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The Pub at MMORPG.COM  » PvE without a Tank System/Mechanics is simply a Zerg Fest! Prove me wrong otherwise

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117 posts found
  dlunas

Novice Member

Joined: 8/19/06
Posts: 207

What we need is a few good taters.

8/17/10 4:32:00 PM#101
Originally posted by Skichalet

[B][URL=http://www.chilliandice.com/]Ski chalet [/URL][/B]

*squints*   Chili and Dice?

dlunas Xfire Miniprofile
  dlunas

Novice Member

Joined: 8/19/06
Posts: 207

What we need is a few good taters.

8/17/10 4:51:20 PM#102
Originally posted by Skichalet

[B][URL=http://www.chilliandice.com/]Ski chalet [/URL][/B]

*squints*  ...Chili and Dice?

dlunas Xfire Miniprofile
  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 12112

Currently playing EVE, SMITE, Wildstar, and Combat Arms

8/17/10 5:45:15 PM#103
Originally posted by Antipathy

 

Originally posted by Rydeson

It would look like the cave troll fight in Lord of the Rings..  Trust me when I say that Frodo wasn't tanking.  The whole fight looked like a FFA ..


So you support the idea that the fight would be a zergfest?

He's saying he supports a more chaotic encounter. I'm curious what your personal definition is of "zergfest" that you reached that conclusion.

 

I also would prefer more chaotic encounters. Asheron's Call and UO offered the closest I've currently found to "Batman"-style combat.

http://www.youtube.com/watch?v=k7_7semtxI0

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fovoroth

  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 5975

 
OP  11/14/12 10:50:07 PM#104
Hey looking back at this thread. Was I right about GW2?

Looking back on this thread, was I right about GW2?

Yes you were
Nope
I don't play GW2
(login to vote)

  CalmOceans

Apprentice Member

Joined: 5/06/11
Posts: 1815

11/14/12 11:52:48 PM#105

Vindictus has no real tank, Fiona can't hold aggro, every class is a DPS class in Vindictus.

While the gameplay is fun, the actual strategy in that game is non-existent, and the community suffers greatly because all classes are DPS classes.

 

I think it's not just the tnak that stops the zergfest, it's the tank - healer - dps - support - puller - CC system, the traditional Everquest system and even the smaller holy trinity systems are really good systems that make people depend on each other.

  gordiflu

Apprentice Member

Joined: 1/22/07
Posts: 764

11/15/12 12:13:53 AM#106

I remember when I was playing Champions Online, before the free to play change. Since there were no predefined classes, quite often you would jump into a group without any actual tank and any actual healer. Actually, most of the times. People would just zerg and die, and zerg and die.

Meanwhile, I built an actual tank (ranged tank, and it was awesome), and an actual healer. I looked for players willing to learn how to run lairs and drop cosmics in a different way, and soon we were obliterating everything on elite difficulty without even dying once. We were asking for more difficult encounters on the forums while everybody else was crying for nerfs.

Games keep beeing simplified, and with it, roles disappearing. The fine art of crowd control is lost. Virtually no new game offers an actual crowd control role. Now they want tanking and healing to disappear. Well, the old tank & spank is the easiest way to get people into group mechanics, a very easy way to make each player play a different and complementary role in a group. It is easy to understand for new players, and it just works.

Many of you want tanking and healing to disappear becouse you are playing an MMO to solo, solo, solo, solo, and nothing more than solo until level cap, and you want to get there as fast as possible. So you rolled a DPS char, and now, surprise, you have to queue up for ten times longer than tanks and healers who needed way more time to level up, who need way more time to farm their stuff and who, on top of that, can't slack for a split second on groups becouse it means wipe. Well, I am not sorry that you can't have it all.

Many of you are basically hypocrites who say that want tanking and healing to disappear in order to get new mechanics, but the only thing that you want is a shorter qeueing time until your next random group dungeon.

