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10/29/12 3:41:19 AM#61
Originally posted by Gdemami pretty much the only difference is a quick 'paintjob' most of DF1 with all its problems appears to be there, just beneath the 'very thin' surface. Maybe their hoping that because its a 'fresh' start for players, that people will come back, which some undoubtedly will, but i really doubt it will gain signficant 'presence' DFO only had about 10k players, i don't really see DF;UW improving on that. |
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10/29/12 3:47:10 AM#62
Originally posted by Gdemami In the same thread people accuse AV for not marketing people call this stuff "marketing crap" haha. Wow. Way to change your tune though. You claimed it was a patch. Now your defense is "its not a new game!" Bud, if Each Modern Warfare can be called a new game, and if Baldurs Gate 2 could be called a new game over 1, and Fallout 2 can be called a new game over Fallout 1, then so can Unholy Wars be called a new game over Darkfall.
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10/29/12 3:50:13 AM#63
Originally posted by Phry Care to back up your baseless claims, or are you just a drive by troll like most of the rest? I'd hardly call rewriting, at the very core, how the game works to be a "paintjob", but call me an idealist. So what "problems" have you gleaned under this new paintjob? The main problems of DF were the "master of all trades" skill system, as well as the time sink it took to master those skills. That is a problem that has been completely and totally solved with the role system. Or was the problem the limited UI? Because there is a new UI. Or was the problem the siege system? Because there's a new siege system... Or was the game too harsh to newbies? Because there's a new player tutorial integrated now. Or are you just full of hot air? If WoW is a shallow game than virtually every AAA MMO of the last 8 years has the water content of a raindrop. |
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10/29/12 7:03:24 AM#64
As one of the previous posters already said: "It's Aventurine. There is no clever plan." Aventurine is a company that learns very slowly(if ever) or simply do not care. They will make the game, regardless whether someone actually plays it or not... |
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10/29/12 8:44:21 AM#65
Originally posted by Gdemami They have the courage of their convictions. Which is why they actually made a full loot ffa pvp game with fps aiming when they could have accepted lots of money and turned it into another bland game that would appeal to more people. They learn, they listen, but they also have their opinion and are not afraid to go with it. Personally I think that is a good thing. |
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10/29/12 8:46:22 AM#66
I was disappointed with the original DF. It started off a lot of fun, I didn't mind the grind, but it was quite ridiculous. A lot of features promised simply weren't there or didn't work. One of the main disappointments was large scale PvP that would of catapulted this game far above the rest.
Spent a couple hours preparing at a fort, tons of people, excitement everywhere. Then the enemy force arrives after someone had scouted it out and before you know it a boatload of lag gets dumped on you. Most people died in that siege by falling off since we have no idea where we were going at around 4 frames per second. We had asked around after and everyone had the same experience, some marginally better than others.
It's such a great idea, I'm all over FFA full loot, but Darkfall has always been a classic case of great idea, bad execution. My complaint over Darkfall UO is that they should be a bit more vocal. Maybe they don't want a rerun of their first launch, but at this point in time buying the game without any REAL evidence of change is simply a bad idea. No matter the price, I don't hand my CC info out to an unproven product, that's nonsense. It's disheartening to see people so blindly swayed by simple promises. The promises EVERY game dev will make if they have a sequel to a (let's admit it) failed game.
This is why it's hard to listen to gamers completely. We complain, scream, cry, beg, scratch, spit, but then we PAY for the product! Some of you who are so invested in DF UW are some that threw fits over the state of DF1. Your voting ballot is that square plastic in your wallet. Saving money, reviewing products, assessing value, is a priceless skillset - think before you purchase.
PS: I remember the awesome feeling of defeating the Iron Golem the first time when everyone said I'd get dominated. I also remember my first PvP kill against a high ranking Ork. One of my favorite DF memories was us steamrolling a guild and the leader was willing to sell all of the guilds assets (fort and all) just to have his Infernal Armor back. Like I said, great core idea. REALLY immersive. Just weighed down by issues and bugs. I want UW to be great just as much as you guys do. |
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10/29/12 9:38:07 AM#67
Isn't Aventurine Greece company? Big suprise that you should give money for promises, deja vu. And wasn't DF largely financed by goverment? I think that money tap is pretty dry nowdays. Well atleast you get something for your money, unlike the goverments. Unless you are accountant in Greece goverment it doesn't take long to count 1+1 ain't 3.
