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Guild Wars 2

Guild Wars 2 

General Discussion  » New dungeon will give us stronger armour

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314 posts found
  User Deleted
11/12/12 9:21:23 AM#41
Originally posted by botrytis
Originally posted by Rimmersman
Originally posted by muffins89
yeah sounds like they caved.

They have no choice but to cave in, the only way they are going to keep people playing is through end level item grinding. The problem is no matter what new dungeons they bring in they are always going to be just a zerg rez fest.

Have you done the dungeons or just parroting? They are not res zerging, if you play them right. Some of Rift's dungeons were zerg res fests before people figured them out - what has changed? OH, it is A.Net and GW2 is all. People get blinders on when it comes to this game.

They do (have blinders on). What I'm waiting for is to see if the armor sets they speak of for this dungeon are like the legendaries, only slightly better then the Exotics. If so this will end this nonsense right off the bat as it will show that it will be doubly unnecessary to grind for them but they added it in there so they can satisfy the needs of the crazed elitest jerk who has to prance around LA yelling "U Jelly?! while doing a /dance.

That pretty much sums up the gear progression player imo.

  Scalpless

Hard Core Member

Joined: 3/22/07
Posts: 1272

11/12/12 9:23:42 AM#42
Originally posted by Pouf
Originally posted by Scalpless
Originally posted by Pouf

 

Actually I rarely care about my look in a game, I just though if they release a RAID or some other big event i could try with best gear out, now I know I will need to gear myself again

It's still the best gear currently in-game, so you can use it to obtain Ascended stuff. Actually, Rares and Exotics are probably the best sets to wear when getting Ascended items. It's like wearing Rares while trying to get exotics.

I think people are blowing this out of proportion. Of course, this is be a big deal if aquiring Ascended stuff will be very time-consuming, but if it's like getting other tiers of gear, this change won't change how the game plays in a meaningful way.

 Yes i Know, but what I mean is that I will probably not try ascending dungeons for now because i'm on minecraft for a while with a friend waiting for Assasin creed 3 and some other game, but what scares me is that, In maybe 6months, some new dungeon will "required" ascending gear to be done correctly, and even as a "grinder/nolife" or watever, it is against what they said initially.

 

I still play wow from time to time and i'm used to regrinding gear it's allright, the only problem here is that Anet said that would be different.. Only time will tell

Yes, that would be a problem. I doubt they'd go that far, though. They did say something about expansions raising the level cap beyond 100, so clearly they want GW2 to have more vertical progression than GW1 has. Time will tell how much.

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

11/12/12 9:25:31 AM#43
Oh dear
  Cod_Eye

Advanced Member

Joined: 9/04/09
Posts: 1008

11/12/12 9:26:25 AM#44
And when this dungeon is done with by the majority, they will create a new dungeon with T5 gear, wash rinse and repeat, every few months, 2 yrs later players will be on T12 gear, sound familiar?
  killion81

Elite Member

Joined: 8/31/06
Posts: 888

11/12/12 9:26:52 AM#45
Originally posted by itgrowls

They do (have blinders on). What I'm waiting for is to see if the armor sets they speak of for this dungeon are like the legendaries, only slightly better then the Exotics. If so this will end this nonsense right off the bat as it will show that it will be doubly unnecessary to grind for them but they added it in there so they can satisfy the needs of the crazed elitest jerk who has to prance around LA yelling "U Jelly?! while doing a /dance.

That pretty much sums up the gear progression player imo.

 

Either that or people like character development in their RPGs?  If you cap the level at a relatively easy to obtain point, gear is the only thing that can really continue character development.

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

11/12/12 9:26:57 AM#46
Bang goes gw2s usp.
The usp been you can go play the latest single player game that came out for a week or two and not woody about being left begining.d when you return.
  Jyiiga

Apprentice Member

Joined: 3/03/10
Posts: 1008

11/12/12 9:27:27 AM#47
Originally posted by Entioch
good, armor equality belongs in pvp and spvp, not pve :P

Um... PVE gear is used in WvW so this directly effects it. If they start forcing me down the dungeon/raiding path I will not give them another cent. They will also transform avid fans into avid bashers. 

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

11/12/12 9:28:33 AM#48
Worry about being left behind when you return. Through combination of no sub and low gear requirements.

Now WvW becomes even more pve to pvp (the cost of it, then this change)
  Yamota

Elite Member

Joined: 10/05/03
Posts: 6501

"I fight so you don't have to."

