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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Main reason why SWTOR flopped?

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201 posts found
  Ahnog

Apprentice Member

Joined: 7/18/05
Posts: 230

11/12/12 1:30:20 AM#161
Originally posted by Souldrainer
SWTOR flopped?  I guess I need to tell the 1000+ people on my server at 2am to quit playing then. 

Agreed.

The game has flaws, but no more than any other mmo.

Ahnog

Hokey religions are no replacement for a good blaster at your side.

http://www.ahnog.us

  Sandbox

Novice Member

Joined: 8/23/06
Posts: 309

11/12/12 2:38:58 AM#162
Originally posted by Ahnog
Originally posted by Souldrainer
SWTOR flopped?  I guess I need to tell the 1000+ people on my server at 2am to quit playing then. 

Agreed.

The game has flaws, but no more than any other mmo.

To bad it's no mmo.

  faxnadu

Advanced Member

Joined: 3/28/08
Posts: 953

11/12/12 2:41:03 AM#163

i voted space  being mnigame thats just removed the whole immersion of space to me.

also endgame and how pvp was done i mean comon..light versus darkness and all we got was one frakking silly bg.

 

  IstrebiteI

Advanced Member

Joined: 10/28/11
Posts: 270

11/12/12 3:07:38 AM#164

I vote gameplay/feeling.

They copied WoW, it was so obvious from class mechanics. But while in WoW all this made sense, in Star Wars universe it didnt. I dunno all these heals with glowsticks firing into friendlies or bots scanning them just makes so much less sense than a shaman casting a chain heal or druid casting a regrowth. All these kiting and CC mechanics.

That all could be ignored if it would be as comfortable and fun to play as WoW was (well, kinda, until I got totally and forever bored with it). But hell, it was not:

- unresponsive abilities, with animation locks, lags, and shit

- party/raid frames presenting false information. That combined with no mouseover heal, no ability to designate different combination of key/mouse presses on a raid/party frame being different heal/ability made healer's life a PITA compared to WoW

- broken class balance in everything. cc, damage, knockbacks etc

- uninteresting abilities. Compare any wow healer to swtor healer and how they play in pvp or pve and you'll see.

- very "small" feeling locations, not a "vast seamless world" that WoW is.

  User Deleted
11/12/12 3:22:06 AM#165

It failed for three reasons:

The first is because the developers bit off way more than they could chew, and refused to acknowledge the problems it had in beta, much less fix them.  Instead, it's like they just used the beta phase to drum up hype about the game, rather than refine it.

The second is that the game didn't launch with the basic quality of life features that any MMO should have these days.  It gave a lot of people the impression that the game launched in an unfinished state, between lack of features and the many bugs.

The last is that with the initial launch rush, they over-estimated how popular the game would be, and created way too many servers.  As people left the game due to the above reasons, servers because desolate.

 

You could also say the PvP potential of the game failed as well, due to the stun/mes/slow fest that it is.  PvPing while walking isn't very exciting.

  IAmMMO

Advanced Member

Joined: 5/17/08
Posts: 1315

11/12/12 3:31:26 AM#166
it flopped because a MMO should be community driven not a single player game trying to be a MMO for the sake of it.  TOR should have been a single player game with  co op online play for up to 4 to 5 players and not tagged as a MMO. The story in MMO's should be created ny the players using the world you give them. No MMO focus should be on a single player type stories where the player if the hero to save all.  I've got more stories to tell than TOR in just 3 months of player Planetside 2 closed beta.
  dariuszp

Novice Member

Joined: 1/19/12
Posts: 187

11/12/12 3:45:08 AM#167
Originally posted by Clawzon

The game had an excellent gamedeveloper in BioWare, it had economic power in EA and an outstanding IP in Star Wars!

But along the way something went wrong, very wrong! What?

Many things

- game is linear like hell

- game have so many instances that yo hardly play with someone else and groups are for 4 people only

- because short level range for areas (1 planet have 4 areas, there is 1 lvl per area and 4 levels per planet) it's hard to find party for long time

- no grup activities 

- no activities outside fighting and quests 

- no reason to go back to low lvl areas

- no reason to play after lvl 50, only grind is there for yet another pair of pants

- you reach max lvl in few weeks plaing 2-3 hours a day

- no reason to trade since in few weeks you reach items you can't trade anyway

-no reason to craft since after lvl 50 everything is better than what you can do

- retarded controls and gameplay

- boring fights (awesome button)

- stupid developers (op healing for a long time, nerfing operatives to just some lame mele class)

- boring quests (go and kill 10,20,40 mobs)

- boring class story

- avarage graphic

- poor performance ( i play tera, planetside 2 and few other games on full with 60fps while TOR was around 40 nad he looked ugly as hell)

- empty world (no reason to explore it unless there is a quest where you going)

- wow clone (everything is like in this old school mmo but worst) unfit for 2011

- worst f2p system ever (even slots are blocked, seriously ? :|)

- i have no desire to play this game even after it went free and it would be last game I pick up since there is Planetside 2 and Guild Wars 2 with no monthly fee.

