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Darkfall: Unholy Wars

Darkfall: Unholy Wars 

General Discussion  » DF:UW, paying for beta to continue

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36 posts found
  Ash_Emerald

Novice Member

Joined: 9/02/11
Posts: 10

 
OP  11/11/12 1:15:35 PM#1

When DF:UW releases, with no free public beta, only one thing is inevitable - we'll be paying to beta test the game for several months.  That, of course, will turn off vast numbers of players who will rightly believe that they shouldn't pay for a de facto beta.

I suspect it'll only be a matter of 2 or 3 months before DF:UW becomes as empty as the original Darkfall.

There's no way that a game as complicated as an MMORPG can be properly done without a beta.

  Xaylin

Apprentice Member

Joined: 4/02/07
Posts: 9

11/11/12 1:18:30 PM#2
Originally posted by Ash_Emerald

When DF:UW releases, with no free public beta, only one thing is inevitable - we'll be paying to beta test the game for several months.  That, of course, will turn off vast numbers of players who will rightly believe that they shouldn't pay for a de facto beta.

I suspect it'll only be a matter of 2 or 3 months before DF:UW becomes as empty as the original Darkfall.

There's no way that a game as complicated as an MMORPG can be properly done without a beta.

alot of AAA titles never have an open beta either.

  zipzap

Advanced Member

Joined: 4/03/06
Posts: 124

11/11/12 1:23:46 PM#3
Originally posted by Ash_Emerald

When DF:UW releases, with no free public beta, only one thing is inevitable - we'll be paying to beta test the game for several months.  That, of course, will turn off vast numbers of players who will rightly believe that they shouldn't pay for a de facto beta.

I suspect it'll only be a matter of 2 or 3 months before DF:UW becomes as empty as the original Darkfall.

There's no way that a game as complicated as an MMORPG can be properly done without a beta.

i thought DF1 was the beta :D

no a side note... they should be more prepared this time  one would think

  GwapoJosh

Advanced Member

Joined: 3/10/12
Posts: 1009

11/11/12 1:26:13 PM#4
Originally posted by Ash_Emerald

When DF:UW releases, with no free public beta, only one thing is inevitable - we'll be paying to beta test the game for several months.  That, of course, will turn off vast numbers of players who will rightly believe that they shouldn't pay for a de facto beta.

I suspect it'll only be a matter of 2 or 3 months before DF:UW becomes as empty as the original Darkfall.

There's no way that a game as complicated as an MMORPG can be properly done without a beta.

Free open betas aren't betas at all.. It's a way to hype a game.

"You are all going to poop yourselves." BillMurphy

  Jakdstripper

Novice Member

Joined: 2/14/10
Posts: 2108

11/11/12 2:03:29 PM#5
this is not a new game, it's a 3 year old game that re-launched with some core features changes. it really does not need a beta. the game has been working for years.
  RefMinor

Novice Member

Joined: 7/16/11
Posts: 3542

Hipster

11/11/12 2:05:03 PM#6
Originally posted by GwapoJosh
Originally posted by Ash_Emerald

When DF:UW releases, with no free public beta, only one thing is inevitable - we'll be paying to beta test the game for several months.  That, of course, will turn off vast numbers of players who will rightly believe that they shouldn't pay for a de facto beta.

I suspect it'll only be a matter of 2 or 3 months before DF:UW becomes as empty as the original Darkfall.

There's no way that a game as complicated as an MMORPG can be properly done without a beta.

Free open betas aren't betas at all.. It's a way to hype a game.

This is very true.

  Raxeon

Hard Core Member

Joined: 7/10/10
Posts: 2067

11/11/12 2:38:13 PM#7
Originally posted by Jakdstripper
this is not a new game, it's a 3 year old game that re-launched with some core features changes. it really does not need a beta. the game has been working for years.

yea but its looks like amuch better game so lets hope the code is optimized even more but i think rereleasing is the right thing to do too

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 19003

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

11/11/12 2:42:01 PM#8
You could wait a year or so until you feel the beta is over, right?

"In these forums 'honest' seems to be a symonym for 'hates the game just like I do'" - ohioastro
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  Jupsto

Hard Core Member

Joined: 3/22/07
Posts: 2107

11/11/12 3:50:14 PM#9

I kind of agree with OP, but these games are always the best at release when everything is new an pollitics are fresh.

I couldn't play last launch due to crappy mobile internet, no way im missing out on this one even if it is buggy as shit.

My blog:

  Cecropia

Gumshoe

Joined: 3/06/09
Posts: 3266

Poacher killer.

11/11/12 4:39:12 PM#10
Originally posted by Consensus

I kind of agree with OP, but these games are always the best at release when everything is new an pollitics are fresh.

I couldn't play last launch due to crappy mobile internet, no way im missing out on this one even if it is buggy as shit.

Sadly, I missed the last launch myself. I chose to stay away due to all the crap I was reading on these forums in addition to some youtube videos that really didn't do the game justice. Oops! Won't be making that mistake twice, I'll be in Agon the moment I can login.

