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Originally posted by Creslin32 I only got my warrior into the 30s, killing stuff w/ him seemed to be much faster than on Guardian - but Guardian really only started having "problems" in the 60-70+ range. And I did say in OP- "And yes, I've tried about 6 different trait combinations, weapon combos, etc. On my Guardian at level 77/78 using level 75 Rare weapons, even with the supposed "OP" Greatsword and then Sword/Torch combo. Yes I'm fully Runed 6/6 set w/ Weapon runes, all gear is 75+ blue/green/rare." So I did think of that (gear issues) and upgraded EVERYTHING. No the real problem isn't how fast I can kill in PvE while leveling up, though that DOES help to keep things from getting boring. It's that once I do hit 80... what are my options? Dynamic events are all AoE zerg fests - at least in my experience - which is a big "no thanks." I don't like the dungeons at all - they just don't feel solid/polished without that role-based party experience. MMO History: |
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11/01/12 1:54:27 PM#302
Originally posted by BadSpock +1 I couldnt have said it better than this if i tried. Im going the other way, im jumping on Darkfall 2 for some good old hardcore sandbox pvp. The modern mmo's makes me want to quit playing mmo's. SWTOR, TSW and GW2. So much hope and it all ended in utter failure. |
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Originally posted by Grimmx I would kill a man (literally) for a game with: -UO / Elder Scrolls style skill-based leveling (and I loved the way they did the "talent trees" in Skyrim) -FPS combat as good as Skyrim/Oblivion -PvE sandbox like UO Trammel or SWG -UO/SWG housing (though the way Korean Black Desert is doing it is my favorite implementation of housing - more like Fable) -completely optional PvP (either flagging like SWG or "dark side shard" of UO Felucca) -even an ounce of AAA quality/polish -It could have open world dungeons like UO or do instanced and be more like Skyrim or both (imagine if Skyrim was MMO but each of the 200+ dungeons was it's own instance i.e. you zone into.) -modern Graphics -gear/item progression (yes also including PvE raiding) Sadly, Darkfall is not that game. Darkfall 2 doesn't look to be that game. MMO History: |
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11/01/12 2:06:48 PM#304
I'm curious as to whether people have different opinions depending on whether they are in guilds or not. I still find lots to do in this game, but a lot of it is more fun because of the guild...WvW being a prime example. |
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11/01/12 2:09:20 PM#305
I just hit 80 on my engineer. I had to grind crafting to get there. I leveled pve to about 33 and couldn't stand it anymore.. I mastered tailor,leather,armor,cooking, and huntsman to get there. I knew that endgame gear was just about looks but I foolishly thought it would have a slight edge to lesser rares. I was wrong.
I was pretty sad when I looked at the exotics and rares and they were the same stats and only the graphics made them "worth it". I've been doing wvw and it's ok I guess, I am not the type of person to go with a zerg. It isn't fun just running in a giant horde of players and spamming buttons in a lag storm hoping not to get focused.
The halloween event was fun towards the end, overall thought I just play because I have nothing better to play. I feel the same things as BadSpock..
My friend went back to eq1 and is enjoying it still but I just can't go back to it, to much has changed... being an mmo nomad is lonely. Playing: LoL / GW2 |
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11/01/12 2:10:47 PM#306
Originally posted by bingbongbros Exotics and rares have different stats. Exotics have ~13% better stats. SWTOR is the greatest mmo ever! |
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11/01/12 2:19:28 PM#307
Originally posted by BadSpock Geez dude your still doing it. Way to quick to judge. I'll link to refresh your memory. My point is that I made a post about losing intrest just like you made a post about not enjoying your time, but (mine was a little less scathing imo) I wouldn't call your thread pointless and flame-bait. It's your critique of the game. http://www.mmorpg.com/discussion2.cfm/thread/364919/page/1 We are all different people, thus our opinions don't always line up on what's good and what's bad. I feel as long as we as a community are honest in our opinion the genre will grow. Who knows we may even get a game you and I both enjoy. DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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Originally posted by bcbully Your OP in that thread was/is fine. At that time I was just a little miffed with you as you had been bashing GW2 for weeks and weeks and weeks - on a crusade it seemed like. Then you made that thread and I was like... "Umm no duh you didn't enjoy it you seem to have hated it for months!" I probably was a bit too pointed in my response, my apologies. I think I was just pissed you were a spotlight poster after writing all the junk you did about how good TSW was - how it was a GoTY candidate - and how you once tried copy/pasting positive User-Reviews from Metacritic in a TSW thread... I think a negative thread like this one from a poster (me) who had very positive things to say initially is a lot, lot less of a flame bait /troll attemp then a "known hater" making yet ANOTHER negative thread. But in the end, you are right (from my perspective) about your opinions and feelings regarding GW2. I still don't get your love for TSW though... ;) MMO History: |
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11/01/12 2:33:28 PM#309
Originally posted by BadSpock
