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News & Features Discussion  » [Column] TERA: Five Things TERA Got Right

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98 posts found
  mikuniman

Apprentice Member

Joined: 8/28/06
Posts: 241

11/09/12 12:18:33 PM#21
Originally posted by Relgyros
Originally posted by alkarionlog

1) combat you can say it nice and all but is too slow for me.

At first, I felt this was the case.  As I got higher in levels, I noticed the creatures got significantly more powerful with each hit and many of them got a little faster, giving you less time to adapt to their maneuvers.

I feel like the higher level BAMs provided an adequate-to-hard challenge for a talented combatant.  One or two mistakes in those fights could put the player in a serious bind.

--

This was a pretty spot-on read.

I can relate to those who felt the questing was inadequate, but many other games in the genre don't necessarily do too much better.  The cutscenes and stories were awesome to watch and be engaged in, but while that provides a positive, it's still not enough.

This was exactly my take also. I'm still subbed and play now and then. I enjoy the different style of gameplay and like the fact that combat takes timing no matter what class you logged and feel all the classes have a unique way of getting the job done. Graphics and combat animations are my fav to date. Have I found my perfect mmo, no, Frankly I don't care about that. I like different flavors and unlike most I hate to see ttiles do poorly or even fail. I always use the catch phrase "Ford vs Chevy' cause in the mmo community it seems thats what things boil down to.

  User Deleted
11/09/12 12:33:00 PM#22
Originally posted by orbitxo

gosh everytime theres a write up abt this game-I really wan tto try it out, looks stunning= but i cant get past the over sized weapons in this game.

looks like they just 'supersized' the weapons here.

They may be big but it's not just for show. Have you seen how big the BAMs can be? Makes it all the sweeter to watch yourself swing your axe into one of those things.

  Coolit

Advanced Member

Joined: 11/22/10
Posts: 438

11/09/12 1:02:44 PM#23

Really the only thing that stopped me playing TERA more was the character races; they just weren’t my type of thing at all. The combat, graphics and sound were all top notch though.

  jensen_34

Novice Member

Joined: 10/19/06
Posts: 53

11/09/12 1:20:33 PM#24

Spot on in my opinion.  Combat, animations, graphics were all breakthrough.  I didn't feel like I was grinding, I felt like I was fighting.

Main problems were the lack of depth in pve or pvp and limited character development.  If they had taken more time to develop the content before launch this could have been a game changer.  My slayer was just like every other slayer at end game.  Couple that with my friends moving to GW2 and that ended my affair with Tera.

Would go back in a heart beat and sub if I thought they were going to develop the content at a decent pace.

  Elevenb4

Hard Core Member

Joined: 11/08/12
Posts: 190

11/09/12 1:29:57 PM#25
Originally posted by jensen_34

Spot on in my opinion.  Combat, animations, graphics were all breakthrough.  I didn't feel like I was grinding, I felt like I was fighting.

Main problems were the lack of depth in pve or pvp and limited character development.  If they had taken more time to develop the content before launch this could have been a game changer.  My slayer was just like every other slayer at end game.  Couple that with my friends moving to GW2 and that ended my affair with Tera.

Would go back in a heart beat and sub if I thought they were going to develop the content at a decent pace.

Whole heartedly agree with ^^^ and with Mr.Murphy. This game was so fun. I got to the mid 30's and couldn't keep going because the quests made it so boring. Limited Character develpment and lack of immersion also. Couldn't been so great.

-Unconstitutional laws aren't laws.-

  Bootez

Apprentice Member

Joined: 4/03/12
Posts: 41

11/09/12 1:31:53 PM#26
Verb tenses!
  User Deleted
11/09/12 1:43:02 PM#27

Questing like this is very old school and a cheap way of throwing together a leveling experience,it's hardly a good thing. That being said ....

Saying that quick mounting for the sake of making an outdated questing system better is like saying that we should continue using oil driven cars just because we've had so much experience with them. It doesn't matter that it's heating our planet, just as long as it improves travel times for an outdated system.

So really is that something to be proud of? imo. no.

Using highlights like Animations, a single class/trinity system, and WoW style dungeons doesn't really breed confidence that this game deserves the subscription it's asking for notably in 2012.

 

  Reas43

Apprentice Member

Joined: 4/27/11
Posts: 308

11/09/12 2:22:42 PM#28

The Lancer playstyle has significantly changed since about July or August or so, when Resolve (RE) was introduced for both the Lancer and Warrior and "Wallop" and "Backstep" were added to the Lancer arsenal.

The RE system encourages aggressive play and discourages (heh, disables) turtling.  making everything so much more engaging and with Wallop soloing is a blast.  The Lancer could hit a rough spot around level 40 when mobs started getting significantly higher health and the Lancer would be mana starved.  That's no longer the case. Also the early "poke poke poke" Lancer playstyle was alleviated by Wallop.  have I mentioned I love Wallop?

