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Guild Wars 2 

Reviews & Impressions  » BadSpock's Hitting Bottom: A Re-Review

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323 posts found
  BadSpock

Hard Core Member

Joined: 8/21/04
Posts: 7699

Logic be damned!

 
OP  11/01/12 1:52:37 PM#301
Originally posted by Creslin32

 Hmmm...I'm surprised that it took you a while to kill stuff with warrior.  With my D/D elementalist, I kill things very fast...and I'm not even specced for damage.

I mean, I know this was your experience, but you may see different results with different gear.  GW2 is actually HEAVILY influenced by gear.  It may not be a gear-grind game...but getting good gear matters a lot.

I only got my warrior into the 30s, killing stuff w/ him seemed to be much faster than on Guardian - but Guardian really only started having "problems" in the 60-70+ range.

And I did say in OP-

"And yes, I've tried about 6 different trait combinations, weapon combos, etc. On my Guardian at level 77/78 using level 75 Rare weapons, even with the supposed "OP" Greatsword and then Sword/Torch combo. Yes I'm fully Runed 6/6 set w/ Weapon runes, all gear is 75+ blue/green/rare."

So I did think of that (gear issues) and upgraded EVERYTHING.

No the real problem isn't how fast I can kill in PvE while leveling up, though that DOES help to keep things from getting boring.

It's that once I do hit 80... what are my options?

Dynamic events are all AoE zerg fests - at least in my experience - which is a big "no thanks."

I don't like the dungeons at all - they just don't feel solid/polished without that role-based party experience.

Now Playing:
Looking Towards: Destiny

  Grimmx

Novice Member

Joined: 8/30/11
Posts: 207

11/01/12 1:54:27 PM#302
Originally posted by BadSpock

First off - want to say that I still think GW2 is a great game for what it is - the quality is high, the fun is worth the price of admission, and I still stand by my original review/op-ed that GW2 is an amazing game.

But I'm just not sure it's for me.

Longevity was always my biggest concern with GW2 - and I've hit that slump.

I know I'll be back, probably often as the business model is perfect for me - the "modern" MMO gamer who hops from game to game and can't stay interested in one thing for too long.

But i've just hit a wall.

-My main is level 77 or 78, and I've been seriously let down.

-Finally did a big dragon fight, Taquatl the Sunless - complete and total failure. Extremely disappointing. Right now it’s pretty much attack dragon -> get feared out of place -> run back and continue spamming.

-Finally got into Orr, 70-75 zone anyways. Extremely disappointing. What I thought/hoped would be a PvE battleground type experience (PvE WvW) is actually in fact just Zerg Merry-Go-Round.

Hop on the train, ride along the zerg from point A to B to C back to A again.

-Halloween event has thus far been extremely disappointing. Candy corn? Who cares, sell it all in TP. Costumes? Don't care. Costume brawl? Not even fun - randomly kicking around LA by Mystic Forge.

Couldn't figure out how to make the damn scanner work / figure it out - not going to cheat and google it. Pointless.

-WvW I have very little interest in. So many complaints of zergs, bugs/broken, lack of any real reason to care, and long wait times.

-sPvP I have very little interest in. Rewards / prestige don't match input. I get a lot of fun out of progression in PvP like in CoD or BF3 or Halo games, haven't found any reason to care about winning/losing in sPvP yet.

-Lost pretty much all interest in crafting, lost all interest in zone completion and grinding Hearts.

-I've run a handful of story mode and explorable mode dungeons. Where are the rewards? Where is the loot? Couple of shitty blues? 10-15 minute corpse hopping bosses? There is no skill/strategy there. And what's it all for, some cool looking cosmetic rewards (and the 10% stat bonus of Exotics?)

-Personal story is a bit of a miss. These "epic" events in the Vigil line are anything but. Apparently a "massive undead siege of Orrians" is 10-15 mobs. The scale and sense of epicness is just pathetic. Limitation of the MMO genre I suppose.

I still get some fun out of toying around with other classes (like right now a Mesmer) but I know if I play for too long I'm going to hit that wall and get bored again in like an hour.

Where's the "dynamic" in the dynamic events?

