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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » What does this game need for be a good MMO?

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44 posts found
  RefMinor

Novice Member

Joined: 7/16/11
Posts: 3548

Hipster

11/07/12 5:49:31 PM#21
Originally posted by Sevenstar61
Originally posted by neobahamut20
Originally posted by Sevenstar61
This topic was covered already by 1001 other posts... boring

But this answer hasn't:

 

It needs a complete remake. With me at its lead for I would push the game to be one for the players, not for investor's pockets as I believe that will come if the product is good. Not quite a match for EA's business model though.

It would be a great idea except that as far as I see no two players can ever agree what they would actually want in game... see SWTOR forums. I know I know... you all want a combination of TOR and SWG - hmmm how about making a big merge of two companies SOE buys EA or viceversa...  LOL

Btw I tried SWG but it was meh... but it's my opinion :)

Over 2m players have agreed what they don't want.

  FrodoFragins

Elite Member

Joined: 4/29/10
Posts: 2911

11/07/12 5:49:59 PM#22

1) Massively multiplayer fleet based space combat

2) Very immersive and vast planets and cities with lots of NPC/nature activity and sounds

3) Alternate leveling paths - no more single paths with some class quests on the side.  that doesn't cut it.

4) Fully customizable end game gear - no more being stuck looking like a goof

5) Fun little KOTOR content like pazaak and swoop racing

 

For me #1 alone could be enough to get me to subscribe.  I just have zero faith that BW/EA can get it right.

  Sevenstar61

Novice Member

Joined: 7/22/12
Posts: 1694

"But it was so artistically done..." - Grand Admiral Thrawn's final words

11/07/12 5:54:23 PM#23

What they need is one thing right now... more content, more content  and  again regularly coming content. Side minigames.

They can't change game mechanics nor engine. So please stop mentioning it as it's just trolling.

But they can add a lot of interesting content for people to come back.

Majority of players stopped to play because they ran out of stuff to do and they were not altoholics like I am... Sure lot left because that was not the game they expected, but the biggest problem was fresh content.

Bioware underestimated abilities of players to run through content... and they did not have anything ready to push in...

 


Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E

  FrodoFragins

Elite Member

Joined: 4/29/10
Posts: 2911

11/07/12 6:00:28 PM#24
Originally posted by Sevenstar61

Majority of players stopped to play because they ran out of stuff to do and they were not altoholics like I am... Sure lot left because that was not the game they expected, but the biggest problem was fresh content.

 

I left because I refuse to pay a sub just to level alts.  I also didn't like PVP much and refused to sit in the fleet waiting for a group.  A group finder was needed on release. 

 

Their F2P model will make me feel like I got my moneys worth on the box price.  At least until I want to use the side action bars which I also wouldn't pay for.

  fenistil

Novice Member

Joined: 9/22/11
Posts: 3016

11/07/12 6:01:40 PM#25
Originally posted by lucasdeis
Originally posted by fenistil
They would have to rewrite whole game from ground up, basically making new game to achieve that.  So impossible.

i don't think so, i love this game but only i wanted to know what the people want to 

I just said my subjective opinion about the matter.   For me biggest problem of Swtor was that it did not felt like an mmorpg.

It felt like some sort of bizzare framawork where people were playing their single player games and could jump in and some some instances / arenas.   Of course I have similar problem with many current mmorpg's but in Swtor's this seemed like it was taken even further and feel of not being an what I personally consider an mmorpg was even stronger.

So for me it was not thing between being "good" or "bad" mmorpg, but between being "an mmoprg" and being  "online single player rpg with some multiplayer options".  

It is not bad thing. It is just not my thing and I was bit confused by how mmorpg was taken out and how much single was brough in.

 

Anyway.  I don't think that trying to drastically change Swtor will do any good.  It is good that you like this game and I wish you having great fun with it in future.   This topic just blipped for me on "current forum activity" and interested me enough to write a reply.

  Foomerang

Advanced Member

Joined: 11/10/05
Posts: 5629

11/07/12 6:44:02 PM#26

They need to get rid of exhaustion zones, invisible walls, and the red n green phase force fields. Game is way too barricaded.

  Aesowhreap

Novice Member

Joined: 11/06/12
Posts: 78

It's obvious some of these games were started by some sect or something, lmao, hool.

11/07/12 6:46:12 PM#27
In a general sense I like mini games as part of mmo or mmorpg. 

Best Regards, ...

