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General Discussion 

The Pub at MMORPG.COM  » Funcom is being sold to the highest bidder: Who will get it?

6 Pages « 1 2 3 4 5 6 » Search
117 posts found
  niceguy3978

Elite Member

Joined: 6/14/06
Posts: 1696

11/16/12 10:52:19 PM#61
Originally posted by Yizle
Originally posted by grimgryphon
Originally posted by Rasputin
Originally posted by Goatgod76
Originally posted by Ambros123
Originally posted by nethervoid
It's funny how a game like UO can be so friggin awesome and published by a pretty small company and budget, but new MMOs can't seem to grasp what made that game a blast. It's only been 15 years guys. You figured it out yet?

Maybe because of the incredibely fast pace of technology is ever changing and the massive change in the demographics of the MMO consumers?  UO eventually was left in the dust.  If it was soooo good then why is it not still kicking?  UO was the pioneer of MMOs and would be incredibely lacklust to modern MMOs.  MMOs nowadays have plenty of incredibely satisfied consumers that far exceed UO's peak sub numbers.

Last I knew...UO is still going, just as EQ is. Sub numbers don't equal success btw. Longetivity does more so.

And not to forget: UO was changed into an EQ-clone with Age of Shadows, leaving almost nothing of the old gameplay intact.

So in a way original UO does not exist anymore.

It was over for UO when they released Renaissance, the second expansion. Trammel killed UO.

Agrred.... This was brought on by EA

The whole game was brought on by EA they owned Origin through the entire development of the game.

  OG_Zorvan

Hard Core Member

Joined: 8/31/12
Posts: 518

11/16/12 10:54:09 PM#62
Originally posted by jpnz
Originally posted by Castillle

If zynga buys it, Id be like "wtf just happened??"

 

Zynga makes some questionable investments so I guess Funcom fits that bill. :P

Zynga's busy losing money and laying people off, so they won't be buying anybody soon.

EA CEO John Riccitiello's on future microtransactions: "When you are six hours into playing Battlefield and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensitive at that point in time...We're not gouging, but we're charging."

  Fendel84M

Elite Member

Joined: 5/20/04
Posts: 1094

I actually still like MMORPGs

11/17/12 12:03:39 AM#63
Originally posted by niceguy3978
Originally posted by Yizle
Originally posted by grimgryphon
Originally posted by Rasputin
Originally posted by Goatgod76
Originally posted by Ambros123
Originally posted by nethervoid
It's funny how a game like UO can be so friggin awesome and published by a pretty small company and budget, but new MMOs can't seem to grasp what made that game a blast. It's only been 15 years guys. You figured it out yet?

Maybe because of the incredibely fast pace of technology is ever changing and the massive change in the demographics of the MMO consumers?  UO eventually was left in the dust.  If it was soooo good then why is it not still kicking?  UO was the pioneer of MMOs and would be incredibely lacklust to modern MMOs.  MMOs nowadays have plenty of incredibely satisfied consumers that far exceed UO's peak sub numbers.

Last I knew...UO is still going, just as EQ is. Sub numbers don't equal success btw. Longetivity does more so.

And not to forget: UO was changed into an EQ-clone with Age of Shadows, leaving almost nothing of the old gameplay intact.

So in a way original UO does not exist anymore.

It was over for UO when they released Renaissance, the second expansion. Trammel killed UO.

Agrred.... This was brought on by EA

The whole game was brought on by EA they owned Origin through the entire development of the game.

ya, but it only counts when something they don't like happens. Havent you learned this yet? Origin had exclusive control over the game until each individual player stopped liking it, then EA ruined it.

  pauly6478

Apprentice Member

Joined: 8/18/05
Posts: 276

11/17/12 12:24:47 AM#64
Originally posted by moguy2
Some one , any one, buy them and fix up Anarchy Online please!

Anarchy will always be the best game ever made imo. No game out there can ever come close to it. I have given up hopes though that it will ever be updated. 

  User Deleted
11/17/12 12:29:47 AM#65
Originally posted by NBlitz

Isn't EA going to swallow it whole? 

http://youtu.be/e-LE0ycgkBQ (EA in a nutshell)

At around 4:18, I imagine Funcom amongst the rest. Sigh.

i think either ea or activision will buy it .i will be very surprised if square enix bought it 

  User Deleted
11/17/12 12:35:37 AM#66
Originally posted by OG_Zorvan
Originally posted by jpnz
Originally posted by Castillle

If zynga buys it, Id be like "wtf just happened??"

 

Zynga makes some questionable investments so I guess Funcom fits that bill. :P

Zynga's busy losing money and laying people off, so they won't be buying anybody soon.

zynga is in horrible position i doubt it too 

  Jorl

Advanced Member

Joined: 2/05/12
Posts: 91

Open your eyes, look within. Are you satisfied with the life you're living?

11/17/12 1:29:02 AM#67
I will cry if EA buys Funcom, may as well say bye bye to TSW, AO and the others.
  Scot

Elite Member

Joined: 10/10/03
Posts: 3597

11/17/12 6:04:50 AM#68
Originally posted by NBlitz

Isn't EA going to swallow it whole? 

http://youtu.be/e-LE0ycgkBQ (EA in a nutshell)

At around 4:18, I imagine Funcom amongst the rest. Sigh.

Thank you for one the most funnily apt videos I have seen in a long time. :D

EA are a contender. AO would get the boot and TSW would have a easymode makover and P2W cash shop. 

