Trending Games | Trove | ArcheAge | WildStar | Forsaken Uprising

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,870,597 Users Online:0
Games:744  Posts:6,253,910
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Rift is Far More Dynamic Than GW2

4 Pages « 1 2 3 4 » Search
62 posts found
  Swanea

Apprentice Member

Joined: 4/25/08
Posts: 2380

11/19/12 7:01:20 PM#21

It is silly how much the dynamic events were being said as the "next evolution" in gw2.  And they were exactly what a few of us said before launch, but were shouted down.  That they were Warhammer events, but a tiny bit bigger, and could go backwards instead of just forwards.

Revolutionary!

 

But yeah, the OP is right in that portals are random, which is a little bit more dynamic than gw2, but gw2 has so many more "choices" between events.

  Doomedfox

Novice Member

Joined: 4/01/10
Posts: 696

11/19/12 7:03:04 PM#22
Originally posted by Quirhid
Originally posted by fat_taddler
Originally posted by Quirhid
 

I agree that  companies should take dynamic content to the next level but if you look at the two current AAA MMO's boasting about dynamic content, Rift wins, hands down.

I will disagree on the basis of rifts were so lame I can't call them dynamic. Atleast have some dynamic events affecting each other and some of them having more than just the "pass/fail" end states.

You could build a whole web of events if you develop it more. Rifts... not so much.

Monsters from 2 different kind of Rifts would fight each other they also fight mobs and NPCs alike.

Troops march out and gradually conquer the map with strongholds if not kept in check.

I think Rifts could be done better but they do have a way greater impact on the workd and are more dynamic and unpreidctable than the GW2 events.

I would have loved to see 2 world events happening at the same time in Rift that would have been epic.

On a pvp server its even better having world events ius not only a fight against the NPcs its also a fight against the other faction and having rl players fighting you in a events is far more Dynamic than any repeding scripted event in GW2.

  FromHell

Novice Member

Joined: 11/10/12
Posts: 1338

11/19/12 7:03:29 PM#23
Originally posted by Nightgroper

is GW2 dynamic? Not as much as advertised. 

they are really good in advertising and making up new words for old concepts.

Dynamic events which are not dynamic.

Also  inventing "B2P", which is in fact a free game with a relatively cheap 60$ lifetime sub attached, but too heavy focus on cash shop with keys for gambling boxes.

Yeah it was fun for some time, but below the line rather a disappointment for me. The graphics were great though.

Secrets of Dragon´s Spine Trailer.. ! :D
http://www.youtube.com/watch?v=fwT9cFVQCMw

Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World
http://www.youtube.com/watch?v=T2X_SbZCHpc&t=21s
.


.
The Return of ELITE !

  Asabell

Apprentice Member

Joined: 11/12/12
Posts: 17

11/19/12 7:07:15 PM#24
Originally posted by muffins89
Originally posted by Quirhid
Originally posted by fat_taddler
Originally posted by Quirhid
 

I agree that  companies should take dynamic content to the next level but if you look at the two current AAA MMO's boasting about dynamic content, Rift wins, hands down.

I will disagree on the basis of rifts were so lame I can't call them dynamic. Atleast have some dynamic events affecting each other and some of them having more than just the "pass/fail" end states.

You could build a whole web of events if you develop it more. Rifts... not so much.

some of Trions 'dynamic content' does "build a whole web of event".  have you ever experienced a zone event in Rift? 

I experienced zone events up untill about a year ago when there wasn't enough people or intrest to have anyone do them untill the very end .Has something changed where you actually get more then the 5 or 6 different rifts over and over again?

  User Deleted
11/19/12 7:07:26 PM#25
Why is this thread in The Pub?
  rdrakken

Apprentice Member

Joined: 6/15/12
Posts: 435

11/19/12 7:10:25 PM#26
Originally posted by fat_taddler

Trion is still on top when it comes to dynamic content in themepark MMO's.   I remember over the summer when most people ragged on Rift's dynamic content while touting how much more dynamic GW2 would be.

 

I enjoy a lot of things about GW2 but there is very little in terms of truly dynamic content.

 Wow you really really proved your point, thanks for opening my eyes. I can make a clear purchase now based on this wealth of information showing which game is better and why.

  Toxia

Advanced Member

Joined: 7/25/09
Posts: 1302

11/19/12 7:15:26 PM#27
Originally posted by fat_taddler
Originally posted by Badaboom
Originally posted by fat_taddler

Trion is still on top when it comes to dynamic content in themepark MMO's.   I remember over the summer when most people ragged on Rift's dynamic content while touting how much more dynamic GW2 would be.

