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The Secret World

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52 posts found
  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

10/26/12 3:04:33 PM#41
Originally posted by Deznts
Originally posted by Aerowyn

how is WvWvW any differn't technically speaking than say the outlands in wow

Sorry, I am not familiar enough with WoW. I think that you are correct. Outlands is a continent that was added with an expansion correct? If so, I believe it is in an instnace sepearate from the two main continents that are also two seperate instances. All of the zones of a continent are contained within a single instance. Load screens are occurred due to fast travelling out of your previously rendered area.

Load screens are absolutely occurred whenever you travel between continents due to loading another instance entirely.

i see now.. you do have a very differn't understanding of what is considered instancing and zoning it seems though.. look at my example of swtor and gw2 above this is how instancing and zoning has been defined since these games first started... the cross zone stuff starts to blur those terms though as even now wow has cross realm zones.

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Deznts

Novice Member

Joined: 12/14/05
Posts: 169

10/26/12 3:14:26 PM#42
Originally posted by Aerowyn
Originally posted by Deznts
Originally posted by Aerowyn

how is WvWvW any differn't technically speaking than say the outlands in wow

Sorry, I am not familiar enough with WoW. I think that you are correct. Outlands is a continent that was added with an expansion correct? If so, I believe it is in an instnace sepearate from the two main continents that are also two seperate instances. All of the zones of a continent are contained within a single instance. Load screens are occurred due to fast travelling out of your previously rendered area.

Load screens are absolutely occurred whenever you travel between continents due to loading another instance entirely.

i see now.. you do have a very differn't understanding of what is considered instancing and zoning it seems though.. look at my example of swtor and gw2 above this is how instancing and zoning has been defined since these games first started... the cross zone stuff starts to blur those terms though as even now wow has cross realm zones.

I realize I may not have hundreds or thousands of post on here. But I'm not new to the genre. I joined this forum almost 7 years ago. I just don't post often. But don't assume that I'm new to "these games" or that I was a sparkle in my mom's eye when "they started".

I don't think either of us cares too much for the fact that between the two of use we straddle 30. I just have a more computer industry technical perspective whereas yours must be hands-on end user consumer. Nothing wrong with that. Usage of terminology can cause misunderstandings.

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

10/26/12 3:17:47 PM#43
Originally posted by Deznts
Originally posted by Aerowyn
Originally posted by Deznts
Originally posted by Aerowyn

how is WvWvW any differn't technically speaking than say the outlands in wow

Sorry, I am not familiar enough with WoW. I think that you are correct. Outlands is a continent that was added with an expansion correct? If so, I believe it is in an instnace sepearate from the two main continents that are also two seperate instances. All of the zones of a continent are contained within a single instance. Load screens are occurred due to fast travelling out of your previously rendered area.

Load screens are absolutely occurred whenever you travel between continents due to loading another instance entirely.

i see now.. you do have a very differn't understanding of what is considered instancing and zoning it seems though.. look at my example of swtor and gw2 above this is how instancing and zoning has been defined since these games first started... the cross zone stuff starts to blur those terms though as even now wow has cross realm zones.

I realize I may not have hundreds or thousands of post on here. But I'm not new to the genre. I joined this forum almost 7 years ago. I just don't post often. But don't assume that I'm new to "these games" or that I was a sparkle in my mom's eye when "they started".