You have to love ffa pvp, siege warfare (ffa) and min/maxing of characters to love games like this. I agree alot of what you said in your post, but what i miss the most is the community. The drama on the forums, the fighting, the enemies, and the people at your side fighting/gaming. I have played mmorpg's since 1999 and im tired the easy games they make, and the fact that most guilds i "should" join to have fun is full of kids that could have been my kids ;) Im just to casual to be hardcore anymore. Before i got familly and kids and responsibilitys at work, i was at the top of my game. Now i wonder if im ever going to enjoy gaming anymore because i cant be at the top of " my " game anymore. It just takes to much time. I thought at starting a casual guild for 35+aged people, but i dont have time to run it like i used to do in the old days ;) Ive looked at my attention span on other solo games on steam etc now, and im down to aprox 20 hours before i implode and log out :) This just repeats itself. So your not alone. I think its real life messing us up, not the games. But i also enjoy my real life, so there it goes ;) Sorry for the rant. I just wanted to throw something out there to let you know your not alone. Right now im going to try the lone killer in Darkfall 2, just because i need a game that challenging. Maybe ill join a guild if its not full of morons, but i doubt i have the time for it. Maybe just log on to farm a few, fight a couple fights, then log of. One thing is for certain, returning to old games arent the answer, because what you had is gone, and you will never get it back. PS. English is not my native language.
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11/01/12 3:18:53 PM#310
I could spend hours writing down stuff about the games good and bad points and subjective/objective aspects of them but i ll just say this: I have clocked over 700 hours in the game and am still having a blast and have soo much left to do. Even so I love the simple fact that i m not married to the game with a subscription and need to grind every day to get "rewards" and "loot" so i can grind more and have the best stats on my gear to "achieve" something. If you feel the need for that WoW clones are that way -> Yes GW2 has many serious issues but for me there are no better fantasy themepark MMOs on the market and there wont be for years. If you want something else to play go play it. You can always come back to GW2 when and if you feel like. I ve played quite a lot of Firefall and PS2, finished FTL and XCOM but i keep coming back to GW2 and will till there s something better. As for people hyping up themselves and expecting a game to cure cancer. Well its your own damn fault really. Have realistic expectations and know what to expect by looking up the developers previous work and you might actually be surprised how good some things in the game actually are. |
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11/01/12 3:28:00 PM#311
Sorry to hear all of that Badspock. That game did not hold my attention very long. I will probably check it out down the road maybe. I understand you wanting to quit the genre of MMO's altogether. I myself have felt this but there are some great games coming down the horizon that do seem promising. Mainly Archeage. Hang in there. I was going to quit the genre a few MMO's back but I have hope it has just been in a crappy slump the last few years and they are going to get out of it. The Repopulation has my interest as I like Day Z and The War Z. Everquest Next with Smedley saying it is going to be the biggest sandbox from an MMO ever. Blade and Soul looks decent too. Really for years I have been waiting for Archeage because it seems promising. Maybe it is overhyped maybe not but from everything I read about it from people who have tried it they love it. I have hope for it. After that who knows. Every other game I have been playing I just call them "filler games" In the end gaming is my hobby so if I game hop so be it I have accepted that is how it goes with todays games. Don't give up it is just going to be like another year before we start seeing some decent titles. |
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11/01/12 4:09:46 PM#312
Originally posted by BadSpock
lol yeah I've asked myself the samething the last couple weeks about TSW. The ability wheel, and customization. Idk it appeals to the "speacial snowflake" in me. lol
Fair. Live long and prosper. Yes, I liked voyager... DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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The one TRULY great thing for GW2 - for me anyways - is that it is B2P with no subscription. I logged on last night and made a new character, a Warrior (again) and had fun just tooling around in Queensdale - definitely more events popping than I remember around launch which was fun. Also opened and cleared some Halloween zombie/spider portals which was cool. I also played around w/ SweetFX and am impressed with the results. I know GW2 is a game I'm going to keep coming back to time and time again, I just really hope they smooth out the rough edges and shore up the endgame. Additional 70-75 and 75-80 zones would be nice. I might do what my brother did and just do all the 1-15 zones, then all the 15-25 zones, etc. etc. If I have any time for GW2 after Tuesday that is (Halo 4 baby!!!) MMO History: |
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11/02/12 8:00:04 AM#314
Originally posted by BadSpock Ouch. Not much of an endorsement there. Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros |
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11/02/12 8:00:11 AM#315
Originally posted by BadSpock have to ask, does SweetFX do anything to cause GW2 problems at this point and where is the direct download (because my google skills suck) |
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11/02/12 8:12:08 AM#316