 

I enjoy a lot of things about GW2 but there is very little in terms of truly dynamic content.

Prove it. 

Name one event in GW2 that doesn't take place in the same spot every time on a set schedule or when someone talks to the appropriate NPC.

First human zone boss, requires multiple forms of input before it will trigger, from zone population, zone event participation, amount of people closing portals in the swamp itself, and the swamp's trigger quest. No one knows the  combo to make it pop. Dynamic as you'll get. Some days see it twice a day, sometimes dont see it for a week.

The Deep Web is sca-ry.

  Aeolron

Apprentice Member

Joined: 3/24/11
Posts: 664

Everyones a mmo vet these days :P

11/19/12 7:18:17 PM#28
Originally posted by fat_taddler

Trion is still on top when it comes to dynamic content in themepark MMO's.   I remember over the summer when most people ragged on Rift's dynamic content while touting how much more dynamic GW2 would be.

 

I enjoy a lot of things about GW2 but there is very little in terms of truly dynamic content.

While I will agree with you about the dynamics on a certain degree, I find the one big factor with Rift, and that is the combat , slow as all hell , makes LOTRO fun to play, wish they would redo the combat in Rift.

  Deerhunter71

Hard Core Member

Joined: 10/25/05
Posts: 554

11/19/12 7:18:39 PM#29
Originally posted by Vhaln
Originally posted by Quirhid
Ehm... What makes you say that?

 

Maybe because rifts happen unpredictably, can change the face of an entire zone, and even have random interactions with other rifts.  Feels much more alive, like a more organic system, even if they aren't as complex.  

 

GW2's scripted events just happen in the same places, like clockwork, over and over.  They aren't really what I'd call dynamic at all.  One of my biggest disappointments with that game.

Spot on there - if you let a Rift get out of hand they take over the NPC towns where you turn in quests and just completely go beserk and and change the zone.

  User Deleted
 
OP  11/19/12 7:19:46 PM#30
Originally posted by Toxia
Originally posted by fat_taddler
Originally posted by Badaboom
Originally posted by fat_taddler

Trion is still on top when it comes to dynamic content in themepark MMO's.   I remember over the summer when most people ragged on Rift's dynamic content while touting how much more dynamic GW2 would be.

 

I enjoy a lot of things about GW2 but there is very little in terms of truly dynamic content.

Prove it. 

Name one event in GW2 that doesn't take place in the same spot every time on a set schedule or when someone talks to the appropriate NPC.

First human zone boss, requires multiple forms of input before it will trigger, from zone population, zone event participation, amount of people closing portals in the swamp itself, and the swamp's trigger quest. No one knows the  combo to make it pop. Dynamic as you'll get. Some days see it twice a day, sometimes dont see it for a week.

But as I've stated before, it will happen at the same spot each time and anytime the right mix of variables are in place according to your post

  Toxia

Advanced Member

Joined: 7/25/09
Posts: 1302

11/19/12 7:22:47 PM#31
Originally posted by fat_taddler
Originally posted by Toxia
Originally posted by fat_taddler
Originally posted by Badaboom
Originally posted by fat_taddler

Trion is still on top when it comes to dynamic content in themepark MMO's.   I remember over the summer when most people ragged on Rift's dynamic content while touting how much more dynamic GW2 would be.

 

I enjoy a lot of things about GW2 but there is very little in terms of truly dynamic content.

Prove it. 

Name one event in GW2 that doesn't take place in the same spot every time on a set schedule or when someone talks to the appropriate NPC.

First human zone boss, requires multiple forms of input before it will trigger, from zone population, zone event participation, amount of people closing portals in the swamp itself, and the swamp's trigger quest. No one knows the  combo to make it pop. Dynamic as you'll get. Some days see it twice a day, sometimes dont see it for a week.

But as I've stated before, it will happen at the same spot each time and anytime the right mix of variables are in place according to your post

I gave you what you asked for :)

Is this not the definition of dynamic content?

The Deep Web is sca-ry.

  User Deleted
 
OP  11/19/12 7:27:22 PM#32
Originally posted by Toxia
Originally posted by fat_taddler
Originally posted by Toxia
Originally posted by fat_taddler
Originally posted by Badaboom
Originally posted by fat_taddler

Trion is still on top when it comes to dynamic content in themepark MMO's.   I remember over the summer when most people ragged on Rift's dynamic content while touting how much more dynamic GW2 would be.

 

I enjoy a lot of things about GW2 but there is very little in terms of truly dynamic content.

