Trending Games | Elder Scrolls Online | WildStar | Guild Wars 2 | Rift

  Network:  Gamertube FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Alganon All Points Bulletin (APB) Allods Online Altis Gates Anarchy Online Ancients of Fasaria Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Legends ArchLord ArcheAge Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Asura Force Atlantica Online Atriarch Auto Assault Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Wars Blazing Throne Bless Blitz 1941 Bloodlines Champions Bounty Bay Online Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe Castle Empire Castlot Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey Quest Monster & Me MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia NeoSteam Neocron Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Ogre Island Omerta 3 Onverse Order & Chaos Online Order of Magic Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Souls Online Sevencore Shadow of Legend Shadowbane Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Sigonyth: Desert Eternity Silkroad Online Skyblade SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Chronicle The Chronicles of Spellborn The Legend of Ares The Lost Titans The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The War Z The West Theralon There Thrones of Chaos Tibia Tibia Micro Edition Titan Siege Toontown Online Top Speed Topia Online Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Simple Poll : Are you for or against item decay?

2 Pages « 1 2 Search
38 posts found
  eldaris

Advanced Member

Joined: 6/21/06
Posts: 146

11/12/12 4:58:45 AM#21

For item decay but in a game where all armor and items are from crafters and monsters only drop money and materials and without bop drops or soulbound items.

  fenistil

Novice Member

Joined: 9/22/11
Posts: 3016

11/12/12 5:02:23 AM#22

IF rest of game is build with that in mind. Like player made economy, gear coming mostly from crafters and so on then yes.

Putting this in instance gear grinder game like WoW, Rift or Lotro(now)  would not be good idea.

  Baseline

Apprentice Member

Joined: 9/23/04
Posts: 483

11/12/12 5:03:35 AM#23

Item decay itself wouldn't have made SWG's what it was.

You also need the variable stats on items, and also the variables in harvesting/crafting which greatly altered market position. That harvesting system was GREAT. You had to go out and hunt for spots and plant down harvesters.

 

Crafting is really lame in every other game in comparison. Not even worth it anymore.

-----------------------------------------
Wake me up when something innovative comes out.

  Yamota

Elite Member

Joined: 10/05/03
Posts: 6197

There's a beast within every man that stirs when you put a sword in his hand

11/12/12 5:19:46 AM#24
I am for but not for legendary weapons/equipment. However they should drop on death so they are passed around rather than staying on the same character forever.

  Malcanis

Elite Member

Joined: 8/17/09
Posts: 3015

"A very special kind of stupidity"

11/12/12 5:36:56 AM#25
Originally posted by Baseline

Item decay itself wouldn't have made SWG's what it was.

You also need the variable stats on items, and also the variables in harvesting/crafting which greatly altered market position. That harvesting system was GREAT. You had to go out and hunt for spots and plant down harvesters.

 

Crafting is really lame in every other game in comparison. Not even worth it anymore.

 

Even EVE's?

Give me liberty or give me lasers

  Icewhite

Made History

Joined: 7/11/11
Posts: 5511

Pink, it's like red but not quite.

11/12/12 5:40:49 AM#26
Originally posted by Castillle

Sooooo....Really simple.  Will you support SWG style item decay (aka they friggin break) or will you go against it? 

 

Has anyone proposed it?

Breakage.  The Argument from 1994, for me...heh.

  Yamota

Elite Member

Joined: 10/05/03
Posts: 6197

There's a beast within every man that stirs when you put a sword in his hand

11/12/12 5:41:44 AM#27
Originally posted by Malcanis
Originally posted by Baseline

Item decay itself wouldn't have made SWG's what it was.

You also need the variable stats on items, and also the variables in harvesting/crafting which greatly altered market position. That harvesting system was GREAT. You had to go out and hunt for spots and plant down harvesters.

 

Crafting is really lame in every other game in comparison. Not even worth it anymore.

 

Even EVE's?

Crafting in Eve is like a second job. Get blueprint, get materials, find a place to manufacture and then wait forever... sorry but most people got limited time and cant wait hours, even days, to have something produced.

  rungard

Novice Member

Joined: 7/25/03
Posts: 955

The Sandbox Foundation does not exist!

11/12/12 7:54:12 AM#28
Originally posted by dustyhayes
Originally posted by Swollen_Beef
Originally posted by Slapshot1188

I think DAoC had it right.   Item decay (greater depending on how much higher the item was than your level) but allowing you to repair it.. but repairing lowers durability and eventually your item would be unrepairable.

 

 

Preferably with player professions able to do the repairs though.... the higher the skill of the player the greater the success and the lower the durability hit.

 

 

This.

In a crafting based economy where player created items are superior to those found in the world, to promote continued crafting, item decay needs to happen.

couldn't put it better myself

 I fully agree. Daoc had the best system yet (didnt play SWG).

I have to be honest with you. We have completely blown up the design of EverQuest Next. For the last year and a half we have been working on something we are not ready to show. Why did we blow up the design? The design was evolutionary. It was EverQuest III. It was something that was slightly better than what had come before it. It was slightly better.What we are building is something that we will be very proud to call EverQuest. It will be the largest sandbox-style MMO ever designed.--Smed

  Slampig

Elite Member

Joined: 12/29/03
Posts: 2219

Whatever you do, do NOT speak ill of Asheron's Call 2...

11/12/12 7:55:48 AM#29
I am for it if the way to get items repaired is through other players and not NPCs.

