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The Pub at MMORPG.COM  » Black Desert Online - Sandbox MMO

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58 posts found
  fenistil

Novice Member

Joined: 9/22/11
Posts: 3016

10/31/12 6:55:25 PM#21
Originally posted by ragz45
Originally posted by negativf4kk
Originally posted by ragz45
Originally posted by OG_Zorvan
Originally posted by Gundric

... Korean mmo

 

Pass.

 

LoL just thinking the same thing.  I see Korean and it's an instant pass... 

very objective

Heh I lived in Pohang for 6 years as part of my Military service.  I got the chance to play many games with Koreans, and really get into their gaming culture.  While I appreciate it for what it is.  It is still an instant pass for me, because Korean games are made for a different type of adudience than what I enjoy.

Most Korean's pay for internet access by the minuite or by the MB.  Thus their games are developed with more of a grindy aspect in mind.  Because grinding is the best way for them to get a sense of accomplishment in a short ammount of time.  Story's and living, breathing, worlds take a lot longer to evolve, thus cost them more in connection costs.

This is slowly changing as the upperclass in Korea is starting to pay a monthly fee for internet access, but by slowly changing I'm talking a snail's pace.  In 5-10 years we may see Korean games with more of a western approach to games with in depth story and more of a living breathing world.  But for the time being, until their internet payment models change, we will continue to see grindy type games coming out of Korea.

Thing is modern western mmorpg's also lack living world feeling as they are linear empty husks.  You may have been right 5+ years ago.

  AdamTM

Novice Member

Joined: 5/05/05
Posts: 1395

I'M PUNCHING YOUR SALAD!!!!

10/31/12 7:22:37 PM#22
Originally posted by ragz45
Originally posted by negativf4kk
Originally posted by ragz45
Originally posted by OG_Zorvan
Originally posted by Gundric

... Korean mmo

 

Pass.

 

LoL just thinking the same thing.  I see Korean and it's an instant pass... 

very objective

Heh I lived in Pohang for 6 years as part of my Military service.  I got the chance to play many games with Koreans, and really get into their gaming culture.  While I appreciate it for what it is.  It is still an instant pass for me, because Korean games are made for a different type of adudience than what I enjoy.

Most Korean's pay for internet access by the minuite or by the MB.  Thus their games are developed with more of a grindy aspect in mind.  Because grinding is the best way for them to get a sense of accomplishment in a short ammount of time.  Story's and living, breathing, worlds take a lot longer to evolve, thus cost them more in connection costs.

This is slowly changing as the upperclass in Korea is starting to pay a monthly fee for internet access, but by slowly changing I'm talking a snail's pace.  In 5-10 years we may see Korean games with more of a western approach to games with in depth story and more of a living breathing world.  But for the time being, until their internet payment models change, we will continue to see grindy type games coming out of Korea.

Yeah, sure, whatever.

Point still is though why you would be dismissing a game based on development location?

Not withstanding if you saw a good game come out of korea or not, you might want to hold off your judgement until the game is released and/or there are some points to criticize about it beyond OMGWTF KOREA!?!?!?!!1111one

  Gundric

Apprentice Member

Joined: 12/19/07
Posts: 342

If lovin games is wrong, I don't wanna be right

 
OP  10/31/12 7:51:51 PM#23

soooo anyways, does anyone want to talk about Black Desert Online?

 

Plenty of Western games suck. Plenty of Eastern games suck.  I still give the ones the pique my interest a chance.   

  Pivotelite

Novice Member

Joined: 1/19/12
Posts: 2189

10/31/12 7:57:26 PM#24

I'm quite interested in it but I know it will be a long way away...atm GW2 is depserately trying to hold my interest and failing, I only go on TERA for the odd PvP now and then...so i'm looking for some long lasting meaningful PvP sandboxes.

 

Unfortunately i'll have to wait a long while, so i'll play Blade and Soul before Archeage(my big hopeful) then I've got Black Desert to look forward to after that if for some un-imaginable reason Archeage fails.

