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RavingRabbid
Hard Core Member
Joined: 10/11/09
Remember Rabbids cant play MMO's, but they can dance! |
11/07/12 9:47:47 AM#61
Originally posted by ForumPvP While I agree with you in principle that everyone should tell the truth. Truth is very subjective to variying ppl especially in the gaming industry. I believe the game is doing good when I log in, you believe the opposite. Any game leadership's job to is to put as much positive outlook as best as possible. What you suggest is industry suicide and no one in thier right mind would do that. Do you not think that they dont know behind the scenes whats going on? Im not just talking about SWTOR but any game. i dont need some PR person to confirm for me what I already know in any game. All my opinions are just that..opinions. If you like my opinions..coolness.If you dont like my opinion....I really dont care. |
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11/07/12 9:51:19 AM#62
Hickman says a lot in that posting but there are no real fresh insights to be found. Beyond the soft committment to rolling out new content every six weeks, it's hard to tell what SWTOR's future direction will be. Are they going to continue building on the game's unusual (for the genre) strength's-- the storylines? Or are they going down the path of more traditional MMO development with a focus on endgame group activities? Will the players who sub get future updates for free or will they be sold through the cash shop a la DCUO's packs?
The primary failing of the game-- and why I left for Rift-- is that beyond the stories, beyond the FPs and Warzones, there is nothing new, dynamic or interesting for me to do. Crafting could scarcely have been made less interactive or more dry. With the potential brain drain that's happened at their studios, what are the chances we'll see new systems like a ranked Swoop racing circuit? Pazaak tournaments on Nar Shadaa? Customizable ship interiors or exteriors? Heck, even collecting random holocrons with tidbits of lore from the period between the last KOTOR game and this one would be a welcome diversion from the kill, kill, press 1 for good, boss battle, romance your companion, kill a few more flow of this game. I do have the urge to play my characters again because I enjoyed their stories, the companions, and group play but the producer's post doesn't reassure me that they have made or plan to make any substantive changes to broaden TOR's gameplay. |
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Omnifish
Hard Core Member
Joined: 2/16/11
I'll kick your a**e so hard, you could build a swimming pool in the footprint! |
11/07/12 10:03:23 AM#63
And people thought Ericksen was bad... Where's Greyhoff with he's Iraqi Defense Minister Meme? With Hickman in charge it's the same old Mythic, 'actually everyone loves the game as it is, were going under that assumption that subs are bad, anything that doesn't fit that idea is wrong', bollocks we had with WAR. It's the same arguement that comes up with the recent SOE F2P launches again: If not enough people are subbing to your game because they don't enjoy it, why do you think they'll start paying for bits and bobs of an unenjoyable game? Logical fallacies allround. This looks like a job for....The Riviera Kid! |
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11/07/12 10:23:02 AM#64
Originally posted by RavingRabbid Well,how i read this: 1. Our game is awesome. People love it and want to play it,they love ability delays,they love small worlds(not worlds,rooms),they dont want to roleplay,they dont want to sit on chairs they dont want to swim they dont want space combat they dont want day/night cycles they dont they love they....... Gee i cant continue,but what that guy is trying,makes more damage than good. While someone there at EA is still denying their mistakes,till then those wont get fixed,ever.
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11/07/12 11:17:54 AM#65
Originally posted by Lugors
Indeed. This erroneous belief that F2P will save the game, and allow them to make money in smaller amounts, off of people who don't want to pay for a subscription, is a smokescreen. A smokescreen for the current subscribers that they're desperately trying to keep subscribed. "Look once the F2P conversion is finished, we'll be making lots of new content!". Undoubtedly they will. All sorts of new stuff for the cash shop. Stuff that even subscribers won't get for free. They just don't want people who are already on the edge of leaving, to lose hope in the future of this game. What this game is now, is what this game is going to be, for the immediate future anyway. Will EA eventually put together an expansion for it? I'm sure they will. But has anyone seen any concrete reason to believe they're working on that now? They still won't pin down a date for F2P going live.
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11/07/12 11:29:15 AM#66
Originally posted by Kert you only need look at what ea did with warhammer to know how swtor is going to go. |
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11/07/12 11:38:06 AM#67
I don't know why people even say the stories are awesome. I got a Jedi Knight to level 40ish, and every other class to around 15-30 or so, and there was nothing overly exciting happening whatsoever in any of them. Sith Inquisitor had the most compelling start, but it just dragged on and got so boring. With all other game system being equally dull, I dont even know how they managed to keep it going this long. lol I will admit, though: I really liked Huttball or whatever. That was fun for a while. I also really liked the first Flashpoint on either side, though afterwards they seemed to dip in quality. |
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11/07/12 11:41:22 AM#68
Originally posted by Aviggin agreed they arent a patch on the kotor stories (or other sprpgs like the witcher series, mass effect series or first dragon age). I played a trooper, my god that story was boring (although not as twee and dull as my GW2 stories) Only story ive enjoyed in a mmo was in tsw. But then that had boring same old dungeon grind endgame so i stoped playing. |
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11/07/12 11:49:45 AM#69
Jeff Hickman and James Ohlen. Two of the biggest bungling idiots in the gaming world, and they're all EAware has left to throw at the game. Cue Imperial Death March.
