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Guild Wars 2

Guild Wars 2 

Reviews & Impressions  » guildwars 2; beyond the hype

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35 posts found
  Thorkune

Spotlight Poster

Joined: 9/28/06
Posts: 1779

Dyslexics of the world...UNTIE!

10/28/12 9:28:43 PM#21
Originally posted by Latronus
Originally posted by Zylaxx

DR sucked but they fixed it to where its not a concern for even a medium amount of play.

 

I disagree with the rest, WvW is plenty enough content for the PvP crowd and farming for Legendaries is plenty for PvE elitests.  The game is amazing in its own right and I love it, its quickly becominging my all time favorite MMO, it has every thing I could ever want out of an MMO (minus housing) and it will continue to grow in content.

Glad you still like it because it became totally boring to me after 3 weeks or so.  I'll keep it on my computer and come back from time to time but it'll never be my main MMO. It never really grabbed me and pulled me in.  Oh well.

I feel the exact same way. But, I haven't found an mmo that has pulled me in a very long time.

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

10/28/12 9:30:37 PM#22
Originally posted by jpnz
Originally posted by Aerowyn
Originally posted by jpnz

GW2 has issues, whether it affects the player or not is another question.

Story / Char / Lore stuff is bad.  From your personal story that suddenly 'changes focus' (you'll know when you get there) to story arcs that suddenly stops and doesn't go anywhere; it is really bad. 1st part, okay, personal preference but the 2nd one? Yeah, that's objectively bad.

W v W suffers from player behaviour where people don't login for W v W once their server is at a disadvantage. This doesn't happen all the time but it happens more often then not. Around 90% for me personally but your experience might vary.

Their CS apparently suffers although that's my friends saying that, I personally had no issues with them.

wha'ts wrong with the claw island story line series? I thought so far the take over of claw island then taking it back was some of the best story segments I have played in an MMO my main gripe is there is too much empty time between story sequences Id much prefer one per level as there is to much disconnect when the next story sequence is 3 or 4 levels from the last one

If that's what I think it is, that's passable but one 'kinda nice' story in a sequence of horrible chapters before and after doesn't really cut it.

Try this, level up your char without doing your personal story until 80. Then do your PS all at once. No, it is not better as you finally get the uninterrupted story that is just.... bad.

I'm told the 'circus' is a bit better for Chapter 1, as I did the 'missing parents' though.

really varies for me I'm leveling 3 classes at the same time all differn't races and it's nice how differn't each story is.. but yes some are better than others

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Mahavishnu

Advanced Member

Joined: 4/17/12
Posts: 333

10/28/12 9:50:04 PM#23
I am convinced that there is at least one guy sitting in the Blizzard office who gets payed for flaming Guildwars 2 on all forums and rating sites. This game is so good and all servers are full, so one has to wonder where all those negative remarks come from, which often full lies about the game.

Advertising has us chasing cars and clothes, working jobs we hate so we can buy shit we don't need.

  Pivotelite

Novice Member

Joined: 1/19/12
Posts: 2189

10/28/12 9:53:14 PM#24
Originally posted by Mahavishnu
I am convinced that there is at least one guy sitting in the Blizzard office who gets payed for flaming Guildwars 2 on all forums and rating sites. This game is so good and all servers are full, so one has to wonder where all those negative remarks come from, which often full lies about the game.

 I thought it was supposed to be the haters coming up with the conspiracy theories not the fanboys... well... this is an odd turn of events.

 

Apparently if it's perfect to you it is to everyone else right? The only possible way there could be lots of negativity is due to people getting payed to flame. I guess my long time friends who all stopped playing GW2 were payed to quit and leave me lonely and they are now spending their days writing negative things about GW2 on sites like this.

 

If this was the case i'd pay them to come back because GW2 has a poor sense of community and i'm getting lonely.

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

10/28/12 9:57:03 PM#25
Originally posted by Pivotelite
Originally posted by Mahavishnu
I am convinced that there is at least one guy sitting in the Blizzard office who gets payed for flaming Guildwars 2 on all forums and rating sites. This game is so good and all servers are full, so one has to wonder where all those negative remarks come from, which often full lies about the game.

 I thought it was supposed to be the haters coming up with the conspiracy theories not the fanboys... well... this is an odd turn of events.

