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Guild Wars 2

Guild Wars 2 

Reviews & Impressions  » My review of the free 4 day trial of GW2

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37 posts found
  Myria

Apprentice Member

Joined: 5/07/09
Posts: 535

11/19/12 11:54:45 AM#21

With GW2 the answer is always "You're playing it wrong".

A winning strategy if ever there was one /s.

  botrytis

Elite Member

Joined: 1/04/05
Posts: 2516

11/19/12 11:55:25 AM#22
Originally posted by Daddydazzle
Originally posted by evilastro
Originally posted by Blazer6992
Originally posted by Djildjamesh

You basicly proved what i've said all along.

 

This game is VERY newcommer unfriendly. Arena net should've come up with a way to guide people better when they just joined the game. Many of the things you've listen as 'not sure what to do here' are really easy when you actually know it. And no you don't have to unequip your weapons when mining ;).

It took me 3 beta weekends to learn many of the things and i still am learning.

The ingame mails you recieve can be really confusing aswell. And since there is no questlog it's hard to keep track of things. The 'quest' chain for the weekend event that started in LA was really confusing for many people. It took me like 30 min to figure out what was up with the washed up barrels. When i actually did the entire quest chain i thought it was great fun! but it took me a frigging day to figure out all of the steps! You talked to some guy who gave you a map with a name on it (via in-game mail to make it more confusing), nothing more.... Well it took me a google search to actually find out that it was a location lol.

Anyway, i can totally understand that it much have been a confusing 4 days but i'll tell you right now that the game is very well put together it's just not explained very well ^^

 

   I'm glad someone feels the way I do. I don't dislike the game, but I would of liked a little more time though. I agree 100% about the quest log, it needs something like that badly. I also had those quest boxes on the right hand side of the screen that I could never get rid of or move. They took up a lot of screen and blocked my vision a lot of times. I would of liked to be able to turn that off. The same with my chat box, I kept it turned off, it was in an awkward spot and I couldn't figure out how to move it or any of the UI features.  

 

 

There are no quests so there is no need for a quest log. The game tracks your personal story however and you can read all the previous steps that you have undertaken to give yourself a reminder of what you are up to.

plus you can minimize any quests in the top right. the don't take up any space at all that way. also, type "/wiki" in the chat will answer any of the questions you had.

i have to agree with everyone here. it sounds like you went into the game like a brand new mmo player. if this is your first mmorpg, i'll warn you that these games are a lot different then the normal console games. it sounds like you didn't try and find an answer to any question you had in game. tbh i wouldn't call this a review, but more of you showing us you don't know mmorpg basics.

who ever gave you the trial code should have helped you out with the basics. the hints that pop up answer a lot of the questions/issues you had with the game though, but it sounds like you didn't read them. it still isn't fair to be let lose on your first mmorpg without a little help. if this isn't your first mmorpg then that's really your own fault for being lazy.

Also - in options you can change size of your UI, etc. It is the same in EVERY GAME. It is just where it is is different in every game.

 

"In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
by Naqaj - 7/17/2013 MMORPG.com forum

  Derros

Advanced Member

Joined: 2/16/09
Posts: 1001

11/19/12 12:00:12 PM#23

I really cant say I had any of the problems that you did when I first started. 

 

At lower levels paying to get to waypoints is not a problem whatsoever, Just stay away from the trading post, its like every themepark MMO before it, never buy things leveling up.  Yea there will be some gaps in gear, but I leveled to 80 with some pieces 20 levels behind me or more, no problem.  Weapons are the only things you might want to keep on top of.

 

The armor thing, yea it was a bit of an adjustment.  Its either normal, degraded, or broken, nothing in between really.

 

Skill points buy skills which are active (signets are active and passive), trait points buy traits, which are passive, wasnt to hard to figure out with a little exploring of the menus. 

 

To put skills in my bar, i hovered my mouse over the box, saw a little arrow appear above it, clicked that, and viola! the big listing of things I could put in there.

 

Weapon unlocks, i thought they unlocked as you leveled, but shortly after I started using my engineer's pistol, i got the 2nd skill, and discovered they were based on a few kills.

 

quests...went to the green star and either talked to guy or zoned into quest area, it wasnt difficult.

 

I'm not sure why you were having some of the problems you were, most seem like they should have been covered by some patience and exploration of the UI, maybe some checking of the wiki.

 

/shrug

 

  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 2139

11/19/12 1:40:56 PM#24
Originally posted by Myria

With GW2 the answer is always "You're playing it wrong".

A winning strategy if ever there was one /s.

 

If you have played GW2 and you read OP then yes he did play it wrong.

If it's not broken, you are not innovating.

  Greyhooff

Novice Member

Joined: 10/08/08
Posts: 684

11/19/12 2:02:04 PM#25

It's funny, I just had a RL friend start playing GW2.

