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TERA: Rising

TERA 

General Discussion  » En Masse, too little, too late, but I applaud their efforts.

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30 posts found
  Pivotelite

Novice Member

Joined: 1/19/12
Posts: 2193

 
OP  10/24/12 10:52:31 PM#21
Originally posted by Purutzil

Why Tera Why! If only you made the experience more fun and provided a more enriching expiernence with at least more entertaining quests you could of been a big hit!

 If we gave TERA over to Anet they could turn it into something special, BHS is just mentally incompetent.

 

They make some of the worst design choices and everything they implement is an amazing idea but they don't finish what they start, unfinished vanarch system, unfinished owpvp, GvG, everything is halfway finished and lacking purpose but the ideas in general are great.

  Purutzil

Elite Member

Joined: 10/02/11
Posts: 2867

The Critical Hit Pretzel!

10/24/12 11:02:01 PM#22
Originally posted by Pivotelite
Originally posted by Purutzil

Why Tera Why! If only you made the experience more fun and provided a more enriching expiernence with at least more entertaining quests you could of been a big hit!

 If we gave TERA over to Anet they could turn it into something special, BHS is just mentally incompetent.

 

They make some of the worst design choices and everything they implement is an amazing idea but they don't finish what they start, unfinished vanarch system, unfinished owpvp, GvG, everything is halfway finished and lacking purpose but the ideas in general are great.

...Eh... I wouldn't say that. ANET isn't exactly sparkling with great design choice with with the 'lets dumb it down for everyone and add dodge in to call it 'action combat' ' philosophy. They did at least spice stuff up but GW2 I feel did a lot of wrong and lots of undercutting I feel that hurt the game more then helped. 

I'd rather trust it to Trion. They always carry through with any new ideas they try out and push it through.  The desire to 'finish' what they start and really push the envelop really would do well with a game like Tera. Thats another conversation though, lets just simply say that BHS is just a bit 'lacking' in finishing their work and I feel they don't really have the resource or talent to get it all done. They spent I'm sure a large time on the combat (partly why its so amazing) which ends up causing other areas to lack a bit.

  Vardahoth

Advanced Member

Joined: 10/28/07
Posts: 108

10/25/12 12:13:18 PM#23
Originally posted by Purutzil
Originally posted by Pivotelite
Originally posted by Purutzil

Why Tera Why! If only you made the experience more fun and provided a more enriching expiernence with at least more entertaining quests you could of been a big hit!

 If we gave TERA over to Anet they could turn it into something special, BHS is just mentally incompetent.

 

They make some of the worst design choices and everything they implement is an amazing idea but they don't finish what they start, unfinished vanarch system, unfinished owpvp, GvG, everything is halfway finished and lacking purpose but the ideas in general are great.

...Eh... I wouldn't say that. ANET isn't exactly sparkling with great design choice with with the 'lets dumb it down for everyone and add dodge in to call it 'action combat' ' philosophy. They did at least spice stuff up but GW2 I feel did a lot of wrong and lots of undercutting I feel that hurt the game more then helped. 

I'd rather trust it to Trion. They always carry through with any new ideas they try out and push it through.  The desire to 'finish' what they start and really push the envelop really would do well with a game like Tera. Thats another conversation though, lets just simply say that BHS is just a bit 'lacking' in finishing their work and I feel they don't really have the resource or talent to get it all done. They spent I'm sure a large time on the combat (partly why its so amazing) which ends up causing other areas to lack a bit.

BHS had announced after the lawsuit back in 2010 they had already finished the game. They had received an extra $30,000,000 in donations after the lawsuit was payed. They said they would spend it adding end-game content (I really wish I could find the article to past it here).

Lets face it. BHS had an extra 2 years and 30 million to perfect a finished game, and they screwed it up.

Signature

Played Ragnarok online (3 years), WoW (6 months off and on), Priston Tales (a month), Lineage 2 (6 years),every mmorpg on the game list for 1-3 months, every single player rpg from nintendo up to playstation.

  StinkFoot

Novice Member

Joined: 8/07/12
Posts: 25

10/26/12 9:34:08 PM#24

Seems that En-Masse received an rating of an F from BBB and Frogster a D.

http://www.bbb.org/western-washington/business-reviews/internet-gaming/en-masse-entertainment-in-seattle-wa-22689503

 

http://www.bbb.org/greater-san-francisco/business-reviews/video-games-wholesale-and-manufacturers/frogster-america-in-san-francisco-ca-316678

 

There were plenty screw-ups done to the game, but I strongly feel these two companies gated their players more than anything. The multi-player status they were trying to gather from the greed of Blizzard franchise gold-rush has failed to be impressed. Rather than sticking to the original concept of the game and adding it, and shaping a few mechanics for a more pleasurable experience they chose to ignore their fans and strip the game down until the server merges and the numbers of players dropped.

