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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » European servers heavy populated. People are returning back

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52 posts found
  bubaluba

Novice Member

Joined: 7/23/12
Posts: 464

 
OP  11/02/12 4:37:37 AM#1
I was really surprised to see European servers heavy populated. Maybe some other ''Hyped'' mmo's failed and people are returning back to enjoy mmo with best story ever created... hmm who knows maybe is the ''less'' in mmo not the best way to go after all.
  superniceguy

Hard Core Member

Joined: 2/17/07
Posts: 2277

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

11/02/12 4:49:12 AM#2

It is probably the free to play coming that is bringing people (back) to the game. If they were subbed probably subbed for one last time, to get their cartel coins, and then unsub to F2P

As this thread shows, people are moving from $15 per month to FREE to play and livving with the restrictions. Even if loads of people are playing EA will still not be getting their money.

Then new people can get the most out of the free to L15 which is less restrictive and then when it goes F2P carry on.

After a few months the game wil just die off again, as there were millions playing at the start of the game, and there were loads of servers Heavy, even FULL, but the many people playing did not keep people playing, and if the game was somewhat enjoyable people still would have subbed for longer than what they did do.

Most people will just level to 50, enjoy the end game for a bit, and then quit, like what has already happened. Those returning may play end game for a bit, but then too get bored and quit.

The only thing that will keep people playing will be worthwhile content, that can keep people amused for ages within itself eg SWGs crafting system or its CH/BE/BM professions or its multiplayer open space or its player housing and city system etc

  bubaluba

Novice Member

Joined: 7/23/12
Posts: 464

 
OP  11/02/12 4:56:43 AM#3
Originally posted by superniceguy

It is probably the free to play coming that is bringing people (back) to the game. If they were subbed probably subbed for one last time, to get their cartel coins, and then unsub to F2P

As this thread shows, people are moving from $15 per month to FREE to play and livving with the restrictions. Even if loads of people are playing EA will still not be getting their money.

Then new people can get the most out of the free to L15 which is less restrictive and then when it goes F2P carry on.

After a few months the game wil just die off again, as there were millions playing at the start of the game, and there were loads of servers Heavy, even FULL, but the many people playing did not keep people playing, and if the game was somewhat enjoyable people still would have subbed for longer than what they did do.

Most people will just level to 50, enjoy the end game for a bit, and then quit, like what has already happened. Those returning may play end game for a bit, but then too get bored and quit.

The only thing that will keep people playing will be worthwhile content, that can keep people amused for ages within itself eg SWGs crafting system or its CH/BE/BM professions or its multiplayer open space or its player housing and city system etc

But it is so in any other MMORPG except wow. Some other hide behind F2P option that allows to play with number of players and we all know that most of players create multiple accounts. But i saw very high population of level 50 players in TOR not that f2p low level. And yes they should take from SWG crafting and more free open world

  tiefighter25

Novice Member

Joined: 7/30/12
Posts: 949

11/02/12 4:57:52 AM#4

Here you go OP: http://www.torstatus.net/shards/eu/stats

The EU servers show a slight uptick...but.  The server caps and inrermediate levels are set by Bioware. Is this the metric which inspired your post?

8 light servers and one standard? English, Deutsch, et Francaise.

Or perhaps you have antectodal  evidence? (Remember, we're dealing with undocumented Mega-Servers here.)

  bubaluba

Novice Member

Joined: 7/23/12
Posts: 464

 
OP  11/02/12 5:03:11 AM#5
Originally posted by tiefighter25

Here you go OP: http://www.torstatus.net/shards/eu/stats

The EU servers show a slight uptick...but.  The server caps and inrermediate levels are set by Bioware. Is this the metric which inspired your post?

8 light servers and one standard? English, Deutsch, et Francaise.

Or perhaps you have antectodal  evidence? (Remember, we're dealing with undocumented Mega-Servers here.)

You are the good one :) Well in Europe nobody play in the morning, people are working. It shows the same  stats now on SWTOR site but later are servers full. So they have not different standard like you want to present. Next time think more and check more before you post. Trololololo

  tiefighter25

Novice Member

Joined: 7/30/12
Posts: 949

11/02/12 5:24:51 AM#6
Originally posted by bubaluba
Originally posted by tiefighter25

Here you go OP: http://www.torstatus.net/shards/eu/stats

The EU servers show a slight uptick...but.  The server caps and inrermediate levels are set by Bioware. Is this the metric which inspired your post?

8 light servers and one standard? English, Deutsch, et Francaise.

Or perhaps you have antectodal  evidence? (Remember, we're dealing with undocumented Mega-Servers here.)

