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Guild Wars 2

Guild Wars 2 

General Discussion  » Did all the hardcores leave?

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48 posts found
  Lord.Bachus

Elite Member

Joined: 5/14/07
Posts: 8525

I believe in life before death... So dont forget to enjoy it while you still can.

 
OP  11/09/12 4:23:42 PM#21
Originally posted by stayontarget
Originally posted by The_Korrigan
Originally posted by stayontarget
Originally posted by Kyleran
Originally posted by Lord.Bachus

Then its now time to tell the casualls about the paradise that is GW2...

 

For me its still the best MMO game since WoW. 

 

Thats with nearly 300 hours in 2 months of gameplay...

So the hardcores haven't all left yet then.

That adds up to about 2.5HRs a day.  NO thats not what I would call hardcore.

I'm not too bad with Maths, and I think thats 300/(2x30)=5 hours a day, no? 300 hours, 30 days per month... that's 300/60 yep?

This said I have over 400 hours since release, and no shame at all. Still having a blast in the game.

Math corrected..

The difference between hardcore and casual is not so much in the math and the numbers of hours, but more in the reason and how we play games

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations)
Currently playing : The Elder Scrolls Online and Wildstar

  Nikecow

Novice Member

Joined: 8/17/11
Posts: 34

You're either in my corner, or you're with the trolls.

11/09/12 4:25:59 PM#22
Originally posted by Lord.Bachus
Originally posted by stayontarget
Originally posted by The_Korrigan
Originally posted by stayontarget
Originally posted by Kyleran
Originally posted by Lord.Bachus

Then its now time to tell the casualls about the paradise that is GW2...

 

For me its still the best MMO game since WoW. 

 

Thats with nearly 300 hours in 2 months of gameplay...

So the hardcores haven't all left yet then.

That adds up to about 2.5HRs a day.  NO thats not what I would call hardcore.

I'm not too bad with Maths, and I think thats 300/(2x30)=5 hours a day, no? 300 hours, 30 days per month... that's 300/60 yep?

This said I have over 400 hours since release, and no shame at all. Still having a blast in the game.

Math corrected..

The difference between hardcore and casual is not so much in the math and the numbers of hours, but more in the reason and how we play games

Yes this is exactly true. I've seen 'casual' players outplay me several times whilst still being tremendously bad. The /play doesn't say much at all...

They see me lurkin' they hatin...

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4391

It's a combination of Nightingale Armor with the Mod Truebound Deadric Armors

11/09/12 4:31:06 PM#23
Originally posted by fiontar
Originally posted by Larsa

It certainly looks like many of the hardcore fans on the forums here have left. We might be down to 10 or so ...

I have an excuse, I almost died 3 weeks ago, am finally home and am still recovering! Been too tired for GW2 the last couple days, but may hop on tonight. :)

I appreciate the point made by the OP. Many "hardcore" players "burned twice as bright, but burned out four times as fast". Many of them do so out of habit, with no MMO ever keeping them beyond a month or two.

Some of us play hardcore hours, but still have the ability to recognize and appreciate a game "with legs" and can make the mental shift needed to settle into a mode of play supportive of long term, ongoing game play.

I hit 80 with my Prime fairly early. I hit "the wall" for a day, wondering "ok, what do I do next". Then, I shifted my thinking, stopped worrying about "end game progression" and started playing GW2 more like Slyrim than a typical MMO. I hit the 475+ hour mark before illness struck me down and was still having as much fun as I did the first week. It didn't matter if I was playing a level 80 well past the point where I reached the level cap, or a lower level alt, I have found no lack of fun from GW2.

I think many casuals will still face the speed bump of having to adjust their expectations of how they should approach an MMO. Let's face it, most of the titles since vanilla WoW have almost "ruined" MMO players via game design that has been desructive to the genre. The casuals that can adapt to this game probably will be able to get a year or two of game play from the content at launch pretty easily. With no sub fee, that's just an incredible prospect.

I'm curious to see how the game evolves if there is a shift more towards a casual player base. I think there is still plenty here for hard core players able to make the "paradigm shift", but I can also see this being a very enjoyable playground for players with more casual play habits for years to come.

Welcome back

Recently started playing SWTOR. I am posting updates to my experience in this thread:
SWTOR Experience

  Pivotelite

Novice Member

Joined: 1/19/12
Posts: 2189

11/09/12 4:34:18 PM#24
Originally posted by Kyleran
Originally posted by Lord.Bachus

Then its now time to tell the casualls about the paradise that is GW2...

 

For me its still the best MMO game since WoW. 

 

Thats with nearly 300 hours in 2 months of gameplay...

So the hardcores haven't all left yet then.