Another thing and this applies to any MMO.  Group.  When you see that guy fighting in your area say hi and toss him and invite.  Some say no.  But (for me thankfully) most say yes it usually makes for a furn week of buddy leveling.

 

EME has made a few tweaks over time similar to the insta mount.  Yea you'd think it's such a little thing but damn once you have it it's so hard to understand why no one else does the same.  Now when you are mounted and approach a node or a climbable vine just pressing the interact button automatically dismounts and startrs gathering/climbing on a single button press.  I like that kind of attention to user friendliness.

  Prenho

Apprentice Member

Joined: 5/29/12
Posts: 306

11/09/12 2:24:29 PM#29

Quests and dungeons, channels, as well as the poor pvp/pk and clan war systems = total trash..

 

 

  VikingGamer

Advanced Member

Joined: 7/08/10
Posts: 1184

The strong are sometimes wrong but the weak are never free.

11/09/12 2:24:40 PM#30

Yeah, the questing got very repeatitive. But the combat is fun. If you try the game you have to play it into the twenties so you get a chance to do the first instance and some bams. they are very fun. Ultimately the best way to play the game is in a group or at least with a partner. Questing goes faster and you can do the bams and instances regularly.

It is also worth pointing out that it can actually be very hard to get a group in the instance matcher as a healer. There are a lot of people playing healers and it is because they are actually fun. You have to position yourself to heal others and have to keep moving to avoid the bosses or bams. Healing plays a lot like dpsing and makes it a lot of fun. I have never see that happen with any other game.

The Law of Conservation of Stupidity:
For every Fan there will be an equally vocal Troll with the opposite opinion.

  Reas43

Apprentice Member

Joined: 4/27/11
Posts: 308

11/09/12 2:34:21 PM#31

Oh you know what.  Since the topic is what they got right let's talk about customer Support for a change:  this is something I don't think I ever see seriously discussed anywhere that talks about MMO's.  It's like it's a given up cause, assumed to be a pointless pursuit. 

EME has (to date) in comparison with other games and publishers done an amazing job at customer care.  It's pretty unnatural and I'm not sure whether it's part of the company's mission statement, strategy, personnel training or what.  But let's put aside the guaranteed discontents you'll always have - in comparison with other companies which are much bigger they treat the customers right.  I'd wish this was given greater attention and encouraged among other gaming companies.  Good customer care should be a crucial part of an online game.

  Pivotelite

Advanced Member

Joined: 1/19/12
Posts: 2182

11/09/12 3:24:13 PM#32
Originally posted by achesoma

I'm always confused when people keep raving about the combat in TERA.  It felt so stinkin slow and clunky to me.  Not fluid feeling whatsoever. 

GFX were very nice though and little to no lag on my 4+ year old rig so kudos for that. 

 It's because TERA has progression while you play, of course the combat feels slow at first but once you get more skills, glyphs and movement/attack speed increasing gear, the game gets fast paced especially in pvp. BAMs also start to get faster, especially while enraged at higher levels, always fun to solo IMO.

 
 
 
 

  Pivotelite

Advanced Member

Joined: 1/19/12
Posts: 2182

11/09/12 3:29:12 PM#33
Originally posted by Reas43

Oh you know what.  Since the topic is what they got right let's talk about customer Support for a change:  this is something I don't think I ever see seriously discussed anywhere that talks about MMO's.  It's like it's a given up cause, assumed to be a pointless pursuit. 

EME has (to date) in comparison with other games and publishers done an amazing job at customer care.  It's pretty unnatural and I'm not sure whether it's part of the company's mission statement, strategy, personnel training or what.  But let's put aside the guaranteed discontents you'll always have - in comparison with other companies which are much bigger they treat the customers right.  I'd wish this was given greater attention and encouraged among other gaming companies.  Good customer care should be a crucial part of an online game.

 

 

Also to add to reas' point, EMEs customer service is easily the best in the MMO industry, live service, you open up a window and you're instantly connected with someone who will do things as useless as UN SOULBINDING an item for you so you can put it on another character. That's something i've never experienced before from a company. And they talk to you like a customer, make jokes, even recognize names in your email and you could end up in a discussion about pokemon with them.

 

I'm one of the few here who still plays TERA here and I look forward to the EME livestreamed battlegroud tournament this weekend.

 

  Purutzil

Elite Member

Joined: 10/02/11
Posts: 2648

The Critical Hit Pretzel!

11/09/12 3:32:12 PM#34
Originally posted by Pivotelite
Originally posted by achesoma

I'm always confused when people keep raving about the combat in TERA.  It felt so stinkin slow and clunky to me.  Not fluid feeling whatsoever. 

GFX were very nice though and little to no lag on my 4+ year old rig so kudos for that. 