 

I'm quite satisfied with what the future is shaping up to be. Themeparks are getting less cookie-cutter WoW clone and sandboxes are finally being developed in AAA quality.

  blognorg

Spotlight Poster

Joined: 2/25/11
Posts: 650

10/31/12 8:40:25 PM#25


Originally posted by f0dell54

Originally posted by ragz45

Originally posted by negativf4kk

Originally posted by ragz45

Originally posted by OG_Zorvan

Originally posted by Gundric ... Korean mmo  
Pass.
  LoL just thinking the same thing.  I see Korean and it's an instant pass... 
very objective
Heh I lived in Pohang for 6 years as part of my Military service.  I got the chance to play many games with Koreans, and really get into their gaming culture.  While I appreciate it for what it is.  It is still an instant pass for me, because Korean games are made for a different type of adudience than what I enjoy. Most Korean's pay for internet access by the minuite or by the MB.  Thus their games are developed with more of a grindy aspect in mind.  Because grinding is the best way for them to get a sense of accomplishment in a short ammount of time.  Story's and living, breathing, worlds take a lot longer to evolve, thus cost them more in connection costs. This is slowly changing as the upperclass in Korea is starting to pay a monthly fee for internet access, but by slowly changing I'm talking a snail's pace.  In 5-10 years we may see Korean games with more of a western approach to games with in depth story and more of a living breathing world.  But for the time being, until their internet payment models change, we will continue to see grindy type games coming out of Korea.
  What does this have to do with anything? All this says is that you think Korean games are grindy unevolved games. Basically rubbish.   Your opinion is no different then negativf4kk. So, again very objective. Game looks awesome by the way can't wait to try it.
 

I'm not sure objective means what you think it does. Subjective seems to fit your context better. Regardless, some people are going to be turned off to Korean games, because of their history. Admittedly, it turned me off a bit, too, because I've only played one Korean game that I liked; and it was an old one. I must have tried at least ten in the last several years and hated all of them. I'm going to reserve my judgement on this one until I play it, but I'm not holding my breath.

  lalartu

Novice Member

Joined: 2/22/05
Posts: 412

10/31/12 9:25:00 PM#26

guys, you do realize that Guild Wars 1/2, City of Heroes/Villains, Tera Online and a bunch of other successful games are "Korean MMOs" 

NCSoft is Korean

my Gaming Youtube channel:

http://www.youtube.com/lalartu


I review lots of indie games and MMORPGs

  AdamTM

Novice Member

Joined: 5/05/05
Posts: 1395

I'M PUNCHING YOUR SALAD!!!!

10/31/12 9:49:52 PM#27
Originally posted by blognorg

 


Originally posted by f0dell54

Originally posted by ragz45

Originally posted by negativf4kk

Originally posted by ragz45

Originally posted by OG_Zorvan

Originally posted by Gundric ... Korean mmo  
Pass.
  LoL just thinking the same thing.  I see Korean and it's an instant pass... 
very objective
Heh I lived in Pohang for 6 years as part of my Military service.  I got the chance to play many games with Koreans, and really get into their gaming culture.  While I appreciate it for what it is.  It is still an instant pass for me, because Korean games are made for a different type of adudience than what I enjoy. Most Korean's pay for internet access by the minuite or by the MB.  Thus their games are developed with more of a grindy aspect in mind.  Because grinding is the best way for them to get a sense of accomplishment in a short ammount of time.  Story's and living, breathing, worlds take a lot longer to evolve, thus cost them more in connection costs. This is slowly changing as the upperclass in Korea is starting to pay a monthly fee for internet access, but by slowly changing I'm talking a snail's pace.  In 5-10 years we may see Korean games with more of a western approach to games with in depth story and more of a living breathing world.  But for the time being, until their internet payment models change, we will continue to see grindy type games coming out of Korea.
  What does this have to do with anything? All this says is that you think Korean games are grindy unevolved games. Basically rubbish.   Your opinion is no different then negativf4kk. So, again very objective. Game looks awesome by the way can't wait to try it.
 

 

I'm not sure objective means what you think it does. Subjective seems to fit your context better. Regardless, some people are going to be turned off to Korean games, because of their history. Admittedly, it turned me off a bit, too, because I've only played one Korean game that I liked; and it was an old one. I must have tried at least ten in the last several years and hated all of them. I'm going to reserve my judgement on this one until I play it, but I'm not holding my breath.