You are the good one :) Well in Europe nobody play in the morning, people are working. It shows the same  stats now on SWTOR site but later are servers full. So they have not different standard like you want to present. Next time think more and check more before you post. Trololololo

I'm confused. Te aggregate data shows an uptick. Here's the right now snapshot: http://www.swtor.com/server-status

Server status 10:30 am London, 11:30 am in Paris and Berlin. A mix of standard and light. Makes you wonder what the threshold from light to standard is set at. Trolololololol.

 

***edit typo threshold, it's a good word.***

  superniceguy

Hard Core Member

Joined: 2/17/07
Posts: 2277

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

11/02/12 5:30:41 AM#7
Originally posted by bubaluba
Originally posted by superniceguy

It is probably the free to play coming that is bringing people (back) to the game. If they were subbed probably subbed for one last time, to get their cartel coins, and then unsub to F2P

As this thread shows, people are moving from $15 per month to FREE to play and livving with the restrictions. Even if loads of people are playing EA will still not be getting their money.

Then new people can get the most out of the free to L15 which is less restrictive and then when it goes F2P carry on.

After a few months the game wil just die off again, as there were millions playing at the start of the game, and there were loads of servers Heavy, even FULL, but the many people playing did not keep people playing, and if the game was somewhat enjoyable people still would have subbed for longer than what they did do.

Most people will just level to 50, enjoy the end game for a bit, and then quit, like what has already happened. Those returning may play end game for a bit, but then too get bored and quit.

The only thing that will keep people playing will be worthwhile content, that can keep people amused for ages within itself eg SWGs crafting system or its CH/BE/BM professions or its multiplayer open space or its player housing and city system etc

But it is so in any other MMORPG except wow. Some other hide behind F2P option that allows to play with number of players and we all know that most of players create multiple accounts. But i saw very high population of level 50 players in TOR not that f2p low level. And yes they should take from SWG crafting and more free open world

Like I said to get the most cartel points you need to be subbed when F2P hit. New players will not get many CC, if any at all now.

If SWTOR was like any other MMO except WOW, it would probably be shut down by now, but the millions who bought the game have kept it going. SWTOR is fastest MMO to drop

 

  Karteli

Apprentice Member

Joined: 7/09/12
Posts: 2704

11/02/12 7:16:00 AM#8
Originally posted by tiefighter25
Originally posted by bubaluba
Originally posted by tiefighter25

Here you go OP: http://www.torstatus.net/shards/eu/stats

The EU servers show a slight uptick...but.  The server caps and inrermediate levels are set by Bioware. Is this the metric which inspired your post?

8 light servers and one standard? English, Deutsch, et Francaise.

Or perhaps you have antectodal  evidence? (Remember, we're dealing with undocumented Mega-Servers here.)

You are the good one :) Well in Europe nobody play in the morning, people are working. It shows the same  stats now on SWTOR site but later are servers full. So they have not different standard like you want to present. Next time think more and check more before you post. Trololololo

I'm confused. Te aggregate data shows an uptick. Here's the right now snapshot: http://www.swtor.com/server-status

Server status 10:30 am London, 11:30 am in Paris and Berlin. A mix of standard and light. Makes you wonder what the threshold from light to standard is set at. Trolololololol.

 

***edit typo threshold, it's a good word.***

I see what TieFighter is getting at .. at that time of day, all these servers were "light" (in the past), before all the mergers and mega server nonsense.  So EA dropped the threshhold of "standard" from 350 online players to 200, or there abouts?

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  Ahnog

Apprentice Member

Joined: 7/18/05
Posts: 230

11/02/12 9:01:04 AM#9

You are entirely right that people are coming back. I am GM for the guild Republic University on The Shadowlands. We are for new players and for those leveling. We teach them the game, level them to 50, gear them up, then place them in a raid guild. We have grown by 130 members in the last month. Those are real members as we remove people from the guild who have not played in 45 days.

Yes, in spite of nay sayers, SWTOR is growing and prospering.

 

Ahnog

Hokey religions are no replacement for a good blaster at your side.

http://www.ahnog.us

  superniceguy

Hard Core Member

Joined: 2/17/07
Posts: 2277

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

11/02/12 9:20:58 AM#10
Originally posted by Ahnog

You are entirely right that people are coming back. I am GM for the guild Republic University on The Shadowlands. We are for new players and for those leveling. We teach them the game, level them to 50, gear them up, then place them in a raid guild. We have grown by 130 members in the last month. Those are real members as we remove people from the guild who have not played in 45 days.

Yes, in spite of nay sayers, SWTOR is growing and prospering.