Prove it. 

Name one event in GW2 that doesn't take place in the same spot every time on a set schedule or when someone talks to the appropriate NPC.

First human zone boss, requires multiple forms of input before it will trigger, from zone population, zone event participation, amount of people closing portals in the swamp itself, and the swamp's trigger quest. No one knows the  combo to make it pop. Dynamic as you'll get. Some days see it twice a day, sometimes dont see it for a week.

But as I've stated before, it will happen at the same spot each time and anytime the right mix of variables are in place according to your post

I gave you what you asked for :)

Is this not the definition of dynamic content?

Absolutely not the definition of dynamic content.  As you stated in your post, players trigger the content which means it's actually controlled.  In Rift, players have no control of when or where an event / invasion will take place or how much it will affect the zone it spawns in.

 

  Aeolron

Apprentice Member

Joined: 3/24/11
Posts: 664

Everyones a mmo vet these days :P

11/19/12 7:33:18 PM#33
Originally posted by fat_taddler
Originally posted by Toxia
Originally posted by fat_taddler
Originally posted by Toxia
Originally posted by fat_taddler
Originally posted by Badaboom
Originally posted by fat_taddler

Trion is still on top when it comes to dynamic content in themepark MMO's.   I remember over the summer when most people ragged on Rift's dynamic content while touting how much more dynamic GW2 would be.

 

I enjoy a lot of things about GW2 but there is very little in terms of truly dynamic content.

Prove it. 

Name one event in GW2 that doesn't take place in the same spot every time on a set schedule or when someone talks to the appropriate NPC.

First human zone boss, requires multiple forms of input before it will trigger, from zone population, zone event participation, amount of people closing portals in the swamp itself, and the swamp's trigger quest. No one knows the  combo to make it pop. Dynamic as you'll get. Some days see it twice a day, sometimes dont see it for a week.

But as I've stated before, it will happen at the same spot each time and anytime the right mix of variables are in place according to your post

I gave you what you asked for :)

Is this not the definition of dynamic content?

Absolutely not the definition of dynamic content.  As you stated in your post, players trigger the content which means it's actually controlled.  In Rift, players have no control of when or where an event / invasion will take place or how much it will affect the zone it spawns in.

 

Fat, I agree with you on the dynamic events, they should be out of the control of player actions and should just happen, which brings it to why Rift has a organic life like feel to it, it is because of what you said in your post.

I will call GW2 events just as they are " Events " nothing more nothing less, they are also stuck to certain sections of the world and do not move to other parts, like in Rift, nothing really changes in GW2 events either, I have a level 80 char Warrior and got to that stage of the game in the first 3 weeks of release, that includes legendarys exotics what have you, and I have not witnessed one event that can even hold a candle to Rifts dynamic event system.

  Toxia

Advanced Member

Joined: 7/25/09
Posts: 1302

11/19/12 7:33:58 PM#34
Originally posted by fat_taddler
Originally posted by Toxia
Originally posted by fat_taddler
Originally posted by Toxia
Originally posted by fat_taddler
Originally posted by Badaboom
Originally posted by fat_taddler

Trion is still on top when it comes to dynamic content in themepark MMO's.   I remember over the summer when most people ragged on Rift's dynamic content while touting how much more dynamic GW2 would be.

 

I enjoy a lot of things about GW2 but there is very little in terms of truly dynamic content.

Prove it. 

Name one event in GW2 that doesn't take place in the same spot every time on a set schedule or when someone talks to the appropriate NPC.

First human zone boss, requires multiple forms of input before it will trigger, from zone population, zone event participation, amount of people closing portals in the swamp itself, and the swamp's trigger quest. No one knows the  combo to make it pop. Dynamic as you'll get. Some days see it twice a day, sometimes dont see it for a week.

But as I've stated before, it will happen at the same spot each time and anytime the right mix of variables are in place according to your post

I gave you what you asked for :)

Is this not the definition of dynamic content?

Absolutely not the definition of dynamic content.  As you stated in your post, players trigger the content which means it's actually controlled.  In Rift, players have no control of when or where an event / invasion will take place or how much it will affect the zone it spawns in.

 

Controlled by who? Players have input on the combo, but all the players out there could never coordinate enough to make it pop. therefore, they do not control it.

It sounds like you want Dynamic to equal Random content, not changing content, which is what i define dynamic as.

Do i want a zone boss to pop with 4 people in the zone who now cant do their other events or heart quests in the area? Nope...