Psh, I got 400 hours in one month and then quit, 300 hours in 2 is nothing. ;)

 

Although now I work full time so I can't play any game that long anymore.

  tank017

Novice Member

Joined: 7/09/06
Posts: 2206

11/09/12 4:37:02 PM#25
I'm casual with this game and ive lost interest twice at around level 40.Just can't make it to 80
  Undeadly

Hard Core Member

Joined: 12/03/08
Posts: 49

11/09/12 4:37:52 PM#26

I never ever understand people rushing to end game.  Especially as a main topic of forums is that GW2 doesnt have any decent end-game content.

Having owned Gw2 about 6 weeks I am still having a great time in the world.  I see alot of lowbies running around in game.  My main is only level 20 because I am an explorer and  enjoy the other activites viewpoints, WVW PVP and crafting, etc  So I am not in a hurry to get to max level.

Why spend £40/$60 and fly through the game in a week?

 

 

  fiontar

Novice Member

Joined: 4/07/04
Posts: 3687

11/09/12 4:39:41 PM#27
Originally posted by GeezerGamer
Originally posted by fiontar
Originally posted by Larsa

It certainly looks like many of the hardcore fans on the forums here have left. We might be down to 10 or so ...

I have an excuse, I almost died 3 weeks ago, am finally home and am still recovering! Been too tired for GW2 the last couple days, but may hop on tonight. :)

I appreciate the point made by the OP. Many "hardcore" players "burned twice as bright, but burned out four times as fast". Many of them do so out of habit, with no MMO ever keeping them beyond a month or two.

Some of us play hardcore hours, but still have the ability to recognize and appreciate a game "with legs" and can make the mental shift needed to settle into a mode of play supportive of long term, ongoing game play.

I hit 80 with my Prime fairly early. I hit "the wall" for a day, wondering "ok, what do I do next". Then, I shifted my thinking, stopped worrying about "end game progression" and started playing GW2 more like Slyrim than a typical MMO. I hit the 475+ hour mark before illness struck me down and was still having as much fun as I did the first week. It didn't matter if I was playing a level 80 well past the point where I reached the level cap, or a lower level alt, I have found no lack of fun from GW2.

I think many casuals will still face the speed bump of having to adjust their expectations of how they should approach an MMO. Let's face it, most of the titles since vanilla WoW have almost "ruined" MMO players via game design that has been desructive to the genre. The casuals that can adapt to this game probably will be able to get a year or two of game play from the content at launch pretty easily. With no sub fee, that's just an incredible prospect.

I'm curious to see how the game evolves if there is a shift more towards a casual player base. I think there is still plenty here for hard core players able to make the "paradigm shift", but I can also see this being a very enjoyable playground for players with more casual play habits for years to come.

Welcome back

Thank you! :)

Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated

  eyelolled

Advanced Member

Joined: 5/13/10
Posts: 3082

I am more than some of my parts

11/09/12 4:50:23 PM#28
I'm still playing almost every day.  I can't wait for an expansion pack or the next game to try an bring in some of the features of GW2 (exploration, DE's, B2P, and no mob-tagging)

All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

  Zeus.CM

Novice Member

Joined: 6/13/10
Posts: 1790

www.croatian-maniacs.com

11/09/12 4:58:38 PM#29
Originally posted by fiontar
Originally posted by Larsa

It certainly looks like many of the hardcore fans on the forums here have left. We might be down to 10 or so ...

I have an excuse, I almost died 3 weeks ago, am finally home and am still recovering! Been too tired for GW2 the last couple days, but may hop on tonight. :)

I appreciate the point made by the OP. Many "hardcore" players "burned twice as bright, but burned out four times as fast". Many of them do so out of habit, with no MMO ever keeping them beyond a month or two.

Some of us play hardcore hours, but still have the ability to recognize and appreciate a game "with legs" and can make the mental shift needed to settle into a mode of play supportive of long term, ongoing game play.

I hit 80 with my Prime fairly early. I hit "the wall" for a day, wondering "ok, what do I do next". Then, I shifted my thinking, stopped worrying about "end game progression" and started playing GW2 more like Slyrim than a typical MMO. I hit the 475+ hour mark before illness struck me down and was still having as much fun as I did the first week. It didn't matter if I was playing a level 80 well past the point where I reached the level cap, or a lower level alt, I have found no lack of fun from GW2.

I think many casuals will still face the speed bump of having to adjust their expectations of how they should approach an MMO. Let's face it, most of the titles since vanilla WoW have almost "ruined" MMO players via game design that has been desructive to the genre. The casuals that can adapt to this game probably will be able to get a year or two of game play from the content at launch pretty easily. With no sub fee, that's just an incredible prospect.