Tera had potential but the game was ultimately mishandled and cut short of what it could have been. A M-rated game has fairly been treated as a T-rated one. I've seen much worst in Age of Conan that deserved the M+-rating then what Tera offered by some standard fan-service and a corspe or a blood dungeon. Secondly the Tera community has been filled with mostly a strong stigma of racism and biased attitudes. Something that should not be in a temporary MMO game.  It's a sad sight to see Tera filled with the worst cesspool of players around and the most racist and judgemental types.

Regardless of the decisions made for Tera it has also opened my eyes to the Comic Code type biasm problems carried by the MMO industry. Unfortunately due to such biasm these are two companies that I will not be supporting with my wallet on any possible future titles published under them.  But also judging by their BBB rating and from experience, they weren't that good to began with.

  Vardahoth

Advanced Member

Joined: 10/28/07
Posts: 108

10/28/12 12:32:02 AM#25
Originally posted by StinkFoot

Seems that En-Masse received an rating of an F from BBB and Frogster a D.

http://www.bbb.org/western-washington/business-reviews/internet-gaming/en-masse-entertainment-in-seattle-wa-22689503

 

http://www.bbb.org/greater-san-francisco/business-reviews/video-games-wholesale-and-manufacturers/frogster-america-in-san-francisco-ca-316678

 

There were plenty screw-ups done to the game, but I strongly feel these two companies gated their players more than anything. The multi-player status they were trying to gather from the greed of Blizzard franchise gold-rush has failed to be impressed. Rather than sticking to the original concept of the game and adding it, and shaping a few mechanics for a more pleasurable experience they chose to ignore their fans and strip the game down until the server merges and the numbers of players dropped.

Tera had potential but the game was ultimately mishandled and cut short of what it could have been. A M-rated game has fairly been treated as a T-rated one. I've seen much worst in Age of Conan that deserved the M+-rating then what Tera offered by some standard fan-service and a corspe or a blood dungeon. Secondly the Tera community has been filled with mostly a strong stigma of racism and biased attitudes. Something that should not be in a temporary MMO game.  It's a sad sight to see Tera filled with the worst cesspool of players around and the most racist and judgemental types.

Regardless of the decisions made for Tera it has also opened my eyes to the Comic Code type biasm problems carried by the MMO industry. Unfortunately due to such biasm these are two companies that I will not be supporting with my wallet on any possible future titles published under them.  But also judging by their BBB rating and from experience, they weren't that good to began with.

As much as I wish I could agree with all of this... I can't about the BBB. The BBB is known for giving a bad rating to any company that is not willing to throw them extra cash their way. I will say during the 3 months I played tera since the release date, their customer service was some of the best I have seen. They offered online chat support, and would do everything in their power to make sure the customer got satisfactory results.

 

Now, having said that, I will say there were a few things I did not like about the way En Masse ran things:

#1 they lock 60% of the posts on the forums reguardless if it goes against forum posting rules or not. Give you an example they locked this forum:

http://tera-forums.enmasse.com/forums/general-discussion/topics/End-game-Tera

#2 Sometimes the responses from the GM's can seem a little immature and make it seem like you are speaking with a teenager.

#3 They turned it into a cash shop game.

#4 They made it so cancelling subscriptions didn't work and customers had to call in, and would find out too little too late with no re-embursement.

 

As far as the playerbase is concerned, most of the players on there came from lineage 2. L2 had the worst playerbase in the history of mmorpg's. If you want examples you can go here (L2blah.com).  En Masse can't be responsible for the type of players the games have, but it can set rules to what is appropriate to be said.

 

I do agree the game had much potential, but much like lineage 2 had much potential we will never see it put into use. It sucks because I was really counting on Tera to be the end of all games for me. Now I'm just bored out of my mind.

Signature

Played Ragnarok online (3 years), WoW (6 months off and on), Priston Tales (a month), Lineage 2 (6 years),every mmorpg on the game list for 1-3 months, every single player rpg from nintendo up to playstation.

  peanutabc

Apprentice Member

Joined: 9/26/06
Posts: 72

10/28/12 12:14:34 PM#26

TERA was virtually dead in Korea before it even released western. They now have a F2P server.

We get terrible publishers that do almost nothing. Doesn't help the game is pretty bad in general. It's the unfun grind and mechanics that punish people for playing the game (enchanting). At first glance the game seems okay but there's no substance at all as soon as you start playing it.