He never played a MMO before, his favourite game series is Uncharted and he loves point and click games like Walking Dead. He plays FPS a bit. Very casual. And a total noob, in my view, but he drinks beer like a champ.

Anyway, he found things quite simple.

He had tried WoW before but hated the graphics, the childishness, and how he had to find spells and put them on his bar and add bars and such. He also hated reading quest logs and such to find out what to do. He just wanted to jump in and do things. He never bought the box.

He is loving GW2 right now and has bought the box. But it is still painful watching him play. He is still a total noob and has no idea what weaponswap is. But to him, the game makes more sense than WoW did and he can talk about it.

In any case, I think people coming from WoW expect GW2 to be like WoW.

It is not. It's that simple really.

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 2084

11/19/12 2:08:51 PM#26

Some of the stuff can be confusing initially.  They really should implement a thorough in-game help system.  Having to leave the game to figure out why something works is just not a good way to do things these days.

Don't fret it.  If you liked what you saw, go out and buy it.  If not, leave it at that.

"I'm sorry, if you were right, I'd agree with you." - Robin Williams

  Blazer6992

Advanced Member

Joined: 4/27/05
Posts: 601

Shit Happens!!

 
OP  11/19/12 3:51:58 PM#27
Originally posted by grimal

Some of the stuff can be confusing initially.  They really should implement a thorough in-game help system.  Having to leave the game to figure out why something works is just not a good way to do things these days.

Don't fret it.  If you liked what you saw, go out and buy it.  If not, leave it at that.

 

   I did like it, it's just different and takes time getting used to. It was only a four day trial and I only play in the late evenings, so I really only played three nights seeing as how it abruptly shut down the free trial at 10:00pm on Sunday night. I think it's funny how people read in to this and say I don't like it and just criticize me. I was hoping to get some more "how to" comments on the stuff I couldn't figure out. Someone said that I could minimize the quest things in the top right of the screen, but didn't say how. Several people said that you click on the top part of the tool bar slot for the skills, well that's what I did and it brought up the skill tree thingy and couldn't figure out how to put those skills in the tool bar. So that didn't answer any of my concerns. I did do some research, but not on the issues I listed. I got the invite key on Monday and it started Thursday. So I mainly researched all the professions and the races and the weapon skills. Studied the world map and researched the meaning of all those icons on the map and how to get those all done. Didn't have much time after that to research more, had a lot of RL stuff too. I'm still pondering getting it, just trying to get a little help. Still not sure about the end game, but since there is no monthly fee it still might be worth it.

 

 

  Arcondo87

Novice Member

Joined: 11/02/12
Posts: 99

11/19/12 3:54:04 PM#28
me and my GF had the free trial for the weekend....but we didnt even play it...too hooked on Salem right now and she prefers WoW...
  WhiteLantern

Novice Member

Joined: 1/27/10
Posts: 2778

11/19/12 3:58:07 PM#29
Originally posted by Myria

With GW2 the answer is always "You're playing it wrong".

A winning strategy if ever there was one /s.

Ya, after reading the first 20 or so posts, I was having 'Nam-flasbacks to the "you're playing it wrong" days.

 

 

You just can't beat the classics.

I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil

  alterfenix

Novice Member

Joined: 3/05/10
Posts: 335

11/19/12 4:04:57 PM#30
Originally posted by Blazer6992
Originally posted by grimal

Some of the stuff can be confusing initially.  They really should implement a thorough in-game help system.  Having to leave the game to figure out why something works is just not a good way to do things these days.

Don't fret it.  If you liked what you saw, go out and buy it.  If not, leave it at that.

 

   I did like it, it's just different and takes time getting used to. It was only a four day trial and I only play in the late evenings, so I really only played three nights seeing as how it abruptly shut down the free trial at 10:00pm on Sunday night. I think it's funny how people read in to this and say I don't like it and just criticize me. I was hoping to get some more "how to" comments on the stuff I couldn't figure out. Someone said that I could minimize the quest things in the top right of the screen, but didn't say how. Several people said that you click on the top part of the tool bar slot for the skills, well that's what I did and it brought up the skill tree thingy and couldn't figure out how to put those skills in the tool bar. So that didn't answer any of my concerns. I did do some research, but not on the issues I listed. I got the invite key on Monday and it started Thursday. So I mainly researched all the professions and the races and the weapon skills. Studied the world map and researched the meaning of all those icons on the map and how to get those all done. Didn't have much time after that to research more, had a lot of RL stuff too. I'm still pondering getting it, just trying to get a little help. Still not sure about the end game, but since there is no monthly fee it still might be worth it.

 

 

Well I went through your op and tbh I can understand their reaction. Most of it was about how badly designed is GW2 (or at least that was an impression) and perhaps that was the problem.