"Chuck's a good fighter but he's a UFC fighter... this is Pride." - Quinton Rampage Jackson
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

  snapfusion

Apprentice Member

Joined: 7/17/11
Posts: 976

11/11/12 4:57:33 PM#11

Thats pretty much what Ive been saying, nothing has really changed with this game, they have moved some abilities around but its exactly the same game so it will end up exactly the same way as the first one.

Tons of excitement then everyone leaving for the same reasons.  Free for all Full loot PvP with no meaning doesnt work for very many people.

  Raxeon

Hard Core Member

Joined: 7/10/10
Posts: 2067

11/12/12 2:38:45 AM#12
Originally posted by snapfusion

Thats pretty much what Ive been saying, nothing has really changed with this game, they have moved some abilities around but its exactly the same game so it will end up exactly the same way as the first one.

Tons of excitement then everyone leaving for the same reasons.  Free for all Full loot PvP with no meaning doesnt work for very many people.

then your pretty uninformed then .the game is a diffreant beast but with some simulaties from the first df

  Zushakon

Novice Member

Joined: 12/09/08
Posts: 120

11/12/12 8:12:15 AM#13
Originally posted by snapfusion

Thats pretty much what Ive been saying, nothing has really changed with this game, they have moved some abilities around but its exactly the same game so it will end up exactly the same way as the first one.

Tons of excitement then everyone leaving for the same reasons.  Free for all Full loot PvP with no meaning doesnt work for very many people.

 

The fatal errors from DF1 are fixed. And apart from said errors the game is way better than the rest of the crap on the market. So UW has all the potential in the world to become successful.

Darkfall Unholy Wars:
Zushakon Odi

  xpiher

Advanced Member

Joined: 8/22/08
Posts: 3301

11/12/12 8:14:11 AM#14
Originally posted by Ash_Emerald

When DF:UW releases, with no free public beta, only one thing is inevitable - we'll be paying to beta test the game for several months.  That, of course, will turn off vast numbers of players who will rightly believe that they shouldn't pay for a de facto beta.

I suspect it'll only be a matter of 2 or 3 months before DF:UW becomes as empty as the original Darkfall.

There's no way that a game as complicated as an MMORPG can be properly done without a beta.

DF:UW isn't a completely new game (it will play like one). Its redesign. The core concepts and systems are still going to be in the game. The new classes and abilities are just throw backs to things already working in game (other than blink and interruprts): AoE, Knock Back, Stun etc. Nothing is really needed to be tested to be honest. Esepcaially with a lot of the things that needed complete reworking, siege engines and ships, being absent from launch. 

 

What drove people away from the game at launch was the following: Grind, lack of rp features, imbalance, and hacks. Hacks, grind, and imbalance seem to be fixed. The RP and sandbox community who weren't intrested in foremost PvP made up a minority of the game's population, even at launch. The biggest numbers came from games like Shadowbane and FFA DAoC servers. 


Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher

  DarthRaiden

Advanced Member

Joined: 11/20/05
Posts: 4547

i make art,
till someone dies.

Forum Terrorist

11/12/12 8:34:21 AM#15

I notice a incostince and a contradiction in the post of many posters here.  Depending on the subject DF :UW is a completely new game or DF:UW is basically the old game with few changes. So what now ?

AV pretty much are aware that they beta test and they commented in last radio show in greek that they test it when customer login after the launch because they have limited amount of beta testers in the closed beta.

So yes, they fully aware of doing a payed beta test  and also said that most features aren't ready  (market feature etc.) so could be labeled as alpha test really cause beta test requires a feature ready product.

-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  xpiher

Advanced Member

Joined: 8/22/08
Posts: 3301

11/12/12 8:53:34 AM#16
Originally posted by DarthRaiden

I notice a incostince and a contradiction in the post of many posters here.  Depending on the subject DF :UW is a completely new game or DF:UW is basically the old game with few changes. So what now ?

AV pretty much are aware that they beta test and they commented in last radio show in greek that they test it when customer login after the launch because they have limited amount of beta testers in the closed beta.

So yes, they fully aware of doing a payed beta test  and also said that most features aren't ready  (market feature etc.) so could be labeled as alpha test really cause beta test requires a feature ready product.

Its going to play like a completely different game because of the changes to the character development system and its a completely different than DFO at either launch. But its essentially the same game since the way combat works, sieges, etc have not been changed. 

Its a combination of both new and old game. It will play different enough to warrant a release, espeically in light of a complete code overhul, but it retain enough of its old mecanics to say its not going to be that much different on the whole. 


Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher

  Seronys

Novice Member

Joined: 9/26/12
Posts: 46

11/12/12 9:14:39 AM#17
Originally posted by snapfusion

Thats pretty much what Ive been saying, nothing has really changed with this game, they have moved some abilities around but its exactly the same game so it will end up exactly the same way as the first one.

