| 102 posts found | |
|---|---|
|
11/17/12 9:50:44 AM#81
Originally posted by darkhalf357x I don't think it is just a lack of patience, I think a lot more players are competative in their games. Whether this is because the players have changed or the games have changed I don't know. Perhaps my quote earlier was too subtle, let me offer two definitions.
I think that a lot of people don't play just for the enjoyment of playing the game but in some way to 'win' or 'beat' the game, in other words they take it too seriously. Taking MMOs as an example there seems to be a rush for end game, rush for the best gear. In my opinion an MMO is about the journey not the destination. |
|
|
11/17/12 10:03:59 AM#82
It's simple they are not smart enough to realize that if you focus on a smaller community of gamers and give them what they want they will stick around and be loyal much more. Anarchy Online was to me the best game ever and I am very loyal to it. I would give up all other games if they made some updates to it. I would also shell out lots of money to play it if they did this. Focus on quality not quantity and you will be rewarded with loyal fanbase that will give your game longevity. Stop putting so much money into the game for these huge epic things and make the small things matter. Its the small things in video games that people want. Instead they just worry about how many people will buy it and how much money they can get in "right now"
Game companies now compared to game companies then is a lot like that study they do on kids. You can have a dime now or wait and have a quarter later. The kid always takes the dime like a dumba#$. Well we need a game company that has the patience to take the quarter later. |
|
|
11/17/12 10:46:20 AM#83
I'm not convinced Im burned out yet...I still enjoy the pre WoW games...I think it is just that the MMOs have changed and cater to a different audience now....They are more concerned with entertaining players now with voice acting and cutscenes instead of fun gameplay.
|
|
|
11/17/12 11:50:53 AM#84
I'm 38 and grew up on kings quest and bards tale. My first mmo was eq in 99. I am pretty anti- themepark these days as the only MMO's that I feel have some depth and adequate risk vs reward are some sandboxes. There are games I find that are gems still. For example I played age of empires for the first time and realized its a pretty cool strategy game. Now I'm just waiting for more sandboxes to come out that I want to try... The repopulation, star citizen, greed monger, Archeage, etc. I still enjoy playing vanguard, xsyon, and tale in the desert from time to time. |
|
|
11/17/12 12:00:20 PM#85
Originally posted by Rasputin I've been gaming since video games were invented, and I will game until I physically cannot anymore. Gaming has no more to do with maturity than does watching a movie or TV. I didn't outgrow TV, however, I did outgrow the Saturday morning cartoons. These games we have now are the Saturday morning cartoons, and it's time for some more deep and engaging MMO games for those of us who want them.
|
|
|
11/17/12 12:04:18 PM#86
Originally posted by MindTrigger Well said. This is so true. |
|
|
11/17/12 3:16:06 PM#87
This is so funny! I played Pong at the age of 10 for the first time (if I remember correctly). C64 came out when I was 13 or so. My first days of computer programming. I'm still in development these days. However, as far as the games are concerned: it is not us. Back in the days they actually thought through game desings to make it 'entertaining' for the gamer. These days it is about selling, not about making it most fun. Graphics are more important than game mechanices. While in the early days of computer gaming, those graphics were too limited to make them the most important factor of the game. So they were forced to make a game appealing by its gameplay. As far as MMOs are concerned: many have said it already. As of WoW, all that is being presented to us, is some