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11/17/12 5:56:59 AM#61
We all get jaded and we get jaded by our main hobbies more than anything else. But as we have changed MMO's have changed too. If they now had stronger stories and social interaction, became more world like and allowed amazing faction warfare, we would be far less jaded. But they have become streamlind easyMMO's. Which cannot hold anyones attention for more than a few months. So it is hardly surprising we find them so shallow. |
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11/17/12 5:58:52 AM#62
Originally posted by ozmono Oh, no doubt among the habitual trolls. Enough people that've taken a personal dislike to me have told me so. But that's more from being a 30-year forum vet than a gaming vet :P The question asked, as asked, is impossible to answer without "looking down your nose at everyone else"--frankly appraising their behavior from an outside POV--you can't shake someone out of their delusions without it. As long as they maintain those delusions, they'll continue to believe the tear-the-world-down game they're playing is a healthy one...for them, or for the industry. Torgim, remake the thread, let's talk about negativity, cynicism, and anonymity instead. Might be more approachable topics. -Nearly every single bad trend in MMO development was started by the developers.--Wordiz |
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11/17/12 6:22:54 AM#63
Originally posted by MindTrigger I'd back up the above by saying iOS gaming is a sort of golden age for games that were doing the rounds back in the day. Quick, cheap and experimental reduxes. Be interesting to see how some of the quasi-mmo sandboxes end up doing eg Star Citizen, Elite:dangerous, 0x10^c and so on. |
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11/17/12 6:28:05 AM#64
Pong for me was 1979 on my Coleco Telstar Ranger.
I'm having more fun gaming now than ever. Anyone complaining is burnt out. Go outside and take a break. If in 1982 we played with the current mentality, we would have burned down all the pac man games since the red ghost was clearly OP. Instead we just got better at the game. |
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cybertrucker
Spotlight Poster
Joined: 1/08/07
Freeloading mooches are the scourge of the gaming community. |
11/17/12 6:28:43 AM#65
War stories all of us old timers have them. Some good some bad. My suggestion. Go check out VANGUARD especially now is a good time. |
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11/17/12 6:47:01 AM#66
Games you to be focused on quality and working towards pleasing smaller group of people. Now its all about making the carebears happy and making as much money as possible. Back then they used their imagination to come out with new stuff. When is the last time you saw anything truley original? If you say GW2 was original your whats wrong with the gaming community. Simply nothing will ever get better until we as gamers get together and refuse to buy certain games. For instance the amount of money they just made off of the new call of duty baffles me. How can you pay for something so boring and generic and think you will ever get a new type of game.
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11/17/12 7:01:09 AM#67
There is no way to sugar-coat this, so let’s just put it bluntly and clear. Games became mainstream. At our present day most games are commercially exploited products hiding behind a thin layer of (sugar)eye-candy. Yes, there are exceptions, there are always exceptions (or worse, statistics). Basically, it went from competent developers to mass production, man. It is completely like the music industry. From competent artists to mass production. Oh hey, welcome to capitalism. Enjoy your stay.
peace |
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11/17/12 7:02:29 AM#68
SATURATION
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11/17/12 7:07:57 AM#69
Originally posted by pauly6478 SATIATION might be more appropriate, for this topic. Or ENNUI, but that doesn't have the clever alliteration. -Nearly every single bad trend in MMO development was started by the developers.--Wordiz |
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11/17/12 7:08:48 AM#70
"Man does not cease to play because he grows old.... He grows old because he ceases to play."
George Benard Shaw |
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11/17/12 7:09:50 AM#71
I think i grew up otta mmorpg's....everyone i try to play seems like it feels like every other mmo i played. they all play the same and i get bored within the hr of playing. Reason why i am saying this is cuz i cant stop playing Salem right now...i wake up salem till i go to bed....