Where's the point of sPvP / WvW? I get a much better sense of achievement playing Halo or back in UO Factions where taking control of a city/town actually felt like it mattered.

Where is the feeling of accomplishment for doing a great job in a run? It's made me realize I really do miss the Trinity - I hate to say it, but I do. I've always been a Tank/Healer - and I've always strived to be a damn good one too. That was my main feeling of accomplishment beyond just the gear rewards and stat progression - knowing I was good at my job.

Now don't get me wrong - GW2 does some things absolutely great.

1. The combat is fun and exciting, for a while, but the limited skills per Weapon contibutes to getting bored fast. Cooldowns are too long, spend too much time auto-attacking and waiting for cooldowns or being forced to switch to your second set.

I've also grown frustrated for how weak I feel. The pace of combat was so much better at earlier levels. I had this problem MAJOR bad with TOR - fights just take too long for no reason. It doesn't make me feel like a "hero" when I can't cut through swaths of baddies with ease.

Sure, I like having elite/champion/veteran mobs that take a bit of effort to kill. That's fun. But I don't like feeling like I'm hitting with a wet noodle against normal mobs. TOR made this mistake BIG time, and the only MMO where I never felt this way - is WoW.

And yes, I've tried about 6 different trait combinations, weapon combos, etc. On my Guardian at level 77/78 using level 75 Rare weapons, even with the supposed "OP" Greatsword and then Sword/Torch combo. Yes I'm fully Runed 6/6 set w/ Weapon runes, all gear is 75+ blue/green/rare.

The utility skills feel weak. Great for situational help, but I have yet to press ANY button in any class at any level in GW2 where I felt like "Wow, I love this ability it is so freaking cool and awesome."

2. Quality of life features like "Send to Collections" is great. Trading Post from anywhere is superb. No competition for harvesting nodes is splendid. Overflow servers is freak'n brilliant. Dye system and "dye anything anywhere" is amazing. Not quite as great as it'd be with an appearance tab, but the Dye system is awesome.

3. No kill stealing, everyone gets loot, never a bad idea to help another player, cross-profession combos with anyone outside of grouping etc. is awesome and a huge, huge step forward in PvE.

 

I guess, as sad as it is at the end of the day... I need the carrot. The gameplay is just not sufficiently fun enough to keep me interested without the carrot to chase.

I need the Trinity, I need to have a role I am good at.

I think I'm about done with the MMORPG genre to be honest. I have a feeling I am never going to find a single game I am going to play for months and years on end without breaks.

Maybe it's just me. Maybe I'm just like the rest. I will probably end up like the rest bouncing from game to game, new release to new release like an addict chasing the next fix.

The dream of "the game to stick with" is gone for me.

I've hit MMORPG rock bottom.

This is BadSpock, signing off...

+1

I couldnt have said it better than this if i tried. 

Im going the other way, im jumping on Darkfall 2 for some good old hardcore sandbox pvp.

The modern mmo's makes me want to quit playing mmo's. SWTOR, TSW and GW2. So much hope and it all ended in utter failure. 

  BadSpock

Hard Core Member

Joined: 8/21/04
Posts: 7699

Logic be damned!

 
OP  11/01/12 2:02:31 PM#303
Originally posted by Grimmx

+1

I couldnt have said it better than this if i tried. 

Im going the other way, im jumping on Darkfall 2 for some good old hardcore sandbox pvp.

The modern mmo's makes me want to quit playing mmo's. SWTOR, TSW and GW2. So much hope and it all ended in utter failure. 

I would kill a man (literally) for a game with:

-UO / Elder Scrolls style skill-based leveling (and I loved the way they did the "talent trees" in Skyrim)

-FPS combat as good as Skyrim/Oblivion

-PvE sandbox like UO Trammel or SWG

-UO/SWG housing (though the way Korean Black Desert is doing it is my favorite implementation of housing - more like Fable)

-completely optional PvP (either flagging like SWG or "dark side shard" of UO Felucca)

-even an ounce of AAA quality/polish

-It could have open world dungeons like UO or do instanced and be more like Skyrim or both (imagine if Skyrim was MMO but each of the 200+ dungeons was it's own instance i.e. you zone into.)