Right over your head, by a mile or two.

  blognorg

Spotlight Poster

Joined: 2/25/11
Posts: 650

10/31/12 10:45:48 PM#28
Originally posted by AdamTM
Originally posted by blognorg

 


Originally posted by f0dell54

Originally posted by ragz45

Originally posted by negativf4kk

Originally posted by ragz45

Originally posted by OG_Zorvan

Originally posted by Gundric ... Korean mmo  
Pass.
  LoL just thinking the same thing.  I see Korean and it's an instant pass... 
very objective
Heh I lived in Pohang for 6 years as part of my Military service.  I got the chance to play many games with Koreans, and really get into their gaming culture.  While I appreciate it for what it is.  It is still an instant pass for me, because Korean games are made for a different type of adudience than what I enjoy. Most Korean's pay for internet access by the minuite or by the MB.  Thus their games are developed with more of a grindy aspect in mind.  Because grinding is the best way for them to get a sense of accomplishment in a short ammount of time.  Story's and living, breathing, worlds take a lot longer to evolve, thus cost them more in connection costs. This is slowly changing as the upperclass in Korea is starting to pay a monthly fee for internet access, but by slowly changing I'm talking a snail's pace.  In 5-10 years we may see Korean games with more of a western approach to games with in depth story and more of a living breathing world.  But for the time being, until their internet payment models change, we will continue to see grindy type games coming out of Korea.
  What does this have to do with anything? All this says is that you think Korean games are grindy unevolved games. Basically rubbish.   Your opinion is no different then negativf4kk. So, again very objective. Game looks awesome by the way can't wait to try it.
 

 

I'm not sure objective means what you think it does. Subjective seems to fit your context better. Regardless, some people are going to be turned off to Korean games, because of their history. Admittedly, it turned me off a bit, too, because I've only played one Korean game that I liked; and it was an old one. I must have tried at least ten in the last several years and hated all of them. I'm going to reserve my judgement on this one until I play it, but I'm not holding my breath.

Right over your head, by a mile or two.

I think I may have been too subtle for you; I thought you were going to run with it. My bad.

  Apraxis

Elite Member

Joined: 9/28/05
Posts: 1454

11/01/12 8:19:42 AM#29
Originally posted by lalartu

guys, you do realize that Guild Wars 1/2, City of Heroes/Villains, Tera Online and a bunch of other successful games are "Korean MMOs" 

NCSoft is Korean

Well.. not exactly. Guild Wars is from ANet and City of Heroes from Cryptic Studios/Paragon Studios, both companies from NA though both part of NCSoft.. but there NA devision.

Tera Online is from Korea.

The point why a lot of ppl think that koreans game are not good is because the amount of cheaply produced f2p games.

But almost all games from NCSoft Lineage, Lineage2, Aion are first class, if you like it or not is another point.

  tom_gore

Apprentice Member

Joined: 2/27/09
Posts: 1803

11/01/12 8:31:59 AM#30

I hope the new era of sandbox games (ArcheAge and this) will become HUGE in Korea. Maybe the western devs will some day see the light, too.

Still waiting for UO 2.

 

  Galadourn

Advanced Member

Joined: 2/06/08
Posts: 1051

11/01/12 8:36:06 AM#31
the problem with all MMOs developed by Asian developers (at least imho), is that although the visual detail can be stunning - as is the case with this one - if you actually watch videos of the game the gameplay eerily resembles coin-op machines of the 90's.

http://kck.st/Xo38HT

  Avison

Novice Member

Joined: 4/07/03
Posts: 347

Where is your god now?

11/01/12 9:09:45 AM#32

My only problem with Korean mmos is that all patches and content are designed for their demographic. It takes ages for anything to ever get to our side. And IF they decide to do some kind of patch for our demographic it takes 4x longer than a patch would for theirs.

By being a Korean mmo it automatically stratifies the userbase and slows the games percievable evolution on our end.

In this sense when I hear the term "Korean MMO" I think of games that are either trash or are good but will never be timely with the U.S audience. Of course such a connotation is negative and automatically gravitates me towards passing on the title.

However, I always look into games further and it becomes easy to tell what is and isn't worth my time as I get more experience within "the business". Given that I have about 20 years of experience as an observer, an analytical mind, common sense, and according to MENSA "savant like ability for pattern recognition" (not to toot my own horn... it comes with OCD that wastes hours of my time each day)... I find I can tell how a game will be recieved, how well it will succeed, how popular it will be, and how "good" a game will be with high accuracy.

