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Guild Wars 2

Guild Wars 2 

General Discussion  » Empty PvE Zones across most Servers > Server Merge ??

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156 posts found
  Betaguy

Hard Core Member

Joined: 12/31/04
Posts: 2356

Some folks are like Slinkies, totally useless but great fun to watch when pushed down stairs

11/12/12 5:19:35 AM#141
Originally posted by muffins89
there not merging servers.  they're gonna have guesting and paid server xfers. 

 After they do a free one and get rid of some the many unpopulated.

  Naral

Apprentice Member

Joined: 1/07/10
Posts: 735

11/12/12 6:53:36 AM#142
Originally posted by Tokken
Originally posted by JeroKane
Originally posted by Zeppelin4
Thanks for the laugh. I don't know why I laughed but I did so thanks. :) To your topic I have no idea though I did login the other day to transfer to a new server for a guild and couldn't because it was full :( The rest of the servers said full or  high so not sure why your having a issue.

He is right tho. I logged in yesterday evening since a long time and pretty much all lower level zones are dead!

I was questing for about an hour or so, before I got totally bored again.... there was not a single player around. :-(

So it seems the game has already become top heavy and no new players joining anymore.

 

Top heavy? Kinda reminds me of Rift.

Yeah, except in my experience it took a year for Rift to get that way. It took GW2 about 2 months.

  bcbully

Elite Member

Joined: 3/03/12
Posts: 6476

11/12/12 7:04:54 AM#143
Originally posted by Naral
Originally posted by Tokken
Originally posted by JeroKane
Originally posted by Zeppelin4
Thanks for the laugh. I don't know why I laughed but I did so thanks. :) To your topic I have no idea though I did login the other day to transfer to a new server for a guild and couldn't because it was full :( The rest of the servers said full or  high so not sure why your having a issue.

He is right tho. I logged in yesterday evening since a long time and pretty much all lower level zones are dead!

I was questing for about an hour or so, before I got totally bored again.... there was not a single player around. :-(

So it seems the game has already become top heavy and no new players joining anymore.

 

Top heavy? Kinda reminds me of Rift.

Yeah, except in my experience it took a year for Rift to get that way. It took GW2 about 2 months.

good point. 

  Fion

Advanced Member

Joined: 7/25/03
Posts: 2356

forums.3305local.com

We are recruiting.

11/12/12 9:03:19 AM#144
Originally posted by FromHell

I liked this game at the beginning but I got bored of it rather quickly. It all felt a little repetitive maybe?

Logged in today after two weeks taking a break to check out what´s new, to my surprise the guild was down from about 140 players to 26.

Was a bit shocked what is going on. Guess I´m moving on too

 

 

 

This guild population loss can be explained in a variety of ways besides the game losing players, in which case it largely isn't (despite what the trolls who haven't even played the game or played it for an hour when it first hit and think they know the game in and out). Free server transfers over the last two+ months have seen a tun of use, servers that are winning at WvW are typically bombarded with transfering players, thus those servers tend to be the most populated. I'm on Tarnished Coast and its about 50/50 that we win or lose and when we are winning it can go from no queues to hour long queues if we are winning and vice versa if we are not. Its frankly a little rediculous. Depending on your server, a loss in guild members could quite easily be associated with transfers. And of course poeple transfer for reasons not associated with WvW, I just wanted to point out that WvW transfers were a serious issue until recently.

Also, folks can join multiple guilds. I myself am in three. One is friends and two others are a PvE and WvW guild. I've joined plenty of others just to see if they are up my alley and I love that I can join one without leaving another generally, though if it doesn't work out, I leave. So a number of those losses could be folks who joined other guilds, liked them more and quit yours.

Last, while some of those losses may well be to folks leaving, it may well just be normal attrition. I've been in plenty of guilds in say WoW (which we know to be successful) that grew rapidly only to shrink back down in slow times, etc. So a guild loosing 3/5ths of their members can be explained in a myriad of ways besides just chalking it up to the game dying.

I just don't understand why so many want this game to fail and thankfully to their detriment, it isn't at all, but rather still growing. Top 10 PC game sales on Amazon.com, #3 top selling PC game in the UK.

  Loktofeit

Hard Core Member

Joined: 1/13/10
Posts: 11356

Currently playing EVE, SMITE, ESO, and Combat Arms

11/12/12 9:09:04 AM#145
Originally posted by FromHell

I liked this game at the beginning but I got bored of it rather quickly. It all felt a little repetitive maybe?

Logged in today after two weeks taking a break to check out what´s new, to my surprise the guild was down from about 140 players to 26.

Was a bit shocked what is going on. Guess I´m moving on too

What game did your guild move to, or was it one of those mass recruit on day one crap guilds? I mean, if it was actually a group of people that played together and had fun together, maybe there's a reason they forgot to send you the memo about leaving.