-modern Graphics

-gear/item progression (yes also including PvE raiding)

Sadly, Darkfall is not that game. Darkfall 2 doesn't look to be that game.

Now Playing:
Looking Towards: Destiny

  Naevius

Advanced Member

Joined: 4/26/12
Posts: 319

11/01/12 2:06:48 PM#304

I'm curious as to whether people have different opinions depending on whether they are in guilds or not.

I still find lots to do in this game, but a lot of it is more fun because of the guild...WvW being a prime example.

  bingbongbros

Advanced Member

Joined: 9/21/10
Posts: 582

11/01/12 2:09:20 PM#305

I just hit 80 on my engineer.  I had to grind crafting to get there. I leveled pve to about 33 and couldn't stand it anymore.. I mastered tailor,leather,armor,cooking, and huntsman to get there.  I knew that endgame gear was just about looks but I foolishly thought it would have a slight edge to lesser rares.  I was wrong.

 

I was pretty sad when I looked at the exotics and rares and they were the same stats and only the graphics made them "worth it".  I've been doing wvw and it's ok I guess,  I am not the type of person to go with a zerg.  It isn't fun just running in a giant horde of players and spamming buttons in a lag storm hoping not to get focused.

 

The halloween event was fun towards the end, overall thought I just play because I have nothing better to play.  I feel the same things as BadSpock..

 

My friend went back to eq1 and is enjoying it still but I just can't go back to it, to much has changed...  being an mmo nomad is lonely.

Playing: Smite
Played: Nexus:Kingdom of the Winds, Everquest, DAoC, Everquest 2, WoW, Matrix Online, Vangaurd, SWG, DDO, EVE, Fallen Earth, LoTRo, CoX, Champions Online, WAR, Darkfall, Mortal Online, Guild Wars, Rift, Tera, Aion, AoC, Gods and Heroes, DCUO, FF14, TSW, SWTOR, GW2, Wildstar, ESO
Waiting On: Nothing really, though Black Desert looks pretty amazing so far.

  BeansnBread

Hard Core Member

Joined: 9/19/06
Posts: 5548

11/01/12 2:10:47 PM#306
Originally posted by bingbongbros

I just hit 80 on my engineer.  I had to grind crafting to get there. I leveled pve to about 33 and couldn't stand it anymore.. I mastered tailor,leather,armor,cooking, and huntsman to get there.  I knew that endgame gear was just about looks but I foolishly thought it would have a slight edge to lesser rares.  I was wrong.

 

I was pretty sad when I looked at the exotics and rares and they were the same stats and only the graphics made them "worth it".  I've been doing wvw and it's ok I guess,  I am not the type of person to go with a zerg.  It isn't fun just running in a giant horde of players and spamming buttons in a lag storm hoping not to get focused.

 

The halloween event was fun towards the end, overall thought I just play because I have nothing better to play.  I feel the same things as BadSpock..

 

My friend went back to eq1 and is enjoying it still but I just can't go back to it, to much has changed...  being an mmo nomad is lonely.

Exotics and rares have different stats. Exotics have ~13% better stats.

SWTOR is the greatest mmo ever!

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7206

11/01/12 2:19:28 PM#307
Originally posted by BadSpock
Originally posted by bcbully

@badspock This is what you said to me spock when I hit a wall at 3 weeks and made the thread "Losing intrest fast" (which was locked for some reason..), prior to that thread I had been saying how much fun I was having. 

Spock-

"So the entire thread is pointless, and comes off to me (and others) as just a baiting attempt to create yet another black vs. white back and forth BS thread."

"So again, pointless thread - troll bait - no point anymore but to create yet ANOTHER pro vs. con back and forth thread."

You have said a lot of other things to and about me aswell because of how I feel about GW2. The funny thing is, is that you reasons mirror mine. No big deal man. Next time don't be so fast to judge. 

If I remember correctly, your thread made a lot of references to TSW and how you were going back and how much better X was in TSW (and we all know/knew your fanboi-esque love of TSW) so that indeed made your thread "another pointless attempt to create yet another black vs. white troll bait flame war."