 

Only because of F2P coming, and having to stay subbed to get the CC

It will only prosper if people do end up paying for things after it goes F2P.  millions people playing and spending $0 = $0

 

  ImperialSun

Advanced Member

Joined: 9/05/12
Posts: 231

11/02/12 9:28:56 AM#11
Originally posted by superniceguy
Originally posted by bubaluba
Originally posted by superniceguy

It is probably the free to play coming that is bringing people (back) to the game. If they were subbed probably subbed for one last time, to get their cartel coins, and then unsub to F2P

As this thread shows, people are moving from $15 per month to FREE to play and livving with the restrictions. Even if loads of people are playing EA will still not be getting their money.

Then new people can get the most out of the free to L15 which is less restrictive and then when it goes F2P carry on.

After a few months the game wil just die off again, as there were millions playing at the start of the game, and there were loads of servers Heavy, even FULL, but the many people playing did not keep people playing, and if the game was somewhat enjoyable people still would have subbed for longer than what they did do.

Most people will just level to 50, enjoy the end game for a bit, and then quit, like what has already happened. Those returning may play end game for a bit, but then too get bored and quit.

The only thing that will keep people playing will be worthwhile content, that can keep people amused for ages within itself eg SWGs crafting system or its CH/BE/BM professions or its multiplayer open space or its player housing and city system etc

But it is so in any other MMORPG except wow. Some other hide behind F2P option that allows to play with number of players and we all know that most of players create multiple accounts. But i saw very high population of level 50 players in TOR not that f2p low level. And yes they should take from SWG crafting and more free open world

Like I said to get the most cartel points you need to be subbed when F2P hit. New players will not get many CC, if any at all now.

If SWTOR was like any other MMO except WOW, it would probably be shut down by now, but the millions who bought the game have kept it going. SWTOR is fastest MMO to drop

 

Yes, but what I find interesting is even after all of the above, accepting the fact that SWTOR is "fastest MMO to drop" as you put it...ANY other MMO out there (apart from WoW) would KILL to have as many subs as SWTOR has right now.

Not only that but I am struggling to think of a recent MMO that didnt tank hard...I mean just look at GW2 for evidence of that...I think the player base is just so fickle these days pretty much anything less than gaming perfection is considered fail...

Driz

  superniceguy

Hard Core Member

Joined: 2/17/07
Posts: 2277

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

11/02/12 9:41:11 AM#12
Originally posted by ImperialSun
Originally posted by superniceguy
Originally posted by bubaluba
Originally posted by superniceguy

It is probably the free to play coming that is bringing people (back) to the game. If they were subbed probably subbed for one last time, to get their cartel coins, and then unsub to F2P

As this thread shows, people are moving from $15 per month to FREE to play and livving with the restrictions. Even if loads of people are playing EA will still not be getting their money.

Then new people can get the most out of the free to L15 which is less restrictive and then when it goes F2P carry on.

After a few months the game wil just die off again, as there were millions playing at the start of the game, and there were loads of servers Heavy, even FULL, but the many people playing did not keep people playing, and if the game was somewhat enjoyable people still would have subbed for longer than what they did do.

Most people will just level to 50, enjoy the end game for a bit, and then quit, like what has already happened. Those returning may play end game for a bit, but then too get bored and quit.

The only thing that will keep people playing will be worthwhile content, that can keep people amused for ages within itself eg SWGs crafting system or its CH/BE/BM professions or its multiplayer open space or its player housing and city system etc

But it is so in any other MMORPG except wow. Some other hide behind F2P option that allows to play with number of players and we all know that most of players create multiple accounts. But i saw very high population of level 50 players in TOR not that f2p low level. And yes they should take from SWG crafting and more free open world

Like I said to get the most cartel points you need to be subbed when F2P hit. New players will not get many CC, if any at all now.

If SWTOR was like any other MMO except WOW, it would probably be shut down by now, but the millions who bought the game have kept it going. SWTOR is fastest MMO to drop

 

Yes, but what I find interesting is even after all of the above, accepting the fact that SWTOR is "fastest MMO to drop" as you put it...ANY other MMO out there (apart from WoW) would KILL to have as many subs as SWTOR has right now.

Not only that but I am struggling to think of a recent MMO that didnt tank hard...I mean just look at GW2 for evidence of that...I think the player base is just so fickle these days pretty much anything less than gaming perfection is considered fail...

Driz

What makes SWTOR a fail is that it needed 500k subs to remain profitable, and the fact that the Doctors left Bioware and not even bothering with gaming again. No one would do that if SWTOR was riding on success.

Over 1.5 milltion people bought the game and now not subbing to it. If the game launched with 300K subs, then it would practically dead now, but 0.5 million people are trying to make the most out of their purchase and not prepared to write it off - had they waited to see what the game would be like the people now playing may not be playing now, but considering 75% or more people do not want to keep paying for the game, and would have known it had a $15 sub, says a lot.