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RavingRabbid
Hard Core Member
Joined: 10/11/09
Remember Rabbids cant play MMO's, but they can dance! |
11/17/12 7:25:13 AM#72
Combination of things I belive OP. I just dont see any games on the horizon that excite me except WOD Online. Ive also past the point of disliking any fantasy mmo's.
All my opinions are just that..opinions. If you like my opinions..coolness.If you dont like my opinion....I really dont care. |
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11/17/12 7:48:25 AM#73
Originally posted by darkhalf357x You start by saying "we grew up", and then you go on a long run of how games changed and how you still enjoy the old games on emulators, and how you remember the "golden years of gaming" (meaning that these aren't). Have you considered re-evaluating your stance, that "we grew up"? |
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11/17/12 7:53:12 AM#74
Several people here start by saying "we grew up", and then go on about how gaming has changed. Come on! Can't you even remember the statement from the beginning of your post to when you begin countering it? Maybe senility is the real culprit here :)
You have to be more aware of what it is you have an opinion on. Do you still get that feeling you did back then now and then? If so, then maybe it isn't you, because some new games can still do it to you. Do you feel the same when you go back to the old games, and it is so long ago, that it is almost like starting again? If both of these conditions are true, then it is the evolvement of games, not necessarily you, who changed fundamentally. Of course we don't experience the world as we did when we were kids, but still, I believe a big part of the lost feeling is to blame on the games. |
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11/17/12 7:57:23 AM#75
I think I might be burned out on the MMO genre. Still enjoying my RPG's and FPS's and not much have changed about them in the last 20 or so years. Turning point for me was when I realized there is nothing difficult about a MMO, just need to devote lots of time and you too can be "that guy"
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11/17/12 8:33:08 AM#76
Originally posted by Rasputin The two are not mutually exclusive. -Nearly every single bad trend in MMO development was started by the developers.--Wordiz |
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11/17/12 9:16:30 AM#77
Originally posted by Icewhite They stated "we grew up" as number one and only, followed by a punctuation. That seemed pretty exclusive to me. |
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darkhalf357x
Hard Core Member
Joined: 1/25/12
I'm only playing the role chosen for me. Who you supposed to be? |
11/17/12 9:18:29 AM#78
Great thread. I am really enjoying the intelligent, different perspectives. Some have said EQ has not changed. On one side I agree. Its (for lack of a better term) grind + get stuff + progress + rinse repeat. But I ask further isn't that the core of ANY RPG? Perhaps that is what I grew up on, but it is something I happen to like. Speaking to those looking for something different... what would be some of your ideas? I'm curious. In terms of Kinect (having one), its a great technology. Removes the need of the controller. unfortunately the tracking technology is not up to par ruining the experience. When that catches up then I agree we could have a new way to experience an RPG that I'd actually be interested in. |
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darkhalf357x
Hard Core Member
Joined: 1/25/12
I'm only playing the role chosen for me. Who you supposed to be? |
11/17/12 9:26:37 AM#79
Originally posted by Jackdog That is the whole point of the RPG. The "challenge" was never skill based but time based. How much of it were you willing to invest to see all of the content. That's the aspect of RPGs that I love thus I want it stretched out as long as possible with as much as possible to do. Just dont force me down a pre-determined path and allow me to complete things out of order. That entire concept is gone now. RPGs have been reduced to 'action games' that allow you to flip some bits to increase particular attributes. Its a completely different game design. The minute you introduce skill you need something exciting and interesting to fight. Its much easier to have a long time-based game (built on growth) than to have a long skill-based game. Gamers today lack the patience to enjoy a true RPG so developers don't create them anymore. |
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11/17/12 9:50:15 AM#80
I was grown up when the first computer games were developed. I was an adult when the first PC was released, I was old when the first MMORPG came out. In too many of these threads people assume that - because they were young when they played their first game - other players would have been young too. Wrong. Loads of people 10 or 20 years ago experienced their first computer game, their first MMORPG as adult - with job, wife and kids and all that jazz. I maintain this List of Sandbox MMORPGs. Please post or send PM for corrections and suggestions. |
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