Although I have to agree with one thing. Tutorial could and should be better. There are aspects of UI that it just doesn't cover well while at the same time I got same tip for crafting, achievements and some other thing I can't remember several times in row.

  pedrostrik

Novice Member

Joined: 4/07/10
Posts: 400

11/19/12 4:07:18 PM#31

im sorry but the OP could not manage how to play this game, but is GW2 hard to play? not noob friendly?

nope its very easy game to play , although its very dificult to master, but that's another story..

  fiontar

Hard Core Member

Joined: 4/07/04
Posts: 3705

11/19/12 6:38:53 PM#32

I agree that the game still needs better tools for teaching the basics to newbies. A lot of elements of the game are different enough from other MMOs that many MMO players new to GW2 become very lost, very quickly.

I'll also say that it was a very, very bad idea to time the free trial with the monthly event. Not only was the event poorly designed and terribly bugged, but you had emails directing players to go places and do things, paired with complete newbs who might logically try to follow the emails, only to get sucked into a very broken series of events. Not good.

Next free trial should be tied to a new tutorial system, but not the day of introduction!  Make sure it's been live and is bug free before then offering a free trial.

The game itself is phenominal, which makes the occassional major mistep by Arenanet even more difficult to fathom. How did the people who produced this game manage to so completely muck up this most recent event? How do they make a game like this, but fail so badly with the marketing of the game? (Most people are trying hard to forget the pointless live action video they apparently wasted their entire marketing budget on). How do they come to the decision to thrust trial customers into a special event that is guaranteed to exponentially magnify their confusion with the game, even if the event were to have gone off bug free?

There seem to be some major disconnects some where with in the company and a lot of potential success and revenue is slipping away while they flounder around trying to get their bearings.

I love the game, the company and the people there I have been able to share some communication with, but it pains me to see the game's level of success suffer due to some fairly major shortcomings that have become apparent since the game transitioned from development to the live environment. I hope they will not only learn from their mistakes, but take some solid action towards acquiring what ever new staff they need to successfully address the shortcomings that are becoming painfully obvious.

Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated

  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 2139

11/20/12 7:50:32 AM#33
Originally posted by fiontar

I agree that the game still needs better tools for teaching the basics to newbies.

 

As soon as you log in to the launcher there is a small window to the right that says Learn to play Guild Wars 2 with our online manual.

When you press that It will direct you to this site https://www.guildwars2.com/en/manual?utm_source=client

This teaches the basics of GW2, rest the newbs can read on wiki and ask ingame It's not that hard.

I guess the newbs are to fast pressing the play button than actually read anything.

If it's not broken, you are not innovating.

  botrytis

Elite Member

Joined: 1/04/05
Posts: 2516

11/20/12 7:57:55 AM#34
If people got a tutorial - then some people would complain that it is being a 'CAREBEAR' game. Damned if you do - damned if you don't attitude going on. A no win situation.

"In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
by Naqaj - 7/17/2013 MMORPG.com forum

  wireded21

Novice Member

Joined: 10/23/03
Posts: 115

11/20/12 8:22:16 AM#35

I have to say that the 4 day trial event has given me a bit of a craving to go out and buy the game. The problem is though I only had about 4 hours in total to play over the 4 days as luck would have it.

I can give a quick review of my 4 hour experience of the 4 day trail event.

7/10 NPC's, good, liked the interaction, not quite as cumbersome as SWTOR's movie cutscenes, a good middle ground

8/10 World, looks great, interesting features.

9/10 Events nearby, liked this, keeps it interesting

8/10 levelling, as much as I did seemed to be at a good pace

6/10 Combat, ok, would have liked something a little more dynamic

8/10 UI, easy to use and understand

Overall I'm still tempted but will probably wait until it's reduced in price a little.

  Blazer6992

Advanced Member

Joined: 4/27/05
Posts: 601

Shit Happens!!

 
OP  11/20/12 2:51:50 PM#36
Originally posted by wireded21

I have to say that the 4 day trial event has given me a bit of a craving to go out and buy the game.

Overall I'm still tempted but will probably wait until it's reduced in price a little.

 

I have a major craving, in fact I think I'm going through withdrawls. But I to want to wait for it to come down in price. I'm actually hoping it will be on sale somewhere over the next month.

 

  Purutzil

Elite Member

Joined: 10/02/11
Posts: 2850

The Critical Hit Pretzel!

11/20/12 2:56:23 PM#37
Originally posted by Djildjamesh

You basicly proved what i've said all along.

 

This game is VERY newcommer unfriendly. Arena net should've come up with a way to guide people better when they just joined the game. Many of the things you've listen as 'not sure what to do here' are really easy when you actually know it. And no you don't have to unequip your weapons when mining ;).

As you said, its very easy when you know what to do otherwise it can be a chore. Its one of those cases where it seems to bring about an illusion of being complex that isn't needed and alienates new players, which only becomes trivial once you figure it out and realize just how simplistic the game really is.

Hope they bridge the gap. Fine, you want the game to be very simply but at least don't go about making people lost trying to understand stuff that in the end really is very very simple once you know it.

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