Originally posted by FrodoFraginsYou pretty much summed up why I didn't even last 45 of my paid 90 days. Least I have a nice statue. EA CEO John Riccitiello's on future microtransactions: "When you are six hours into playing Battlefield and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensitive at that point in time...We're not gouging, but we're charging." |
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11/07/12 11:54:44 AM#70
You guys do realize that F2P is a revenue generator...meaning if your going to waste the time to play the game it will be constructed in such a way that you find yourself paying more than a sub, some may argue that gives choice, how come I can have everything if I paid full retail and lets say pay $15 a month, as opposed to playing a restricitve game that in the end youll pay more for anyways...
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11/07/12 11:57:01 AM#71
Originally posted by Aviggin Glad to hear I wasn't the only one regarding the Flashpoint qualities. When I played the first FP, I was blown away by the quality, choices, and all the various trappings. But after that, the rest seemed just thrown together. The class stories were overrated, in my opinion. The trooper story started out pretty good, but lost steam. The ending was just pitiful. By that time, even actively avoiding spoilers in other classes, I pretty much knew every companion and plot twist just by being in a small guild. I had no interest in playing any other class. The voiceovers - one of the main selling points of the game - were sometimes just awful to the point of immersion-breaking. The NPCs were very bland. Don't get me entirely wrong, it was OK for what it was supposed to be. But it's just not for me, as hard as I tried for it to be my MMO home. |
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11/07/12 12:05:57 PM#72
Originally posted by Po_gg I recieved an email yesterday stating I have some sort of Cartel points stored since I played the game at launch, but I need to be a paying subscriber to use them before it goes free-to-play in November. " You have earned Complimentary Cartel Coins for your prior paid subscription months! Cartel Coins are a new virtual currency coming with the launch of the Free-to-Play option this November. Visit the Cartel Coins Ledger page to see how many Complimentary Cartel Coins you have already earned! This new web page is located in the "My Account" section of the website. Get ready to visit the Cartel Market loaded with coins to spend this November - and turn these golden coins into valuable items such as pets, vehicles, XP boosts, and more! Remember, you must return as a Subscriber to take advantage of this golden opportunity! " Take that as you will. Not gonna log in. |
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11/07/12 12:36:48 PM#73
Originally posted by Aviggin If he said our stories are awesome then I would be inclinded to agree. They weren't all good but many of them were. They made the missions and some of the gameplay better because of it. WoW, EQ2, Rift, Vanguard, WAR, Aion, etc all had much more dull questing because they didn't have the story and conversations that SWTOR had. Of course that was only really enjoyable for so long. If not playing casually you got very tired of the missions and saw conversations as just an excuses to give you a menial task. Flashpoints were great, Operations were great, space missions were.. ok... the first few times but they got old pretty fast. And so will the content that will take them 4-6 months to make. |
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11/07/12 2:24:37 PM#74
Before reading anything, I find it comical that Bioware has decided to release their "State of the Game" on election day. Way to bury your release when people might be actually be paying attention to something slightly more important then the state of SWTOR. |
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11/07/12 2:51:10 PM#75
OG
all they need to do is get Paul barnet involved and the circle is complete. |
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Elikal
Spotlight Poster
Joined: 2/09/06
“No path is darker then when your eyes are shut.” -Flemeth |
11/07/12 3:33:13 PM#76
Originally posted by ShakyMo Bwuahaha... I laughed so hard I almost suffocated... Oh god yes, that would be the final, ironic move they "need" to do. Holy Trinity who art in our MMORPGs! Blessed be thy speccs, as in WOW so in all MMOs! Our daily loot grant us, and forgive us our noobness, as we forgive the noobs! And do not lead us to disconnects, But deliver us from mediocrity, For thine is the specialization and the teamwork and the endgame, Until cancellation, Amen! |
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11/07/12 8:09:13 PM#77
They're still trying to save face by claiming SWTOR was a failure due to having a subscription fee? Honestly, who do they think they're fooling? It's insulting. The fact that people chose, "I don't want to pay an ongoing subscription fee," when they canceled their subscription, doesn't mean they aren't willing or are unable to pay a subscription fee. But hey, keep lying to your userbase! |
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11/08/12 5:20:09 AM#78
Originally posted by mmoguy43 WoW, EQ2, Rift, Vanguard, WAR, Aion, etc all had much more dull questing because they didn't have the story and conversations that SWTOR had.
TORs VO suddenly made killing 8 mobs helluva more epic and more fun than reading a quest text in EQ2 to do the exact same thing?
If it's not broken, you are not innovating. |
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11/08/12 5:30:03 AM#79
Originally posted by Torgrim It didnt. Such generic dull quests dont need elaborate voiceoers and cutscenes. That money is totally wasted and could have been used for more elaborate and deeper class quest stories. Much more bang for the buck and many more satisfied customers. Needless to mention - same thing was said long before launch. Though whole experience of generic quests and slim and very scarce class quests turned out much worse than anyone thought it would back then. Replayability is worst than any MMO i have played, that includes Korean grinders lol. Unfortunately it is reflected in sub numbers. |
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11/08/12 5:42:22 AM#80
Originally posted by Torgrim Story in an RPG is what holds the entire thing. Most RPG are 'Go to X -> Talk to NPC 1 -> Go to Y -> Do ABC' It is the char / story that makes you want to do the above action. Planescape Torment is one of the best RPG ever made even though it has some god-awful game mechanics because it has the best story in a computer game ever. Wonder why there seems to be more haters on the internet? Read this by an actual marketing guy to find out why. |
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