I don't think either of us cares too much for the fact that between the two of use we straddle 30. I just have a more computer industry technical perspective whereas yours must be hands-on end user consumer. Nothing wrong with that. Usage of terminology can cause misunderstandings.

my job is working on electronics and fixing computers so no not really.. been working on computers since before www was around.. ran a BBS on my old Mac II and hosted a couple MUDs back in the day as well

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Deznts

Novice Member

Joined: 12/14/05
Posts: 169

10/26/12 3:22:07 PM#44
^ I wouldn't own up to that after completely misunderstanding simple terminology that according to you is in a related professional field.
  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

10/26/12 3:24:28 PM#45
Originally posted by Deznts
^ I wouldn't own up to that after completely misunderstanding simple terminology that according to you is in a related professional field.

you are making up your own definitions for the terminology but guess you can believe what you want to believe

 

 

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Deznts

Novice Member

Joined: 12/14/05
Posts: 169

10/26/12 3:28:34 PM#46
Originally posted by Aerowyn
Originally posted by Deznts
^ I wouldn't own up to that after completely misunderstanding simple terminology that according to you is in a related professional field.

you are making up your own definitions for the terminology but guess you can believe what you want to believe

 

 

I went on to in great detail break down to you in simple terms the definitions at hand. With factual technical information.

You back your misunderstanding with recollections of what you managed to do on a computer 20 years ago. Bravo.

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

10/26/12 3:36:38 PM#47
Originally posted by Deznts
Originally posted by Aerowyn
Originally posted by Deznts
^ I wouldn't own up to that after completely misunderstanding simple terminology that according to you is in a related professional field.

you are making up your own definitions for the terminology but guess you can believe what you want to believe

 

 

I went on to in great detail break down to you in simple terms the definitions at hand. With factual technical information.

You back your misunderstanding with recollections of what you managed to do on a computer 20 years ago. Bravo.

some random guy posting a couple sentances on a forum is hardly factual information.. i could write you a ten page essay on how the world is really flat does not make it any more true...

Instancing has always been very simple it's any area that will generate multiple copies of itself for indviduals, groups, or when a player threshold is met.

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Rawiz

Novice Member

Joined: 9/19/08
Posts: 472

10/26/12 4:01:16 PM#48

I feel for Deznts. It's not easy to explain the difference of having an entire continent (10+ zones in it) and having every single zone that has a different name instanced. If a game is instanced, you will have a loadscreen every single time you leave one, like AOC. If your game isn't instanced (in the classic word), you have no load screen while moving across zones in a CONTINENT. If you can't move to another ZONE in the continent, without a loading screen, you're being instanced. AOC did this thing on every single zone there is, I don't know how one could claim a game like that isn't instanced (ie 50 people in this shard, another 50 on other).

You're right, it's just that some do not understand the difference. Not that surprising either.

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

10/26/12 4:16:30 PM#49
Originally posted by Rawiz

I feel for Deznts. It's not easy to explain the difference of having an entire continent (10+ zones in it) and having every single zone that has a different name instanced. If a game is instanced, you will have a loadscreen every single time you leave one, like AOC. If your game isn't instanced (in the classic word), you have no load screen while moving across zones in a CONTINENT. If you can't move to another ZONE in the continent, without a loading screen, you're being instanced. AOC did this thing on every single zone there is, I don't know how one could claim a game like that isn't instanced (ie 50 people in this shard, another 50 on other).

You're right, it's just that some do not understand the difference. Not that surprising either.

you are confusing what is zoning and instancing still... loading screens themselves don't make something zoning or make it instancing either.. if that was the case wow would be instanced since you get a loading screen when using a zepplin..you can easily have a loading screen between every single zone and the game have no instancing

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  kilun

Advanced Member

Joined: 12/25/07
Posts: 692

10/26/12 4:30:55 PM#50

Julian,

I'll break it down for you.  What you listed in terms of endgame, the game is not for you.  The game is introducing more RP mechanics(next months playset thing) and has achievements for monster kill quest etc if you enjoy that type of thing.

9 Different weapon types means lots of options, especially when just killing outside of any dungeon.  One day I'll roll as a "Blast" attack machine and the next I'll as a solo-target killing monster, switch it up to a pbaoe focused toon, etc.  That alone has gotten me hours of fun by being able to play and adapt as I wish.

Lairs- Open area quest zones that you slaughter enemies to get blueprints(puzzle pieces, need 9) to summon a boss that your group can kill.  Summon and destroy enough of those to get the Main boss to get NM quality Loot drops, more importantly, epic signets.

