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11/09/12 2:29:26 PM#121
Originally posted by GeezerGamer There are a lot of very close-minded people on these boards calling everyone else a hater. If the OP refuses to recognize this in himself already, maybe it's time to for him to do a little self reflection? Maybe take a little time out before jumping down everyone's throat?
Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros |
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Zekiah
Apprentice Member
Joined: 1/06/07
Hype (noun) |
11/09/12 2:35:46 PM#122
Originally posted by Zylaxx Welcome aboard. My advice is to go watch TV, movies or find a hobby to pick up for awhile. I've been doing that and also recently bought a PS3 to play some platform games. Red Dead Redemption is full of win as well. Other than that, there's really not much you can do, MMO and PC burnout hit me hard like you. Just get away for awhile. Until developers can grow a pair of creatives we're not gonna see much change. Same crap, different shiny package. Bleh. No mas! "Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky |
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11/09/12 3:35:35 PM#123
All my favourite games have (had) one thing in common - I have never (ok, almost never) reached level cap. Reaching level cap means game over for so many people (all is left is crying about pvp not balanced, no endgame, boring, repetitive etc) |
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11/09/12 3:35:36 PM#124
Originally posted by Chaserz This! |
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11/09/12 3:44:17 PM#125
Originally posted by Zekiah Funny thing is that I'm hit by a PC gaming burnout but GW2 is one of the few games I've no trouble picking up and playing (the recent games I've played for long periods were Warhammer 40K: Space Marine, XCOM:EU and FTL). Currently playing: GW2 |
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11/10/12 11:13:39 AM#126
Originally posted by aionix
I read that the developers of EQNext are saying it will be a sandbox rather than a themepark, so.....if that's true.....I can't imagine them scrapping it. President of The Marvelously Meowhead Fan Club |
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11/12/12 2:08:39 PM#127
Originally posted by just1opinion If the devs keep their word about EQN, which I am admittedly skeptical about considering it is Smedley we are talking about here, but IF they keep their word, and it is not hype, then this could be the game for me. I resist getting excited about anything game related anymore. They just keep letting me down when I get myself pumped up for them. GW2 was nice for me, because I had low expectations going in, and as such had fun while it lasted. I am looking for something better though, and havebeen enjoying the PS2 beta quite a bit. In fact, the pvp in PS2 feels deeper, more immersive, more challenging and meaningful than any pvp I have done in GW2. I do not feel ripped off by GW2, but I also do not really feel like I played an MMORPG. |
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11/15/12 11:39:54 AM#128
There are those that can see the train coming miles away, and then there are those that insist there is no train right up until they are a bloody heap under one. I have no sympathy at all for fan boys under trains. Its the likes of them that unfortunately, will cheer on a failing creation so that nothing is done to fix the issues that need to be fixed until it is too late, and a potentially good, or even great games player base is almost wiped out. Unfortunately, its the players labeled as 'flamers' that point out problem areas in games that get shot down at every opportunity by these idiots that think they are some sort of MMO guardians, the protectors of truth justice and programming blunders. In reality, its the 'flamers' that are the most helpful to realizing, understanding, pointing out and eventually fixing issues vital for the longevity of gameplay. But sadly, after a game has lost its momentum and most of its player base, the rock throwing, pitchfork toting protector crowd sits down and wonders why there isnt anyone left to play the game with other then the blowing tumbleweeds. |
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