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11/11/12 9:08:47 AM#61
You seem misunderstood the trailer, this is what the END event was, the party of the story is actually YOU who were playing fighting the Gaarlan empire which the event was we were fighting the empire until server dropped. That's WHAT make it EPIC.. also there is a story line follow by this trailer, all the character feature beside the main team (who are supposedly be you and your friends) are actually NPC that the story follows. Company leader stand on the hill and the main npc are praying for the forks. Originally posted by snapfusion
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11/11/12 9:26:45 AM#62
Originally posted by snapfusion The tone, the story and the epicness of the movie is intended to reflect the enormity and gravity of what's happening in-game, and - in this particular case - sets the stage for what's to come. It's certainly something to get excited about in terms of what A Realm Reborn will deliver in those areas.
As far as not getting hyped over a pre-rendered cinematic alone, I agree. One should never do that. I think you should even keep a degree of cautious optimism after watching in-game footage as well.
Fortunately, we will have Alpha tests, Beta tests, and then a free period for all current game owners, as well as a free trial for potential players. That's where it'll count.
That said, having been part of the history that comes to a close in that cut-scene, I have absolutely no problem saying that being moved, even to tears, at the events in it is 1000% appropriate. A good story should move the viewer/reader/listener, whether it be to joy, sadness, anger or any other emotion. "End of An Era", in my opinion, easily succeeds in that.
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11/11/12 9:40:21 AM#63
Yes a major factor missing from most mmo's a GOOD deep story and so far in ffxiv SE has done just that.
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11/11/12 9:52:53 AM#64
they sure as hell don't skimp on the CS. i would love to spend my time on an updated FF online game. as long as this game doesn't flat out suck, i think i'll be happy. Experience is the best teacher.. if you can afford the tuition. |
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Mithrandolir
Hard Core Member
Joined: 2/28/05
Our doubts are traitors and make us lose the good we oft' might win, by fearing to attempt |
11/11/12 10:06:07 AM#65
Bravo. That was moving. Just like the XI intro. I played it and liked it at launch, but have not followed much of what's changing for 2.0. I am sure since I really liked it at launch there are things i will not like much in 2.0, and probably some things that i will like as well. I'm digging now but can't seem to find an answer to this question, so I ask those of you who have followed it in detail... Are they maintaining the ambiance? Things like the long boat ride? The lights and torches coming on at night? Weather effects that have meaning? The sound of footfalls changing on wet ground vs dry ground? things like that? That stuff really set the FF mmorpgs apart for me, that's the stuff I notice and enjoy. Do you think they are aiming to keep that stuff intact?
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11/11/12 10:10:11 AM#66
That shit was HOT! i think i watched it with my mouth open for the last 4 mins or so. was speechless
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11/11/12 10:16:54 AM#67
Originally posted by Vesavius I would go as far as to call that art.
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
11/11/12 10:25:01 AM#68
Originally posted by Yaoiman
I think you are looking for some kiind of debate off me when there really is not one to be had. I haven't said you cannot see gameplay elsewhere. I didn't say I *wanted* to see combat in this particular vid. I think you are missing what I am getting at in the need to win some kind of point. I will assume it isn't deliberate. |
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11/11/12 1:09:02 PM#69
I see the failure of the gods to prevent the next era to be symbolic of the failure of the devs to keep the game's current incarnation alive, they must have been working on this story the moment Yoshida realized they would need to start from scratch. |
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OnionThief
Novice Member
Joined: 11/07/12
I might be an onion thief, but I'm still a thief. |
11/11/12 1:30:57 PM#70
Originally posted by NBlitz For starters, any implication that Bahamut is a ripoff of the elder dragons or that dragon from WoW just won't, forgive the pun again, fly with me. As was said, Bahamut is a staple of the series and has been seen throughout the games as laying waste to entire nations or being a harbinger of doom. The moderm progenitor of the dragon archetype that we see in games today, like Skyrim, should really be creditted to Tolkien and Smaug. And then there's the whole point that Bahamut is totally more bad ass. :P All signs point to the fact that Bahamut is some type of primal. How this ties in to the current XIV story precisely, including why the anti-god, anti-primal empire chose to summon him is a mystery. Currently it seems Bahamut will reprise a similar role, perhaps with added malice, to what he had in XI. This ending created lots of questions for those really into the lore, so we just need to stay tuned and see how it plays out. |
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OnionThief
Novice Member
Joined: 11/07/12
I might be an onion thief, but I'm still a thief. |
11/11/12 1:33:36 PM#71
Originally posted by Mithrandolir From seeing brand new alpha footage last night, I can say yes to this and more. They're even looking into added ambiance elements such as having forested regions change colour with season, but due to time constraints may not be able to deliver. Either way it's on the radar. |
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OnionThief
Novice Member
Joined: 11/07/12
I might be an onion thief, but I'm still a thief. |
11/11/12 1:36:46 PM#72
Originally posted by zevni78 Good point! Didn't think of it like that at first, though on a subconscious level I think I realized it. That's one thing I love about the new development team: they haven't been afraid to acknowledge past failures, appologize for mistakes made along the way, and even preserve those mistakes by remaking a game on a premise essentially built on them. |
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11/11/12 1:45:14 PM#73
Correct me if I am wrong, but it seems like there are still a ways away from any type of playable beta. I am cautiously optimistic as the video was epic but after SWTOR, we have seen cinematic videos can be outstanding but the game play may not live up to the hype.
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11/11/12 1:45:45 PM#74
Same here, FF Ip is really great and its a waste not to make a "good" mmo and not a fail one.
