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11/09/12 3:43:19 AM#81
Originally posted by DeniZg Cyrodill is the only place where you will be able to PVP, it's plenty big enough. On top of that you will have PVE in that area as well. What we do need and this is where i think ArenaNet went wrong is a Darkness Falls type dungeon, imagine that on top of the FvF(faction vs faction) we already have. |
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11/09/12 3:52:27 AM#82
It would be so nice if they add the imperials as a neutral faction and as a playable race.
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11/09/12 7:20:19 AM#83
Idk. I already feel like I played this game. All the lore just makes me feel right at home with this game. They also did a good job that you can sneak around. I wonder if u can pickpocket than?
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Betaguy
Elite Member
Joined: 12/31/04
The king and the pawn go back to the same box at the end of the day. |
11/09/12 7:32:23 AM#84
Looks decent and seems to be going in right direction, I bet it will have the best PvP since DAoC... this is my prediction... mark my words.
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11/09/12 8:43:08 AM#85
Originally posted by KhinRunite
Isn't that part of the thrill of real exploration that you might find nothing or a hidden chest, cave full of exotic mobs, a rare spawn, a Dragon etc..? This doom and gloom thread was brought to you by Chin Up™ the new high caffeine soft drink for gamers who just need that boost of happiness after a long forum session. |
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11/09/12 9:58:01 AM#86
Originally posted by Rimmersman It doesn't seem like there will be a Darkness Falls. We need more info on RvR, it is the selling point of this game. GW2 screwed their RvR up, let's see if Matt remembers what made DAoC RvR good. |
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11/09/12 11:18:37 AM#87
Originally posted by KhinRunite Good game design should NOT be sacrificed for "larger demographics". You can ALWAYS make things simpler for larger demographics. Knowing that, should we reduce the game down to pressing a button to win? Angry Birds? No. If people cannot look at neat things they see without a magical arrow pointing them directly at it, maybe they shouldn't be playing complex games. It ruins the experience for everyone else. And what MMO have you EVER played where you see what is clearly the entrance to a dungeon, and it has...nothing in it? |
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11/09/12 11:21:43 AM#88
I like the compass.
I think gw2 would have been better if it had borrowed the idea from tes instead of putting hearts and circles on the map. |
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11/09/12 11:34:05 AM#89
Originally posted by ShakyMo Why, exactly? Are you incapable of finding things on your own? |
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11/09/12 11:43:22 AM#90
Since only one zone is for pvp, does that mean we will be restricted to certain areas based on faction? Like if I'm Daggerfall Covenant, I won't be able to explore the Aldmeri zones. Will I run into other factions at all other than Cyrodiil?
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11/09/12 11:48:19 AM#91
Originally posted by achesoma Man, you guys never played DAoC? Yes, you will only be within your factions realms. If you want to go to the other, you... wait... In DAoC, you did this by going to a different server, so that you never had people just realm hopping in RvR... But there's only ONE server for this game... how the fuck are they going to do RvR or let people see other zones? Are they just going to let people switch sides?? That's awful! |
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11/09/12 11:54:35 AM#92
Originally posted by DavisFlight That's what I thought but wasn't for sure. Sucks that players have to roll each faction in order to see all the areas. If players don't like alts then that's some huge chunks of areas they'll be missing. |
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11/09/12 11:59:07 AM#93
Originally posted by achesoma Its not really a big problem in these types of games. I played DAoC for 6 years and never saw all of the ONE realm I played on. I only ever rolled Hibernia in my 7th year.
But I literally do not understand how RvR can function without breaking it into a bunch of useless shards. This game gets worse and worse the more I think about it. |
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11/09/12 12:04:16 PM#94
I am looking forward to this.
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11/09/12 5:53:34 PM#95
Originally posted by DavisFlight What makes you bring up Good game design? Is putting up a compass indicator a Bad game design? Does that hinder anyone from exploring? Does its mere presence discourage exploration? It's there to aid people, so they don't get overwhelmed. If the game is not able to make the experience as realistic as possible to make actual exploration without a guide a refreshing experience everytime, they should put indicators. It also depends on how those POIs are reached. In Skyrim, despite knowing a POI is nearby, you still have to find out how to get there. I really don't get why you're so riled up with this feature this early in the game. We haven't seen the zones in detail yet. That's why in part I agree with you, but totally removing compass indicator, is a 'no' in my opinion. |
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11/09/12 6:47:51 PM#96
Lol Davis pure a hib too
COME ON YOU GINGERSTS |
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11/10/12 10:03:04 AM#97
Is simple, not all players say "is a wonderful game because i can play this game in 3th person like others hundreds more" bah!! this is BS!! TES is diferent because the 1st person view can give an awesome inmersion into the game, if only 3th person view is available then is like another "normal" games, not more than fails ones... ¿_¿ |
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11/14/12 2:07:09 PM#98
Gfx look good, but I do not think this game is going to be "challenging" enough for me. Sorry. Darkfall meets WoW? BigCountry | Head Hunters | www.wefarmpeople.com |
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11/14/12 5:02:22 PM#99
Looks like fun. Lets see how it plays. What is disquieting, is they plan on mixing PvE and PvP yet again... Unless they completely separate PvP skills from PvE skills, we will see the endless cycle of nerfs to various classes, that always chews up vast amounts of Dev time/talent, not to mention annoying the hell out of the PvE player base. PvP players will never be happy. With all too many, the simple fact that one was killed by class A, means that class A is "OP" ^^ NERF CLASS A!!! CLASS A IS OP!!! Is the howl that goes up, and the Dev's always seem to pander to such types. Just once, I'd LOVE to see them simply macro "Working As Intended", and use their mighty ban hammer on the worst offenders in the forums. Hell, I'd pay $50 a month for an enjoyable game like that. ^^ |
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11/15/12 1:40:08 AM#100
Originally posted by koboldfodder 2nd that! |
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