 

Apparently if it's perfect to you it is to everyone else right? The only possible way there could be lots of negativity is due to people getting payed to flame. I guess my long time friends who all stopped playing GW2 were payed to quit and leave me lonely and they are now spending their days writing negative things about GW2 on sites like this.

 

If this was the case i'd pay them to come back because GW2 has a poor sense of community and i'm getting lonely.

can always say hey to me.. im talking nonstop on here.. actually has slowed leveling ALOT.. between 2 guilds I'm in then various people on these forums my chat hardly stops

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  halflife25

Apprentice Member

Joined: 9/13/12
Posts: 787

10/29/12 3:33:32 AM#26
Originally posted by KingJiggly
Originally posted by halflife25
Originally posted by lalartu

1 - I never felt punished by the game and I play for hours, It may punish you for trying to farm same area, but not if you explore.

I get randomn yellows and lots of greens no matter where I go no matter when. If you farm same area, the XP bonus and the drops may decline (tho I haven't noticed), but that's to prevent farming. 

2 - WvW is always different when I try it. sometime there are several zergs running around, sometimes people are just running small groups.

people are never in ONE big zerg, they're always in smaller chunks and it's all about being organized and knowing where to strike and when. sure it may seem unfair sometimes, but that's the beauty of 3 party system. you can unite forces.

3 - endgame is an invention of WoW and GW2 tries hard to stay away from that stereotype. I aggree with that strategy

there's plenty to do once you're 80. if you don't care about looks or equipment (and I don't), there are loads of things to do in PVP. the halloween event is also so frigging awesome that ive literally spent 2 days non stop playing it

 

so in conclusion: you're wrong

I PVP a lot infact that is the only thing i do Maybe it is true for your server but on shiverpeaks you can not go anywhere without running into huge zerg of Bkacktide server. So nope so far atleast i haven't seen players running in smaller chunks... however i do see huge blobs everyhwere.

Then... avoid it. If you see that giant zerg there, attack somewhere else. Get supply. Build siege. Defend.

 

Edit: I think people are confused. They are so used to zerging PvP from nearly every game. they figure "Oh hey, there is a zerg, so I must attack it" and when they fail, they figure "Hey, they are a zerg, so I will make my own!" sothey join into the other zergs. Meanwhile, the real point of WvWvW is lost, and that is to siege, capture and defend.

Oreally? thanks for the amazing tip. *rolls eyes*

Already tried it many times but 5 against 30 doesn't cut it out. Look, i have no qualms with zerging. Because when you are on full servers like mine, who ever brings the biggest zerg wins. But OP can not speak for all the servers when he says 'that players run around always in smaller chunks and there is NEVER  a big zerg'. Sorry but that is BS.

 

  tazarconan

Advanced Member

Joined: 1/03/07
Posts: 1022

10/29/12 6:05:16 AM#27
Originally posted by Enigmatus
Originally posted by tazarconan
Originally posted by Mannish
Yes, it is beyond repair. Do like the rest of us and just move on. Dont worry, better mmos are comming.

Any insightfull suggestions/directions?

1) Kill anyone who likes GW2.

2) Revive them via necromancy, and force them to love FFXIV.

3) Also have them praise Mannish for being the Moses that lead them to the promised land of FFIV.

4) Don't take this too seriously.

5) :3.

you forgot n6 solution. Transform them into pandas to join the other bearlings into the myst xD

  Wolfmeister

Novice Member

Joined: 8/11/06
Posts: 34

 
OP  10/29/12 6:25:06 AM#28
Originally posted by To

I stopped reading after this. You obviously don't understand how the DR system works or how bad it makes you look when you misinform like this.

DR in dungeons doesnt apply unless you run the same path twice in a row. This is to stop people from running only the 'easiest' path.

DR in PVE kicks in when farming the SAME MOBS for over an hour.  This is to stop bots. This ALSO only applies to CERTAIN mobs that people are abusing.

They have commented that once they actually fix what people are abusing on the mobs themselves, they will drop the DR on them, as they have for the rest of orr's mobs that are not affected by DR.

But i suspect you wont want to be farming them after that, hmm?

 

DR so bad if i play for more than 1 hour in a zone all i get are greys. The fact that they would punish players rather than deal with the actual offenders only shows something.

How is it that EVERY other major mmo title can handle the problem by dealing with bots/offenders directly, while this company has decided it is too much work so lets punish everyone; this is acceptable?? I think not.