  User Deleted
11/15/12 12:42:19 AM#107
I'm more inclined to think that there just hasn't been any solutions yet that can allow for co-operation, and at the same time not force everyone into an absolute trinity. That, or people don't want it to happen because they attached some kind of personal value to one of the "necessary roles" (AKA everything that isn't straight out DPS), and would lose that personal value the moment those roles are eliminated.
  simmihi

Hard Core Member

Joined: 6/11/10
Posts: 514

11/15/12 12:54:12 AM#108
Originally posted by Enigmatus
I'm more inclined to think that there just hasn't been any solutions yet that can allow for co-operation, and at the same time not force everyone into an absolute trinity. That, or people don't want it to happen because they attached some kind of personal value to one of the "necessary roles" (AKA everything that isn't straight out DPS), and would lose that personal value the moment those roles are eliminated.

Totally agree. Having clearly set roles creates responsibility, when you wipe you kinda "know" if it was your fault so you know where and how to improve etc. And yes, there are lots of people who just want to be special, be and do something "different" from the big mass of players - CC oriented chars, hybrid heal-when-you-dps chars and stuff like that.

  Draron

Novice Member

Joined: 5/07/11
Posts: 1009

11/15/12 1:01:23 AM#109

Mabinogi doesn't have a tanking system and it's far from a "zerg fest".

Edit: Dang, holy 2 year necro batman.

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 12112

Currently playing EVE, SMITE, Wildstar, and Combat Arms

11/15/12 1:06:22 AM#110
Originally posted by spades07

that box you live in is mighty small. ;p

Exactly.

 

Regarding your new poll, MMOEx, was there a post where you said GW2 is a zergfest? The OP was simply "I say PvE without a tanking system is nothing more than a Zerg Fest. Prove me wrong" and everyone did.  It's really unlike you to pull a necro like this, especially on a 2 year old troll post that more than accomplished its task. What gives?

 

 

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fovoroth

  Aelious

Elite Member

Joined: 9/27/11
Posts: 2389

World > Quest Progression

11/15/12 1:48:05 AM#111
Originally posted by MMOExposed

I say PvE without a tanking system is nothing more than a Zerg Fest.

A crafty way of bringing up the "trinity" argument I guess but I'm not sure to what end.  There really is no difference in the quote above aside from one less person "zerging", though they are still attacking it right? It's a preferance call.  Some people like constant movement, others don't.  It's a little vague.

  engellen

Novice Member

Joined: 9/06/07
Posts: 87

played a million mmo's

11/15/12 2:34:38 AM#112

guild wars 2: hey you i dont care who you are i dont care what class you are, just do damage so we can finish this and get badges and leave, no dont you dare talk either and dont try to add me on a friends list because who cares everyones the same anyway.

 

fun.

played a million mmo's

  Quirhid

Hard Core Member

Joined: 1/28/05
Posts: 5511

Correcting wrongs on the Internet...

11/15/12 8:53:55 AM#113
Originally posted by Quirhid

Guild Wars. 'nuff said.

quod erat demonstrandum

I skate to where the puck is going to be, not where it has been -Wayne Gretzky

  Rydeson

Elite Member

Joined: 3/05/07
Posts: 3261

11/15/12 8:59:26 AM#114
     Zergfest is much more enjoyable then some controlled tank and spank..  That is what makes some PvP so much fun.. TAUNTING does absolutely nothing..  Zerg'ing is more chaotic and uncontrolled.. Works for me.. :)
  Pivotelite

Novice Member

Joined: 1/19/12
Posts: 2191

11/15/12 9:01:28 AM#115
Originally posted by engellen

guild wars 2: hey you i dont care who you are i dont care what class you are, just do damage so we can finish this and get badges and leave, no dont you dare talk either and dont try to add me on a friends list because who cares everyones the same anyway.

fun.

 Yeah man, Karma grind in Orr! 

 

Da' funnest.

  Scot

Elite Member

Joined: 10/10/03
Posts: 5229

11/15/12 9:23:58 AM#116

I agree that PvE without the established mechanic is often a zerg fest but that does not prove we have to have a tanking system. It just means we need to have some sort of system.

Even in a FPS like Battlefield you have roles. You could argue that your role in that kind of game is more defined than in a MMO like GW2. I think a strong role for your charecter adds a lot to combat. But role take time to learn, they expect players to learn how to play a certain way. That is not easymode and its all about how easy they can make a MMO now.

  BadSpock

Elite Member

Joined: 8/21/04
Posts: 7699

Logic be damned!

11/15/12 9:27:15 AM#117

I love being the tank, so I agree.

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