Not at all suprised threads like yours got/get locked.

It's all about tone and presentation.

Geez dude your still doing it. Way to quick to judge.  I'll link to refresh your memory. My point is that I made a post about losing intrest just like you made a post about not enjoying your time, but (mine was a little less scathing imo) I wouldn't call your thread pointless and flame-bait. It's your critique of the game.

http://www.mmorpg.com/discussion2.cfm/thread/364919/page/1

We are all different people, thus our opinions don't always line up on what's good and what's bad. I feel as long as we as a community are honest in our opinion the genre will grow. Who knows we may even get a game you and I both enjoy. 

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  BadSpock

Hard Core Member

Joined: 8/21/04
Posts: 7699

Logic be damned!

 
OP  11/01/12 2:29:34 PM#308
Originally posted by bcbully

Geez dude your still doing it. Way to quick to judge.  I'll link to refresh your memory. My point is that I made a post about losing intrest just like you made a post about not enjoying your time, but (mine was a little less scathing imo) I wouldn't call your thread pointless and flame-bait. It's your critique of the game.

http://www.mmorpg.com/discussion2.cfm/thread/364919/page/1

We are all different people, thus our opinions don't always line up on what's good and what's bad. I feel as long as we as a community are honest in our opinion the genre will grow. Who knows we may even get a game you and I both enjoy. 

Your OP in that thread was/is fine.

At that time I was just a little miffed with you as you had been bashing GW2 for weeks and weeks and weeks - on a crusade it seemed like.

Then you made that thread and I was like... "Umm no duh you didn't enjoy it you seem to have hated it for months!"

I probably was a bit too pointed in my response, my apologies.

I think I was just pissed you were a spotlight poster after writing all the junk you did about how good TSW was - how it was a GoTY candidate - and how you once tried copy/pasting positive User-Reviews from Metacritic in a TSW thread...

I think a negative thread like this one from a poster (me) who had very positive things to say initially is a lot, lot less of a flame bait /troll attemp then a "known hater" making yet ANOTHER negative thread.

But in the end, you are right (from my perspective) about your opinions and feelings regarding GW2. I still don't get your love for TSW though... ;)

Now Playing:
Looking Towards: Destiny

  Grimmx

Novice Member

Joined: 8/30/11
Posts: 207

11/01/12 2:33:28 PM#309
Originally posted by BadSpock
Originally posted by Grimmx

+1

I couldnt have said it better than this if i tried. 

Im going the other way, im jumping on Darkfall 2 for some good old hardcore sandbox pvp.

The modern mmo's makes me want to quit playing mmo's. SWTOR, TSW and GW2. So much hope and it all ended in utter failure. 

I would kill a man (literally) for a game with:

-UO / Elder Scrolls style skill-based leveling (and I loved the way they did the "talent trees" in Skyrim)

-FPS combat as good as Skyrim/Oblivion

-PvE sandbox like UO Trammel or SWG

-UO/SWG housing (though the way Korean Black Desert is doing it is my favorite implementation of housing - more like Fable)

-completely optional PvP (either flagging like SWG or "dark side shard" of UO Felucca)

-even an ounce of AAA quality/polish

-It could have open world dungeons like UO or do instanced and be more like Skyrim or both (imagine if Skyrim was MMO but each of the 200+ dungeons was it's own instance i.e. you zone into.)

-modern Graphics

-gear/item progression (yes also including PvE raiding)

Sadly, Darkfall is not that game. Darkfall 2 doesn't look to be that game.

 

You have to love ffa pvp, siege warfare (ffa) and min/maxing of characters to love games like this. 

I agree alot of what you said in your post, but what i miss the most is the community. The drama on the forums, the fighting, the enemies, and the people at your side fighting/gaming. 

I have played mmorpg's since 1999 and im tired the easy games they make, and the fact that most guilds i "should" join to have fun is full of kids that could have been my kids ;)

Im just to casual to be hardcore anymore. Before i got familly and kids and responsibilitys at work, i was at the top of my game. Now i wonder if im ever going to enjoy gaming anymore because i cant be at the top of " my " game anymore. It just takes to much time.