This game will just be another mark on a long line of mediocre releases. Primarily due to the fact that more action oriented mmos are becomming the norm and that it will be considered sub-par to the theoretical offerings available when it releases.

  Betaguy

Hard Core Member

Joined: 12/31/04
Posts: 2599

Some folks are like Slinkies, totally useless but great fun to watch when pushed down stairs

11/01/12 9:20:53 AM#33
Originally posted by AdamTM

Is this what the cool kids do nowadays, hating on eastern MMOs just for being eastern?

I don't like Japanamation style or themed games. 

  Darkcrystal

Advanced Member

Joined: 5/06/10
Posts: 761

11/01/12 9:25:29 AM#34
Originally posted by AdamTM

Is this what the cool kids do nowadays, hating on eastern MMOs just for being eastern?

Nio its MMORPG.com, they find reasons to complain about every game in the market, thats what people do here, didn't you know??

 

They love to troll here.. Look at every forum and game....

  BadSpock

Elite Member

Joined: 8/21/04
Posts: 7697

Logic be damned!

11/01/12 9:29:32 AM#35
Originally posted by Gundric


 

Some details on housing from Massively.com:

Curious about Black Desert's sandbox pedigree? We are too, and it looks as if the newly announced Korean import from Pearl Abyss isn't skimping when it comes to player housing.

The game's Facebook fanpage revealed that players will be able to purchase all of the houses in the game's cities and towns. That's not all, as you can also turn part of your humble abode into a shop or a crafting area as well as create furniture and cabinets to store your valuables. Pearl Abyss seems to be aiming for lively cities and towns, as it will not allow players to build houses anywhere in the open world, though temporary tents are an option.

http://massively.joystiq.com/2012/09/24/black-deserts-housing-system-detailed/

 

I have been saying on this site for years that THIS is the BEST way to do housing in a MMO that you could possibly do.

Glad someone is finally going to do housing in a MMO correctly. If they pull off the rest and make the game not suck terribly, the housing done this way would be reason enough for me to check this game out.

Now Playing:
Looking Towards: Destiny

  Sukiyaki

Hard Core Member

Joined: 8/14/09
Posts: 1294

11/01/12 9:37:56 AM#36
Originally posted by Galadourn
the problem with all MMOs developed by Asian developers (at least imho), is that although the visual detail can be stunning - as is the case with this one - if you actually watch videos of the game the gameplay eerily resembles coin-op machines of the 90's.

You are trying too hard to deny the obvious. Sorry, but both the gameplay and graphics of next gen Korean MMORPGs in the making, make all the recent and popular Wester shallow highscore and headpatting grinder, with their glorified but bland mary sueish run of the mill "lore" look and play like cheap junk of a past century. (Well in some cases that actually is even the case)

Enjoy your immersive and deep rich modern textbased quest grind for the sake of the glory(on paper) of your faction (by gamedesign) for whatever shallow excuse the game asks you to abide and grind for them. Until the day your immersive gear score reachs the latest new artficial set limit, we shall meet again at random in a pointless 5 yard zerg battleground instance to hone our stats and critical hit luck!

  fuzzylogic11

Novice Member

Joined: 11/14/11
Posts: 54

11/01/12 9:48:20 AM#37
Shutup and take my money...
  Pocahinha

Novice Member

Joined: 7/14/09
Posts: 570

11/01/12 10:12:54 AM#38
Originally posted by OG_Zorvan
Originally posted by Gundric

... Korean mmo

 

Pass.

This

  Dibdabs

Hard Core Member

Joined: 5/29/08
Posts: 2436

11/01/12 4:25:57 PM#39
Originally posted by Theocritus
Originally posted by OG_Zorvan
Originally posted by Gundric

... Korean mmo

 

Pass.

       Yeah I havent played one I liked yet either.....

Same here.  Far too much grind in every one I've ever tried.  They do have nice graphics though.  Having said that, you never know, this one might break the mould and change my mind.

  Robokapp

Hard Core Member

Joined: 11/15/09
Posts: 4573

The only luck I had today was to have you as my opponent.

11/01/12 4:29:06 PM#40
well, after its been out for a year, we know what the endgame is like and how stable the population is and we can play a fre trial, then we can talk about it.

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