The fact that right now ONE server has dominated the WvW scene to the point they OWN every single keep on EVERY single map in this WvW session and it is only monday- the servers do not switch until friday. This shows that GW2 WvW = fail.

To even further the point; if i wanted to be cheap I could right now transfer to that server instantly and for free.

The fact that the company has yet to acknowledge this only furthers my point. Either they truthfully dont give a hoot about their player-base or they have one heck of a horrible way of showing it.

 

 

  dariuszp

Novice Member

Joined: 1/19/12
Posts: 187

10/29/12 6:31:45 AM#29
Originally posted by Wolfmeister

We all were surprised by the game when it started but the 'new' is wearing off.

Wow, game is not new after release. How that could happen ? :| !!. Be honest, you are trolling right ?

There are several items which to me as a gamer make me question whether playing this game at all is worth it.

 It's worth it for me so it's worth it overall. Nobody cares about you. We have fun. (read as - MMO is all about your personal experience, some people enjoy TOR while I think it's waste of time while you think GW2 is waste of time while I enjoy it. Got the point ?).

1. Diminishing Returns-  this system punishes players for playing. They say it is to stop bots; if that is so why not just ban the bots? every other mmo seems to be able to, yet GW2 fails.

This system punish farming. Treat is like depleted resources. You can't expect that killing chickens over and over at some point drop you legendary items. You also can't expect that every chicken swallow someone else armor right ?

This system does not punish me because I play like normal person.  

I log in spend 20 minutes just getting my stuff ready, kill one thing pve; and end up getting nothing but grey stuff from that point on. I log for an hour- come bakc right to pve and get good stuff.....

 You are farming. This is only way to get penalty like that.

Any game which rewards me for not playing it is telling me something; when the best reward is turning your client off... then you may have a point; playing your game is a mistake.

Dev must hate you because they punish you for playing GW2. Glad they still like us since... well... we are not punished.

2. WvW; the prime feature of this game is WvW.

One might say that due to ques we have to have balanced realm number dont we?

One day in WvW shows that this simply isnt the case. You cannot possibly be zerged out on every map and yet have the SAME number of people on all teams in combat.  Simply not possible.

So... in war soldiers take turns while killing each other ? In medieval times soldiers were killing each other in perfect order ? Are you retar*** or something ? Planetside 2 as recent example. We have tons of massive battles there with more than 100 people fighting over some small camp. I played only for few days but I saw at least 3 times 30 ships hovering over us bringing death from above forcing us to stay in building and trying to shot them down until our fleet come and help.

We had batles where enemy was storming us with more than 20-30 tanks and bunch of infantry. Zerg ? Yeah. Trick is to stay out of zerg fest. Flank enemy, attack from behind, do what you can do to bring them down. 

This is war. In war there is no such thing as fair fight. Because in fair fight more people get killed. Trick is to get overhelming advanage and destroy enemy into pieces. 

Sam with world vs world. Organized defense is always better than zerg attack. Organized attack will be always better than zerg fest. Your problems is simple - YOU ARE PART OF ZERGS. You are just a meatbag that is ready to get killed. Nothing more. This is your only problem. Like in Planetside 2. Stay with everyone else and die with everyone else. I prefer to flank enemy and kill bunch of them before they realize that behind him is enemy. In both PS2 and GW2 players focus on what in front. 

We learned to take advantage on that. You didn't. 

3. The "Not Enough Endgame" arguement; in this case there really is NO endgame. Three 70+ zones for which you are penalized if you play for more than 20 minutes. And WvW system that is completely unbalanced; zerg rules.

70-80, bunch of dungeons, crafting, whole world (thanks for level scalling), WvsW, sPVP, world bosses with world events, puzzles and much more. So much content for what... 60$ ? Show me game that offer more for that price. Also this game is not another grind fest for another pair of socks or anything like that. We do agree that this game need more sandbox features (the more the better) but still it's hard to be bored in GW2. 

Dont believe the hype, this game is a wasted effort. And a pretty big waste of money.

It's not hype. Game is just that good. Deal with it.

 Is it beyond repair?

All things said by the Devs do not indicate the sort of massive effort it would take to make this game viable. I give it 3 months before hype decines remarkably in STO fashion.

 Here, have a cookie. I do know where you come from but still I want to point out that just because you don't have your usual  "hold my hand and let me grind for better shoes for next 5 years" does not make GW2 bad. It's probably too much for you to handle. Try pandas. 