11/12/12 9:30:21 AM#49
Originally posted by botrytis
Originally posted by deakon
Originally posted by bcbully
Gg. Let the "gear grind" begin muhahahhh lmao.

Its better to have gear to grind for than just having the grind

 

Now if they could just add some progression to leveling beyond 40 the game might actually manage to keep my interest beyond a couple of hours a month (if that)

Sorry - now GW2 is just like EVERY other game out there. They caved to the hardcore whiners and not worrying about the casual player. That is sad.

They caved to falling player numbers. Why would they cave for a minority group like hardcore players?

  saurus123

Elite Member

Joined: 4/12/06
Posts: 505

11/12/12 9:30:58 AM#50

stop panicking

if you didnt played Gw1 and dont know what infusion and insignias are

you should read

http://wiki.guildwars.com/wiki/Infusion

http://wiki.guildwars.com/wiki/Insignia

 

with the introduction to new enemy type "karka" and more info


Aside from being a new type of foe, the karka also bring in new mechanics and skills. Part of the event will involve players racing around Tyria to try to figure out how to damage these baddies. You see, as they mature, karka develop a nigh-impenetrable outer shell, which players will have to get through to start doing meaningful damage.

you already should figure it out

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7012

11/12/12 9:31:42 AM#51
Originally posted by ShakyMo
Oh dear

 

Lmao Idc what they say mo, you are my boy. ;) you call it like you see it.
  Scalpless

Hard Core Member

Joined: 3/22/07
Posts: 1272

11/12/12 9:31:50 AM#52
Originally posted by Nitth

 


Originally posted by Scalpless

Originally posted by Nitth  

Originally posted by Rimmersman

Originally posted by muffins89 yeah sounds like they caved.
They have no choice but to cave in, the only way they are going to keep people playing is through end level item grinding. The problem is no matter what new dungeons they bring in they are always going to be just a zerg rez fest.
  Now correct me if im wrong, But should not their primary goal be to get people to buy from the Gem Store? Not seeing how setting vertical progression of gear outside the store is gona help that goal.
Uh, I think making the game fun should be their primary goal?

 

Business perspective mate.

I know people would like to think they are only out to make the perfect 'fairy land' but they are in industry to make money primarily.

Not pissing your customers off is good business. Besides, some developers are genuinely interested in making good games. Developers like CDPRed and Valve, for example, or (I think) ANet. Do you know what the three have in common? Their games have been financially successful.

ANet also made tons of free content already and these conspiracy theories about their cash-grabbing plans have gotten old. If they put a pink whale hat in their cash shop in this update, some people would scream "cash grab" no matter how many free dungeons are released with it.

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

11/12/12 9:33:36 AM#53
They do know planetside2 is coming out right?
They do realise there's a large % of their players that only WvW apart from when they are forced to pve to raise cash?
They do realise planetside 2 you agent forced to pve, because there is none, you can shock horror see your opponents names to build rivalry and no fluffy kittens diein the process.
Do they also realise if pure a hardcore pve the, they will have to do lots lots more than this to drag you away from wow / rift?

Seems a really bloody stupid decision.
  User Deleted
11/12/12 9:35:26 AM#54
Originally posted by killion81
Originally posted by itgrowls

They do (have blinders on). What I'm waiting for is to see if the armor sets they speak of for this dungeon are like the legendaries, only slightly better then the Exotics. If so this will end this nonsense right off the bat as it will show that it will be doubly unnecessary to grind for them but they added it in there so they can satisfy the needs of the crazed elitest jerk who has to prance around LA yelling "U Jelly?! while doing a /dance.

That pretty much sums up the gear progression player imo.

 

Either that or people like character development in their RPGs?  If you cap the level at a relatively easy to obtain point, gear is the only thing that can really continue character development.

Uh no it's not. So i guess the entire achievement list (which they actually have tangable rewards for btw) isn't progression to you....smh

  IPolygon

Apprentice Member

Joined: 11/20/11
Posts: 699

11/12/12 9:37:21 AM#55
Gear treadmill here we come. Or don't. There are other good games too, I heard.
  User Deleted
11/12/12 9:37:42 AM#56
Originally posted by Scalpless
Originally posted by Nitth

 


Originally posted by Scalpless

Originally posted by Nitth  

Originally posted by Rimmersman

Originally posted by muffins89 yeah sounds like they caved.
They have no choice but to cave in, the only way they are going to keep people playing is through end level item grinding. The problem is no matter what new dungeons they bring in they are always going to be just a zerg rez fest.
  Now correct me if im wrong, But should not their primary goal be to get people to buy from the Gem Store? Not seeing how setting vertical progression of gear outside the store is gona help that goal.
Uh, I think making the game fun should be their primary goal?