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indiramourn
Apprentice Member
Joined: 12/13/05
MMOs require more reasoning and imagination than most stereotypically ''adult'' activities. |
10/29/12 10:27:43 AM#68
Spot on post, Arnoagns. Put up or shut up, AV. I also have high hopes. But will be watching the player reviews come in before I invest my time.
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10/29/12 10:30:03 AM#69
Just like CCP did with EVE Online in their early years.
They do not learn, they do no listen. That isn't courageous, that's stupid. |
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10/29/12 10:35:16 AM#70
answer to your question is simple:
Av can't handle 200k of people..
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10/29/12 10:47:53 AM#71
Originally posted by Gdemami They have gone for a lot of new stuff, like the role/school system which got rid of what was not working, i.e. everyone having the same skill set with no diversity. They are adapting and are changing based on past experienced. If you don't like what they are doing then that is fine, however that is your opinion and it is one that AV clearly disagrees with. |
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10/29/12 10:51:36 AM#72
Originally posted by Aquitis What you mean like with DF1, where they did the same thing as now/ So little real information and almost no videos right up till release that many claimed the game was vaporware. Dispite that there where many die hard fans like Darthradeon back then that shouted down anyone that had anything negative to say as haters. When DF1 was finally released it had only been in house tested and was full of bugs and hacks. it had one server that players had to take a lottery chance to even get to buy into. The Faq for the game was finally rewritten and the promises of things that never made it into the game were removed. In the end DF1 dispite its Fans wound up not being all it was supposed to be and wound up with its current 2-3k subscriber base. Your right the game comapany does have a history but not one of delivering on its promises. If its anyhthing like the 7 YEARS! of delayed launch dates on DF1 I very much doubt UW will be out in the next few weeks.
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
10/29/12 10:53:18 AM#73
Originally posted by Hancakes That's like suggesting that many of the 1.3 million that bought SWTOR will return for the next update or that a new expansion to VG will bring back many of the 700k Vanguard purchasers.
filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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DarthRaiden
Hard Core Member
Joined: 11/20/05
i make art, Forum Terrorist |
Originally posted by winter That highlighted part is the right point there. The pre launch critics of DF1 were vaportrolls. They trolled any discussion and a serious discussing of the game was impossible if every second post was about how the game doesn't exist. How big is the difference to today's topics and posts is for everyone to see and today we hold factual discusssions (some rare vaporclaims here and there but nothing serious) and i also don't have to defend against vaportrolls. Even i have become a critic myself but based on factual discussion and experience and not the mindless vaportrolling of past days. I can assure you that if the mindless vaportrolling reappear again i will be the first to put those in place.
-----MY-TERMS-OF-USE-------------------------------------------------- "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE) |
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10/29/12 11:16:08 AM#75
And they needed 3 years and "completely new game" for that? Those are just minor stuff, the overall flawed game design of FFA PVP arena did not change for UW.
CCP developed very complex, massive sandbox. Aventurine did not move an inch with DF.
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10/29/12 11:22:12 AM#76
Originally posted by Loktofeit True, although I would be highly surprised if similar numbers did not try the new game within a short space of time of it's release, especially given the case there is next to fa on the market like it. It also demonstrates there is clearly a market there for that kind of product (no matter what some would have you believe).
Now whether the product delivered is going to be good enough to warrant holding onto or even increasing upon that kind of number of subs, well that really remains to be seen. |
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10/29/12 11:22:42 AM#77
Originally posted by Gdemami They have made fundamental changes to the way the game will play. On top of that the have changed the sound, lighting, graphics and even the world and models. Again, saying that DF:UW is the same old Darkfall is your opinion (and I have no issue with you holding it though I disagree), it is not a fact. |
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10/29/12 11:24:40 AM#78
Originally posted by Gdemami lol arena. For a second there I almost took you seriously. |
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10/29/12 11:29:10 AM#79
All so far announced changes are rather minor. They are just changes in features of current DF but design is being untouched - FFA PVP arena.
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10/29/12 11:33:55 AM#80
Originally posted by Gdemami 1. There is a rather large difference between open world pvp and arena pvp. 2. Even if a game is built upon the premise of being a pvp arena game (which it clearly isn't), well you do realise they are rather popular right?
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