 

Whole game is just bad. They were afraid of risk of doing some innovative and they failed.

 

  Adders

Novice Member

Joined: 4/14/12
Posts: 28

11/12/12 4:00:31 AM#168

DariusZP, you got it right.

I beta tested SWTOR and decided never to pay anything for it.

My brief summary of why it sucked goes:

  • Outdated and very disappointing graphics
  • A combat system that was as dull and anti-immersion as they come
  • Otherwise same-old, same-old, just with 'Star Wars' and 'Bioware' tacked on
Mind you, various other MMOs which have been released since have also been very disappointing for simple reasons, mainly due to Korean-style grindfest questing and/or tab-select-and-push-the-same-button-combat.
 
I've been playing computer games since 1979 and sometimes it feels as if developers have stopped trying.
 
But, nothing against Koreans, of course (except for the government in the North), you guys make kimchi and dol sot bi bim bap!
  FromHell

Novice Member

Joined: 11/10/12
Posts: 1338

11/12/12 4:37:31 AM#169

Very boring to level up with the second character, same planets, same stuff to do  - only different cutscenes.

No space sim

Graphics look dated, also a lot of copy paste

:-/

Overall an uninspired game.

 

SWG was much more innovation and creativity imho, also Star Wars feeling, hope Disney gives a licence

to SOE to make SWG 2

 

 

 

Secrets of Dragon´s Spine Trailer.. ! :D
http://www.youtube.com/watch?v=fwT9cFVQCMw

Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World
http://www.youtube.com/watch?v=T2X_SbZCHpc&t=21s
.


.
The Return of ELITE !

  thamighty213

Advanced Member

Joined: 9/17/06
Posts: 1647

11/12/12 4:48:55 AM#170

Chose other.

 

It was overhyped,  people went into it expecting the greatest PVP/RAID/PVE insert own personal preference here,  a solution to world famine and the ability to fart lightning bolts upon purchase.

 

When you go back to it with lessened expectations its a good solid game.

  cura

Apprentice Member

Joined: 7/24/04
Posts: 860

11/12/12 4:54:30 AM#171
Other:
Lack of open world pvp. I like random pvp during leveling and later. It brakes leveling monotony and add unpredictability to the painfuly predictable worlds of current mmos.
Lack of chat bubbless. Star Wars without main roleplaying feature? Puhlease
Poor engine performacne. The game was unplayable with many people on screen, ie on Ilum.
  wordiz

Advanced Member

Joined: 6/13/12
Posts: 481

11/12/12 4:58:33 AM#172

People burned out on the end game, when the player base declined the suits paniced and pulled the rug out from under the game. If the suits hadn't paniced and started firing everyone people would have held out hope for future content.

Along with the lack of end game, the pvp wasn't enough to fall back on. The open world pvp zones could have been awesome if we were given a reason to do them. Plus, the expertise system was garbage.

http://thewordiz.wordpress.com/

  FromHell

Novice Member

Joined: 11/10/12
Posts: 1338

11/12/12 5:28:14 AM#173

Originally posted by Souldrainer
SWTOR flopped?  I guess I need to tell the 1000+ people on my server at 2am to quit playing then. 

 

1000+ people after two rounds of server merges from ~250 servers to 24 ?

http://www.youtube.com/watch?v=TAryFIuRxmQ

Secrets of Dragon´s Spine Trailer.. ! :D
http://www.youtube.com/watch?v=fwT9cFVQCMw

Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World
http://www.youtube.com/watch?v=T2X_SbZCHpc&t=21s
.


.
The Return of ELITE !

  Ahnog

Apprentice Member

Joined: 7/18/05
Posts: 230

11/12/12 7:06:32 AM#174
Originally posted by IAmMMO
it flopped because a MMO should be community driven not a single player game trying to be a MMO for the sake of it.  TOR should have been a single player game with  co op online play for up to 4 to 5 players and not tagged as a MMO. The story in MMO's should be created ny the players using the world you give them. No MMO focus should be on a single player type stories where the player if the hero to save all.  I've got more stories to tell than TOR in just 3 months of player Planetside 2 closed beta.