2012 worst MMO year so far.

 

 

  f0dell54

Novice Member

Joined: 4/16/12
Posts: 311

Sanity....
It's for the weak.

10/28/12 12:26:07 PM#27
Originally posted by Vardahoth
Originally posted by StinkFoot

Seems that En-Masse received an rating of an F from BBB and Frogster a D.

http://www.bbb.org/western-washington/business-reviews/internet-gaming/en-masse-entertainment-in-seattle-wa-22689503

 

http://www.bbb.org/greater-san-francisco/business-reviews/video-games-wholesale-and-manufacturers/frogster-america-in-san-francisco-ca-316678

 

There were plenty screw-ups done to the game, but I strongly feel these two companies gated their players more than anything. The multi-player status they were trying to gather from the greed of Blizzard franchise gold-rush has failed to be impressed. Rather than sticking to the original concept of the game and adding it, and shaping a few mechanics for a more pleasurable experience they chose to ignore their fans and strip the game down until the server merges and the numbers of players dropped.

Tera had potential but the game was ultimately mishandled and cut short of what it could have been. A M-rated game has fairly been treated as a T-rated one. I've seen much worst in Age of Conan that deserved the M+-rating then what Tera offered by some standard fan-service and a corspe or a blood dungeon. Secondly the Tera community has been filled with mostly a strong stigma of racism and biased attitudes. Something that should not be in a temporary MMO game.  It's a sad sight to see Tera filled with the worst cesspool of players around and the most racist and judgemental types.

Regardless of the decisions made for Tera it has also opened my eyes to the Comic Code type biasm problems carried by the MMO industry. Unfortunately due to such biasm these are two companies that I will not be supporting with my wallet on any possible future titles published under them.  But also judging by their BBB rating and from experience, they weren't that good to began with.

As much as I wish I could agree with all of this... I can't about the BBB. The BBB is known for giving a bad rating to any company that is not willing to throw them extra cash their way. I will say during the 3 months I played tera since the release date, their customer service was some of the best I have seen. They offered online chat support, and would do everything in their power to make sure the customer got satisfactory results.

 

Now, having said that, I will say there were a few things I did not like about the way En Masse ran things:

#1 they lock 60% of the posts on the forums reguardless if it goes against forum posting rules or not. Give you an example they locked this forum:

http://tera-forums.enmasse.com/forums/general-discussion/topics/End-game-Tera

 

 

Not denying what your saying but that post got necroed after 2 months. It pretty much needed to be locked. I have yet to see a forum that doesn't lock or delete necroed posts.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17300

11/02/12 3:55:06 PM#28

I absolutely love Tera and I'm still subscribed. However, my guild died and then I joined another guild only to find it wasn't active and was also dead.

without that guild stuff that leaves me with pugs and I despise those.

I still log in but I can't get myself to do pugs so I usually just make some money for an hour and log off. Essentially I need to fiind a good active guild and would love them to give new content.

  omidus

Advanced Member

Joined: 2/26/08
Posts: 93

11/02/12 8:37:29 PM#29
Originally posted by Vardahoth
Originally posted by Pivotelite

EME is doing a great job of hanging on to their last bit of players, since the server consolidation the GMs have been everywhere, talking in game chat, on the forums, appearing in game, granting random people the ability to fly and just today they did a flash event where they spawned a bunch of Kelsaiks(big boss) in pathfinder post and rewarded chests when they died.

 

They announced a PvP tournament, fixed enchanting, brought back the old limited time cash shop items, are transparent on the forums, announced a big halloween event, and announced a poster contest in the last two weeks, they are actually being part of the community and it's holding on to the people that are still playing.

 

I applaud their efforts, however I can't help but feel it may be too little too late, but only time will tell I guess. Wish they were fun and transparent since the beginning, instead of having almost 2 months where they dissapeared from the forums and in-game, guess they realized you can't run an MMO without being a part of it.

 

Why can't companies learn what EME had to learn the hard way right from the start? Seems like it would be obvious by now...

 

Someone asked me if I would come back to tera now that they are fixing the enchanting system. My answer was for me, that was only the tip of the iceburg, and that everything that I once loved about an mmorpg I realize I will never see again. The rest can be shown on the post I made a few months back when I quit:

http://tera-forums.enmasse.com/forums/general-discussion/topics/End-game-Tera

Since I have heard the developers for Tera were the same developers from Lineage 2. I was hoping it was going to be the next lineage 3. Sadly I was wrong. Here is the mmorpg model I was hoping for (and I provided a link for a longer version at the bottom which tells just about everything that makes and breaks an mmorpg).