I thought at starting a casual guild for 35+aged people, but i dont have time to run it like i used to do in the old days ;)

Ive looked at my attention span on other solo games on steam etc now, and im down to aprox 20 hours before i implode and log out :) This just repeats itself.

So your not alone. I think its real life messing us up, not the games. But i also enjoy my real life, so there it goes ;)

Sorry for the rant. I just wanted to throw something out there to let you know your not alone.

Right now im going to try the lone killer in Darkfall 2, just because i need a game that challenging. Maybe ill join a guild if its not full of morons, but i doubt i have the time for it. Maybe just log on to farm a few, fight a couple fights, then log of.

One thing is for certain, returning to old games arent the answer, because what you had is gone, and you will never get it back. 

PS. English is not my native language.

 

  SonicTHI

Novice Member

Joined: 11/06/07
Posts: 158

11/01/12 3:18:53 PM#310

I could spend hours writing down stuff about the games good and bad points and subjective/objective aspects of them but i ll just say this:

I have clocked over 700 hours in the game and am still having a blast and have soo much left to do. Even so I love the simple fact that i m not married to the game with a subscription and need to grind every day to get "rewards" and "loot" so i can grind more and have the best stats on my gear to "achieve" something. If you feel the need for that WoW clones are that way ->

Yes GW2 has many serious issues but for me there are no better fantasy themepark MMOs on the market and there wont be for years. If you want something else to play go play it. You can always come back to GW2 when and if you feel like. I ve played quite a lot of Firefall and PS2, finished FTL and XCOM but i keep coming back to GW2 and will till there s something better.

As for people hyping up themselves and expecting a game to cure cancer. Well its your own damn fault really. Have realistic expectations and know what to expect by looking up the developers previous work and you might actually be surprised how good some things in the game actually are.
I see people hyping up EQ next already like its gonna be the saviour of MMOs. Sure people that like SOEs games will most likely love it but a lot of you are gonna be disappointed again.

  Beacker

Novice Member

Joined: 7/28/06
Posts: 426

11/01/12 3:28:00 PM#311

Sorry to hear all of that Badspock. That game did not hold my attention very long. I will probably check it out down the road maybe. I understand you wanting to quit the genre of MMO's altogether. I myself have felt this but there are some great games coming down the horizon that do seem promising. Mainly Archeage. Hang in there. I was going to quit the genre a few MMO's back but I have hope it has just been in a crappy slump the last few years and they are going to get out of it. The Repopulation has my interest as I like Day Z and The War Z. Everquest Next with Smedley saying it is going to be the biggest sandbox from an MMO ever.

Blade and Soul looks decent too. Really for years I have been waiting for Archeage because it seems promising. Maybe it is overhyped maybe not but from everything I read about it from people who have tried it they love it. I have hope for it. After that who knows. Every other game I have been playing I just call them "filler games" In the end gaming is my hobby so if I game hop so be it I have accepted that is how it goes with todays games. Don't give up it is just going to be like another year before we start seeing some decent titles.

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7206

11/01/12 4:09:46 PM#312
Originally posted by BadSpock
Originally posted by bcbully

Geez dude your still doing it. Way to quick to judge.  I'll link to refresh your memory. My point is that I made a post about losing intrest just like you made a post about not enjoying your time, but (mine was a little less scathing imo) I wouldn't call your thread pointless and flame-bait. It's your critique of the game.

http://www.mmorpg.com/discussion2.cfm/thread/364919/page/1

We are all different people, thus our opinions don't always line up on what's good and what's bad. I feel as long as we as a community are honest in our opinion the genre will grow. Who knows we may even get a game you and I both enjoy. 

Your OP in that thread was/is fine.

At that time I was just a little miffed with you as you had been bashing GW2 for weeks and weeks and weeks - on a crusade it seemed like.

Then you made that thread and I was like... "Umm no duh you didn't enjoy it you seem to have hated it for months!"

I probably was a bit too pointed in my response, my apologies.

I think I was just pissed you were a spotlight poster after writing all the junk you did about how good TSW was - how it was a GoTY candidate - and how you once tried copy/pasting positive User-Reviews from Metacritic in a TSW thread...

