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News & Features Discussion  » Guild Wars 2: The Lost Shores & Beyond

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38 posts found
  SBFord

MMORPG.COM Staff

Joined: 6/28/10
Posts: 9428

 
OP  11/21/12 4:27:22 PM#1

ArenaNet's Chris Whiteside has written a brand new post on the official Guild Wars 2 site that begins with a discussion of the recent Lost Shores live event. From there, he goes on to provide fans with some hints about exciting things yet to come for the very popular game.

Here’s a general rundown of what we are working towards over the upcoming months:

  • Revamping all of our existing dungeons (Story and Explorable versions) through rebalance and overhauled encounters.
  • Adding new dungeons to the Fractal of the Mists.
  • Adding more variation to creatures, enhancing our open world scaling system, as well as evolving many events and experiences across Tyria.
  • Fixing and improving existing content throughout the game, and better tying it into the overall sense of player progression within Guild Wars 2.
  • Building on the Southsun Cove’s persistent content.
  • Adding new Guild content and Guild progression features.
  • Continuing to evolve PvP into an E-sport as outlined here: https://www.guildwars2.com/en/news/structured-pvp-iceberg/
  • Adding brand new content to World vs. World as well as adding new reward progression.
  • Continuing to build upon the story and adventures of Guild Wars 2

Read the full post on the Guild Wars 2 site.

Associate Editor: MMORPG.com
Follow me on Twitter: @MMORPGMom

  clumsytoes44

Hard Core Member

Joined: 4/25/12
Posts: 323

11/21/12 4:38:07 PM#2

In all honesty they need to focus more of fixing bug's and class issue's before adding new content imho. If they really are serious about trying to get into the esport world they need classes working atleast 90% as intended. Also with one time event's they need to figure out a better system, if the lost shore's event hadn't been so laggy or buggy it would have been alot of fun. But getting killed by a mob that hasn't loaded in yet is very frustrating.

 

So I guess in closing they really need to work on getting the game working as intended, and the feature's they said would be in at release like guesting. Otherwise people will leave, even as a B2P product people expect a certain ammount of quality.

  KhinRunite

Hard Core Member

Joined: 11/05/10
Posts: 748

11/21/12 4:39:50 PM#3
They got their work cut out for them. No time for rest.
  Zeus.CM

Advanced Member

Joined: 6/13/10
Posts: 1778

www.croatian-maniacs.com

11/21/12 5:08:46 PM#4
Good plan. Polishing and enriching the core content of the game is a great idea. Personally I would like to see Guild Halls added to the guild progression. I hope they do these changes and add new content soon. Before the end of the year.
  Tekaelon

Advanced Member

Joined: 2/09/08
Posts: 308

11/21/12 7:21:03 PM#5
PLEASE more variety in Orr!!! How I hate the undead
  Newmoon

Novice Member

Joined: 1/10/06
Posts: 119

11/21/12 7:38:33 PM#6

Ahhhh esports, smell the monetization!!! Uhm, no. I see that then hear "revamp for progression" and I get scared. I'm still playing wait and see after the latest announcement of treadmilling gear, such as drop rates.

I already port into Lion's Arch and am hearing -need people for Fractals level such and such (level 7 and 10 just an hour ago)... I'm scared gearscore isn't far behind.

 
  observer

Elite Member

Joined: 2/17/05
Posts: 1797

First came pride, then envy.

11/21/12 7:43:19 PM#7
Originally posted by Tekaelon
PLEASE more variety in Orr!!! How I hate the undead

Yeah. I was disappointed with Lost Shores.  There's no variety there either.  It's all about Karka. 

The revamp of dungeons sounds really nice too.  Hopefully sooner rather than later.

  HeroEvermore

Apprentice Member

Joined: 1/07/09
Posts: 692

Banned 18 times and counting.

11/21/12 8:17:13 PM#8
I wouldn't have paid 1 dollar to do the lost shores events. Thank goodness this game has no monthly fee. I love the game but worst events ive ever seen in 16 years of mmorpgs.

Hero Evermore
Guild Master of Dragonspine since 1982.
Playing Path of Exile and deeply in love with it.

