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Guild Wars 2

Guild Wars 2 

General Discussion  » why do spell effects bother me so much in GW2?

19 posts found
  Jakdstripper

Apprentice Member

Joined: 2/14/10
Posts: 1950

 
11/11/12 2:16:12 PM#1

i dont get it. i have played Aion, i've played WoW, I've played Tera, I've played SWTOR. i should be used to "busy" spell effects, and yet somehow in GW2 i just can't see anything. you get 5 to 10  people in one place and it's a complete clusterfart or spell effects.

i dont know if they are just too fast, or too many, or too elaborate but every time i pvp and get into a fight it's a gigantic tsunami of lights/explosions/circles/colors/numbers.....and i just can't see crap or follow the flow of a fight, i can't even see animations or even characters.

this i just not enjoyable. did they just over do it, or am i getting too old for this type of games?

  Whitebeards

Hard Core Member

Joined: 12/02/11
Posts: 528

11/11/12 2:18:05 PM#2
A lot of players complained about this even during beta. if you think it is bad now imagine how it were in beta. Those spell effects can get a bit too much. In ORR especially when people are zerging, i can hardly see anything on my screen lol
  muffins89

Hard Core Member

Joined: 10/15/12
Posts: 849

11/11/12 2:18:18 PM#3
i dont think it's an age thing.  they over did them. 

I think the prostitute mod corrupted your game files man. -elhefen

  GreenishBlue

Novice Member

Joined: 5/27/12
Posts: 266

11/11/12 2:27:11 PM#4
i don't find nothing wrong and I play the game at max settings; spell FX doesn't last long, but I understand if you are around a couple of mesmers

  Tiller

Guide

Joined: 9/14/05
Posts: 4913

11/11/12 2:36:28 PM#5
Originally posted by GreenishBlue
i don't find nothing wrong and I play the game at max settings; spell FX doesn't last long, but I understand if you are around a couple of mesmers

Yeah mesmers are pretty dazzling, when you are in a zerg with 5 of them it's like vegas, 4th of Fire works, and x-mas lights all at the same time.


SWG pre-cu vet, elder Jedi, elder BH -Bloodfin

  eyelolled

Elite Member

Joined: 5/13/10
Posts: 2940

I am more than some of my parts

11/11/12 3:22:52 PM#6
I haven't found a problem personally, but every game should have an option to lower the intesity of spell effects.

All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

  Uronksur

Novice Member

Joined: 8/03/09
Posts: 299

11/11/12 3:48:09 PM#7

Playing devil's advocate:

 

Could it be deliberate? I mean, think about it. In a battle with a dozen elementalists and mesmers hurling magic all over the place, creating illusions and raining fire from the skies, wouldn't it make sense that everyone is dazzled/blinded/can't see?

  Epic1oots

Hard Core Member

Joined: 2/01/11
Posts: 795

11/11/12 3:52:46 PM#8
Srsly? I wanted more effects....at least more complicated looking effects.
  JoeyMMO

Apprentice Member

Joined: 10/09/11
Posts: 1140

To busy playing GW2 to post much around here... *shrug*

11/11/12 4:03:36 PM#9
I often lose track of the cursor due to all the spell effects in a zerg. I doubt that's really deliberate. While I don't find the spell effects on their own all that overwhelming, not seeing the cursor is a hampering gameplay from time to time.

  QSatu

Hard Core Member

Joined: 10/14/06
Posts: 1710

11/11/12 4:28:05 PM#10
A lot of spell effects have some kind of smoke or mist. This is usually the biggest offender from my experience. But it's  not really that bad unles you party with eles. =P
  geremady

Advanced Member

Joined: 11/16/11
Posts: 19

11/11/12 4:49:02 PM#11

Just to add something: I am partially colorblind and I have a 79 guardian: I still have to see the first red circle on the ground because of all the effects. Even managed to finish a couple of dungeonruns with my children despite that.

Have no problems in other games.

Not a big fan of the combat; the effects just add to the chaos.

 

  Halandir

Advanced Member

Joined: 8/02/08
Posts: 632

11/11/12 4:54:15 PM#12

I am with you OP. GW2 have some visibility issues and spell effects is one of the bigger ones.

My favourite classes used to be melee but they are not enjoyable in GW2. Not because of class mechanics but because targets  losing focus, random camera weirdness depending on your race and height and the major one: Spell effect overload!

I would love checkbox options to select spell visuals:

  • Own
  • Target
  • Allies, only combofields
  • Allies, all
  • Everything

But I guess the camera/FoV discussions have shown us that Anet are pretty stubborn about their games presentation so I will just stick to being a caster and add to the "problem" while I wish for some kind of visual relief ingame.

 

He who writes in blood and aphorisms does not want to be read, he wants to be learned by heart.
Nietzsche

  snapfusion

Hard Core Member

Joined: 7/17/11
Posts: 947

11/11/12 5:02:49 PM#13

Because it seems more like filler for the simplistic combat, like the devs thought it would spice things up.  Korean F2P games have been doing it for years.

 

Lets face it "action" and "flash" has replaced deep and complex game mechanics.

  User Deleted
11/11/12 7:33:31 PM#14

I had the same problems while playing my warrior. Any group content and I lose sight of my target as well as use of my mouse cursor. It's difficult to even see if I'm in melee range without staring at the hotbar.

 

It should n't be like that.  Spell effects should be to enhance gameplay, not hinder it...

  Tiller

Guide

Joined: 9/14/05
Posts: 4913

11/11/12 9:10:12 PM#15
Originally posted by JoeyMMO
I often lose track of the cursor due to all the spell effects in a zerg. I doubt that's really deliberate. While I don't find the spell effects on their own all that overwhelming, not seeing the cursor is a hampering gameplay from time to time.

Same here, lol I thought that was just me.


SWG pre-cu vet, elder Jedi, elder BH -Bloodfin

  Karteli

Apprentice Member

Joined: 7/09/12
Posts: 1834

11/11/12 9:48:09 PM#16

If you are having problems in Orr, ask you Mom or Dad for a new game.

 

What you see is about as good as this game gets, which isn't saying much.

 

ps. good post, It made you sound older :-)  Unless it's just me ...I have multiple nephews and neices and that's how they talk too :P

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  mazut

Hard Core Member

Joined: 4/23/08
Posts: 781

11/12/12 5:20:20 AM#17
Its tolerable now, in Beta it was even worst. In 5men dungeon was impossible to see anything.
  Xasapis

Tipster

Joined: 1/12/07
Posts: 5480

11/12/12 6:35:14 AM#18
Originally posted by GreenishBlue
i don't find nothing wrong and I play the game at max settings; spell FX doesn't last long, but I understand if you are around a couple of mesmers

The problem is usually more prominent with melee based classes, when the various effect explosions cover your target entirely and you can't tell what's happening.

  sfc1971

Advanced Member

Joined: 10/05/08
Posts: 374

11/12/12 9:38:22 AM#19
Originally posted by JoeyMMO
I often lose track of the cursor due to all the spell effects in a zerg. I doubt that's really deliberate. While I don't find the spell effects on their own all that overwhelming, not seeing the cursor is a hampering gameplay from time to time.

I loose track of it even during calm times. It both disappears which is annoying AND it is just the wrong color.  It sucks because you need it to target spells.

A nice high contrast (black border, white center) cursor would be nice. Not in theme perhaps but at least you can see it.