I think a negative thread like this one from a poster (me) who had very positive things to say initially is a lot, lot less of a flame bait /troll attemp then a "known hater" making yet ANOTHER negative thread.

But in the end, you are right (from my perspective) about your opinions and feelings regarding GW2. I still don't get your love for TSW though... ;)

                                                                                                            

lol yeah I've asked myself the samething the last couple weeks about TSW. The ability wheel, and customization. Idk it appeals to the "speacial snowflake" in me. lol

 

Fair.  Live long and prosper.

Yes, I liked voyager...

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  BadSpock

Hard Core Member

Joined: 8/21/04
Posts: 7699

Logic be damned!

 
OP  11/02/12 7:52:07 AM#313

The one TRULY great thing for GW2 - for me anyways - is that it is B2P with no subscription.

I logged on last night and made a new character, a Warrior (again) and had fun just tooling around in Queensdale - definitely more events popping than I remember around launch which was fun. Also opened and cleared some Halloween zombie/spider portals which was cool.

I also played around w/ SweetFX and am impressed with the results.

I know GW2 is a game I'm going to keep coming back to time and time again, I just really hope they smooth out the rough edges and shore up the endgame.

Additional 70-75 and 75-80 zones would be nice.

I might do what my brother did and just do all the 1-15 zones, then all the 15-25 zones, etc. etc.

If I have any time for GW2 after Tuesday that is (Halo 4 baby!!!)

Now Playing:
Looking Towards: Destiny

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 2087

11/02/12 8:00:04 AM#314
Originally posted by BadSpock

The one TRULY great thing for GW2 - for me anyways - is that it is B2P with no subscription.

I logged on last night and made a new character, a Warrior (again) and had fun just tooling around in Queensdale - definitely more events popping than I remember around launch which was fun. Also opened and cleared some Halloween zombie/spider portals which was cool.

I also played around w/ SweetFX and am impressed with the results.

I know GW2 is a game I'm going to keep coming back to time and time again, I just really hope they smooth out the rough edges and shore up the endgame.

Additional 70-75 and 75-80 zones would be nice.

I might do what my brother did and just do all the 1-15 zones, then all the 15-25 zones, etc. etc.

If I have any time for GW2 after Tuesday that is (Halo 4 baby!!!)

Ouch.  Not much of an endorsement there.

"I'm sorry, if you were right, I'd agree with you." - Robin Williams

  User Deleted
11/02/12 8:00:11 AM#315
Originally posted by BadSpock

The one TRULY great thing for GW2 - for me anyways - is that it is B2P with no subscription.

I logged on last night and made a new character, a Warrior (again) and had fun just tooling around in Queensdale - definitely more events popping than I remember around launch which was fun. Also opened and cleared some Halloween zombie/spider portals which was cool.

I also played around w/ SweetFX and am impressed with the results.

'googles' sweetfx

I know GW2 is a game I'm going to keep coming back to time and time again, I just really hope they smooth out the rough edges and shore up the endgame.

Additional 70-75 and 75-80 zones would be nice.

I believe the new zone in nov 15th will have this and it won't be a zombie movie from what i understand (like Orr is)

I might do what my brother did and just do all the 1-15 zones, then all the 15-25 zones, etc. etc.

It's what I've been doing, have to say getting gold from completing these zones is nice, the ones that give crafting mats i don't need i just sell instantly in the TP haven't spent a dime of RL money on end game armor or weapons.

If I have any time for GW2 after Tuesday that is (Halo 4 baby!!!)

have to ask, does SweetFX do anything to cause GW2 problems at this point and where is the direct download (because my google skills suck)

  xposeidon

Novice Member

Joined: 3/26/12
Posts: 393

What is "real"? How do you define "real"?

11/02/12 8:12:08 AM#316

Sorry to have lost you bud, it seems that the carrot is important for some after all.

600 hours and still going strong here. To be honest cosmetic makes it for me anyway but I don't simply focus on one thing I focus on many things and try to achieve different things at all times.

For example halloween has kept me busy with its achievement/title and try to get enough gold to buy my scythe skin, so this took quite a bit of Mad King Dungeon runs.