 

  Serenes

Novice Member

Joined: 5/18/10
Posts: 347

10/29/12 6:34:07 AM#30
Originally posted by Wolfmeister
Originally posted by To

I stopped reading after this. You obviously don't understand how the DR system works or how bad it makes you look when you misinform like this.

DR in dungeons doesnt apply unless you run the same path twice in a row. This is to stop people from running only the 'easiest' path.

DR in PVE kicks in when farming the SAME MOBS for over an hour.  This is to stop bots. This ALSO only applies to CERTAIN mobs that people are abusing.

They have commented that once they actually fix what people are abusing on the mobs themselves, they will drop the DR on them, as they have for the rest of orr's mobs that are not affected by DR.

But i suspect you wont want to be farming them after that, hmm?

 

DR so bad if i play for more than 1 hour in a zone all i get are greys. The fact that they would punish players rather than deal with the actual offenders only shows something.

How is it that EVERY other major mmo title can handle the problem by dealing with bots/offenders directly, while this company has decided it is too much work so lets punish everyone; this is acceptable?? I think not.

The fact that right now ONE server has dominated the WvW scene to the point they OWN every single keep on EVERY single map in this WvW session and it is only monday- the servers do not switch until friday. This shows that GW2 WvW = fail.

To even further the point; if i wanted to be cheap I could right now transfer to that server instantly and for free.

The fact that the company has yet to acknowledge this only furthers my point. Either they truthfully dont give a hoot about their player-base or they have one heck of a horrible way of showing it.

 

 

I agree with the bot thing but it could have something to do with they can't hire enough people because the game is P2P and they do want to make money, they should have just went sub based like all the other good MMOs.

I can't blame them for WvW being bad, look at WoW 2 faction system which got shit on basicly instantly by mostly everyone picking horde. Shit happens can't blame the gaming company for one server being better then another.

  Mothanos

Elite Member

Joined: 10/20/10
Posts: 1808

10/29/12 6:41:39 AM#31

SO you cry becuase you cant cheat your way to gold ?
Running the same path in a dungeon rinse and repeat untill your pcokets are overflown with gold.

Then you expect a balance between 3x170 players a map ?
WvW is dynamic it goes up and down, you win you lose you win you lose.

Define end game ? running the same raid 5 days a week to gear up like in WoW ? same tactics same shit week in week out.

Where in GW2 you are offerd exploring / killing big ass dragons / running dungeons / craft for good profit / completing zone's you havent visited / remember you get scaled down so the difficulty stays around even.

Dunno m8, seems to me you dont like mmo's ?
Your playing the wrong games.

http://speedtest.net/result/2112016336.png

  jpnz

Elite Member

Joined: 6/29/06
Posts: 3481

10/29/12 7:16:38 AM#32
Originally posted by dariuszp
Originally posted by Wolfmeister

/snip

 Here, have a cookie. I do know where you come from but still I want to point out that just because you don't have your usual  "hold my hand and let me grind for better shoes for next 5 years" does not make GW2 bad. It's probably too much for you to handle. Try pandas. 

 

This entire post is hilarious as it doesn't deal with the issues the poster has brought forth and comes off as a fanboy that can't see the logic and has to resort to insults like the quote above.

GW2 punish players if they farm through their DR system. Whether that's good or bad is up to that person's opinion.

I don't like it as that limits player's activity but ANet thinks otherwise. I do find it amusing that ANet can't stop botting through other means and have to punish legitamate players though.

The DR system also has gameplay issues futher down the line. Say an ingredient X is needed to make Y and it drops from mob Z. Whelp, the DR keeps the supply of X to a small amount. It is something ANet has to think about for future content.

The W v W assumption on player behaviour was flawed. Players don't play W v W once their servers starts to lose. Not all the time but around 90% from my personal stand point. Reddit had a big discussion about it and the comment section there had figures of 80-90%.

I recall some sort of balancing thingy being discussed with ANet's AMA the other day. Even ANet acknowledges this so it is a legitamate issue.

Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.

  KingJiggly

Novice Member

Joined: 8/03/11
Posts: 807

Definition for innovation is below. Your welcome.

10/29/12 4:06:00 PM#33
Originally posted by halflife25
Originally posted by KingJiggly
Originally posted by halflife25
Originally posted by lalartu

1 - I never felt punished by the game and I play for hours, It may punish you for trying to farm same area, but not if you explore.