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5157

Opportunist

11/12/12 10:26:22 AM#146
Originally posted by Naral
Originally posted by Tokken
Originally posted by JeroKane
Originally posted by Zeppelin4
Thanks for the laugh. I don't know why I laughed but I did so thanks. :) To your topic I have no idea though I did login the other day to transfer to a new server for a guild and couldn't because it was full :( The rest of the servers said full or  high so not sure why your having a issue.

He is right tho. I logged in yesterday evening since a long time and pretty much all lower level zones are dead!

I was questing for about an hour or so, before I got totally bored again.... there was not a single player around. :-(

So it seems the game has already become top heavy and no new players joining anymore.

Top heavy? Kinda reminds me of Rift.

Yeah, except in my experience it took a year for Rift to get that way. It took GW2 about 2 months.

In my experience in RIFT it took about 2 months as well.  And for the next 18 months it run the same stuff over again until gear out.  Storm Legion won't be different really.  Check the class and general forums where people are trying to calculate at what level their ID gear will be worse than quest and drop greens.  The consensus is about level 54 (or less) depending on how well geared you are.

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 9935

I've become dependent upon spell check. My apologies for stupid grammatical errors.

11/12/12 10:51:30 AM#147

Was there an expectation that GW2 wouldn't get top heavy? Was there an expectation that the lower or middle tier content wouldn't empty out? This is going to happen in every game that has levels and gates content in some way between lower level and higher level players.

A server merge is not the answer because the total number of players isn't the issue. Somebody hit on the idea earlier that the opposite of the overflow queues is the way to go. Players are automagically merged onto servers that have higher populations in certain zones, similar to (or the same as) what Blizzard is doing with cross server zones.

Ideally you'd always have enough new players and enough players rolling alts to always have those zones filled, but that's an unrealistic expectation.

** edit **
I am a casual gamer, and it took me about 2 months to hit the level cap in Rift. There were far fewer players in the lower level zones by the time I hit level cap than there were when I started. Which again, is no surprise. How does this even rate a topic for a specific game. It's something that should be in the general MMORPG forums, with every other game that has level gated content.

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

  emikochan

Apprentice Member

Joined: 10/16/07
Posts: 266

Welcome to my world.

11/12/12 12:56:38 PM#148

You can't get the good rewards from lower zones.

 

But if you're having trouble getting parties, why are you not in a guild?

  Naral

Apprentice Member

Joined: 1/07/10
Posts: 735

11/12/12 2:21:22 PM#149
Originally posted by Fion
Originally posted by FromHell

I liked this game at the beginning but I got bored of it rather quickly. It all felt a little repetitive maybe?

Logged in today after two weeks taking a break to check out what´s new, to my surprise the guild was down from about 140 players to 26.

Was a bit shocked what is going on. Guess I´m moving on too

 

 

 

This guild population loss can be explained in a variety of ways besides the game losing players, in which case it largely isn't (despite what the trolls who haven't even played the game or played it for an hour when it first hit and think they know the game in and out). Free server transfers over the last two+ months have seen a tun of use, servers that are winning at WvW are typically bombarded with transfering players, thus those servers tend to be the most populated. I'm on Tarnished Coast and its about 50/50 that we win or lose and when we are winning it can go from no queues to hour long queues if we are winning and vice versa if we are not. Its frankly a little rediculous. Depending on your server, a loss in guild members could quite easily be associated with transfers. And of course poeple transfer for reasons not associated with WvW, I just wanted to point out that WvW transfers were a serious issue until recently.

Also, folks can join multiple guilds. I myself am in three. One is friends and two others are a PvE and WvW guild. I've joined plenty of others just to see if they are up my alley and I love that I can join one without leaving another generally, though if it doesn't work out, I leave. So a number of those losses could be folks who joined other guilds, liked them more and quit yours.

Last, while some of those losses may well be to folks leaving, it may well just be normal attrition. I've been in plenty of guilds in say WoW (which we know to be successful) that grew rapidly only to shrink back down in slow times, etc. So a guild loosing 3/5ths of their members can be explained in a myriad of ways besides just chalking it up to the game dying.

I just don't understand why so many want this game to fail and thankfully to their detriment, it isn't at all, but rather still growing. Top 10 PC game sales on Amazon.com, #3 top selling PC game in the UK.

All of those might be true, but it is not my experience. My experience is people I know outside of the game, and trust me, they did not server transfer, leave the guild or anything else. They *left* the game. Of the 40 or so people who were regulars in the beginning in our guild, my wife and I are left, and we are on the way out soon. I know they left because I speak to them on the guild forums, and people say what they are going to do.

And by the way, this has happened in the other two guilds I joined when this one started to fade too.

Your points are valid, and they do account for some seeming decline in players, but anecdotally, this game is hemmoraging people from my perspective. They people I like ti play with are gone, and it leaves me with very little energy to look for more, to be honest.

