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Trion is still on top when it comes to dynamic content in themepark MMO's. I remember over the summer when most people ragged on Rift's dynamic content while touting how much more dynamic GW2 would be.
I enjoy a lot of things about GW2 but there is very little in terms of truly dynamic content. |
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11/19/12 6:32:04 PM#2
Ehm... What makes you say that?
Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain |
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11/19/12 6:33:35 PM#3
Originally posted by Quirhid Have to agree with you here Quirhid. Even if the OP thinks its more dynamic it isn't "Far" more imho. Death is nothing to us, since when we are, Death has not come, and when death has come, we are not. |
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11/19/12 6:36:04 PM#4
It isn't in pvp.
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11/19/12 6:38:24 PM#5
Originally posted by Quirhid
Maybe because rifts happen unpredictably, can change the face of an entire zone, and even have random interactions with other rifts. Feels much more alive, like a more organic system, even if they aren't as complex.
GW2's scripted events just happen in the same places, like clockwork, over and over. They aren't really what I'd call dynamic at all. One of my biggest disappointments with that game. When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world. |
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Originally posted by Quirhid In GW2 I can set a clock to many of the "dynamic" events while others are simply started when I speak to an NPC (not really dynamic). However in Rift, you really have no idea when or where an invasion or rift will pop up.
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11/19/12 6:38:57 PM#7
Originally posted by fat_taddler Prove it. |
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11/19/12 6:43:28 PM#8
Originally posted by fat_taddler But aren't there only a limited selection of rifts even if they do spawn randomly? Random appearance and location makes them dynamic? That's lame... They felt like they were a gimmick. Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain |
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Originally posted by Quirhid I agree that companies should take dynamic content to the next level but if you look at the two current AAA MMO's boasting about dynamic content, Rift wins, hands down.
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11/19/12 6:49:40 PM#10
Originally posted by Quirhid i would put Rifts and Dynamic Events on par with eachother. niether are really dynamic, both feel somewhat gimmicky. i would give the 'dynamic edge' to Rift. some of the rifts and invasions have to possibilty to shut down entire zones. in gw2 you can bypass events and still progress. I think the prostitute mod corrupted your game files man. -elhefen |
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Originally posted by Badaboom Name one event in GW2 that doesn't take place in the same spot every time on a set schedule or when someone talks to the appropriate NPC. |
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11/19/12 6:51:34 PM#12
Originally posted by fat_taddler I will disagree on the basis of rifts were so lame I can't call them dynamic. Atleast have some dynamic events affecting each other and some of them having more than just the "pass/fail" end states. You could build a whole web of events if you develop it more. Rifts... not so much. Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain |
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11/19/12 6:52:26 PM#13
So basically what you're saying is it's more dynamic because they made a random number generator, and not a fun system. Before I go off the topic, is GW2 dynamic? Not as much as advertised. Do I have a problem with that? No. In my opinion a game can be as dynamic as it wants to be, such as having a player character get ahold of a super weapon and blast a hole into the game world's largest mountain. Does that make it a good game, or fun? No, what about the people that were taking a break during that time? The more I'm around the forums on this site, the more bitter I become. |
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11/19/12 6:53:41 PM#14
agree with OP. GW2 so called dynamic events are getting stale fast, in fact the dynamic events are happening in an endless loop. Nice try, but far from "dynamic". I could even call a Flashpoint in TOR a dynamic event too in that context, if it would happen in the open world instead of being an instance. Secrets of Dragon´s Spine Trailer.. ! :D Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World |
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11/19/12 6:55:16 PM#15
Originally posted by fat_taddler Any PvP event for starters. Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain |
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11/19/12 6:56:01 PM#16
Originally posted by Amjoco +1 FAR more dynamic my tushie. President of The Marvelously Meowhead Fan Club |
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11/19/12 6:56:08 PM#17
Originally posted by Vhaln I only did the trial and experienced a few rifts. Do more things happen than just a bunch of enemies spawning? I love the gw2 events. It's cool to be part of a long chain, have npc's flag you down, listen to idle npc's chatter which will give hints to some area and to follow the npc's who, for example, will take equipment you gave them to where they said they would go. |
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11/19/12 6:56:09 PM#18
Originally posted by Quirhid some of Trions 'dynamic content' does "build a whole web of event". have you ever experienced a zone event in Rift? I think the prostitute mod corrupted your game files man. -elhefen |
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11/19/12 7:00:31 PM#19
Originally posted by muffins89 You misunderstand me. With only two end states per event, you'll end up with a line of events (loop at most), but with multiple end states, the line can branch out. That is what I mean by a web of events. Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain |
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11/19/12 7:01:04 PM#20
I don't think either is really very dynamic TBH. Yes DEs happen in the same spots all the time but I find their actual content more fun than Rift's er rifts.Also Rifts cannot spawn anywhere ont he map there are definite spawn points on the maps where they spawn and even mor elimtied palces where raid rifts will spawn. Also whilst there are zoene events they are also on tiemers and do not change the landscape of the zone once they are done and are also on timers. So yeah both games are on par. |
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