form of copy of the WoW-concept. Same old... I remember the awesomeness of the worlds of the Ultima series. Those were real discoveries. Of course, nowadays those could be made again, if there would be the willingness to actually design a game that has the same kind of appeal. I personally really enjoyed DAoC, but that was mostly because of the forced group combat. You had to be social, know your role in a group and know others, otherwise you could forget about your fun game experience. With the WoW concept they basically introduced the single player MMO. In my mind that is about as boring as it can get. Why do I want to play a MMO that is bottom line a single player game? I thought the concept of SWG vanilla was a good one. Shame though it was so buggy and never got a chance to shine. I loved UO, and have never seen anything like it again. WoW vanilla was sort of fun, though I thought it was rather shalow compared with existing games. Crafting was a joke, and leveling too fast. Yet, compared to what you find now, it was a complete blessing. Unfortunately though, they also dumbed that down so that the 5 year olds don't get confused and can have fun with it as well. As I see it, there just isn't anything out there that is really fun and an entertaining challenge anymore. It's copy/paste with little fantasy or creativity put into it. Challenge is bad these days it seems, so then it gets bland. Granted that family life doesn't help either. The days in which I played DAoC I used to be on a raid for 4 hours straight. I can forget about that with my work and family life these days. So also that plays a big role. I think our only hope is for the current market to get completely saturated (which I think it already is) and game makers seeing themselves forced to go back for better quality games, which will have a better design from the onset. But I doubt it's our age. I don't know about you, but I still feel young enough to get excited about a good online game. It's just been a while since I've seen a potentially good one being announced. |
|
|
11/17/12 3:25:45 PM#88
I loved EQ up till PoP , they started runining it at PoP and further. Really enjoyed DAOC up to one of the expansions (cant remember which ) that drastically changed it also. Like Vanilla WoW , with Tarren Mill battles with no DK points , no shiny rewards for killing the enemy and AV lasted for hours and people fought the entire time with a desire to win and not worry about points for themselves. Blizzard ruined , ruined WoW and specifically AV which was my favorite BG. Etc , I still enjoy mmorpg's just as much at 40 as I did in my 20's , it's just that development studios ruined the ones I liked and seem to be making crap ones for the lowest common denominator nowadays. It's as if every restaurant I normally go to has decided to become McDonalds. |
|
|
11/17/12 3:30:46 PM#89
Originally posted by Rasputin Who's "they"? Consider the source. People prone to bifucation tend to present either/or situations that...aren't, -Nearly every single bad trend in MMO development was started by the developers.--Wordiz |
|
|
11/17/12 3:50:46 PM#90
Originally posted by LIOKI Very sig worthy |
|
|
11/17/12 3:56:59 PM#91
Nah it's not us being burned out or being old relics , it's the Devs re-releasing more of the same garbage but with a different title and different color of sky. Check the game list of this site , you got as much developement games as you got released games. Out of all those maybe 2 or 3 will be decent , the rest will be overhyped trash.
|
|
|
11/17/12 7:01:31 PM#92
almost LOL'ed earlier . Was on Vent and listening to one friend walk another through a new quest chain in SWTOR. Push button A , walk to there, pick that up, press button B. Took a shit ton of skill to do that
|
|
|
Elsabolts
Advanced Member
Joined: 10/03/06
Life Liberty and the Pursuit of those that would threaten It |
11/17/12 7:06:02 PM#93
|
|
11/17/12 7:12:50 PM#94
I get where you're coming from.
