Trending Games | Pirate101 | ArcheAge | Wasteland 2 | Destiny

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,858,992 Users Online:0
Games:742  Posts:6,244,152
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Easy has to go...who asked for easy ? ( Poll )

10 Pages First « 4 5 6 7 8 9 10 » Search
181 posts found
  DavisFlight

Elite Member

Joined: 9/25/12
Posts: 2585

10/23/12 11:29:29 PM#141
Originally posted by delete5230

Blizzard made WoW easy.

WoW has been easy since day 1. It was always the most casual MMO on the market and still is.

Over time, there's always a vocal minority that want things easier. Things are never quite easy enough. So over many years, things have been dumbed down further and further, with no real end in sight, because there will always be a minority that wants it easier.

 

  delete5230

Elite Member

Joined: 8/15/07
Posts: 2549

 
OP  10/23/12 11:35:23 PM#142
Originally posted by DavisFlight
Originally posted by delete5230

Blizzard made WoW easy.

WoW has been easy since day 1. It was always the most casual MMO on the market and still is.

Over time, there's always a vocal minority that want things easier. Things are never quite easy enough. So over many years, things have been dumbed down further and further, with no real end in sight, because there will always be a minority that wants it easier.

 

Are you sure about that ?.....Are you sure that people are really asking for easy, or are the developers just telling us that ?

Remember :

Fast leveling = less content needed.

Fast leveling = Selling expantions faster

PPl are saying GW2 is big.  Would it really be big if leveling was 99% slower. Just something to think bout !

  aphydork

Apprentice Member

Joined: 10/19/12
Posts: 133

10/24/12 2:46:22 AM#143

You are right and wrong.

Fast leveling means that you need less leveling content, but you need more end content to keep people occupied. When leveling is slow, developers have more time to develop end content. If everyone hits level cap in 1-2 weeks, you have to either: have a satisfactory amount of end content to keep people occupied until you develop more, or pump out end content quickly.

New games are kind of screwed, because the pace has been set by MMOs that have had way more time to develop end content. If they make leveling slower, they risk losing people to "grind." If they keep the pace set by other MMOs, they need to be ready to race players in pumping out content faster than people can get bored of.

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

10/24/12 4:14:19 AM#144
Originally posted by aphydork

New games are kind of screwed...If they keep the pace set by other MMOs, they need to be ready to race players in pumping out content faster than people can get bored of.

Almost.  "Completely screwed" is the most reproducable result of the last eight years.  But here at mmorpg.com, this non-stop bitching is clearly what we do best.  The IPOD's still have the loudest voices--if you listen to 'em, anyway.

Of course, the alternative (this month) is "let's give Smed one more chance at our cash!"  Um..cheer?

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  fenistil

Novice Member

Joined: 9/22/11
Posts: 3016

10/24/12 4:54:34 AM#145
Originally posted by nariusseldon
Originally posted by fenistil
Originally posted by nariusseldon
Originally posted by fenistil


Because you expect "finding things" to be a part of gameplay. The real gameplay is killing things. Personally, finding things is boring. I

 

Real gameplay is more varied than killing things.    Killing is just one part of gameplay.  Personally I find games that have only or almost only boring.

For rest of your citations. I was going to cite them all and respond but we did discussions like that for multuiple times and I responded around 50 of your lenght posts or answers to mine posts and that would be just repeating it all over again.

It all basically start from here.   You find my vision of game and gameplay boring and I find your vision boring. 

 

edit: one more thing.  Never said about drawing whole map yourself.  General map with cities and villages being shown as you uncover it is ok.   Even if absolutely neccesary mini-map with my character marked and enemies my character see marked is bearable.    

Anything more is boring.  

well .. it is obvious that killing stuff is popular gameplay. Very many game built on nothing but killing stuff.

And given the popularity of marking objectives (In both MMO & SP games), i would bet that looking for things, while you like, is not a popular gameplay feature.

In fact, i would also argue that other gameplay style .. like stealth, or hacking (in sci-fi of course) .. are more popular gameplay than looking for stuff.

Propably.  I also like stealth, sometimes "hacking" if done interesting. I also like crafting and economy and more other things.   When I want ONLY to kill things I fire up FPS games, hack& slash game or slasher. Though I don't do it too often.