  TeknoBug

Novice Member

Joined: 10/13/07
Posts: 2166

11/02/12 10:01:57 AM#13


Originally posted by Karteli
I see what TieFighter is getting at .. at that time of day, all these servers were "light" (in the past), before all the mergers and mega server nonsense.  So EA dropped the threshhold of "standard" from 350 online players to 200, or there abouts?

I wouldn't jump to that conclusion but it's a possibility. SOE did it with SWG when they threw in the NGE, I used to monitor server status all the time and noticed a sudden change and so did many others and SOE did infact change the threshhold of server status.


  c-mot

Advanced Member

Joined: 5/25/07
Posts: 46

11/02/12 10:24:20 AM#14

i saw a post on a German forum that 60-days gamecards were on sale for 10 Euro at a big wholesaler (Saturn).

i guess some people use this C2P (cheap to play) method to cash in their Cartell Coins before the FTP conversion. ;-)

 

  Draron

Novice Member

Joined: 5/07/11
Posts: 1009

11/02/12 12:37:48 PM#15
Originally posted by superniceguy
Originally posted by Ahnog

You are entirely right that people are coming back.

 

Only because of F2P coming, and having to stay subbed to get the CC

I didn't realize people subbed up to a game they didn't want to play to get rewards they'd never use. Unless they actually want to play and feel the $15 is justified, of course. 

  GolbezTheLion

Novice Member

Joined: 9/27/12
Posts: 250

11/02/12 12:44:55 PM#16
Originally posted by Ahnog

You are entirely right that people are coming back. I am GM for the guild Republic University on The Shadowlands. We are for new players and for those leveling. We teach them the game, level them to 50, gear them up, then place them in a raid guild. We have grown by 130 members in the last month. Those are real members as we remove people from the guild who have not played in 45 days.

Yes, in spite of nay sayers, SWTOR is growing and prospering.

 

You're going to have a pretty hard time keeping that up when F2P launches, considering F2P cats won't have access to operations, can only equip limited gear, and can't do more than 1 flashpoint and 5 warzones weekly.

I guess you can still help the free guys level though...

  Draron

Novice Member

Joined: 5/07/11
Posts: 1009

11/02/12 12:47:37 PM#17
Originally posted by GolbezTheLion

You're going to have a pretty hard time keeping that up when F2P launches, considering F2P cats won't have access to operations, can only equip limited gear, and can't do more than 1 flashpoint and 5 warzones weekly.

I guess you can still help the free guys level though...

They have weekly unlockables for Operations in the shop. No reason why a F2P can't jump in every so often to run through them. And it's 3 flashpoints/warzones a week with weekly unlockables too.

  GolbezTheLion

Novice Member

Joined: 9/27/12
Posts: 250

11/02/12 12:51:18 PM#18
Originally posted by Draron
Originally posted by GolbezTheLion

You're going to have a pretty hard time keeping that up when F2P launches, considering F2P cats won't have access to operations, can only equip limited gear, and can't do more than 1 flashpoint and 5 warzones weekly.

I guess you can still help the free guys level though...

They have weekly unlockables for Operations in the shop. No reason why a F2P can't jump in every so often to run through them. And it's 3 flashpoints/warzones a week with weekly unlockables too.

Is that supposed to be the proverbial "silver lining"?

It isn't very attractive, and having to purchase unlocks to participate in that content is going to put ALOT of potential players off. Sorry for the mistake with the number of flashpoints and warzones, thank you for informing me that the weekly allowance for both is still a pathetically low number.

  Draron

Novice Member

Joined: 5/07/11
Posts: 1009

11/02/12 12:52:34 PM#19
Originally posted by GolbezTheLion

Is that supposed to be the proverbial "silver lining"?

Nah, was just saying F2P can play Operations as well.

  Sevenstar61

Hard Core Member

Joined: 7/22/12
Posts: 1594

"But it was so artistically done..." - Grand Admiral Thrawn's final words

11/02/12 12:52:48 PM#20
Originally posted by GolbezTheLion
Originally posted by Ahnog

You are entirely right that people are coming back. I am GM for the guild Republic University on The Shadowlands. We are for new players and for those leveling. We teach them the game, level them to 50, gear them up, then place them in a raid guild. We have grown by 130 members in the last month. Those are real members as we remove people from the guild who have not played in 45 days.

Yes, in spite of nay sayers, SWTOR is growing and prospering.

 

You're going to have a pretty hard time keeping that up when F2P launches, considering F2P cats won't have access to operations, can only equip limited gear, and can't do more than 1 flashpoint and 5 warzones weekly.

I guess you can still help the free guys level though...

You can do as many flashpoints as you want, but you can claim rewards for  3 per week. Only purple gear is limited, blue mods are enough good to get you through all content except Hard Mode flashpoints and Hard Mode Operations. You do not need it to level. Also unlocking the purple gear is one time expense. Same for quickbars.

 


Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E

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