  SirBalin

Warmonger

Joined: 11/22/06
Posts: 1156

11/07/12 6:58:44 PM#28
A relaunch as a sandbox, sorry...but a game as diverse as Star Wars, or Star Trek have way to much diversity to be anything but a sandbox.  The Kotor rpg's were fine, but in an mmo...this game was a waste of great diversity

Incognito
www.incognito-gaming.us
"You're either with us or against us"

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 2948

11/07/12 6:59:08 PM#29
Originally posted by RavingRabbid

IMO its a good game, but it could use the following:

1. Better Character customization

2. Xwing vs Tie fighter style Space combat

3. all worlds open pvp after Dromund Kass and Corusant with bonuses to boot and extreme penalties for lowbie ganking.

4, More planets to discover

5. Allow force users to use any kind of lightsaber

6 Divergant stories for your character that arent part your storyline or planet's.

This is just off top of my head.

+1 This would be awesome.

My SWTOR referral link.

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 2948

11/07/12 7:00:11 PM#30
Originally posted by afhn2110
A relaunch as a sandbox, sorry...but a game as diverse as Star Wars, or Star Trek have way to much diversity to be anything but a sandbox.  The Kotor rpg's were fine, but in an mmo...this game was a waste of great diversity

SWG was a sandbox and look how well that did.

But I agree.  A sandbox world from a top rate developer would be great.

My SWTOR referral link.

  Xirik

Novice Member

Joined: 6/13/06
Posts: 1710

What is a man? A miserable little pile of secrets and lies!

11/07/12 7:25:04 PM#31
Originally posted by RefMinor
Originally posted by Sevenstar61
Originally posted by neobahamut20
Originally posted by Sevenstar61
This topic was covered already by 1001 other posts... boring

But this answer hasn't:

 

It needs a complete remake. With me at its lead for I would push the game to be one for the players, not for investor's pockets as I believe that will come if the product is good. Not quite a match for EA's business model though.

It would be a great idea except that as far as I see no two players can ever agree what they would actually want in game... see SWTOR forums. I know I know... you all want a combination of TOR and SWG - hmmm how about making a big merge of two companies SOE buys EA or viceversa...  LOL

Btw I tried SWG but it was meh... but it's my opinion :)

Over 2m players have agreed what they don't want.

WoW has Millions more people who say the don't want it after trying it for awhile. Guess WoW is a failure going by your logic.

Isn't Swtor still the 2nd most subbed mmorpg?

Most mmo's have huge sub dropoffs because of drifters who are probably the majority of the people stating how much swtor sucks in this thread. They want something that has ALL of WoW's good moments no bugs and no grind. If WoW didn't have that grind it would have never been the success it was cause there was NOTHING to do at lvl cap in WoW in the begining It had 1 Raid.  and they handed lots of free time cause of server issues and bugs.

Nobody cared though because while there were "issues" the VAST majority of the players weren't lvl 60 yet and by the time they did hit the lvl cap they released another raid.

Now if you want SWG2 you will never get it. It was dying before NGE. NGE just ripped the wound open. 

 

-Xirik

Coming  Back to Swtor  in the near future.

"You have some serious mental issues you may need to seek some help for. There are others who post things, but do not post them in the way you do. Out of every person who posts crazy shit in this forum, you have some of the craziest and scariest" -FarReach

  Thorkune

Spotlight Poster

Joined: 9/28/06
Posts: 1868

Dyslexics of the world...UNTIE!

11/07/12 7:48:46 PM#32
Originally posted by steelwind
For me at least, a liviing breathing non corridor driven world. So imho unless it is rebuild from the ground up, my answer is due to the investment required to rebuild, there is very little that can actually be done.

I agree totally

  estevan274

Novice Member

Joined: 7/13/12
Posts: 6

11/07/12 7:51:25 PM#33

I think Bioware should re-think about skills.

There are too many and repetitive skills:

For example, the jedi has a lot of "attacks with the saber and deals damage" or "decreases the damage for a while".

This is a big issue in SWTOR gameplay, because it gives a feeling between "Simon" and a piano lesson.

5-6 primary skills (with some peculiar attribute) and some emergency skill should be more than enough.

 

 

  LifeEnder

Novice Member

Joined: 7/26/12
Posts: 47

11/07/12 7:58:25 PM#34
This game is still running ?
  elocke

Spotlight Poster

Joined: 6/15/04
Posts: 4221

11/07/12 8:03:15 PM#35
Originally posted by steelwind
For me at least, a liviing breathing non corridor driven world. So imho unless it is rebuild from the ground up, my answer is due to the investment required to rebuild, there is very little that can actually be done.