 

*****Copied & Pasted******

Lineage 2 (c1 - c3) had the perfect mmorpg model. It took a very long time to hit cap level and you pretty much had to duo/trio in open world to level up your character fast. Otherwise you would have to rest alot if you solo'd, and group parties of 9+ players were actually happening and took coordination to level up. It was an open world pvp game that encouraged player interaction and respecting eachothers leveling spots (or you pvp for them) with a karma system that allowed players to drop loot/items if they were red.

No gear was binded to you, so you could always resell what you overenchant (and there was plenty of over enchanted gear on the market that I had to buy because I never had any luck with enchanting in that game either). People lost exp/levels when you died which made the drama and death of players very intense and gave wars between clans (so they could be at the best leveling areas, and kill the best raidbosses) meaning.

What happened to that wonderful game?

The WoW generation took over and it became the following:
You no longer drop gear/items to monsters when you die.

All leveling became instanced.

All end game raid bosses became instanced.

The amount of exp you lose when you die now is 0.01% (instead of 4% which took days, and sometimes even weeks to get back unless you had enough money for a blessed rez scroll) and takes about 1 minute to get back.

Players no longer drop gear/items if they are killed while they are red.

The hero system was added making players merge into 1 zerg and allowing that zerg to obtain and own everything in game without allowing any other clan a slight chance of making a come back to get on top themselves.

The territory wars system was added with the same results as the hero system.

It became f2p, and then p2w as the best items (stats wise) in game were only available by gambling your real life money for the item and enchanting it. Yes, the best items in game were not available through the game itself.

*****Copied & Pasted******

 

http://www.onrpg.com/boards/showthread.php?204467-Looking-for-a-mmorpg-to-play

Lineage 2 was nothing but a gank and camp fest, how is that perfect? players did not respect each other because they were constantly in fear of losing their gear or being camped by some jackass who had nothing better to do. Perfect model? don't make me laugh. Lineage copied Everquest, Everquest had the most brutal pvp known to any mmo player. Lineage just copied them. How is any of that perfect? being griefed by high level players is not a way to encourage player interaction. On top of that NCsoft's gm staff were anything but helpful, in fact they were more of the 10 year old my dad can beat your dad up variety.  That article is just full of crap from a biased player.

Tera is doing alot of things right, but what they need is more content to drive the game instead of leaving the content at a stale state. Wow is successful because Blizzard knew how to be convinient to the players, there is no reason for a player to be feared of losing gear because some high level jerk had nothing better to do.

You want to prove yourself in pvp: there is arena, battlegrounds. On any servers no one is discouraged from pvping in the world. No one does it because they know there's a better place to prove their superiority. Just like life, you don't prove you're the better manager by beating up the rival manager, you beat them on company profit earn and get that promotion. Why should games be any less convinient? If people think harsh pvp with the chance of losing gear is a good model then perhaps they need to check the timeline it is no longer the 90's, games and players have evolved. People/company can't evolve or understand that then they deserve to be left in the dust, just like Lineage, swtor and many other games to come that promises to bring evolution.

  Reas43

Apprentice Member

Joined: 4/27/11
Posts: 308

11/03/12 10:18:39 AM#30
Originally posted by Sovrath

I absolutely love Tera and I'm still subscribed. However, my guild died and then I joined another guild only to find it wasn't active and was also dead.

without that guild stuff that leaves me with pugs and I despise those.

I still log in but I can't get myself to do pugs so I usually just make some money for an hour and log off. Essentially I need to fiind a good active guild and would love them to give new content.

I found your post interesting, because at present I'm on a similar spot for the opposite reason.  My guild was too active, and I'm the type of person who regularly needs some "me" time.   It got to the point I almost stopped logging on my main so I didn't feel obligated to pay attention to g-chat.  I go through spells like that.  What I did was play an unguilded character and proceedd to hunt and learn for farming spots on my own to raise gold. 

If I were you I'd spend 3-4 days scanning the Server Guild list and see their Praise rates, scan global and LFG chat and see who's who (and from which guild) and check who's gotten a hold of the Northern Sharan Vanarchies or Bastion.  Those tend to be more active and require more Policy Point activity, which also indirectly points to level of guild member activity.  After thsoe 3-4 days then check their relevant websites and see guild forum activity.

Sounds like a lot when you read it, but I think it'll be worth yoiur while.

You're on Tyrannas I assume?

 

In my opinion, a guild that fits you makes or breaks the MMO more than the MMO itself.

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