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News & Features Discussion  » [Preview] The Elder Scrolls Online: Reveling in the Combat

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48 posts found
  Koddo

Novice Member

Joined: 6/07/04
Posts: 151

The strong needs not valor...Only a relentless will that goes against fate...

10/24/12 11:25:43 AM#21
Originally posted by salenger

Biased? Not at all just informed.

You stated in one of your comments that throw in Skyrim combat style, well i dont think you understand what is being built here, go take a look at some Tera combat videos...nothing like TES at all, anything tab target has boring combat.  Real time is the only way to go period especially for TES, anything less will be dissapointing.

 

I think people get fooled too easily, and buy into the media hyping the game up.  FYI i will still probably buy the game just for the fact i have played every TES game to date, but this one  has the least amount of anticipation out of all the titles, and considering how 90% of MMOs feel and play exactly the same with basic changes and different storyline/lore.

 

 I really have low....low expectations for this title considering its being built on a hybrid Hero engine and by Zenimax...Bethseda has nothing to so with this...which already spells BAD imo.

 
 

If bethesda had programmed it, it would be bad still. Severely bug ridden with them feigning ignorance and no real fixes.

And you keep stating it's tab targeting, but there have been two articles now that have stated they are getting rid of that system and moving to the "real-time" system you are talking about. It really seems like you are selectively reading and therefore biased.

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  General-Zod

Novice Member

Joined: 9/19/06
Posts: 550

Kneel.

10/24/12 11:31:44 AM#22
Originally posted by Vesavius
Originally posted by Mike-McQueen
It's funny too that they change their targeting system after the uproar in hopes to quench the flames that are burning their ass.

 

Why is it 'funny'?

Surely we should be applauding devs that are agile and attentive enough to take on concerns and act on them?

Saying that, still really not interested in this game.

This.

Ill tell you what is funny, watching people that follow the game closely just to complain in every thread and review about this game...

Its funny that  people expect a "Pros & Cons" review on a game that is still in development ...

 

  User Deleted
10/24/12 11:31:48 AM#23
Originally posted by salenger
Originally posted by Entris38
I really wasn't looking at this title until the last 2 articles posted on this site. I went from zero hype, to very interested. A great lookng combat system.

Unsure what you mean regarding combat no one has seen any footage as far as i know.  Frankly im thinking Garret Fuller is being paid off, he says the combat systems are in moment of change from the tab target to more of a TES like control....that statement there is a lie, just because they are implementing a mouse over aiming system...on top of the tab targetting does not make it more TES like that before...yes its better than the skillless tab system but does Tera feel like a TES game? hell no.

 

 

It is however nice to read that there are no basic limitations when it comes to gear, i just wonder if each weapon carries its own skill, or are they grouped into a category e.g. 2h, 1h, bow etc.  

 

I think some people are easily impressed by MMORPGS, myself i need something creative and not a been there done that style game, i want TES onlien to be a great game but as most TES players i have big doubts concerning the combat and game flexibility.  I just have this bad feeling that we will be getting a deeper lore and content version of GW2/Rift and games like that as popular as they are are not what i want in a MMO or RPG game, they simply lack on so many levels and push you through a very linear world.

 

Again, ive been playing since Daggerfall, and i would want nothing more than a properly done TES online, but...and i feel i speak for many this Zenimax version will more than likely be a very well made game but nothing more than a cash grab while using the TES lore and name....which im betting did not come cheap. 

 

Will be interesting to see how this game does, i believe it will go down the same road as SWTOR and have legions of dissapointed gamers worldwide.

 

 

Ok so all these reports of this action style combat which is very reminecent of a TES RPG is false?  I think I would take Garrett Fuller's word over some random "pissT" off forum poster with an agenda.

 

We get it, you dont like this game, then dont play but I assure you this isnt going anywhere.  TESO is starting to change minds and hearts and will very likely be a big success.  Regardless of their revenue model (which we dont know yet).  So no sense in shooting off saying it will be FTP within 6 months, when it very well could start off with no sub.

 

Ohh SWTOR sucked and did poorly because it was a WoW clone with mininimal endgame activities and horrible instanced PvP and non working World PvP (Ilum).

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5670

10/24/12 11:35:45 AM#24
Originally posted by Vesavius
Originally posted by Mike-McQueen
It's funny too that they change their targeting system after the uproar in hopes to quench the flames that are burning their ass.

Why is it 'funny'?

Surely we should be applauding devs that are agile and attentive enough to take on concerns and act on them?

Saying that, still really not interested in this game.

I agree.  I don't get where the "I told you so" moment is.  I don't think testing many combat mechanics and styles is a standalone instance here.  Cryptic said they tried 3 or 4 different combat types when they were in early development for Neverwinter.  The fact that negative feedback resulted in a change should be acknowledged and supported.  Look at what happened with FFXIV when they didn't do that.

Also not sure how interested I am in this game.  Is it going to be sub-based? Deal breaker for me.  Is it going to be raid-centric for progression like RIFT, EQ2, and WoW?  Deal breaker.  Is it going to have contrived factions that I can't get rep for?  A definite negative.