 It's because TERA has progression while you play, of course the combat feels slow at first but once you get more skills, glyphs and movement/attack speed increasing gear, the game gets fast paced especially in pvp. BAMs also start to get faster, especially while enraged at higher levels, always fun to solo IMO.

 

Don't get why people feel that clunky feeling with Tera. Its not meant to be spam happy but at the same time its rather smooth with the control. I think people mistake the animation delay for clunkiness. If you aim a certain direction your going to fire that way. GW2 for example can be really clunky with this due to the fact its 'targetting with skill' mix of odd sorts that makes it a little tricky at times to use skills without having them miss due to the odd angle or other conditions that an aiming system like Tera prevents.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 16603

11/09/12 3:46:01 PM#35
Originally posted by Purutzil

 

Don't get why people feel that clunky feeling with Tera. Its not meant to be spam happy but at the same time its rather smooth with the control. I think people mistake the animation delay for clunkiness. If you aim a certain direction your going to fire that way.

I think the issue for some people is that they expect to be able to move freely at all times; even when firing off a spell, or an arrow, etc.

But with Tera you need to plant yourself if you are fighting and that throws people off.

  Pivotelite

Advanced Member

Joined: 1/19/12
Posts: 2182

11/09/12 3:52:03 PM#36
Originally posted by NBlitz

I felt as if TERA was supposed to be my new home. It has the look I want in an MMO. The combat. The gear. My goodness the gear. The seamless world. Sigh...

 Mhmmm... the gear...

 

  XImpalerX

Novice Member

Joined: 2/15/07
Posts: 531

"As you think, so shall you become"

11/09/12 3:52:10 PM#37

Me and my girlfriend started playing TERA on the 7 day trial and we are having fun. I am playing a Lancer and she is a Berserker.

The questing is normal kill x, fetch x quests, but when your playing with a friend it goes so much faster, dont have problems tackling harder mobs and is just more fun.

I would suggest for solo players to find someone else in the zone your level and team up.

I am very impressed with the Chain Skill system. I love being able to chain my skills together in optimal ways and not having to press 6 different hotkeys to do it.

Graphics are amazing, armor, weapons, scenery all great. Combat is action packed and you feel more connected to your character because your aiming at mobs to kill them instead of auto attacking tab targeting.

Were only lvl 10 so its still "brand new and shiny" but this should keep us happy until Blade and Soul.

We look so forward to GW2 and played for a few months, but it just became boring. We would log in and walk around Lions Arch and look at each other and say "wanna watch TV?"

Guess we really missed mounts and carrots...

  User Deleted
11/09/12 4:03:42 PM#38
Originally posted by Pivotelite
Originally posted by NBlitz

I felt as if TERA was supposed to be my new home. It has the look I want in an MMO. The combat. The gear. My goodness the gear. The seamless world. Sigh...

 Mhmmm... the gear...

 

I'm very tempted!

  Renoaku

Advanced Member

Joined: 2/10/07
Posts: 934

11/09/12 4:08:03 PM#39

They might have got some of this right but this doesn't excuse how bad Enmasse really is as a company.

Remember why I complained so much when I bought the collectors of TERA?

Because I made my account way before the game was ever released I was never required to agree to anything, and when I purchased the game looked in the Manual for an agreement there was a web address that did not take me to the agreement, I know there was a correct one on another link on their page, but assuming I was a dummy I assume there was no agreement.

I also beleived that by buying this game I would have full access to everything in the game including recustomize of characters, I was wrong, instead just after buying the game they told me I had to pay a subscription fee then pay $9.99 USD per character change? Okay I am fine with buying Extra skins, and unlocks, but having to pay $9.99 to change a hair per character, and then change any other little detail on a character no way.

So Paid for one month after got the gold weapon skins then quit the game, I will wait until this game goes Free 2 Play before ever giving it a try again if I do by then there will likely be something else better out than this company.

Also lets not forget how many servers they had on launch I believe it was over 8 servers, and now they got 3 servers?

http://tera.enmasse.com/server-status

This is just very pathetic of a game company, and the only way I am going to return or even give this game a try is when they do what is right and give me what I thought I was actually paying for without being mislead by their company in so many ways.

I wish I had the hundreds of thousands of dollars to sue this company in a big court and lived near one I would absolutely do it over their agreement thing. I spoke to friends who are in the legal business, and they advise me based on the physical evidence I have, and the video I made that it is more than enough to go on.

However my point is just do not play TERA as a game, I would stick to games like.

EVE Online, DarkFall, StarTrek Online, and why you may ask?

Because these games give unlimited customizations for free they do not restrict me to anything once I have paid for it the only restriction in EVE is a resulpt but mining 500 million isk for a plex is like the easiest thing that can be done in any MMO.

  Scellow

Novice Member

Joined: 7/13/12
Posts: 122

11/09/12 4:11:25 PM#40
i'll wait for upcoming freemium version haha :)
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