Also, as for WoW a guild declining, ours did as well. The difference is, the same rate of decay was measured in months, and even years (three years before total collapse) and the same thing happened in GW2 with the same players in two months.

It was like watching the usual MMORPG guild life span with the fast forward button held down.

As to the sales numbers, they are what makes this game successful to Anet, but they have little meaning to my personal play experience. Those new players come and go, fading away like the others. For the people I play with, this game simply has no longevity.

I do not want the game to fail, I would never wish that on any game. People work too hard to make these, they pour their life into it. But that said, why do those who like it demand approval from those who feel worn out by it?  People who are unahappy have just as much right to express that unhappiness as you do your enthusiasm for the game.  It feels good to commiserate and know you are not the only one who felt that way.

  botrytis

Advanced Member

Joined: 1/04/05
Posts: 2445

11/12/12 2:23:50 PM#150
Originally posted by bcbully
Originally posted by Naral
Originally posted by Tokken
Originally posted by JeroKane
Originally posted by Zeppelin4
Thanks for the laugh. I don't know why I laughed but I did so thanks. :) To your topic I have no idea though I did login the other day to transfer to a new server for a guild and couldn't because it was full :( The rest of the servers said full or  high so not sure why your having a issue.

He is right tho. I logged in yesterday evening since a long time and pretty much all lower level zones are dead!

I was questing for about an hour or so, before I got totally bored again.... there was not a single player around. :-(

So it seems the game has already become top heavy and no new players joining anymore.

 

Top heavy? Kinda reminds me of Rift.

Yeah, except in my experience it took a year for Rift to get that way. It took GW2 about 2 months.

good point. 

Nope - it took Rift 3 weeks to get that way but those players did leave not wanting to pay a sub for doing nothing for 9 months wiaiting for the first miniscule expansion. I was there at the beginning - it took one bloke 12 hrs to max out a character.

"In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
by Naqaj - 7/17/2013 MMORPG.com forum

  JoeyMMO

Advanced Member

Joined: 10/09/11
Posts: 1254

To busy playing GW2 to post much around here... *shrug*

11/12/12 2:58:20 PM#151
Do you really think server merges are the answer to having low population in low level areas? Most peoples alts have outlevelled that content. Merging servers would cause more problems than it would solve.

  emikochan

Apprentice Member

Joined: 10/16/07
Posts: 266

Welcome to my world.

12/02/12 12:59:32 PM#152
If guesting was in from the start things would have been a lot better :/ I could have played with all my friends and not just the ones on my server.

  Toxia

Novice Member

Joined: 7/25/09
Posts: 1264

12/02/12 1:17:33 PM#153

I am in 7 different guilds, each for their own aspect of the game, and the only one empty(as in, no one online) is the MMORPG.COM guild. Guess you guys like to hit it n quit it. but the pvp guild, spvp guild, pve guild, FOTM guilds(two guilds, one for lower levels one for higher) and dungeon guilds are full of people online(some repping, some not, but online)

I cant speak for server population, but my guilds are hopping along just fine, so to me, imo, game is fine.

The Deep Web is sca-ry.

  NaughtyP

Novice Member

Joined: 12/02/11
Posts: 795

12/02/12 2:25:52 PM#154
They included all the best drop rates, content and gear into a single dungeon. Why go anywhere else? Devs shot themselves in the foot. Gonna be a while before it gets any better in the zones.

Enter a whole new realm of challenge and adventure.

  Calerxes

Spotlight Poster

Joined: 2/06/09
Posts: 1658

12/02/12 3:31:32 PM#155
Originally posted by NaughtyP
They included all the best drop rates, content and gear into a single dungeon. Why go anywhere else? Devs shot themselves in the foot. Gonna be a while before it gets any better in the zones.

 

Look at the date of the OP.

This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

  Timzilla

Apprentice Member

Joined: 10/11/04
Posts: 363

12/02/12 5:19:39 PM#156


Originally posted by Kyleran

Originally posted by Random_mage Wow, people are dense. Hes saying the lower level zones are empty and there needs to be a way to fix that. Dont be fooled by the full notice on the server status screen. It simply means the server is full, not active players, but full of accounts created. If the servers were full as stated, there may be a log in que, and we would get more notices that we could leave the overflow server. I havent gotten any of this, even though my server is full. Also, there is no longer a queue to enter the eternal battlegrounds, which is a nice, but goes to show that the server pops are down. Sorry, but its the truth.
It is surprising how many people are totally missing the OP's point, however there hasn't been a theme park game made that hasn't fallen prey to this particular issue.

About the only way to fix it is to figure out a way to get an influx of new players, I'd say the holidays will bring another round along with folks who may reroll an alt when they have some extra free time to play.

 



With most games it's a blessing for latecomers when the early zones thin out. GW2 mechanics turn very grindy when you don't have a zerg to play along with.

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