Sorry to have lost you bud, it seems that the carrot is important for some after all. 600 hours and still going strong here. To be honest cosmetic makes it for me anyway but I don't simply focus on one thing I focus on many things and try to achieve different things at all times. For example halloween has kept me busy with its achievement/title and try to get enough gold to buy my scythe skin, so this took quite a bit of Mad King Dungeon runs. Before that and after I'm still trying to achieve Dungeon Master, quite a time-taking task if you ask me. Before that I really wanted the Arah gear so bad for my necromancer and now it's complete. I've only seen 1 other normal size necromancer with that full set so we are pretty unique and people always ask me where do I get that gear. Anyone that knows dungeons know how hard Arah could be for PUGs and how hard it is to form together a good group, I went through it but fortunately don't have that problem anymore and clear all its paths in under an hour, the loot is indeed garbage except for the tokens but gladly that's being actually worked on. So now I'm trying to finish my Dungeon Master title before the new dungeon hits, and I have a good feeling it's going to hook for a while. Also my guildies keep me playing and this is very important, to form a community that you connect with and enjoy doing activities together, more important than the carrot, or the gear, or the titles for me. Still plenty of things to do I don't see myself stop playing anytime soon, even though I should take a break because I need time to do some things. Cheers. Edit : Here's a picture of my Necromancer, then again who wouldn't want to play with this badass Remember... all I'm offering is the truth. Nothing more. |
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11/02/12 8:35:55 AM#317
I'm someone who was extremely excited for Guild Wars 2, only to quit after several weeks. I have zero interest in playing. The reason for me, and possibly others, is that I feel that Guild Wars 2 was going to offer a "dynamic" world. Having read everything, I expected a bit more sandbox. For me, Guild Wars 2 is a progressive theme park. The underlying aspects of the theme park are still there. Instead of yellow exclamation points, we have hearts on a map. It's not that Guild Wars 2 gave us a new method of gameplay; it simply refined what was there. Just as WoW took the basis of EQ1 and took the model forward, Guild Wars 2 tried the same thing. The problem is that when a gamer goes into a game looking for something specific, and that isn't there, it doesn't matter what IS there. That gamer is going to feel let down by the game. For some, the evolved theme parks are fun. They like the packaged content that is there. But others are really looking for a unique experience, and I think the industry has been terrible about this. It hasn't been until recently that studios are realizing this. SWTOR is likely a great example of what happens when a company makes a big MMO theme park in today's market. Moreover, it's a PRIME example of what happens when gamers go in wanting one thing, and are then handed something else. A gamer goes in and is given this wonderful story with character progression and choices. Suddenly, you reach the end and all of that is swapped out for dungeon raiding and battlegrounds. It's not what the gamer has signed up for, so they bail out. Developers, hopefully, are finally over the "WoW" effect that they need to have millions of subscribers. What good are those 1.8 million subs that SWTOR brought in? They didn't stay! Studios need to understand that a niche game that offers longevity is a good thing. This is where gamers like me are looking towards. I'm looking for a studio to come forth and really bring a new experience. I don't want a rehashed theme park with a few tweaks (Tera, GW2). I got excited when I read John Smedley's comments on EQ Next. But my excitement is quickly tempered when I remember what I read about Guild Wars 2 and how excited I was for that. In the end, Guild Wars 2 simply offers an evolution to the standard-fare stuff. They just do things better. |
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Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
11/02/12 8:53:48 AM#318
Originally posted by xposeidon In reading your post, I realize you are almost my polar opposite, everything that you enjoy about GW2, everything that drives you is nothing I'm interested in at all. Cosmetic gear - Pointless, give me stats or give me nothing. Re-running dungeon content - not unless it leads to increased character (power) progression of some form, I'll pass. Gaining a title of some sort - Nope, could care less, unless that title reflected that I was literally death incarnate somehow and other players should fear me for what I've accomplished. Playing content with guildmates/friends - only in so much that our common interests lead to increased power for myself, or for my guild as a whole in order to crush our opponents. Actual names, faces, players are irrelevant, once our common goals are no longer intertwined, time to move on. Fortunately for you, there's GW2 and for me, there's EVE. I'm sure I made the right choice in passing on this title.
"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
Originally posted by itgrowls As far as I can tell it doesn't cause problems and isn't against EULA or anything. There is an official thread on official forums. All it does it let you modify your display settings more so than you can normally. I found it on 3dguru.com forums, you just have to read the instructions and then play around with the settings.
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11/02/12 9:13:07 AM#320
Originally posted by TaoMcDohl this ^^ |
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