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11/04/12 9:54:47 AM#21
Originally posted by Erow Same here. Not to mention they ruined my second favorite class, Feral Druid, and my DK is barely better. Everything is dumbed down. I'd rather resubcribe to SW:TOR, which has real talent trees, than to the dumbed down WoW now. And that's coming form someone who had at least one (most of the times two) active accounts for 7 and half years. Blizzard got my last money this last month. |
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11/06/12 3:10:49 AM#22
They butchered the levelling experience with Cataclysm. I am an altoholic and I have all 10 classes but the last two I had to level up during Cata were just painful. They made it so faceroll and that you almost ding every 10 min lol especially if you get that stupid refer a friend offer where you get 300% more xp lol. On the flip side, back in vanilla if I wanted to play a new class, it toooooooooooooook ages to get that class to cap and gear it up so I never actually bothered to level up new characters once I got my lock and dr00d to 60. @poster above, you're exaggerating. That cave in Shadowglen was faceroll even in vanilla. You didn't have to "plan your attacks". You had like 2-3 attacks anyway at that level :D But then again the endgame of WoW hasn't changed much since Vanilla/TBC. There are still raids, some of which are very difficult, battlegrounds etc. If I had to play an MMO at the moment, it would still be WoW. There just doesn't seem to be anything. For some reason I love the PVP in WoW. Vanilla and TBC can't be matched by any MMO. They were just sooooooooooooooooooooooooo fdamn goood. |
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11/06/12 3:21:49 AM#23
Originally posted by Erow Yes, let's have another post from someone who's found the game doesn't suit them. If you don't like a game, just move and look for something else......quietly. |
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11/07/12 5:44:52 AM#24
I was of the mind that the MoP talent rape was a horrid idea, (as Cataclysm's most definitely was) but after actually trying it out extensively it's fairly decent, to be honest. (Priest, DK, Warrior, Warlock, Hunter - I didn't touch my rogue, druid, shaman at all yet and account is expired/cancelled.) MoP itself is reasonably well done, if you can stomach the heavy Asian themes and extremely childish nonsense. But it lacks any real coherent storyline, reeks of F2P Asian MMO - and at the end of the day it's the same as WOTLK's ToC patch->Cataclysm. Level as fast as possible.
It lacks anything resembling a soul, even one so small as what mid-WOTLK or Cataclysm had. |
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11/07/12 6:58:11 PM#25
Originally posted by delete5230 mounts have been available at lvl 20 since Lich King patch 3.2 (Aug 2009) http://www.wowwiki.com/Patch_3.2.0
EQNext press http://EQ3Wire.com EQ2: Freeport server |
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11/07/12 7:09:46 PM#26
It was level 40 and cost about 90g, which was incredibly difficult to obtain unless you spent a lot of time on the AH or got lucky on a world drop. |
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11/07/12 9:26:36 PM#27
Originally posted by AegisSaga I fully admit, I'm no were CLOSE to being 'good' at WoW, I'd say I'm average or slightly above. My guild is still having trouble with a few NORMAL bosses. Yea, leveling is easy...But so what? That's like playing a game on super easy baby mode then bitching its too easy, when on normal or hard you get facestomped.. Playing |
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Originally posted by Zecktorin You see, that is where your camp and mine differ. For us, it isn't the end of the road that matters. It's the journey. But you are right about one thing. As it stands now WoW isn't for me. That is the whole point of my OP. |
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11/09/12 9:59:33 AM#29
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coretex666
Advanced Member
Joined: 1/03/12
"I shall take your position into consideration" |
11/09/12 10:06:23 AM#30
WoW is still the same... I have been playing since day 1 and yes there have been changes during the 8 years. It was definitely made more casual than it used to be in Vanilla or even BC, but coming with this post after they released their last expansion seems kind of weird to me. Why? Because the game is practically the same since WOTLK. There have been some minor changes, but nothing so important. Most significant change in last couple years in my eyes was the introduction of "Looking for..." tools. They made ppl stay in the city and just queue. The whole world became practically useless. Now in MoP it was addressed by having world bosses, daily quests, xrealm zones, so that if you go out to the world, there are ppl and OWPvP again which is a good thing, in my opinion. I hate dailies though, but it's my personal preference. You complain about talent trees. Fair enough, I do agree that they were simplified which on the first sight may seem to be the worst thing you could imagine. However, do you remember