^This.  Game is just too stale to play past a single character and even that was chore due to the extreme linear nature of the leveling.

http://www.twitch.tv/elockethemmoaddict

https://twitter.com/MMOAddicted

  Isawa

Novice Member

Joined: 6/20/08
Posts: 1066

11/07/12 8:12:16 PM#36
Originally posted by Sevenstar61
Originally posted by neobahamut20
Originally posted by Sevenstar61
This topic was covered already by 1001 other posts... boring

But this answer hasn't:

It needs a complete remake. With me at its lead for I would push the game to be one for the players, not for investor's pockets as I believe that will come if the product is good. Not quite a match for EA's business model though.

It would be a great idea except that as far as I see no two players can ever agree what they would actually want in game... see SWTOR forums. I know I know... you all want a combination of TOR and SWG - hmmm how about making a big merge of two companies SOE buys EA or viceversa...  LOL

Btw I tried SWG but it was meh... but it's my opinion :)

Starting from Log In, a real character creator with "alien" choices. Pretty sure there is a large agreement on character creation being pretty lame. Something as simple as sliders would help. From there on a merge of SWG and SWTOR :D

Curious to when you tried SWG as the time line presents quite different games. If it was anytime in the last few years, you didn't try the game anyone here is talking about ;)

  Sevenstar61

Novice Member

Joined: 7/22/12
Posts: 1694

"But it was so artistically done..." - Grand Admiral Thrawn's final words

11/07/12 9:02:26 PM#37
Originally posted by Eluldor
Originally posted by Sevenstar61
Originally posted by neobahamut20
Originally posted by Sevenstar61
This topic was covered already by 1001 other posts... boring

But this answer hasn't:

It needs a complete remake. With me at its lead for I would push the game to be one for the players, not for investor's pockets as I believe that will come if the product is good. Not quite a match for EA's business model though.

It would be a great idea except that as far as I see no two players can ever agree what they would actually want in game... see SWTOR forums. I know I know... you all want a combination of TOR and SWG - hmmm how about making a big merge of two companies SOE buys EA or viceversa...  LOL

Btw I tried SWG but it was meh... but it's my opinion :)

Starting from Log In, a real character creator with "alien" choices. Pretty sure there is a large agreement on character creation being pretty lame. Something as simple as sliders would help. From there on a merge of SWG and SWTOR :D

Curious to when you tried SWG as the time line presents quite different games. If it was anytime in the last few years, you didn't try the game anyone here is talking about ;)

When I played EQ2 I had Station Sony account which allowed me to have sub to all their games. At this time I bought Vanguard and SWG. It was probably around 2007 maybe 2008. I still have a box somewhere :)

Agree that character creation could be more finesse, but I am able to create toons that I love how they look so it does not bother me. You can have plenty of sliders and not be able to create the character you like... but sure would be nice improvement.


Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E

  Dahkot72

Apprentice Member

Joined: 7/16/11
Posts: 274

11/07/12 9:05:47 PM#38

I'd come back and sub if they would implement one thing I thought would be there all along.

 

Actual galactic war PVP , as in , even playing at launch on PVP servers I rarely ran into the enemy.

I don't want Huttball or such , I wanted those 100 vs 100 battles promised and advertised pre launch , I'd deal with the on rails feel and everything else just to have large scale Empire vs Republic battles going on.

Just a shame that was the part they screwed up on the worst (to me anyway).

  neobahamut20

Apprentice Member

Joined: 4/03/12
Posts: 362

We can only show them the path, but they have to be the ones to take it.

11/08/12 2:41:08 PM#39
Originally posted by Sevenstar61
Originally posted by neobahamut20
Originally posted by Sevenstar61
This topic was covered already by 1001 other posts... boring

But this answer hasn't:

 

It needs a complete remake. With me at its lead for I would push the game to be one for the players, not for investor's pockets as I believe that will come if the product is good. Not quite a match for EA's business model though.

It would be a great idea except that as far as I see no two players can ever agree what they would actually want in game... see SWTOR forums. I know I know... you all want a combination of TOR and SWG - hmmm how about making a big merge of two companies SOE buys EA or viceversa...  LOL

Btw I tried SWG but it was meh... but it's my opinion :)

That is not how I manage projects.

Players want one thing really: Something different than the other games.

Customers want one thing: Something that fills their needs.

I would offer something different and better than what is out there as if they are looking for something, one can only logically conclude that nothing suits their needs. If I were to want to wake up and go to an office every single day, I'd be the revolution this industry needs.

Boycotting EA. Why? They suck, even moreso since 2008.

  Agent_Joseph

Advanced Member

Joined: 11/11/06
Posts: 1069

11/09/12 7:11:57 AM#40

full transforming in to WAR clone

remove cut scenes & voice acting,one server  for all world or some similar

only EVE is real MMO...but I am impressive with TSW

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