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All of my fondest MMO memories come from unstructured PvP. I feel like roaming the world and stumbling across fights is far more entertaining than queueing up for structured PvP such as arenas or battlegrounds that most games seem to have implemented now.
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10/29/12 12:22:27 PM#2
i would of voted for "openworld pvp with very strong consequences outside of wartime or lawless areas" if it had been available.
I have to be honest with you. We have completely blown up the design of EverQuest Next. For the last year and a half we have been working on something we are not ready to show. Why did we blow up the design? The design was evolutionary. It was EverQuest III. It was something that was slightly better than what had come before it. It was slightly better.What we are building is something that we will be very proud to call EverQuest. It will be the largest sandbox-style MMO ever designed.--Smed |
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10/29/12 12:28:37 PM#3
I'm a structured PvP player. Enjoy the competition aspect of it and value tight systems and balance. Never have been fond of systems that allow/promote ganking. Owpvp usually favors the hardcore, the people doing the ganking are usually the ones that enjoy it.
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10/29/12 12:32:12 PM#4
and what about pvp with consequence and purpose? like territorial warfare? structured vs unstructured just dont cut it.. really. It is quite obvious what structured pvp is, some kind of instanced battleground pvp, be it cature the flag, domination or the like, with fix number of players and fix number of level. But unstructured? There is a whole lot of it. Like
and i could go on with it.. unstructured pvp could be everything. But for your poll. I go for unstructured pvp if done well. For structured pvp i prefer RTS or FPS games. |
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10/29/12 2:37:11 PM#5
the added danger and suspense of an open pvp encounter gets my blood pumping, structured pvp such as battle grounds does not. |
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10/29/12 2:45:30 PM#6
I like rvr and gvg
Can't stand minigame instanced bollox. |
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10/30/12 7:11:42 PM#7
Quiet! Can you hear that? The purists are coming to tell you structured PvP has no place in "true MMOs".
Structured PvP is my choice. Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain |
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10/30/12 8:10:34 PM#8
Originally posted by Quirhid Yes, I sometimes feel like an outcast on this site. Its mainly sandbox players even though structured pvp is very popular. |
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10/30/12 9:20:20 PM#9
I like "structured pvp" when its not in mmos.
Cs, Tf2, dota, sf4 etc.. It just seems pointless in a mmo though. |
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10/30/12 9:29:03 PM#10
Originally posted by ShakyMo It's just as "pointless" in other genres. The thing is most mmo players need a reason to play a game besides playing the game. |
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10/30/12 9:53:04 PM#11
Originally posted by Kuppa Pretty much this ^. Honestly, I prefer having both options. I enjoy the chaos that unstructured PvP can bring, but I also like having more balanced PvP like what structured tends to provide. While chaotic battles can be fun, the fights tend to get kinda stale unless you have a balanced option of the side for players to improve their fighting skill. |
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