Some positives, for me, would be: a more action oriented combat, single server technology, useful crafting, open feeling to game play and exploration, a well designed housing system, and B2P.

I think a mind wipe so people could play an mmo like it was their first time again, would be easier to build than a new mmo people here would actually like. - DamonVile

  Nemesis7884

Advanced Member

Joined: 4/21/10
Posts: 480

10/24/12 12:36:10 PM#25

what r u people talking about? what combat does sound interesting? there is NO WORD about the combat itself? what does the choice of weapon or gear or which click skill you get have to to with the effective combat itself???? the only part about the combat itself cannot be discussed because its "in transition"...i want to know how can i hit thing, is tab targeting or do you get a cross hair, or first person like elderscrools, can i play with a gamepad etc. etc. etc...thats the important question not what skils or weapons you can use...

sorry it just sounds like the same old same old slightly altered but still boring

  umcorian

Elite Member

Joined: 4/06/11
Posts: 346

10/24/12 1:08:08 PM#26

Skyrim + 3rd person + targeting + levels + GW2 Weapon system. 

Yeah, couldn't pass on this one faster. 

  DeniZg

Hard Core Member

Joined: 1/29/12
Posts: 508

10/24/12 1:09:12 PM#27
The reporters have been obviously paid off by Zenimax. The combat report has been made up as I have inside info that they were standing in place all the time and spamming fireballs. On a serious note. The combat sounds like an improvement over GW2 combat, which is great. However there are other things which can make or break the game that will not be visible until beta. Such as graphic performance in mass PvP, endgame longevity, pvp balance, technical issues as loading screens etc. I have my fingers crossed for this one.
  Xstatic912

Apprentice Member

Joined: 8/20/11
Posts: 367

10/24/12 1:44:24 PM#28
Sorry but combat for me in the ES series is one of the weak points.. Now that I think deeper, if the ES series wasn't open world but use the same combat as it does now, would most still find it appealing..
I haven't seen anyone say the play the ES series because the combat was good.. I think more than not its the adventuring in first person and the open-worldness that got person hook, plus the addiction of you making and playing your char anyway you want..
  Dauzqul

Spotlight Poster

Joined: 2/10/12
Posts: 1260

10/24/12 2:10:21 PM#29

I remember being stoked about Age of Conan's combat system....

From what I've heard of this game so far, it seems to be much like SWTOR. Why is everyone so excited?

  Salenger

Advanced Member

Joined: 11/29/04
Posts: 505

The true character of a man can be seen when they are given power.

10/24/12 3:04:20 PM#30
 
 
 
 
  Salenger

Advanced Member

Joined: 11/29/04
Posts: 505

The true character of a man can be seen when they are given power.

10/24/12 3:07:39 PM#31
Originally posted by Koddo

 

If bethesda had programmed it, it would be bad still. Severely bug ridden with them feigning ignorance and no real fixes.

And you keep stating it's tab targeting, but there have been two articles now that have stated they are getting rid of that system and moving to the "real-time" system you are talking about. It really seems like you are selectively reading and therefore biased.

 

 

 

I think you have misread those articles or do not understand what they are doing, its not real time free aim combat.. for info on what that is play a TES game.  What they have stated and what Mr Fuller has state is a hybrid tab target system with mouse over aiming...please go watch a tera combat video or GW2 melee where you have to be facing the tab targetted enemy.  

 

There is a big misconception of what they are bringing to the table, they are NOT bringing in an FPS view nor completely free aim, they are bringing in a mouse over system...which is better than just a tab target but still crap imo.  If you liked Tera's combat then i think youll like TES online combat, i for one do not.

 

But again, there is no where in any article that says they went back due to community uproar and changed it to a TES FPS or free aim combat system which is what makes TES combat and always has.  They improved it yes due to how many people were complaining about it.

 
  PyrateLV

Tipster

Joined: 11/07/08
Posts: 1118

10/24/12 3:07:54 PM#32
Originally posted by mmoDAD

From what I've heard of this game so far, it seems to be much like SWTOR. Why is everyone so excited?

A few reasons

1- There are those that go over anything ES

2- There are those that  over any new MMO

3- Those that over any new Themepark

4- and then there is the :hype::hype: of the Massive Marketing Train on this website and others like it.

Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR
Played: UO - EQ1 - AO - DAoC - NC - CoH/CoV - SWG - WoW - EVE - AA - LotRO - DFO - STO - FE - MO - RIFT
Playing: Skyrim
Following: The Repopulation
I want a Virtual World, not just a Game.
ITS TOO HARD! - Matt Firor (ZeniMax)

  Salenger

Advanced Member

Joined: 11/29/04
Posts: 505

The true character of a man can be seen when they are given power.

10/24/12 3:14:41 PM#33
Originally posted by Xstatic912
Sorry but combat for me in the ES series is one of the weak points.. Now that I think deeper, if the ES series wasn't open world but use the same combat as it does now, would most still find it appealing..
I haven't seen anyone say the play the ES series because the combat was good.. I think more than not its the adventuring in first person and the open-worldness that got person hook, plus the addiction of you making and playing your char anyway you want..
 