Before that and after I'm still trying to achieve Dungeon Master, quite a time-taking task if you ask me. Before that I really wanted the Arah gear so bad for my necromancer and now it's complete. I've only seen 1 other normal size necromancer with that full set so we are pretty unique and people always ask me where do I get that gear. Anyone that knows dungeons know how hard Arah could be for PUGs and how hard it is to form together a good group, I went through it but fortunately don't have that problem anymore and clear all its paths in under an hour, the loot is indeed garbage except for the tokens but gladly that's being actually worked on.

So now I'm trying to finish my Dungeon Master title before the new dungeon hits, and I have a good feeling it's going to hook for a while. Also my guildies keep me playing and this is very important, to form a community that you connect with and enjoy doing activities together, more important than the carrot, or the gear, or the titles for me.

Still plenty of things to do I don't see myself stop playing anytime soon, even though I should take a break because I need time to do some things.

Cheers.

Edit : Here's a picture of my Necromancer, then again who wouldn't want to play with this badass

Remember... all I'm offering is the truth. Nothing more.

  TaoMcDohl

Novice Member

Joined: 1/07/07
Posts: 108

11/02/12 8:35:55 AM#317

I'm someone who was extremely excited for Guild Wars 2, only to quit after several weeks.  I have zero interest in playing.  The reason for me, and possibly others, is that I feel that Guild Wars 2 was going to offer a "dynamic" world.  Having read everything, I expected a bit more sandbox.  

For me, Guild Wars 2 is a progressive theme park.  The underlying aspects of the theme park are still there.  Instead of yellow exclamation points, we have hearts on a map.  It's not that Guild Wars 2 gave us a new method of gameplay; it simply refined what was there.  Just as WoW took the basis of EQ1 and took the model forward, Guild Wars 2 tried the same thing.  The problem is that when a gamer goes into a game looking for something specific, and that isn't there, it doesn't matter what IS there.  That gamer is going to feel let down by the game.

For some, the evolved theme parks are fun.  They like the packaged content that is there.  But others are really looking for a unique experience, and I think the industry has been terrible about this.  It hasn't been until recently that studios are realizing this. SWTOR is likely a great example of what happens when a company makes a big MMO theme park in today's market.  Moreover, it's a PRIME example of what happens when gamers go in wanting one thing, and are then handed something else.  A gamer goes in and is given this wonderful story with character progression and choices.  Suddenly, you reach the end and all of that is swapped out for dungeon raiding and battlegrounds.  It's not what the gamer has signed up for, so they bail out.  

Developers, hopefully, are finally over the "WoW" effect that they need to have millions of subscribers.  What good are those 1.8 million subs that SWTOR brought in?  They didn't stay!  Studios need to understand that a niche game that offers longevity is a good thing.  This is where gamers like me are looking towards.  I'm looking for a studio to come forth and really bring a new experience.  I don't want a rehashed theme park with a few tweaks (Tera, GW2).  I got excited when I read John Smedley's comments on EQ Next.  But my excitement is quickly tempered when I remember what I read about Guild Wars 2 and how excited I was for that.

In the end, Guild Wars 2 simply offers an evolution to the standard-fare stuff.  They just do things better.  

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 19008

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

11/02/12 8:53:48 AM#318
Originally posted by xposeidon

Sorry to have lost you bud, it seems that the carrot is important for some after all.

600 hours and still going strong here. To be honest cosmetic makes it for me anyway but I don't simply focus on one thing I focus on many things and try to achieve different things at all times.

For example halloween has kept me busy with its achievement/title and try to get enough gold to buy my scythe skin, so this took quite a bit of Mad King Dungeon runs.

Before that and after I'm still trying to achieve Dungeon Master, quite a time-taking task if you ask me. Before that I really wanted the Arah gear so bad for my necromancer and now it's complete. I've only seen 1 other normal size necromancer with that full set so we are pretty unique and people always ask me where do I get that gear. Anyone that knows dungeons know how hard Arah could be for PUGs and how hard it is to form together a good group, I went through it but fortunately don't have that problem anymore and clear all its paths in under an hour, the loot is indeed garbage except for the tokens but gladly that's being actually worked on.

