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10/28/12 5:53:06 AM#21
Originally posted by Zylaxx I guess you count EvE as a niche failure. "i don't waste my time building relationship in games" - nariusseldon |
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10/28/12 8:33:21 AM#22
Originally posted by Topherpunch Next year seems to be having some good titles coming out, one that intrest me is SoE development of EQ next (currently thet tempory name SoE calling it) They seem to be taking old school MMO this case EQ1 and adding sandbox elements to it, they say there aiming for the largest sandbox type MMO to get released. So i am looking forward to see if they pull it off and hope they do. they says it will be playable at fanfair next year so im assuming it will be like beta or alpha ish at end of next year. |
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10/28/12 1:41:05 PM#23
Originally posted by wordiz Which many people warned you within the first damn week!! Look at GW2. Again that's your fault. Critics gave you a warning. You chose to ignore those warnings. Can't blame anybody but yourself.
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10/28/12 1:45:48 PM#24
Originally posted by jdlamson75 Yeah DF was good but didn't last awhile... before that the last good game was SWG and before that EQ. Of course I chose to play EQ over SWG since I already had years into it lol.... been a terrible few years now haha. |
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10/28/12 2:02:47 PM#25
Originally posted by Zylaxx You're clueless, EVE. |
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10/29/12 4:12:56 AM#26
It won't be a ful blown sandbox game, so you might give up right now. If it's not broken, you are not innovating. |
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10/29/12 4:25:20 AM#27
Originally posted by KatlaOdindottir Eve is not applicable however, as it doesnt have any similarities to DF or DF;UW .. but Eve is a sandbox game, DF;UW is a PVP based themepark, totally different concepts, as DF;UW is all about the PVP and Eve is not, it has PVP but its just one part of the game. So, i'd say the guy is right, no amount of wishful thinking can make a game based on FFA full loot PVP a success.. particularly as thats all DF;UW has, its about time they actually evolved the game, limited game mechanics = limited game. |
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10/29/12 5:15:11 AM#28
I'm with the OP on this. I have truely enjoyed a few MMO's. Everquest, Anarchy Online, Eve Online, and Darkfall. These were the only games I hold in high regard as for my overall experience. I have played every AAA MMO that has came out, usualy for only a month or 2. None of them hold my interest for more than a few months and in the last few years I lost interest completely. The gaming population is now officialy horrid. I do not identify with gamers anymore. We are now in the time of a 4chan afterbirth of children raised on the internet, it's epidemicly bad. If Darkfall would have just updated their game even a couple times a year, and listened to players about easier to fix things.. it would have steadily grown and kept tens of thousands of players subscibed. Instead it was almost completely neglected, players felt abandoned and I started to feel cheated paying a monthly fee. The updates added nothing players wanted, did not fix the easy problems, made new problems, and then we were ignored again. WTF. But they were secretely working on a new game???? ... The people who make and publish Darkfall have no business sense and they don't seem to give a shit about anything, and yet they make the only game I am even remotely interested in.
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10/30/12 11:53:25 PM#29
Originally posted by Ramonski7 This ^. I'm in the same boat OP and I dont want to touch the cookie cutter games anymore that are cattering to a younger crowd of immature kids. @OP UW will be fun if you make it fun. Its giving you all the tools, even DF1 did a pretty good job, so don't blame AV if you don't like it this time around, its a sandbox/open world. Therefore you need to fill it with your adventures and not expect to be spoon fed. Else you can go back to WoW and receive instant level 80s and looking for derp. |
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10/30/12 11:56:51 PM#30
Originally posted by MMOExposed Except that all the problems in WAR, AoC, Rift, and all WoW clones were clear from the very first minutes of playing, not the end game. They were just bad MMOs right in their core. |
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10/30/12 11:57:36 PM#31
Originally posted by Phry Haha what? What universe is that true in? |
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10/31/12 12:04:49 AM#32
I liked WAR, back when it first came out...
Either way, I wouldn't hold my breath. |
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11/02/12 12:17:56 PM#33
Originally posted by Zylaxx
As with all games approaching a FFA full loot model where twinked and level capped players rule the roost, you have a 90 day window to have some fun while everyone is leveling together. After that, you get a tiny but dedicated niche game crowd. Apparently the business model here is to capitalize on a small niche crowd whilst keeping development and ongoing game maintenance costs to a minimum. It is a very small number of people that will be playing this game 90 days after launch ... just like the orginal DF ... |
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11/02/12 12:21:34 PM#34
me too until: Neverwinter Repopulation TESO Kindoms of Ala..w/e or what ever else comes out DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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11/02/12 12:24:34 PM#35
Originally posted by Phry No matter how you spin it, EvE fits the red, which makes him wrong. |
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11/02/12 12:27:22 PM#36
Originally posted by bossalinie
I'll never forget the dozens of IGN articles on EvE, "The game you pay not to play." LOL. |
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11/02/12 12:35:14 PM#37
What does suck is that if this game fails, other companies will be less likely to give this style of game a go. So it's up to a low budget indie company to save real risk/reward pvp which imo really bites. The hype alone should be enough to convince developers of the potential but all they see are $'s. Sad but true. And let's be clear, Darkfall has nothing themepark about it, a completely open world with no bread crumb trails = sandbox even if it's more pvp oriented/ feature heavy.
I'm a unique and beautiful snowflake. |
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11/02/12 12:45:04 PM#38
Originally posted by pdabb38 [mod edit] On the other I'd have to ask if you've done any research on the past of the company that your betting everything on. Aventurine has a long history disappointments and not living up to their promises. DF1 was only delayed about 7 years from its original release date. When DF1 did go live it rather underwhelmed most that had bought into aventurines hype. The game one could say was bad enough they had to remake it (not just fix it) as Darkfall UW Has Aventurine learned from thier past mistakes? Its possible, but i'm more then alittle skepitcal. Personally Op I'd say your setting yourself up for failure and I have no sympathy. |
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11/02/12 12:48:28 PM#39
For me DF:UW allready has failed before even going live. The game simply lacks alot of stuff that's necessary imho. I'm playing MMOs these days for a few month (usually 3-6) until I've leveled up and cleared the content. DF:UW will face the same problem imho, as you'll level up waaaaay too fast etc. Why the hell has no dev the balls to grab all the features of EvE Online and turn into a groundbased MMO? That would be the sandbox MMO I'm interested in actually. DF:UW will be just like DF nothing else then a FFA-shooter full of jerks. Probably one of the worst communities I've seen to date when I played DF when it was released and not really anything enjoyable to play, especially with the lack of things to do other then to macro up your skills and preying on the weak afterwards. |
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11/02/12 12:51:27 PM#40
I feel for you. Only true MMOs to look forward to are DF:UW and Pathfinder Online that only one released is Xsyon. But no one wants to be Xsyon it is to hardcore and DF is a niche group (Concerned about the themepark features myself). And Pathfinder Online isn't even mentioned on this site but that will be for real MMORPG players. I am on the fence about DF:UW becuase I think it will be even more casual than DF was. Yes DF was missing a lot of elements to make it truly a hardcore game. Xsyon just need time to develop but it is even no the best MMO feature wise and you have freedom to do anything you want and build anywhere in the world you want. Population is just to small. |
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