 

Business perspective mate.

I know people would like to think they are only out to make the perfect 'fairy land' but they are in industry to make money primarily.

Not pissing your customers off is good business. Besides, some developers are genuinely interested in making good games. Developers like CDPRed and Valve, for example, or (I think) ANet. Do you know what the three have in common? Their games have been financially successful.

ANet also made tons of free content already and these conspiracy theories about their cash-grabbing plans have gotten old. If they put a pink whale hat in their cash shop in this update, some people would scream "cash grab" no matter how many free dungeons are released with it.

Exactly, I've already seen stupid posts recently about the nov update saying "a dungeon, a spvp zone and a whole new zone isn't content" "WE WANT MOAR FREE CONTENT" smh, weird how these people think...err don't think just parrot whatever sounds good at the time.

  killion81

Elite Member

Joined: 8/31/06
Posts: 888

11/12/12 9:38:02 AM#57
Originally posted by itgrowls
Originally posted by killion81
Originally posted by itgrowls

They do (have blinders on). What I'm waiting for is to see if the armor sets they speak of for this dungeon are like the legendaries, only slightly better then the Exotics. If so this will end this nonsense right off the bat as it will show that it will be doubly unnecessary to grind for them but they added it in there so they can satisfy the needs of the crazed elitest jerk who has to prance around LA yelling "U Jelly?! while doing a /dance.

That pretty much sums up the gear progression player imo.

 

Either that or people like character development in their RPGs?  If you cap the level at a relatively easy to obtain point, gear is the only thing that can really continue character development.

Uh no it's not. So i guess the entire achievement list (which they actually have tangable rewards for btw) isn't progression to you....smh

 

It's not character development, no.  You can consider it some form of progression if you want to.  It still leaves out character development.  I do not consider picking up the new trendy jeans character development either (cosmetic).

  Nitth

Elite Member

Joined: 7/29/10
Posts: 3200

Magic Propels my Rolly Chair.

11/12/12 9:39:43 AM#58


Originally posted by Scalpless
ANet also made tons of free content already and these conspiracy theories about their cash-grabbing plans have gotten old.

Now steady on, I'm just saying they cant exersize their creative vision if they are getting the power cut because they cant pay the bill.

I'm not saying anything bad about arenas business practices, i'm just saying that their primary revenue generator "The Gem Store" Is the life blood of the whole project and from a business perspective should be the no 1 thing to promote in order to keep the project alive.

I know what we would like to see as customers. That sometimes doesn't meet eye to eye with business people.


TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  User Deleted
11/12/12 9:40:17 AM#59
Originally posted by killion81
Originally posted by itgrowls
Originally posted by killion81
Originally posted by itgrowls

They do (have blinders on). What I'm waiting for is to see if the armor sets they speak of for this dungeon are like the legendaries, only slightly better then the Exotics. If so this will end this nonsense right off the bat as it will show that it will be doubly unnecessary to grind for them but they added it in there so they can satisfy the needs of the crazed elitest jerk who has to prance around LA yelling "U Jelly?! while doing a /dance.

That pretty much sums up the gear progression player imo.

 

Either that or people like character development in their RPGs?  If you cap the level at a relatively easy to obtain point, gear is the only thing that can really continue character development.

Uh no it's not. So i guess the entire achievement list (which they actually have tangable rewards for btw) isn't progression to you....smh

 

It's not character development, no.  You can consider it some form of progression if you want to.  It still leaves out character development.  I do not consider picking up the new trendy jeans character development either (cosmetic).

So just because you personally don't call it that that makes it so, we can call the world flat doesn't make it so either. Seeing the whole picture has it's advantages. You're basically saying that armor and weapons are the only means by which a character progresses. that's such a small view it's no wonder people like you post things in these forums like "played it for 1 month after launch, bored now" smh

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

11/12/12 9:40:57 AM#60
Well I was getting pissed of with WvW anyway not because of WvW itself, but because I had to go do boring pve now and again to keep my seige / repair fund in the black.

This just makes it easier for me to switch to planetside 2
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