what it used to be before they were changed to this? For me, when new expansion / major patch arrived, I just checked on the internet for the build...hmmm ok so now it is 30 / 5 / 17 (made up combination), distributed the talent points accordingly and jumped to the action. My point is, WoW is a themepark, kind of an instant fun game which never had SO much depth. Maybe in Vanilla, there was something to it, but since BC, all you log in for is to do BGs, RBGs, Raids, Dungs and other rides. I think most players are annoyed when they have to touch their talents at all. Most of the WoW's players just want instant action which is what WoW is about. Of course you could / still can adjust your build, so that it corresponds better with the way you are used to play (or at least in PvP since in PVE there always been cookie cutter builds which you either had or slacked on dps and was flamed by other ppl in the grp for having a wrong build), but I am convinced WoW is so casual instant action that vast majority of its players would not even care if they completely removed the builds. It is made for people who just want to jump in and play. To me it seems that you are suggesting that WoW lost its incredible depth it used to have...but did it really? I just find the game to be still the same. Maybe you remember wrong what WoW used to be since people incline to remember old things better than they actually are or maybe it is me remembering old WoW wrong, but I just do not see this significant transition to something completely different and siginificantly worse than what old WoW used to be. Especially not between CATA and MOP. I also want depth in an MMO, but I am not looking for it in a pure themepark game...
Playing: Nothing atm My game concept thread: http://www.mmorpg.com/discussion2.cfm/thread/369707 (any feedback appreciated) |
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11/09/12 10:09:34 AM#31
I'm playing again. I really like it.
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11/09/12 10:11:12 AM#32
Originally posted by coretex666 Wow... I pretty much agree with errthing you said... Let me take a moment to drink this in.. .it's refreshing. You Sir. I like you. |
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coretex666
Advanced Member
Joined: 1/03/12
"I shall take your position into consideration" |
11/09/12 10:18:36 AM#33
Originally posted by Praetalus Appreciated Playing: Nothing atm My game concept thread: http://www.mmorpg.com/discussion2.cfm/thread/369707 (any feedback appreciated) |
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11/09/12 5:49:24 PM#34
It's a lot better now that we don't have to go to trainers. The only thing i hated was the talent tree revamp. Worst decision ever.
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11/10/12 12:19:34 PM#35
Originally posted by Erow His point was WoW has almost always been about the end. It is a raiding game pretty much always has been. Lol I enjoy a long journey as much if not more than you do. I'm an EvE vet sir. My journey was longer than what WoW's journey ever was. I did not like what they did to WoW either beleive me. However MoP is a decent expansion. We are going to have to get over that fact. Vanilla and TBC( my favorite) is gone and not coming back. |
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11/11/12 5:02:56 AM#36
Originally posted by Erow Come to better one, 2 days left to expansion release >> http://stormlegion.riftgame.com |
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11/17/12 4:39:16 PM#37
Originally posted by moguy2 Yep, couldn't agree more. My 6 year old daughter loves playing the game. And she's actually quite good at it. No wonder, since you have no need to understand anything but: - follow arrow in radar - click anything with question mark or exclamation mark and accept or finish (no need to read the text) - fight anything in the list on the right hand side of the screen until number before slash equals the one after. Works perfectly! I can't be bothered with it anymore. It's been a long time since I enjoyed games that are catered to pre-teens. Vanilly WoW already did not have a very high challenge level, but now it's beyond rediculous. What's next? WoW for pre-schoolers? |
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11/17/12 4:46:25 PM#38
Guess the OP is just trolling. Or bad in discussing. Still: MMORPGs ain't supposed to be complex. They have to apply to the masses. The masses don't want complex games. If a game is complex, the masses stay away or leave. If you want a complex game, don't play MMORPGs. Let's play Fallen Earth (blind, 265 episodes) Let's play Guild Wars 2 (blind, 45 episodes) |
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11/17/12 4:48:27 PM#39
Originally posted by kivech
She's probably better than you, and also a better liar. |
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11/17/12 5:14:36 PM#40
Originally posted by MMOExposed Ive seen your posts and IM pretty sure your smart enough to know the difference between not leaving the cities and using the cities for a specfic purpose then leaving again. |
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