Leader of Excessum Gaming Community www.excessum-gaming.com |
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11/11/12 1:51:28 PM#75
Originally posted by OnionThief Thank you so much! Because I was looking at that (amazing) trailer and thinking I missed something along the way. Then again I did kind of get lost in this game, only did some of the main quest stuff and ended up doing levequests trying to figure out what I was supposed to be doing. |
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Inigo_Montoya
Elite Member
Joined: 11/10/12
I was a 5 star elite member but my awesomeness was showing and the Mods cant have that |
11/11/12 2:26:02 PM#76
All i can say is i almost lost it when Bahumut broke from his prision and decended to the world. Seeing Ul'Dah in closed in Fire made you feel the reality of it all. The people praying to the 12 faith without faith made me think of all the people who do not believe in a god or gods but to quote the song "In one fleeting moment" the events that happen drive the people to there knees because the end was at hand. The Chocobo on top of the hill with the Grand Company leaders when he lets out a chirp knowing his world is also at a end in that moment. I have to give it to SE . I have not been moved by a CS in a game by SE or anyone for that matter in a long long time. Thank you SE for instilling back in me hope. http://absoluteretribution.enjin.com/ Guild Website and Recruitment link |
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11/11/12 5:00:19 PM#77
Originally posted by NBlitz I do understand your point, and you are correct that Bahamut is a thing that is a staple character in the FF franchise. But you have to understand it from my and others view point as well. It dosent matter if they are naming a thing differently, when it has the same shape, acts the same way and are causing the same issues (destorys the world). The video of the bahamuth/dragon is such a bad move mainly because another franchise did the exacet same thing a couple of months ago and for me it creats just a big yawn (its a good animated sequence, dont get me wrong.). Its the anti thesis of fantasy when developers are copy/pasting stuff. They could have done this so much better.
Originally posted by OnionThief What to say. Wow=dragon/beast/fantasy creature destorys the world with flames. FF XIV=Dragon/fair/beast/fantasy creature destorys the world with flames. If you cant see the similarities I can only try to compair it with the movie industry. A couple of years ago there was a movie called Armagedeon, some may remember it. It was about a comet and Liv Tylor. During that time there was another flick called Deep impact, it didnt have Liv Tylor in it. Guess which one the viewer remember best :P....Damn, that was a bad comparing. The thing is that we have seen this already, just recently. And the mmo games are not exactly know to be so much differnt from each other so why not give us something differently, something that tickles the imagination. Dont give us lazers, big explosions and dragons for the 100th time. Pleaes give us something else. Give us a freaking Kefka or a Zeroumus that will say *poof* when it makes its entreance. And it dosent matter that the Bahamut is a staple of the series. There is so much else to get from the "rich" lore of FF univerise. This was just lazy. The issue Ive is the time space between another serie useage of a big dragon and FF XIV usage. And yeah, the Bahamut is much cooler :) And thanks for the summarize of what happend before the meteor :) |
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11/11/12 5:31:18 PM#78
Originally posted by DarknessReign Well, that's not really how it happened. Y'shtola, Yda, Papalymo, Thancred and certainly Louisoix believe quite strongly in the Twelve and that's why you're asked to pray to each Diety in hopes of stirring them and bringing their assistance to bear, because the strength of mortals alone would not be enough, and they knew this. At the end, it still wasn't enough. Louisioux, however, "has the final say" of sorts by sending the heroes of Eorzea (us) to - as he puts it in a previous mission cut-scene - "a new future" - so that we may survive the destruction and live to rebuild. The ones without faith were the Empire/Garleans. Their entire goal was to wipe all the religious from the world so they could take it over.
I have to say, this was truly a stellar, stellar effort on SE's part. True, quality story-telling wrapped up in an incredible cut-scene. Beautiful work. This is the kind of inspiration I was hoping to find again in XIV, after being so moved by XI's opening movie. Took some time, but it looks like they have, hopefully, hit their stride and brought XIV into its own.
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Inigo_Montoya
Elite Member
Joined: 11/10/12
I was a 5 star elite member but my awesomeness was showing and the Mods cant have that |
11/11/12 5:46:41 PM#79
still epic
http://absoluteretribution.enjin.com/ Guild Website and Recruitment link |
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11/11/12 5:48:03 PM#80
Originally posted by mymmo Big, huge, glaring oversight in your assertions... Dalamud coming to Eorzea has been in motion for well over a year. It's been growing larger in the sky over the various patches (you can see the process here). SE has known since they decided the direction to take FFXIV in with Naoki Yoshida at the helm that Dalamud would be a prison for Bahamut. We're talking about around 1.5 years now since they provided the new direction and timeline for the game. You don't seriously think they conceived that idea, wrote, storyboarded, produced, edited and completed that entire cut-scene in just the last 2, or even 3 months, do you? Cinematics of that scope and scale take months to complete, and considering they've used short snippets from that cinematic in teaser trailers going back several months now, I'd say it's quite clear that, no, this wasn't some idea they decided to copy from ANet in the last couple months, or longer for that matter. In other words, SE didn't copy any game's theme. ANet or otherwise. As has been said, Bahamut in the FF series has often brought with him destruction and mayhem to whatever world the game takes place in. This is nothing new. It's practically canon for the FF series. It's particularly in-line with the role of primals in XIV, as other primals have already been introduced to the game, each of them seeking to inflict harm as well. If nothing else, they're being consistent. Look, it's quite clear you, and others who would view it the same as you, are trying to dismiss and undermine the brilliance of the video and what SE is doing. But you're seriously going to have to try a lot harder than that. And frankly, I wouldn't bother. No matter what you think you've got "figured out", or what you think you "know" they did or are doing... it's pure conjecture. Nothing more. It only "looks the same" and "acts the same" to you because your pre-determined conclusion requires it to. |
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