That Guild Wars 2 login screen knocked up my wife. Must be the second coming!

  xenogias

Novice Member

Joined: 9/13/07
Posts: 1934

11/12/12 8:00:57 AM#30
Item Decay is fine so long as you are able to repair the item. For example so long as you repair it at 1% you are safe. Even if they add degridation per repair. Say I repair the first time it only goes back to 90%, second 80% ect. Of course it needs to have a reasonable decay rate and be reasonable to replace. Say with full repairs untill it breaks takes a couple weeks of use for hardcore players  and it may take an hour or two to replace through farming/isntances. That way the idea of it going away is still there but still not a chore to replace when the time comes.
  User Deleted
11/12/12 8:20:12 AM#31

I'm against decay, at least when we are talking the AAA mmos here.
It serves no immersion, it's just annoying and a money and timesink, in fact it works against immersion.


Now if Armor and Weapons start to become tools for my charactersand the game design is not "item centric" (the purple, blue, orange, golden epic, legendary) but character building is about the character and not the epic he wears....


I'm all for breakable and salvageable armor and weapons, even to the extend to be not repairable at all. Humanoids would drop all their gear and i could pick it up midfight. (swords and shields).


  Illius

Novice Member

Joined: 4/12/06
Posts: 3884

I intend to live forever -- So far so good!

11/12/12 2:04:29 PM#32

I'm for it.  It just makes sense to me that if I beat on a bunch of stuff with an axe or sword or whatever it will become worn and need repair.  Eventually all the sharpening will whittle down whatever blade you have to a tooth pick and will render it rather useless as a sword.

Then again... I'm for a crafting based game as well so that kind of goes hand in hand.  As others have pointed out DAoC I think had it pretty good.  Items lasted quite a while but eventually had to be replaced.  It was a length of time that often gave you a chance to see what else is out there and you were looking for a change anyways. 

No required quests! And if I decide I want to be an assassin-cartographer-dancer-pastry chef who lives only to stalk and kill interior decorators, then that's who I want to be, even if it takes me four years to max all the skills and everyone else thinks I'm freaking nuts. -Madimorga-

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 6703

11/12/12 2:10:22 PM#33

Generally speaking I am in favor of item decay, with the caveat that the items can be repaired using resources.

Join the League For Gamers.

  Reklaw

Elite Member

Joined: 1/07/06
Posts: 5094

Freedom is the will to be responsible to ourselves.

11/12/12 4:03:56 PM#34
Originally posted by maplestone
Originally posted by gordiflu

Item decay is about that. Eventually you will need a new item becouse you won't be able to fix your present one.

You don't find that item decay makes it feel like you are being punished for actually playing?

 

Nope, it ads to the sense of realism as another poster said. That's what's MMORPG ....use to be about....I already play plenty of "GAMES"

So obviously I vote FOR item decay.

SWG showed me how well that worked in a virtual world, having a economy in a MMORPG is kinda pointless if there is no item decay but that was with a different generation of gamers. Problem with today's generation of people playing MMO's as soon as crafters reached a certain stage to beneficial towards the combat player the combat player has already left the game because he/she needed a master crafter to craft him/her best gear/weapons as they already reached cap lvl.

That's kinda the overal problem with full player run economy MMORPG's...The masses seem mostly into combat while a minority is more into exploring/crafting/mining/harvesting/socializing and the later isn't at the same leveling speed as the pure combat player.

So in short item decay might work in a niche type of MMORPG, but I don't think it will appeal to the masses.

  Purutzil

Elite Member

Joined: 10/02/11
Posts: 1986

If you see no good or you see no bad in a game, chances are you are bias.

11/12/12 4:10:03 PM#35

In terms of the example you give where essencially items are used 'temporarily' rather then acting as some hard earned loot you spent ours and ours of work to gain, then yes I'm for item decay. Heck, in games that do have that gear grind, I can see item decay potentially being used in order to keep relevance to doing something like a 'raid' though its a much more iffy place and would be far more difficult to really take into account.

 

Item decay as a whole, specially when it involves a crafting system which much of the good gear is made, allows for far more player control in the economy, giving players the ability to do work on creating things like weapons and keeping it relevant without needing to just give off to alts or wait for a newer piece to come out. There needs to be a good balance between decay and use as you don't want it decaying to quickly, though you want the decay to be enough to bring forth a user buying another item from another player at some point.

  Cephus404

Elite Member

Joined: 2/27/08
Posts: 2730

11/12/12 5:12:02 PM#36

I'm fine with it to a certain extent, where gear can get damaged and be less effective until repaired or replaced.  I oppose gear just wearing out without use or gear which cannot be easily fixed, either at a shop or through your own repair skills and must be entirely replaced.

If well maintained, gear should last forever.

Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more
Relatively Recently (Re)Played: HL2 (all), Halo (PC, all), Batman:AA; AC, ME, BS, DA, FO3, DS, Doom (all), LFD1&2, KOTOR, Portal 1&2, Blink, Elder Scrolls (all), lots more
Now Playing: None
Hope: None

  Noslack76

Novice Member

Joined: 7/16/12
Posts: 7

11/12/12 5:14:18 PM#37
Item decay allows for a better econemy system
  Sovrath

Elite Member

Joined: 1/06/05
Posts: 14617

11/12/12 5:18:06 PM#38
Originally posted by Slapshot1188

I think DAoC had it right.   Item decay (greater depending on how much higher the item was than your level) but allowing you to repair it.. but repairing lowers durability and eventually your item would be unrepairable.

 

 

Preferably with player professions able to do the repairs though.... the higher the skill of the player the greater the success and the lower the durability hit.

 

 

completely agree.

2 Pages « 1 2 Search