I'm curious to see how the game evolves if there is a shift more towards a casual player base. I think there is still plenty here for hard core players able to make the "paradigm shift", but I can also see this being a very enjoyable playground for players with more casual play habits for years to come.

I'm glad you are okay now, and I agree with your post. I'm hardcore GW2 player with 610 hours now, and still have tons of stuff to do.

  Khebeln

Advanced Member

Joined: 5/29/04
Posts: 634

Leader and founder of the Excessum Gaming Community

11/09/12 5:05:36 PM#30
There never was anything hardcore about Gw2, and the fact that the game felt like 3 games patched together didint really help.


(Retired)- Anarchy Online/Ultima Online/DAoC/Horizonsz/EQ2/SWG/AC1&2/L2/SoR/WoW/TMO/Requiem/Atlantica Online/Manibogi/Rift+(SL)/Lol/Hon/SWTOR/Wakfu/Champions Online/GW/Lotr/CO/TcoS/Tabula Rasa/Meridian 59/Vanguard/Shadowbane/Fury/SotW/Dreamlords/HGL/RoM/DDO/FFXI/Aoc/Eve/Warhammer Online/Gw2/TSW/Tera/Defiance/STO/AoW/DE/Firefall/Darkfall/Neverwinter/PS2

  Iselin

The Listener

Joined: 3/04/08
Posts: 3702

11/09/12 5:09:11 PM#31
Originally posted by xAPOCx
Another one of these threads huh?

Another one of these people fed-up with these threads who can't resist the temptaion to post in them huh?

 

Sorry... couldn't resist. I love irony.

  Iselin

The Listener

Joined: 3/04/08
Posts: 3702

11/09/12 5:10:38 PM#32
Originally posted by Lord.Bachus

Then its now time to tell the casualls about the paradise that is GW2...

 

For me its still the best MMO game since WoW. 

 

Thats with nearly 300 hours in 2 months of gameplay...

I probably have about that many hours and I'm still there too.

  RefMinor

Novice Member

Joined: 7/16/11
Posts: 3541

Hipster

11/09/12 5:17:13 PM#33
For a game where all the hardcores have left there sure are a lot of folks boasting about their hours.
  Latronus

Novice Member

Joined: 1/10/08
Posts: 718

PC is not political correctness, it means Political Cowardice!

11/09/12 5:26:01 PM#34
Originally posted by Lord.Bachus
Originally posted by alkarionlog
Originally posted by Lord.Bachus

Then its now time to tell the casualls about the paradise that is GW2...

 

For me its still the best MMO game since WoW. 

 

Thats with nearly 300 hours in 2 months of gameplay...

since when wow was good?

Since their sales numbers agree with me...

ROFLMAO!!!!  Please come up with a real point.  The "it has the most subs" arguement makes all you sound like lemmings following the leader blindly as he heads over a cliff.  I'm personally glad has so many subs, it keeps most of the kids out of the other games.

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5509

11/09/12 5:32:03 PM#35
Originally posted by Purutzil
Originally posted by Kyleran
Originally posted by Lord.Bachus

Then its now time to tell the casualls about the paradise that is GW2...

For me its still the best MMO game since WoW. 

Thats with nearly 300 hours in 2 months of gameplay...

So the hardcores haven't all left yet then.

^This Preaching against hardcore yet pulling hardcore player hours. So contradictory.

So hours played is the measure of hardcore?

I think a mind wipe so people could play an mmo like it was their first time again, would be easier to build than a new mmo people here would actually like. - DamonVile

  bcbully

Elite Member

Joined: 3/03/12
Posts: 6967

11/09/12 5:33:02 PM#36
Originally posted by Lord.Bachus

Then its now time to tell the casualls about the paradise that is GW2...

 

For me its still the best MMO game since WoW. 

 

Thats with nearly 300 hours in 2 months of gameplay...

Your at the GW2 magic mark Bachus. Hardcores hit that mark in and around 3 weeks. I truly hope that you make it beyond and that you have found your game to play for years to come. 

 

As for the hardcores, the pve'rs never came. The majority of the pvp'rs left around that 3 week mark. I say this with the current number of Spvp servers as proof. Prime time the servers never go above 30. During the first three weeks they hoverd between 180-200+ 

  jpnole

Apprentice Member

Joined: 2/13/10
Posts: 1648

11/09/12 5:36:29 PM#37
Originally posted by Lord.Bachus

Then its now time to tell the casualls about the paradise that is GW2...

 

For me its still the best MMO game since WoW. 

 

Thats with nearly 300 hours in 2 months of gameplay...