FFXI was my first MMO and I loved it! Lived and breathed it in fact. I had no problem sitting down and giving 8 hours of my life at a time to that game. Then I played WoW and loved it (Vanilla, I stopped like WoW after BC). I had no issues with the grind. Now a days though, since I actually want to keep my husband and my job (which requires a lot of off the clock hours), I can't afford to game for 8 hours straight. I still play and play often but never for the marathon timeframes I used to. So when I log in and have to grind out levels I get annoyed. I'm talking any grind, quest grind, mob grind, fill in the heart grind...whatever. I understand why it's there and all but when I'm most interested in the story spending what will literally take me weeks (due to the fact I have a life and a job) just to get to the next portion of it is flat out annoying. So I guess I have to face the facts that I grew up. It isn't that I don't want to game and raid and all that MMO fun, it's that I just don't have the time I once did. Thankfully I can find what I'm looking for in RPG's which have been taking up most of my times now a days. I really enjoy GW2, and I love the monthly price tag, but the grind (fill in the hearts) is just keeping me from logging in as much as I would. And before anyone says anything about WvW no I don't like PvP. I like coop but not PvP. I'm not saying games need to change just realizing that I may never really be an MMO gamer again. Which is kinda sad. Oh well, life goes on. |
|
|
11/17/12 7:15:55 PM#95
A lot of the problem really is that stuff you done for a long time isnt as fun as it was in the beginning. As example are Skyrim not as great as me as it is for many people who played few games of its type before, I played Daggerfall a long time and a whole bunch of similar game. Calling this "growing up" is just silly, burned out is slightly better. But the real problem is that almost all MMOs are very similar today and doing more or less the same thing over and over for 10 years (or more) should be boring. Either try different types of MMOs, Eve and PS2 are for example different or take a few years off. |
|
|
11/17/12 7:39:20 PM#96
The problem, is greed. Look at the beginning of gaming, how it evolved. It was new ground ripe for innovation. For a long time it was. As that industry started making more and more and more money each year, it stopped being about making fun games and evolving from the last, and more about money. Straight up, it's about money. What developers do not see now is that your game doesn't have to be as successful as WoW, just because you don't make loads of ass cash doesn't mean your game isn't successful. Greed is what happened, not just for MMO's, but the entire genre as a whole. You want to play great games? Start looking at indie developers. Their games mean something to them and aren't just moneybags in their eyes; back to the way it was originally. For me, my first game was Super Mario Bros. From there, I played A LOT of games over many different systems. So to answer your question about getting older...no, it's not that. What it is, is experience. I've played these games before, and I've beat them. I see no reason to continue playing yet another game that simply has a different art skin. I want to play something I've never played before, I want something new. These days, a lot of times I get attached to one part of a game, and I enjoy playing that. Such as WoW, where I loved pvping, or SWTOR, where I enjoy crafting stuff for my alts so they are super powerful while leveling. I'm waiting for games to evolve, and while I can say companies like Blizzard are staying ahead of the game, no other devs will ever be intelligent enough to catch up. That being said, you're not getting old, man; yes we have responsibilities, but we will always love those games, that's something you can't ever change, especially when it was such a large part of your childhood. |
|
|
11/17/12 7:43:23 PM#97
Are we getting burned out? I don't believe so. It's more a matter that there is a lack of innovation in MMORPGs. For the most part you're getting more of the same, and thus the old vets are tired of it or getting there.
"For the Angel of Death spread his wings on the blast, |
|
|
11/17/12 7:51:21 PM#98
I'm in your same boat, just a couple of years behind. I started getting majorly into online gaming with Counter-strike, followed by a try at MMO's with Everquest. Eventually got into Anarchy Online, Planetside, and then (Unfortunately) World of Warcraft during it's beta and pre-expansion days. I played those three games pretty much for the last 9-11 years (AO being the older one). In the meantime the only modern single player games that came along that kept me peeled and entertained were the KOTOR, Baldurs Gate, Neverwinter Nights, and Mass Effect series. Ironically all of which (Except KOTOR's sequel) were made by Bioware. I have since lost hope in the short term future of games since Bioware was bought out by EA and now all the staff have been laid off/resigned. It's a sad dim future ahead indeed. But for online gaming, I've been playing Planetside 2 as of late and that's where I'll be sitting in my already short spare time. So in a way, it's a bit of both. I have matured, and games seemed to have gotten worse. TwitchTV:NeokiLIVE |
|
|
11/18/12 3:25:35 AM#99
Originally posted by Grimmx This pretty much sums up my situation as well. |
|
|
11/18/12 3:30:14 AM#100
Originally posted by doragon86 This i was just about to give up on mmo's until i saw a few real mmo's due to be released soon. Not burnt out, just sickened by the console rpg things they call mmo's today. You know its pretty pathetic when a new rpg for a console has more content than a MMO. I do believe the industry is about to change. Too much money, time, skill is being wasted on the exact same thing and 95% of all new mmo's fail within the first 3 months. THats just sad. Notice a lot of the asian companies are starting to switch back to rea mmo game making. Western world will soon follow. |
|