Do i want a spontaneous event that might pop while a bunch of us are in the area to enjoy it? Hell yeah.

But, if you want Random content, Anet just threw in a series of dungeons for free that are completely random, from which one you get first, to how you get through it.

The Deep Web is sca-ry.

  User Deleted
 
OP  11/19/12 7:37:01 PM#35
Originally posted by Toxia
Originally posted by fat_taddler
Originally posted by Toxia
Originally posted by fat_taddler
Originally posted by Toxia
Originally posted by fat_taddler
Originally posted by Badaboom
Originally posted by fat_taddler

Trion is still on top when it comes to dynamic content in themepark MMO's.   I remember over the summer when most people ragged on Rift's dynamic content while touting how much more dynamic GW2 would be.

 

I enjoy a lot of things about GW2 but there is very little in terms of truly dynamic content.

Prove it. 

Name one event in GW2 that doesn't take place in the same spot every time on a set schedule or when someone talks to the appropriate NPC.

First human zone boss, requires multiple forms of input before it will trigger, from zone population, zone event participation, amount of people closing portals in the swamp itself, and the swamp's trigger quest. No one knows the  combo to make it pop. Dynamic as you'll get. Some days see it twice a day, sometimes dont see it for a week.

But as I've stated before, it will happen at the same spot each time and anytime the right mix of variables are in place according to your post

I gave you what you asked for :)

Is this not the definition of dynamic content?

Absolutely not the definition of dynamic content.  As you stated in your post, players trigger the content which means it's actually controlled.  In Rift, players have no control of when or where an event / invasion will take place or how much it will affect the zone it spawns in.

 

Controlled by who? Players have input on the combo, but all the players out there could never coordinate enough to make it pop. therefore, they do not control it.

It sounds like you want Dynamic to equal Random content, not changing content, which is what i define dynamic as.

Do i want a zone boss to pop with 4 people in the zone who now cant do their other events or heart quests in the area? Nope...

Do i want a spontaneous event that might pop while a bunch of us are in the area to enjoy it? Hell yeah.

But, if you want Random content, Anet just threw in a series of dungeons for free that are completely random, from which one you get first, to how you get through it.

You clearly don't understand the definition of "dynamic".

And I'm not saying that GW2 events aren't fun or sometimes epic feeling, they simply are not dynamic which is I say Rift has more dynamic content.

  Toxia

Advanced Member

Joined: 7/25/09
Posts: 1302

11/19/12 7:40:26 PM#36
Originally posted by fat_taddler
Originally posted by Toxia
Originally posted by fat_taddler
Originally posted by Toxia
Originally posted by fat_taddler
Originally posted by Toxia
Originally posted by fat_taddler
Originally posted by Badaboom
Originally posted by fat_taddler

Trion is still on top when it comes to dynamic content in themepark MMO's.   I remember over the summer when most people ragged on Rift's dynamic content while touting how much more dynamic GW2 would be.

 

I enjoy a lot of things about GW2 but there is very little in terms of truly dynamic content.

Prove it. 

Name one event in GW2 that doesn't take place in the same spot every time on a set schedule or when someone talks to the appropriate NPC.

First human zone boss, requires multiple forms of input before it will trigger, from zone population, zone event participation, amount of people closing portals in the swamp itself, and the swamp's trigger quest. No one knows the  combo to make it pop. Dynamic as you'll get. Some days see it twice a day, sometimes dont see it for a week.

But as I've stated before, it will happen at the same spot each time and anytime the right mix of variables are in place according to your post

I gave you what you asked for :)

Is this not the definition of dynamic content?

Absolutely not the definition of dynamic content.  As you stated in your post, players trigger the content which means it's actually controlled.  In Rift, players have no control of when or where an event / invasion will take place or how much it will affect the zone it spawns in.

 

Controlled by who? Players have input on the combo, but all the players out there could never coordinate enough to make it pop. therefore, they do not control it.

It sounds like you want Dynamic to equal Random content, not changing content, which is what i define dynamic as.

Do i want a zone boss to pop with 4 people in the zone who now cant do their other events or heart quests in the area? Nope...

Do i want a spontaneous event that might pop while a bunch of us are in the area to enjoy it? Hell yeah.

But, if you want Random content, Anet just threw in a series of dungeons for free that are completely random, from which one you get first, to how you get through it.

You clearly don't understand the definition of "dynamic".

And I'm not saying that GW2 events aren't fun or sometimes epic feeling, they simply are not dynamic which is I say Rift has more dynamic content.

Dynamic:

Adjective:(of a process or system) Characterized by constant change, activity, or progress.