Early on very true, TES games liek morrowind and daggerfall were simply about the immersion to me.  But i did enjoy the combat in oblivion and even more so obviously in Skyrim.  For me the combat is secodnary thing, but from what we have heard TES online will carry nothing that a TES gameis about aside from the lore.

 

 I mean can you imagine being forced through a linear world within a TES game? would be the biggest letdown i could experience.

 

IMO there is good reason Bethseda didnt make this title themselves and as well as big dollars from selling the rights.

  darkhalf357x

Elite Member

Joined: 1/25/12
Posts: 1108

I'm only playing the role chosen for me. Who you supposed to be?

10/24/12 3:40:21 PM#34

Good article. Glad they are getting the information out front, this game had been quiet after it was announced.  Please stop trying to predict what the game will be and take what you read with a grain of salt.  These articles are not gospel but attempts to give you insight into what they plan to do from their perspective.  We can (properly) speak on its implementation (or lack thereof) AFTER the game is delivered and we are PLAYING it.  Until then none of us know anything.

In terms of the game, Im not a fan of real-time combat in an RPG.  They conflict in my eyes.  And its combat that going to make this game crash or burn for me.  Willing to give it a chance. Cant wait to play it.

Does anyone know what the payment model is?  Is it F2P+CS?  B2P? B2P+CS? etc.

Thanks,

 

  GoldenArrow

Advanced Member

Joined: 6/09/08
Posts: 1079

10/24/12 3:57:08 PM#35

The information was out there even before this.

People just instantly claimed the game as WoW clone with the same fate as SWTOR.

o/

  cronius77

Advanced Member

Joined: 4/26/12
Posts: 1300

10/24/12 3:59:48 PM#36
if they are changing up combat and making it more like TES series then why would people bash them for listening to their fans? I mean seriously some of these posts here are not realistic and just stupid . Why complain if they are listening to your feedback and trying to make a game like some of you guys actually want? Why because its not a sandbox? Get over it already and just try and give them imput they can actually use instead of just complaining about the game.
  Xarko

Hard Core Member

Joined: 6/10/11
Posts: 380

10/24/12 4:29:06 PM#37
Originally posted by PyrateLV
Originally posted by mmoDAD

From what I've heard of this game so far, it seems to be much like SWTOR. Why is everyone so excited?

A few reasons

1- There are those that go over anything ES

2- There are those that  over any new MMO

3- Those that over any new Themepark

4- and then there is the :hype::hype: of the Massive Marketing Train on this website and others like it.

lmao so true, thx sir.

  Elikal

Spotlight Poster

Joined: 2/09/06
Posts: 8067

“No path is darker then when your eyes are shut.” -Flemeth

10/24/12 5:56:34 PM#38
Too much text, I wait for the videos. XD

A forum is a place where people can discuss about different opinions. So what I don't get is, how people react offended when they come to a forum and then find... well different opinions. If a different opinion offends you, what are you even doing here?

  OgreRaper

Novice Member

Joined: 6/20/11
Posts: 381

10/24/12 6:49:40 PM#39
WTB PvP vid of TESO, or hell even a PvE one showing the combat
  Vesavius

Old School

Joined: 3/08/04
Posts: 7146

Players come for the game, but they stay for the people- Most Devs have forgotten this.

10/25/12 4:09:22 AM#40
Originally posted by Torvaldr
Originally posted by Vesavius
Originally posted by Mike-McQueen
It's funny too that they change their targeting system after the uproar in hopes to quench the flames that are burning their ass.

Why is it 'funny'?

Surely we should be applauding devs that are agile and attentive enough to take on concerns and act on them?

Saying that, still really not interested in this game.

I agree.  I don't get where the "I told you so" moment is.  I don't think testing many combat mechanics and styles is a standalone instance here.  Cryptic said they tried 3 or 4 different combat types when they were in early development for Neverwinter.  The fact that negative feedback resulted in a change should be acknowledged and supported.  Look at what happened with FFXIV when they didn't do that.

Also not sure how interested I am in this game.  Is it going to be sub-based? Deal breaker for me.  Is it going to be raid-centric for progression like RIFT, EQ2, and WoW?  Deal breaker.  Is it going to have contrived factions that I can't get rep for?  A definite negative.

Some positives, for me, would be: a more action oriented combat, single server technology, useful crafting, open feeling to game play and exploration, a well designed housing system, and B2P.

 

Though we know we feel very differently about the cash shop thing, and that's fine, I fully agree with you on the other things. The impression that I am getting that it is class/ lvl/ gear based PvP also sucks any interest I might have out of it for me. 

Saying that, if the housing really is robust and the crafting well done, and it is actually a group focused game throughout rather then solo except for the odd dungeon here and there... well, they may be able to spark it again.

I'm not down on the game, but it just hasn't excited me yet. It all seems so... mundane right now. We shall see though.

 

I have said it before, but I would rather see a mod or something that updates and stitches together all the lands, strips out the main plots, and provides all the features of the single player TES games (housing, crafting, mods) in a multiplayer format that we can locally host (NWN style) then what's being offered up here right now. A part of me just thinks this MMO is kinda redundant. Hopefully that will change though.

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