  Jackdog

Apprentice Member

Joined: 3/19/04
Posts: 6118

11/17/12 6:55:31 PM#69
Iwould defintly try AO 2.0. Best MMO Funcom ever made was AO. TSW needs a betterengine or a entire animations makeover. Conan is  just sad, scrap it entirely

I miss DAoC

  Elsabolts

Hard Core Member

Joined: 10/03/06
Posts: 2444

Life Liberty and the Pursuit of those that would threaten It

11/17/12 6:59:27 PM#70

Aa far as Funcom goes Let the " Twinkes " fall where they May. Good Ridance

  Loke666

Hard Core Member

Joined: 10/29/07
Posts: 15540

11/17/12 7:09:03 PM#71
Originally posted by nethervoid
It's funny how a game like UO can be so friggin awesome and published by a pretty small company and budget, but new MMOs can't seem to grasp what made that game a blast. It's only been 15 years guys. You figured it out yet?

It might sound logical if you dont think about it but UO were released in 1997 and the prices of making games have tenfolded since then.

And it already had gone up a lot since 10 years before that. A lot of the best games ever were made by 2 guys in a garage.

Making a great MMO today is really expensive and FunCom is just too small to really pull it off. Both AoC and TSW have great ideas but way too little content, as well as they were released far too early since FC couldnt afford to wait until they were ready.

I am not saying that UO (or AC, M59 and a bunch of other classics as well) wasnt a masterpiece but if it were released today it would have failed unless it had 10 times the budget of the original game, at least.

Of course a truly masterprogrammer as lead programmer could also cut the costs a lot, but there are just a handful of those in the world and the only one working on a MMO leads Undead labs.

  Venger

Advanced Member

Joined: 8/03/04
Posts: 1261

Help Fight Global Warming
Shut Your Mouth :D

11/18/12 12:42:37 PM#72
Originally posted by nethervoid
It's funny how a game like UO can be so friggin awesome and published by a pretty small company and budget, but new MMOs can't seem to grasp what made that game a blast. It's only been 15 years guys. You figured it out yet?

That is a pretty sad but true statement.  I don't think the big developers could create the magic that UO was because it wouldn't draw the numbers that investors are looking for.

  zymurgeist

Elite Member

Joined: 12/24/04
Posts: 4838

11/18/12 12:47:22 PM#73
Originally posted by Venger
Originally posted by nethervoid
It's funny how a game like UO can be so friggin awesome and published by a pretty small company and budget, but new MMOs can't seem to grasp what made that game a blast. It's only been 15 years guys. You figured it out yet?

That is a pretty sad but true statement.  I don't think the big developers could create the magic that UO was because it wouldn't draw the numbers that investors are looking for.

 It wouldn't draw enough customers to survive either.

Still don't think anyone wants Funcom. Their track record of mismanagement and lack of a truly marketable IP dooms them.

"Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law

  GhostGeisha

Apprentice Member

Joined: 3/28/10
Posts: 290

11/18/12 12:50:46 PM#74

Funcom doesn't care about AO that's the sad part. AO has the same bugs for years, decades even. Been waiting for the new engine for so long now.

That game had so many potential before LE came out.

  J-icepd

Apprentice Member

Joined: 7/12/12
Posts: 19

11/18/12 1:05:07 PM#75

Dream on. 

Funcom is not for sale at this level. 

Everything are sadly for sale when the price is high enought. 

 

  Burntvet

Elite Member

Joined: 11/16/07
Posts: 2191

11/18/12 1:11:42 PM#76

For someone to want to buy a company, it has to "be worth something" and have some kind of reasonable prospects going forward.

From the post TSW launch financial report, everyone knew that FC was in serious financial trouble. That they are looking for a buyer is no surprise: they have been for a while.

But why would anyone want to buy?

The price would have to be stupidly low for anyone to bother.

All in all, it is largely a "who cares" thing.

 

My guess is that one of the Asian F2P companies will eventually pick up one or more of FCs MMOs should FC go under.

 

"There is zero gold spam in most F2P games." - Nariusseldon

  ste2000

Novice Member

Joined: 2/28/04
Posts: 4139

11/18/12 1:14:25 PM#77
Originally posted by XAPGames
They have to find a buyer first.  That might not be so easy considering the western world economic conditions.

"Perfect World" are Chinese and very intereted in the Western Market, they bought Cryptic and STO, they also have Neverwinter in development.

AO, AoC, and TSW suits perfectly their portfolio

Zenimax.......players want Skyrim Online. They do NOT want WOWTES
.

  Ripostethis

Advanced Member

Joined: 5/11/12
Posts: 39

Killing dragons is my shit

11/18/12 1:16:40 PM#78
50 bucks shipped

Killing dragons is my shit

  ExiledTyrant

Apprentice Member

Joined: 10/07/12
Posts: 10

11/18/12 6:00:14 PM#79
anarchy online makes me laugh so hard. whenever I have a bad day I lurk on their forums for a bit to watch the 3 people still playing ( who is really one person with 3 frozen accounts) arguing over the same crap that happened 8 years ago. if ever there was a failed game to laugh at as it survives on fumes it would be AO. The best part is even after 3 new game directors and all the layoffs those lemmings still cling to hope of a new engine 10+ years in the making and acutal balance changes. if only I knew how to milk suckers so well

"Do not speak to me of fate!" ~ A fairy tale for the Demon Lord

  Coman

Hard Core Member

Joined: 8/29/04
Posts: 1742

11/18/12 6:17:40 PM#80
Originally posted by nethervoid
It's funny how a game like UO can be so friggin awesome and published by a pretty small company and budget, but new MMOs can't seem to grasp what made that game a blast. It's only been 15 years guys. You figured it out yet?

It funny that people believe that UO had a pretty small budget. According to wiki " The development cost was much greater than traditional computer games". Not sure what the budget was, but does not sound like "pretty small". Also Origin Systems was not a pretty small company either and by the time UO was released it was owned already by EA.

Yes offcourse compared to right now the budget is a lot lower, but you can not really compare that. Relativly speaking it was not a low budget. 

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