But...i'll not sway you, so i'll leave it be :) Have fun out there

The Deep Web is sca-ry.

  User Deleted
 
OP  11/19/12 7:43:47 PM#37
Originally posted by Toxia
Originally posted by fat_taddler
Originally posted by Toxia
Originally posted by fat_taddler
Originally posted by Toxia
Originally posted by fat_taddler
Originally posted by Toxia
Originally posted by fat_taddler
Originally posted by Badaboom
Originally posted by fat_taddler

Trion is still on top when it comes to dynamic content in themepark MMO's.   I remember over the summer when most people ragged on Rift's dynamic content while touting how much more dynamic GW2 would be.

 

I enjoy a lot of things about GW2 but there is very little in terms of truly dynamic content.

Prove it. 

Name one event in GW2 that doesn't take place in the same spot every time on a set schedule or when someone talks to the appropriate NPC.

First human zone boss, requires multiple forms of input before it will trigger, from zone population, zone event participation, amount of people closing portals in the swamp itself, and the swamp's trigger quest. No one knows the  combo to make it pop. Dynamic as you'll get. Some days see it twice a day, sometimes dont see it for a week.

But as I've stated before, it will happen at the same spot each time and anytime the right mix of variables are in place according to your post

I gave you what you asked for :)

Is this not the definition of dynamic content?

Absolutely not the definition of dynamic content.  As you stated in your post, players trigger the content which means it's actually controlled.  In Rift, players have no control of when or where an event / invasion will take place or how much it will affect the zone it spawns in.

 

Controlled by who? Players have input on the combo, but all the players out there could never coordinate enough to make it pop. therefore, they do not control it.

It sounds like you want Dynamic to equal Random content, not changing content, which is what i define dynamic as.

Do i want a zone boss to pop with 4 people in the zone who now cant do their other events or heart quests in the area? Nope...

Do i want a spontaneous event that might pop while a bunch of us are in the area to enjoy it? Hell yeah.

But, if you want Random content, Anet just threw in a series of dungeons for free that are completely random, from which one you get first, to how you get through it.

You clearly don't understand the definition of "dynamic".

And I'm not saying that GW2 events aren't fun or sometimes epic feeling, they simply are not dynamic which is I say Rift has more dynamic content.

Dynamic:

Adjective:(of a process or system) Characterized by constant change, activity, or progress.

But...i'll not sway you, so i'll leave it be :) Have fun out there

Wow, thanks for proving my point.   None of the events in GW2 "change", they are always in the same spot and require a definitive trigger in order to start.

  cybertrucker

Spotlight Poster

Joined: 1/08/07
Posts: 1127

Freeloading mooches are the scourge of the gaming community.

11/19/12 7:44:14 PM#38

Well RIFT in some ways might have more dynamic event. However GW2 has WAY more immersion. The game world overall feels MUCH more alive and fluid.  Both game worlds look good. Both have their good points and bad. I am still undecided if I like GW2 Dungeons. However Open world Content and immersion. RIFT left me puking, while I ran my chores/tasks (quests) and tripped over mobs that were entirely to densely packed... While in GW2. I get lost in an amazingly immersive world, and as I travel I enjoy the events. Be it dynamic, Hearts, or Vistas.

IMHO GW2 wins this battle regardless of which events are more dynamic.

Ohh and I think both made a huge mistake by cycling thru on timers.  If mobs take over.. They should REMAIN in charge. Untill players take it back, truly continue to grow in number. Untill only an army of players can take back the area.

  Zorgo

Advanced Member

Joined: 12/05/05
Posts: 2213

Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising?

11/19/12 7:47:30 PM#39

I agree with the OP.

Rift events are more random, more unpredictable and can change the entire zone. I don't know of a dynamic equal in GW2 where one day you can come into a zone and it be calm and peaceful and an hour later the entire zone is overrun with rifts. 

As others have said, GW2 is more like a series of scripted events and less about random chaos. Personally, I find random chaos more dynamic.

 

  Vunak23

Novice Member

Joined: 11/27/10
Posts: 659

In your house Eatin' your Cookies!

11/19/12 7:47:35 PM#40

GW2's events aren't dynamic.

You can't manipulate the meaning of words to fit your agenda, silly ArenaNet.

"In the immediate future, we have this one, and then we’ve got another one that is actually going to be – so we’re going to have, what we want to do, is in January, what we’re targeting to do, this may or may not happen, so you can’t hold me to it. But what we’re targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo

4 Pages « 1 2 3 4 » Search