So now I'm trying to finish my Dungeon Master title before the new dungeon hits, and I have a good feeling it's going to hook for a while. Also my guildies keep me playing and this is very important, to form a community that you connect with and enjoy doing activities together, more important than the carrot, or the gear, or the titles for me.

Still plenty of things to do I don't see myself stop playing anytime soon, even though I should take a break because I need time to do some things.

Cheers.

Edit : Here's a picture of my Necromancer, then again who wouldn't want to play with this badass

 

In reading your post, I realize you are almost my polar opposite, everything that you enjoy about GW2, everything that drives you is nothing I'm interested in at all.

Cosmetic gear - Pointless, give me stats or give me nothing.

Re-running dungeon content  - not unless it leads to increased character (power) progression of some form, I'll pass.

Gaining a title of some sort - Nope, could care less, unless that title reflected that I was literally death incarnate somehow and other players should fear me for what I've accomplished.

Playing content with guildmates/friends - only in so much that our common interests lead to increased power for myself, or for my guild as a whole in order to crush our opponents.  Actual names, faces, players are irrelevant, once our common goals are no longer intertwined, time to move on.

Fortunately for you, there's GW2 and for me, there's EVE. 

I'm sure I made the right choice in passing on this title.

 

 

"In these forums 'honest' seems to be a symonym for 'hates the game just like I do'" - ohioastro
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  BadSpock

Hard Core Member

Joined: 8/21/04
Posts: 7699

Logic be damned!

 
OP  11/02/12 9:06:21 AM#319
Originally posted by itgrowls

have to ask, does SweetFX do anything to cause GW2 problems at this point and where is the direct download (because my google skills suck)

As far as I can tell it doesn't cause problems and isn't against EULA or anything.

There is an official thread on official forums.

All it does it let you modify your display settings more so than you can normally.

I found it on 3dguru.com forums, you just have to read the instructions and then play around with the settings.

 

Now Playing:
Looking Towards: Destiny

  Karelia

Apprentice Member

Joined: 1/21/12
Posts: 688

11/02/12 9:13:07 AM#320
Originally posted by TaoMcDohl

I'm someone who was extremely excited for Guild Wars 2, only to quit after several weeks.  I have zero interest in playing.  The reason for me, and possibly others, is that I feel that Guild Wars 2 was going to offer a "dynamic" world.  Having read everything, I expected a bit more sandbox.  

For me, Guild Wars 2 is a progressive theme park.  The underlying aspects of the theme park are still there.  Instead of yellow exclamation points, we have hearts on a map.  It's not that Guild Wars 2 gave us a new method of gameplay; it simply refined what was there.  Just as WoW took the basis of EQ1 and took the model forward, Guild Wars 2 tried the same thing.  The problem is that when a gamer goes into a game looking for something specific, and that isn't there, it doesn't matter what IS there.  That gamer is going to feel let down by the game.

For some, the evolved theme parks are fun.  They like the packaged content that is there.  But others are really looking for a unique experience, and I think the industry has been terrible about this.  It hasn't been until recently that studios are realizing this. SWTOR is likely a great example of what happens when a company makes a big MMO theme park in today's market.  Moreover, it's a PRIME example of what happens when gamers go in wanting one thing, and are then handed something else.  A gamer goes in and is given this wonderful story with character progression and choices.  Suddenly, you reach the end and all of that is swapped out for dungeon raiding and battlegrounds.  It's not what the gamer has signed up for, so they bail out.  

Developers, hopefully, are finally over the "WoW" effect that they need to have millions of subscribers.  What good are those 1.8 million subs that SWTOR brought in?  They didn't stay!  Studios need to understand that a niche game that offers longevity is a good thing.  This is where gamers like me are looking towards.  I'm looking for a studio to come forth and really bring a new experience.  I don't want a rehashed theme park with a few tweaks (Tera, GW2).  I got excited when I read John Smedley's comments on EQ Next.  But my excitement is quickly tempered when I remember what I read about Guild Wars 2 and how excited I was for that.

In the end, Guild Wars 2 simply offers an evolution to the standard-fare stuff.  They just do things better.  

this ^^

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