The stories are now an offical part of Star Wars history. The stories reflect what "happened" and each are a reliving of that experience. They all, therefore, had to lead to the same end in order to keep the lore in line with the "history" of the Star Wars universe.

Ahnog

Hokey religions are no replacement for a good blaster at your side.

http://www.ahnog.us

  Ahnog

Apprentice Member

Joined: 7/18/05
Posts: 230

11/12/12 7:09:51 AM#175
Originally posted by Adders

DariusZP, you got it right.

I beta tested SWTOR and decided never to pay anything for it.

My brief summary of why it sucked goes:

  • Outdated and very disappointing graphics
  • A combat system that was as dull and anti-immersion as they come
  • Otherwise same-old, same-old, just with 'Star Wars' and 'Bioware' tacked on
Mind you, various other MMOs which have been released since have also been very disappointing for simple reasons, mainly due to Korean-style grindfest questing and/or tab-select-and-push-the-same-button-combat.
 
I've been playing computer games since 1979 and sometimes it feels as if developers have stopped trying.
 
But, nothing against Koreans, of course (except for the government in the North), you guys make kimchi and dol sot bi bim bap!

Walk a mile in a developer's shoes and you might not critisize them so.

Ahnog

Hokey religions are no replacement for a good blaster at your side.

http://www.ahnog.us

  User Deleted
11/12/12 7:10:31 AM#176

Its an overall bad game. Yah, it has parts that do not suck (leveling 1 character on each side is decent fun), but when you add and deduct everything it just comes out negative however you turn it.

Endgame is especially bad, anti social speed runs through FPs/OPs to grind gear...i mean...even those who reached endgame couldnt stomach it. OTOH, leveling second character on same side is...omg boring. I mean, they managed it to be more painful than Korean grinder lol. Miniscule different content (class story) is so scarce and insignificant in sea of generic MMO yawn quests, that it begs some questions.

They think free trial to 50 will change their luck...when they didnt actually change anything in their game. How could they possibly deduct that giving away best part of the game will make people suddenly sub for bad parts...

  Ahnog

Apprentice Member

Joined: 7/18/05
Posts: 230

11/12/12 7:12:13 AM#177
Originally posted by FromHell

Originally posted by Souldrainer
SWTOR flopped?  I guess I need to tell the 1000+ people on my server at 2am to quit playing then. 

 

1000+ people after two rounds of server merges from ~250 servers to 24 ?

http://www.youtube.com/watch?v=TAryFIuRxmQ

He said a 1000+ at 2am.

Ahnog

Hokey religions are no replacement for a good blaster at your side.

http://www.ahnog.us

  FromHell

Novice Member

Joined: 11/10/12
Posts: 1338

11/12/12 8:41:20 AM#178
Originally posted by Ahnog
Originally posted by FromHell

Originally posted by Souldrainer
SWTOR flopped?  I guess I need to tell the 1000+ people on my server at 2am to quit playing then. 

 

1000+ people after two rounds of server merges from ~250 servers to 24 ?

http://www.youtube.com/watch?v=TAryFIuRxmQ

He said a 1000+ at 2am.

And I said I´m not impressed by this number, because they had to dump 90% of the available servers to get a handful of remaining servers with decent population.

This game is bleeding more subs than Star Wars Galaxies ever did.

Secrets of Dragon´s Spine Trailer.. ! :D
http://www.youtube.com/watch?v=fwT9cFVQCMw

Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World
http://www.youtube.com/watch?v=T2X_SbZCHpc&t=21s
.


.
The Return of ELITE !

  dotdotdash

Advanced Member

Joined: 6/01/11
Posts: 347

11/12/12 10:14:28 AM#179

To all those people going, "oh well I better tell the people playing SWTOR that it isn't a success," as if you're saying something profound and meaningful: It is a reflection on you, a bad one, that you can say that without any hint of irony.

  ignore_me

Apprentice Member

Joined: 7/04/11
Posts: 2034

11/12/12 10:23:23 AM#180
Originally posted by dotdotdash

To all those people going, "oh well I better tell the people playing SWTOR that it isn't a success," as if you're saying something profound and meaningful: It is a reflection on you, a bad one, that you can say that without any hint of irony.

I assume you would prefer that only positive statements be made on these forums, and that your continued support for SWTOR be lauded. It's offensive to suggest that honest critique of SWTOR is simply some sort of cyber bullying. I think you grossly misunderstand the purpose of this online discussion forum.

Survivor of the great MMORPG Famine of 2011

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