When I look for an mmoprg to play I look for game that offer varied gameplay.

Yes killing is popular but that does not mean that gameplay = only killing.    Same as eating does not mean = only hamburgers.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 19802

10/24/12 12:56:53 PM#146
Originally posted by fenistil
 

Propably.  I also like stealth, sometimes "hacking" if done interesting. I also like crafting and economy and more other things.   When I want ONLY to kill things I fire up FPS games, hack& slash game or slasher. Though I don't do it too often.

When I look for an mmoprg to play I look for game that offer varied gameplay.

Yes killing is popular but that does not mean that gameplay = only killing.    Same as eating does not mean = only hamburgers.

I don't think stealth can be well in a MMO though. It probably can work in an instance with limited number of playres (co-op stealth for some objective .. somethign like one guy sneak around, one doing sniping support ?)

I like how hacking is done in Deus Ex. There is *some* reasonable mini-type gameplay, there is progression, and the hacking result can be tied to combat (like take over a turret/robot), and stealth (turn off alarm/camera).

May be a instanced base game with hacking/stealth/sniping as the new trinity?

I think it is not only killing = popular is driving the "going to the marked location" gameplay. It is also the UNpopularity of finding things. You do see a lot of resources going into collecting stuff (like pets and mounts) because it is also a popular gameplay element.

 

  fenistil

Novice Member

Joined: 9/22/11
Posts: 3016

10/24/12 2:28:48 PM#147
Originally posted by nariusseldon
Originally posted by fenistil
 

Propably.  I also like stealth, sometimes "hacking" if done interesting. I also like crafting and economy and more other things.   When I want ONLY to kill things I fire up FPS games, hack& slash game or slasher. Though I don't do it too often.

When I look for an mmoprg to play I look for game that offer varied gameplay.

Yes killing is popular but that does not mean that gameplay = only killing.    Same as eating does not mean = only hamburgers.

I don't think stealth can be well in a MMO though. It probably can work in an instance with limited number of playres (co-op stealth for some objective .. somethign like one guy sneak around, one doing sniping support ?)

I like how hacking is done in Deus Ex. There is *some* reasonable mini-type gameplay, there is progression, and the hacking result can be tied to combat (like take over a turret/robot), and stealth (turn off alarm/camera).

May be a instanced base game with hacking/stealth/sniping as the new trinity?

I think it is not only killing = popular is driving the "going to the marked location" gameplay. It is also the UNpopularity of finding things. You do see a lot of resources going into collecting stuff (like pets and mounts) because it is also a popular gameplay element.

 

Oh finding stuff was just an one element.  There are many more non-combat things.  Just see how Farmville or Sims are popular. Also many games, especially but not limited to strategies are either non-combat or have enourmousely big non-combat components.

Besides there are whole myriad of IP's and companies that were created with games that had 'finding or more precisely figuring things out' as game component.

Whole The Elder Scrolls series aside of Skyrim had no hand-holding and was also about looking, exploring and figutring on yourself. They also sold very well and were succesful games.   Same with Fallout, Baludr's Gate, Everquest and many more - almost every non-new game IP that were often a product that brought first big bucks and build certain companies legend was also about figuring things on your own.

 

Last but not least. I am not talking about solutions that could be used in total middle of mainstream biggest mmorpg's heavy-weights like World of Warcraft, Swtor or Guild Wars2.

I think of games that are on outskirts of mainstream, are 'medium' games. Not low-budget indie half-amateur and non-huge AAA with 50 mln $+ budget.

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

10/24/12 3:25:11 PM#148
Originally posted by delete5230

who asked for easy?

Millions upon millions of path-of-least-resistance gamers.

They outnumber 'challenge' guys by, oh, ten to one?

 

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  Cephus404

Elite Member

Joined: 2/27/08
Posts: 3697

10/24/12 4:22:26 PM#149
Originally posted by Icewhite

Millions upon millions of path-of-least-resistance gamers.

They outnumber 'challenge' guys by, oh, ten to one?

