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11/14/12 10:14:48 AM#21
I only started playing two weeks ago but I'm loving my little house on the beach. :D |
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11/14/12 10:19:59 AM#22
Originally posted by VikingGamer Yeah, it came from EQ2 I'm pretty sure, even if another game had mentoring before that. Hartsman drove EQ2 during the glory years and a lot of what we see in RIFT comes from EQ2, not WoW, as so many people believe. The new Dimensions (see what I did there :p) are a direct rip-off of EQ2 instanced housing. RIFT does do some WoW style mechanics (most notably crafting), but I think much of it is EQ2 done "right". I think the fusion and improvement of ideas from both those games is what makes RIFT so very nice. Anyway, botrytis' comment sounded more tongue-in-cheek than serious. |
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11/14/12 10:23:19 AM#23
So, in reply to the OP. No, there are no new leveling areas. The leveling experience is roughly the same for every all of the same faction. While you can do IAs, dungeons, warfronts, or quests and the leveling experience isn't quite on rails, it is in the same zones with the same stuff. You must buy the xpac to get access to the new class roles and content past 60. Starter dimensions are available and I haven't been able to tell yet how much they're locked behind the xpac like the rest of the game experience now. |
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11/14/12 10:42:45 AM#24
Originally posted by strangiato2112 This is all I would expect. They are focused on keeping current players happy and attracting new players who want one character to run end game content. It was a mistake to have only one leveling path in a small world, but spending their resources adding another path wouldn't really be financially viable for them. |
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11/14/12 10:49:35 AM#25
Yup and you hav to consider than budget for Rift was several times smaller than for most mmos, and forthe same price we got a lot higher quality product than usual. Sure rift have its flaws, but they do the best they can w/o sacrificing their current player base.
Leader of Excessum Gaming Community www.excessum-gaming.com |
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Originally posted by Khebeln SWG and CoX had it before EQ2
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11/14/12 6:04:06 PM#27
Originally posted by strangiato2112
"The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently." - Friedrich Nietzsche |
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11/14/12 6:16:33 PM#28
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11/14/12 6:41:34 PM#29
Originally posted by nate1980 This article on WarCry from 2005 doesn't support your claim. http://www.warcry.com/news/view/43160-Everquest-2-Mentoring According to wikipedia City of Heroes didn't get time travel until 2007. The earliest reference I could find to mentoring in SWG was late 2004 when they mention a new jedi to mentor young jedis. Do you have a reference for when SWG added mentoring? So far EQ2 still holds that title. |
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11/14/12 6:55:56 PM#30
Originally posted by Torvaldr That made me about die laughing today thank you for that!
While i do agree with most people in this thread pretty regularly I do not care for the expansion at all , but its for different reasons. I think dimesions did a good job but find the overall redesign of all the souls stupid and pointless and ever since 1.11 every week poor warriors get nerfed more and more each hotfix. I guess if you run a justicar you are loving life right now or a mage though. But with the temp removal of conquest and just one more warfront to grind I had to cancel both my sub and preorder as they destroyed my warrior to the ground and I just do not care to tank on a cleric sorry its not for me. |
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11/14/12 7:03:20 PM#31
Originally posted by Hrimnir
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Foomerang
Hard Core Member
Joined: 11/10/05
A man convinced against his will is of the same opinion still |
11/14/12 7:17:25 PM#32
When the combat upgrade came out in SWG (april '05), you could group with higher level players and your level would match theirs. But there wasn't a way to take your level down. It was sidekick up only. Thats the opposite of GW2 and doesn't have the flexibility of Rift. Themepark is not a sub genre, its an excuse. |
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11/14/12 7:44:00 PM#33
Originally posted by Foomerang Ooh, thanks! My search-fu was weak. My hope for RIFT mentoring is that auto-leveling becomes an optional setting. I love mentoring and chronoing in EQ2 ad I love auto-mentoring in GW2. It just feels better. Mentoring added to RIFT was one of my favorite upgrades to date. |
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