PVP in fusang is nothing more than capture the and pass currently.  Some people have a blast in them, others do not.  Go in on the trial and see if you dig it.

This game is a setting game IMO, most people just dig the setting.  But if all your looking at is the endgame, all MMOs are going to basically be the same until someone events a player created economy ala SWG pre-cu that is worth a damn.

  Ortwig

Advanced Member

Joined: 4/20/12
Posts: 1075

10/26/12 7:45:03 PM#51
Originally posted by JulianDracos

So I am looking for a new game and I am thinking of trying this.  However, I won't be able to expereince the entire game in the short trial length.  So I am hoping some active players can shed light on some later aspects of the game.

Let me begin by saying that I prefer oldre style games.  Games that tried to capture more of the table top rpg aspects in a computer model.  Games from WoW onward have a different type of gameplay and I do not really like them.  After a couple of months I get bored.  Here is why I get bored.

1.  Really fast leveling makes it so that I rush through all of the content.

It all depends on how you level.  If you take your time, do the investigation missions and sabotage missions without looking up all the answers on Google, you can have a very, very nice leveling experience.  If you "power thru" locust style, you will be dissatisfied with the amount of content.  TSW has probably one of the deepest storylines of any MMO, but if you are used to just combatting through and not paying attention as you go, I wouldn't recommend the game.

2.  End game focused on PvE gear grinding in raids.  You do raids to get gear so that you can do other raids.  At least in DAOC you did raids to get gear for RvR. 

There are nightmare mode dungeons and lairs at end game, and you can certainly gear grind at the end if you choose, but again it really depends on how you play.  A Raid in NYC is coming in the next major patch, and developers have spoken of "puzzle raids" as an upcoming feature, mixing the investigation stuff with combat.  PvP is there in Fusang, and although people complain about it, others says it's fun for a bit -- I believe some PvP improvements are scheduled for the next patch, due in the next few weeks.  You can aslo choose to progress horizontally by expanding out skills on the ability wheel and experimenting with different decks.

3.  Instanced raids.  I do not like it where you are limited to an instance with 6-24 people.  I prefer the old style raids of 100+ people in open areas.

The raid is set for 10 people, so you may not be happy with TSW raids, but again, I believe they're looking to do some different things with raids long term.  TSW dungeons tend to have less trash, but also have some interesting mechanics that challenge the group's builds.

4.  Quest grinding.  I enjoy the quests, but after I level up two characters I can't stand the quests anymore.  All I want to do is go to a dungeon and kill some things to level. 

Can't help much here -- you may be surprised that there are only 3 character slots in TSW since basically every character can perform any role in the game -- they have access to every ability

5.  Instanced PvP.  I prefer open world PvP.  I do not mean like ganking, but instead that there are designated places to fight.  I prefer factions being able to fight each other instead of 2ST. 

Fusang is the only open area at this time, and there are 2 battlegrounds -- Stonehenge and El Dorado.  PvP is definitely not TSW's strength, but again improvements on the way in the next patch

6.  The quests require no thought.  You just follow the map to the destination.  I miss having to figure things out even if it is just following directions to a spot. 

 This, you'd be happy with.  There are circled areas, and such, but there is also way to turn off all the quest hints and circled areas.  For the investigation missions, just make sure you type in -tsw on your Google searches so that you don't get spoilers.  The quests are some of the most engaging of any MMO on the market right now, and the sabotage and investigation missions are unique to this MMO - many puzzles that involve no combat at all.  There are plenty of action missions as well.

 

  JulianDracos

Novice Member

Joined: 5/24/04
Posts: 1529

 
OP  10/26/12 11:41:57 PM#52
Hmm.  Seems the cost as dropped to $29.  TSW might be worth picking up and playing for a month just for the PvE.  I was listening to a developer talk about upcoming PvP changes and those seem promissing. 
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