 

You're probably vastly underestimating, more like 100-1, but the fact is, most of the people who asked for "easy" weren't looking for "fall asleep at the keyboard and win anyhow" as many people seem to think, they just didn't want to spend their time being frustrated at games that just couldn't be won by a person of average skill.  I find it funny that the people who want super hardcore games are the ones with no jobs, no lives, who spend 24 hours a day in the game and anything that doesn't allow them to flap their dick around for all to see is declared to be "too easy".

It's about time they realized that they are in the vast minority and need lives.

Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more
Relatively Recently (Re)Played: HL2 (all), Halo (PC, all), Batman:AA; AC, ME, BS, DA, FO3, DS, Doom (all), LFD1&2, KOTOR, Portal 1&2, Blink, Elder Scrolls (all), lots more
Now Playing: None
Hope: None

  Simphanatic

Novice Member

Joined: 9/11/12
Posts: 94

The problem with virtually every MMORPG: too much Pavlov and not enough Maslow.

10/24/12 4:40:07 PM#150
Originally posted by Cephus404
I find it funny that the people who want super hardcore games are the ones with no jobs, no lives, who spend 24 hours a day in the game and anything that doesn't allow them to flap their dick around for all to see is declared to be "too easy".

It's about time they realized that they are in the vast minority and need lives.

Mitt !!! I didn't know you were a gamer. Way to go buddy. How 'bout that 47% ?

  aphydork

Apprentice Member

Joined: 10/19/12
Posts: 133

10/24/12 4:43:45 PM#151

We should just ask players what the last challenging thing they've done is, without getting answers like, "Haven't had challenge in a long time, because games nowadays are too easy."

Then we can gauge where individual player skill is at.

What was the last challenging thing you've done? Be specific. Game, encounter, mechanic, etc.

  fenistil

Novice Member

Joined: 9/22/11
Posts: 3016

10/24/12 5:41:03 PM#152
Originally posted by Cephus404
Originally posted by Icewhite

Millions upon millions of path-of-least-resistance gamers.

They outnumber 'challenge' guys by, oh, ten to one?

 

You're probably vastly underestimating, more like 100-1, but the fact is, most of the people who asked for "easy" weren't looking for "fall asleep at the keyboard and win anyhow" as many people seem to think, they just didn't want to spend their time being frustrated at games that just couldn't be won by a person of average skill.  I find it funny that the people who want super hardcore games are the ones with no jobs, no lives, who spend 24 hours a day in the game and anything that doesn't allow them to flap their dick around for all to see is declared to be "too easy".

It's about time they realized that they are in the vast minority and need lives.

Do you really believe what are you writing? 

Besides it is YOU who wrote about super hardcore games.   Who want super hardcore?   Majority of posters here seem to want more difficult and not impossibly difficult.  

You're either on purpose or not try to create some kind of dichotomy where there are only 'normal players' and 'super hardcore no-life elitists that want content that will be beatable only by 0,5 % of players'.

Wrong.

I want little bit more challange, especially in open world, but first of all I just don't want everything given to me on a silver platter (quest gps) and game that is revolved around very fast levelling and lobby-like insatnce gridning at so called 'end-game'.

 

  Scot

Elite Member

Joined: 10/10/03
Posts: 5249

10/25/12 5:04:39 AM#153
While you do they those who want a return to super hardcore, most of us just don't want to see gaming becoming more easymode every year.
  Lienhart

Novice Member

Joined: 5/21/07
Posts: 673

10/25/12 7:50:30 AM#154

So here's a question: how many of you who cry about games being too easy workout? And by working out, I don't mean pussy treadmill walking, I mean marathons or actual weight lifting (not bicep curls, tricep curls, and other stupid shit, I mean bench press, deadlifts, back squats, overhead squats, cleans, etc.).

I don't think many of you do, otherwise you wouldn't be screaming "MAKE MMOS HARDER CAUSE I GOT NOTHING ELSE HARD IN MAH LIFE". -_____- This is pathetic. Every time I come onto these boards and read some of the topics, I honestly feel ashamed for once being a hardcore nerd, no wonder nerds have such horribad stereotypes.

  delete5230

Elite Member

Joined: 8/15/07
Posts: 2549

 
OP  10/25/12 10:46:11 AM#155
Originally posted by Lienhart

So here's a question: how many of you who cry about games being too easy workout? And by working out, I don't mean pussy treadmill walking, I mean marathons or actual weight lifting (not bicep curls, tricep curls, and other stupid shit, I mean bench press, deadlifts, back squats, overhead squats, cleans, etc.).