  Shadanwolf

Hard Core Member

Joined: 6/13/10
Posts: 1093

11/21/12 8:47:16 PM#9

Fix the D  ^ @ M  game

-broken personal story quests that go unfixed for 3+weeks stop your progression  and defeat the idea completly

-steal some employees from the original DAOC and  do what they say.right now GW@ devs don't have a clue. WvW  is such a mess its hurting the game.

  jinxxed0

Advanced Member

Joined: 4/22/06
Posts: 829

11/21/12 8:59:04 PM#10
I think this game would have been great if they'd have made the content require teamwork. It's an mmorpg after all. If people want to solo, they play single player games. If the game weren't so single player focused, broken personal stories wouldn't affect most people's progression becuase they can hop on someone else's path, but only less than 1% of the playerbase bothers to team up in the first place.
  Loke666

Hard Core Member

Joined: 10/29/07
Posts: 15561

11/21/12 9:10:30 PM#11
Originally posted by Tekaelon
PLEASE more variety in Orr!!! How I hate the undead

I rather have them add a few more 80 zones. While undeads do get tiresome the lore really wouldnt allow anything else.

Of course that probably wont be until the expnsion but adding some a bit more varied zones would indeed be fine. The crystal desert with a varied but good desert theme would be nice, I am afraid that they might add the ring of fire instead which wasnt varied enough in the original game.

Variation wise was my favorite the Shin jae island (in GW1),  not large but full with so many things. Something like that would be nice.

  Xiaoki

Elite Member

Joined: 3/07/04
Posts: 2035

11/21/12 9:28:51 PM#12

Oh yay "coming soon - fixing the old content that we neglected in favor of pumping out new content".


It all sounds great but considering how the current game is Im not overly optimistic.

For example, I would be more excited for the long awaited Dungeon revamp if their current incarnations werent so buggy and badly programmed.

  Leviathonlx

Advanced Member

Joined: 1/22/09
Posts: 115

11/21/12 10:06:35 PM#13
I have a feeling ANet is going to learn too late, just like Bioware did with ToR, that they need to add a LFG tool since most people don't enjoy sitting in a city spamming LFG for over an hour or more.
 
  Epic1oots

Elite Member

Joined: 2/01/11
Posts: 897

11/21/12 10:36:53 PM#14
Originally posted by Tekaelon
PLEASE more variety in Orr!!! How I hate the undead

What do you want to see? rainbow unicorns? go somewhere else then... Orr is all about the undead.

  jpnz

Hard Core Member

Joined: 6/29/06
Posts: 3004

11/21/12 10:44:08 PM#15
 

Surprised to see nothing about 'Cross Realm Zone' or something like it cause my guardian has not seen more than 2-3 people in a zone from 15-45. It is just dead zone after dead zone after dead zone.

And this is Maguuma which apparently is 'full'.

 

Wonder why there seems to be more haters on the internet?

Read this by an actual marketing guy to find out why.
http://www.escapistmagazine.com/articles/view/columns/first-personmarketer/8081-Trolls-Haters-and-Flame-War-Generals-Thank-You

  Kuppa

Elite Member

Joined: 9/24/10
Posts: 3220

The problem with censorship is ********

11/21/12 11:27:10 PM#16
Nice to hear, keep up the good work Anet!


  Terranah

Elite Member

Joined: 7/03/04
Posts: 3508

11/22/12 12:16:23 AM#17

No mention of housing or character redesign after leaving the character creation screen.  No mention of an alternate way to handle item skins, like appearance tabs.  No mention of adding in more emotes...this game is seriously lacking in that department! No mention of mounts, which would be fun.

 

Just throwing out some things that as an RP/social gamer I would like to see.  None of those things would make me leet or awesome, but would add things for me to do and increase the enjoyment I am already experiencing with the game.

  Raekon

Novice Member

Joined: 3/05/04
Posts: 549

11/22/12 12:33:34 AM#18
Originally posted by jinxxed0
I think this game would have been great if they'd have made the content require teamwork. It's an mmorpg after all. If people want to solo, they play single player games. If the game weren't so single player focused, broken personal stories wouldn't affect most people's progression becuase they can hop on someone else's path, but only less than 1% of the playerbase bothers to team up in the first place.

It's not the games fault that people are THAT anti-social.

It's the players fault.

Everything in the game can be played in a party if one want's to.

Some parts are a "must have a party",  like the dungeons, sPvP and certain personal story quests, everything else gives you the choice to do so but doesn't force you because in heart quests and dynamic events you are partied automatically and the event scales on the amount of people.

 

As about the updates in work:

I really hope that the guild halls will come next instead of later and by the comment that more guild based content is coming my hopes went up again that we might have them next month or in january.

For now I'm excited about Wintersday and what it will bring us cause I'm quite sure it will turn out to be great! :)

  Blazer6992

Advanced Member

Joined: 4/27/05
Posts: 416

Shit Happens!!

11/22/12 12:38:17 AM#19

Esports? Will we get to play Madden against other servers?

 

  Djildjamesh

Hard Core Member

Joined: 12/09/11
Posts: 378

11/22/12 4:20:23 AM#20
If they can manage to make the older dungeons as fun as the new FotM i will be extremely happy ^_^
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