Well then time to update your signature, huh?

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5509

11/09/12 5:37:07 PM#38
Originally posted by fiontar
Originally posted by GeezerGamer
Originally posted by fiontar
Originally posted by Larsa

It certainly looks like many of the hardcore fans on the forums here have left. We might be down to 10 or so ...

I have an excuse, I almost died 3 weeks ago, am finally home and am still recovering! Been too tired for GW2 the last couple days, but may hop on tonight. :)

I appreciate the point made by the OP. Many "hardcore" players "burned twice as bright, but burned out four times as fast". Many of them do so out of habit, with no MMO ever keeping them beyond a month or two.

Some of us play hardcore hours, but still have the ability to recognize and appreciate a game "with legs" and can make the mental shift needed to settle into a mode of play supportive of long term, ongoing game play.

I hit 80 with my Prime fairly early. I hit "the wall" for a day, wondering "ok, what do I do next". Then, I shifted my thinking, stopped worrying about "end game progression" and started playing GW2 more like Slyrim than a typical MMO. I hit the 475+ hour mark before illness struck me down and was still having as much fun as I did the first week. It didn't matter if I was playing a level 80 well past the point where I reached the level cap, or a lower level alt, I have found no lack of fun from GW2.

I think many casuals will still face the speed bump of having to adjust their expectations of how they should approach an MMO. Let's face it, most of the titles since vanilla WoW have almost "ruined" MMO players via game design that has been desructive to the genre. The casuals that can adapt to this game probably will be able to get a year or two of game play from the content at launch pretty easily. With no sub fee, that's just an incredible prospect.

I'm curious to see how the game evolves if there is a shift more towards a casual player base. I think there is still plenty here for hard core players able to make the "paradigm shift", but I can also see this being a very enjoyable playground for players with more casual play habits for years to come.

Welcome back

Thank you! :)

Yes, welcome back.  Glad you're here arguing and discussing with the rest of us.

I think a mind wipe so people could play an mmo like it was their first time again, would be easier to build than a new mmo people here would actually like. - DamonVile

  bcbully

Elite Member

Joined: 3/03/12
Posts: 6967

11/09/12 5:40:43 PM#39
Originally posted by GeezerGamer
Originally posted by fiontar
Originally posted by Larsa

It certainly looks like many of the hardcore fans on the forums here have left. We might be down to 10 or so ...

I have an excuse, I almost died 3 weeks ago, am finally home and am still recovering! Been too tired for GW2 the last couple days, but may hop on tonight. :)

I appreciate the point made by the OP. Many "hardcore" players "burned twice as bright, but burned out four times as fast". Many of them do so out of habit, with no MMO ever keeping them beyond a month or two.

Some of us play hardcore hours, but still have the ability to recognize and appreciate a game "with legs" and can make the mental shift needed to settle into a mode of play supportive of long term, ongoing game play.

I hit 80 with my Prime fairly early. I hit "the wall" for a day, wondering "ok, what do I do next". Then, I shifted my thinking, stopped worrying about "end game progression" and started playing GW2 more like Slyrim than a typical MMO. I hit the 475+ hour mark before illness struck me down and was still having as much fun as I did the first week. It didn't matter if I was playing a level 80 well past the point where I reached the level cap, or a lower level alt, I have found no lack of fun from GW2.

I think many casuals will still face the speed bump of having to adjust their expectations of how they should approach an MMO. Let's face it, most of the titles since vanilla WoW have almost "ruined" MMO players via game design that has been desructive to the genre. The casuals that can adapt to this game probably will be able to get a year or two of game play from the content at launch pretty easily. With no sub fee, that's just an incredible prospect.

I'm curious to see how the game evolves if there is a shift more towards a casual player base. I think there is still plenty here for hard core players able to make the "paradigm shift", but I can also see this being a very enjoyable playground for players with more casual play habits for years to come.

Welcome back

It was you who made that post a couple few weeks ago. I wished you well then, and am happy your still with us now. 

  User Deleted
11/10/12 2:15:20 AM#40

Welcome back, fiontar, I hope you will fully recover and won't have to worry about that illness ever again :)

Originally posted by eyelolled
I'm still playing almost every day.  I can't wait for an expansion pack or the next game to try an bring in some of the features of GW2 (exploration, DE's, B2P, and no mob-tagging)

Games are already copying those features. LOTRO added some in the last expansions: no mob tagging, "dynamic" questing (it's not exactly events, but you get quests on the fly at some places), and even a jumping puzzle (which some LOTRO players are whining about even if the quest is totally optional). TESO is obviously copying some too.

But don't listen to me - listen to the experts saying that GW2 will have no impact on the industry ;-)

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