I don't think many of you do, otherwise you wouldn't be screaming "MAKE MMOS HARDER CAUSE I GOT NOTHING ELSE HARD IN MAH LIFE". -_____- This is pathetic. Every time I come onto these boards and read some of the topics, I honestly feel ashamed for once being a hardcore nerd, no wonder nerds have such horribad stereotypes.

Strange you should bring up working out and having anything to do with a video game being hard. I see no connection what's so ever !............Anyway, I'm the OP and I had started this topic about mmos being too easy.

So lets talk about working out OK ?......I have been active in doing Kung Fu for the past 20 years !!!!, I still work out close to every single day for two hours, on week ends three and four until I can't walk. Ive had my nose busted several times, and in the first few years had constant black eyes, and fat lips. I work out with sabers, swards sticks ,knifes, spears, and open hand. I am not only a black belt but I know the entire Hungar style, and a lot of Northern Long Fist, monkey and Mantas.

Why am I typing all this. Because I work out five times harder than you and I don't care who you are !!!!....I have thousands of post here and could not even think about bringing up the topic of working out here on mmorpg.com

And I still think Easy has nothing to do with mmos. Please reply what playing video games have to do with working out, and give details !!!!

  User Deleted
10/25/12 11:02:04 AM#156
They made it all easy, and millions of gamers who wouldnt normally be interested in anything RPG showed up and are staying.  Oh and these players hate your traditional RPG. Not so much the look and feel of your old RPG but more the mechanics.  This is why games like GW2 try to fix what is wrong with those old generation mmorpgs that we all sorely miss (at least us RPG fans do)
  Simphanatic

Novice Member

Joined: 9/11/12
Posts: 94

The problem with virtually every MMORPG: too much Pavlov and not enough Maslow.

10/25/12 11:45:03 AM#157
Originally posted by delete5230

Strange you should bring up working out and having anything to do with a video game being hard. I see no connection what's so ever !............Anyway, I'm the OP and I had started this topic about mmos being too easy.

Amen.

I did my best to laugh off his comments with my "Mitt" response, whereas I actually found it more than a little stinging.

I've played online games since my early teens, but I never really got serious about them until I had my accident. I don't work, though I certainly wish I could. I don't workout, though I wish I could, and that's a particularly bitter part of my existence. My  bachelor's degree was funded principally by a track and cross country scholorship, and I countinued to run 10Ks and Marathons competitively during grad school. Nothing in this mortal life gave me greater pleasure than early morning training runs. RPGs are a by proxy way of doing things that I can no longer do in real life, but "challenge" isn't one of the things at the top of my list when I start a new MMORPG, but I will revisit that later. What I do look for are:

  • Immersive game world
  • Compelling storyline and lore
  • Meaningful quests or missions
  • Substantive, vital in-game economy
  • Honorable player community
Honestly, I've never been particularly satisfied with any MMO, with respect to these criteria. But I've an imaginative soul and I can usually contrive my own unique story, with written biographies, and statements of personality that help greatly in making even shallow games more immersive and enjoyable.
 
Do I wish some games were more difficult?
 
Well, that's a matter of perspective. My first MMORPG was Perfect World, where my most favorite class was the Cleric. Even after I left the FFA PvP server, I had a very hard time with my cleric until I learned to play to her strengths and the importance of varied tactics relative to different mobs and bosses. In five years, I leveled five clerics to somewhere between level 90 and 102. And, yeah, playing a cleric became so easy that I could go from start to cap without ever dying.
 
Well, that's silly, isn't it? Why play a class repeatedly when it's obviously become so simple?
 
With each succeeding cleric I always felt that I was getting better and my overriding goal became being the game's best cleric. Now, it's highly arguable whether I actually achieved that goal, but I know that I was soloing bosses that were widely considered impossible for a cleric and I was constantly sought as a healer in squads. So, in a way, my pursuit of excellence and drive to push the envelope contrived ever-increasing challenges and kept the game interesting for me a lot longer than it otherwise would have.
 