Tons of excitement then everyone leaving for the same reasons.  Free for all Full loot PvP with no meaning doesnt work for very many people.

are you serious? PVP without meaning? i suppose you are one of those types of people that require a little medal to pop up on your screen saying ACHIEVEMENT COMPLETE! congrats now you have your meaning, a useless little icon that says you did something. How bout PVP for the loot, becoming rich, how bout PVP for a holding, claiming territory, PVP for a mob spawn, claiming rights on your farming, PVP for tresspassing, showing you own that area, and anyone that comes to it is a fucking deadman. PVP to just be the most badass motherfucker you can be, so when people see you, they turn and run instead of fighting you, cause they know, they're about to get their asses handed to them. It's a sandbox game, not the hold your hands give you things most people are used to today.

 

As for the beta question, DF1 was the beta, we are all hoping that AV has learned from their mistakes. Even if the launch of 2.0 was beta, it wouldn't matter, because this game is going to be so fucking epic right from the start people won't give a shit.

  DarthRaiden

Advanced Member

Joined: 11/20/05
Posts: 4547

i make art,
till someone dies.

Forum Terrorist

11/12/12 10:20:34 AM#18
Originally posted by Seronys

are you serious? PVP without meaning? i suppose you are one of those types of people that require a little medal to pop up on your screen saying ACHIEVEMENT COMPLETE! congrats now you have your meaning, a useless little icon that says you did something. How bout PVP for the loot, becoming rich, how bout PVP for a holding, claiming territory, PVP for a mob spawn, claiming rights on your farming, PVP for tresspassing, showing you own that area, and anyone that comes to it is a fucking deadman. PVP to just be the most badass motherfucker you can be, so when people see you, they turn and run instead of fighting you, cause they know, they're about to get their asses handed to them. It's a sandbox game, not the hold your hands give you things most people are used to today.

 

What you bring up are PvP for bragging rights. Sorry but there are enough FPS i can login and can do lots of fighting for these reason. For a persistant world and a MMORPG i demand , and i believe the genre exists just because of that, that my actions have impact on the world. The world itself  should be interactive and should change conditions.

You own static meaningless holdings, static spawns, staic ressources that can be found elsewhere and everywhere., the area is not more special then any other area, you can have you area and bragg about   all other areas in the game are good enough to replace your area.  

More meaningfull is it when ressources arent global but regional and differ from each other, when mob spawns decay if hunted too much, when mobs are special to a area and  move away if hunted too much, if gear made from ressources are different and special and crafter can excell in what they do so there is a reason to protect that special area and its ressources.

All that can't be found in DF. What can be found in DF you can find in any shooter and better executed even ...So why not play a shooter and bragg about the PvP skill ?   

-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  Seronys

Novice Member

Joined: 9/26/12
Posts: 46

11/12/12 2:18:25 PM#19
Originally posted by DarthRaiden
Originally posted by Seronys

are you serious? PVP without meaning? i suppose you are one of those types of people that require a little medal to pop up on your screen saying ACHIEVEMENT COMPLETE! congrats now you have your meaning, a useless little icon that says you did something. How bout PVP for the loot, becoming rich, how bout PVP for a holding, claiming territory, PVP for a mob spawn, claiming rights on your farming, PVP for tresspassing, showing you own that area, and anyone that comes to it is a fucking deadman. PVP to just be the most badass motherfucker you can be, so when people see you, they turn and run instead of fighting you, cause they know, they're about to get their asses handed to them. It's a sandbox game, not the hold your hands give you things most people are used to today.

 

What you bring up are PvP for bragging rights. Sorry but there are enough FPS i can login and can do lots of fighting for these reason. For a persistant world and a MMORPG i demand , and i believe the genre exists just because of that, that my actions have impact on the world. The world itself  should be interactive and should change conditions.

You own static meaningless holdings, static spawns, staic ressources that can be found elsewhere and everywhere., the area is not more special then any other area, you can have you area and bragg about   all other areas in the game are good enough to replace your area.  

More meaningfull is it when ressources arent global but regional and differ from each other, when mob spawns decay if hunted too much, when mobs are special to a area and  move away if hunted too much, if gear made from ressources are different and special and crafter can excell in what they do so there is a reason to protect that special area and its ressources.

All that can't be found in DF. What can be found in DF you can find in any shooter and better executed even ...So why not play a shooter and bragg about the PvP skill ?   

what are you talking about, there are certain mob spawns that can be only be found in certain areas, what shooter is a persistant world, other than war z thats coming out, certain holdings are ofc better than others, provide better resources, allow for better farming, and gear is dependant on what resource you use to craft it... look into this game before you comment on it.

  SirBalin

Warmonger

Joined: 11/22/06
Posts: 1058

11/12/12 2:33:53 PM#20
Originally posted by Ash_Emerald

When DF:UW releases, with no free public beta, only one thing is inevitable - we'll be paying to beta test the game for several months.  That, of course, will turn off vast numbers of players who will rightly believe that they shouldn't pay for a de facto beta.

I suspect it'll only be a matter of 2 or 3 months before DF:UW becomes as empty as the original Darkfall.

There's no way that a game as complicated as an MMORPG can be properly done without a beta.

Darkfall 1 was the beta

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www.incognito-gaming.us
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