I get randomn yellows and lots of greens no matter where I go no matter when. If you farm same area, the XP bonus and the drops may decline (tho I haven't noticed), but that's to prevent farming. 

2 - WvW is always different when I try it. sometime there are several zergs running around, sometimes people are just running small groups.

people are never in ONE big zerg, they're always in smaller chunks and it's all about being organized and knowing where to strike and when. sure it may seem unfair sometimes, but that's the beauty of 3 party system. you can unite forces.

3 - endgame is an invention of WoW and GW2 tries hard to stay away from that stereotype. I aggree with that strategy

there's plenty to do once you're 80. if you don't care about looks or equipment (and I don't), there are loads of things to do in PVP. the halloween event is also so frigging awesome that ive literally spent 2 days non stop playing it

 

so in conclusion: you're wrong

I PVP a lot infact that is the only thing i do Maybe it is true for your server but on shiverpeaks you can not go anywhere without running into huge zerg of Bkacktide server. So nope so far atleast i haven't seen players running in smaller chunks... however i do see huge blobs everyhwere.

Then... avoid it. If you see that giant zerg there, attack somewhere else. Get supply. Build siege. Defend.

 

Edit: I think people are confused. They are so used to zerging PvP from nearly every game. they figure "Oh hey, there is a zerg, so I must attack it" and when they fail, they figure "Hey, they are a zerg, so I will make my own!" sothey join into the other zergs. Meanwhile, the real point of WvWvW is lost, and that is to siege, capture and defend.

Oreally? thanks for the amazing tip. *rolls eyes*

Already tried it many times but 5 against 30 doesn't cut it out. Look, i have no qualms with zerging. Because when you are on full servers like mine, who ever brings the biggest zerg wins. But OP can not speak for all the servers when he says 'that players run around always in smaller chunks and there is NEVER  a big zerg'. Sorry but that is BS.

 

I am on the smallest of the zervers, so I don not face that issue as much. I often go solo on my own... Cap some random points, maybe solo a supply camp every once in a while. I wish there were WAY MORE events in WvW, like Dynamic events that scale and reward the world that most of the work was done by. Yeah, I agree that was an exxageration by the OP, however if you (not speaking directly at you HalfLife) dislike Zergs, just go solo around. Engis are surprisingly good at surviving.

http://www.merriam-webster.com/dictionary/innovation

  Hestia

Novice Member

Joined: 4/28/11
Posts: 121

Love the Life You Live. Live the Life You Love

11/06/12 12:49:56 AM#34

I am overall disappointed with the game and asked for a full refund for my collector's edition a few weeks ago. In my opinion why a ot of people like the game is it's a polished version of World of Warcraft. Something that we're all used to, but with added content and 'looks' better.

Tab targeting combat is really boring and annoying.

  Loke666

Elite Member

Joined: 10/29/07
Posts: 16476

11/06/12 1:12:18 AM#35
Originally posted by Wolfmeister

Hmm lets see; PvP that is unfair and does no sort of balance for realms, PVE that punishes me for playing. No real endgame what-so-ever. 

I am right on every count. You have proven yourself wrong by way of being blinded by 'new' and hype.

Uhm, are you talking about Wow or GW2 there? I heard the same arguments about Wow (in the endgame case by people who say that a few raids done over and over is no "endgame at all).

Few games have more unfair PvP than Wow. Sure GW2 aint fair but I never played a MMO that is, only FPS games.

And the whole PvE that punishes you for playing argument doesnt really work. Unless you farm the same small place for hours or run the same dungeon more than 3 times in a row you wont have any problems. Sure they could lock down the dungeons 24h or more every time you played it as Wow and EQ instead but frankly is that not more fun at all.

As for me being blinded by hype, that is bullocks. I played GW for over 5 years. New on the other hand might be true since I played MMOs since M59 came out and frankly are most MMO themeparks almost the same. "New" is a good thing, but "hype" really dont make people play and like anything for months, a week tops.

GW2 is the best MMO I seen the last 10 years. And you know what? It is because it plays a bit different just like those other good games I used to play pre Wow. The last 8 years we just got the same recycled games over and over together with a few badly made sandboxes (and yes, Eve is older than 8 years).

GW2 is far from perfect but neither was AC, M59, EQ or Eve. But it doesnt feel like I already played it for years either.

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