I'm not sure what the lesson is here, but maybe it's that we shouldn't obligate developers to spoon feed us everything. Perhaps it would be more practical to expect that developers provide only the platform (means and opportunity) and that motive should stay firmly in the hands of players. When I was little, my dad built my brothers and me a treehouse. He didn't give us a list of things to do with it. So, sans any instruction manual we made up our own games and, by God, it was fun. I guess I'm stuck waiting for a developer to build me a treehouse.
 
I'm sorry this wrote a little long, and I didn't intend for it to sound preachy.
  bamdorf

Novice Member

Joined: 6/09/09
Posts: 150

10/25/12 12:00:42 PM#158

Generally I want a game where I feel some level of challenge, have to figure some things out, but I do not want have to pull my hair out and have pulse pounding drama at every turn.    I want to relax and be able to work at things.     I don't want to feel that a Sword of Damocles is suspended over my head and the next step I take will be my doom.   And that people will curse my name because I screwed up.

A huge number of people demanded changes in EQ1, some were not challenges exactly but more like useless frustrations, but there was enough momentum to tone the game down a bit.    And that is exactly what happened with WoW, and it worked.   WoW went large because people wanted it and asked for it.   It seems to me that the goal ought to be to offer people the freedom to adapt their approach and playstyle to the game, but still have it somewhat balanced while giving people doing really hard stuff some kind of meanful reward.  And most of all some reason to build communities.    It's not easy.   WoW is the closest so far, imo.

Right now I have decided to go back and play Baldur's Gate 1 again.    8$ from Amazon LOL.  Been a long time and I have forgotten a lot of it.    BG has some challenges in it (especially if you don't use a walk through), but one can play along at it quite a bit without feeling that you are at the edge of doom.  Still,  It is often a relief to get back to a safe area...that is, mostly safe, since assasins can hit you anywhere.    But BG  has the big advantage over MMOs  that you can save, then experiment.     You can take your time.   

 

 

---------------------------
Rose-lipped maidens,
Light-foot lads...

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 19802

10/25/12 1:02:31 PM#159
Originally posted by fenistil

 

Oh finding stuff was just an one element.  There are many more non-combat things.  Just see how Farmville or Sims are popular. Also many games, especially but not limited to strategies are either non-combat or have enourmousely big non-combat components.

Besides there are whole myriad of IP's and companies that were created with games that had 'finding or more precisely figuring things out' as game component.

Whole The Elder Scrolls series aside of Skyrim had no hand-holding and was also about looking, exploring and figutring on yourself. They also sold very well and were succesful games.   Same with Fallout, Baludr's Gate, Everquest and many more - almost every non-new game IP that were often a product that brought first big bucks and build certain companies legend was also about figuring things on your own.

 

Last but not least. I am not talking about solutions that could be used in total middle of mainstream biggest mmorpg's heavy-weights like World of Warcraft, Swtor or Guild Wars2.

I think of games that are on outskirts of mainstream, are 'medium' games. Not low-budget indie half-amateur and non-huge AAA with 50 mln $+ budget.

Skyrim has no hand holding? Last time i played, it marked your quest, not unlike WOW.

Same as Fallout 3, and most modern games.

 

 

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 19802

10/25/12 1:08:55 PM#160
Originally posted by aphydork

We should just ask players what the last challenging thing they've done is, without getting answers like, "Haven't had challenge in a long time, because games nowadays are too easy."

Then we can gauge where individual player skill is at.

What was the last challenging thing you've done? Be specific. Game, encounter, mechanic, etc.

Diablo 3 MP10 .. got one shotted by normal mobs in Act 3. That was like a few days ago.

I also did a less challenging thing .. do the inferno machine with 3 others on MP5. Hard enough that we wiped. One guy (Barb tank) kite and kept one boss occupied.

3 of us are on the second boss. We have to dodge fireballs, time slow zones, i try to put up my hydra, and try to position well. We died MANY times, and each time we try to revive our teammates.

It was a good fight. Oh, and the ring component dropped for me.

THAT is challenging enough to have fun.

 

 

 

10 Pages First « 4 5 6 7 8 9 10 » Search