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News & Features Discussion  » [Preview] The Elder Scrolls Online: The Comprehensive Preview

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245 posts found
  Entinerint

Advanced Member

Joined: 5/06/12
Posts: 714

10/22/12 2:38:21 PM#121

Certainly "better" but not quite there yet.

Unlock those classes, unlock those factions and give us actual melee FPS combat (it's not scary Bill - it's how all TES games have ever been) and then we'll be talking.

They are clearly making strides toward that end, I just hope they make it all the way.

As it stands, it's still a "no" from me, but I will follow it and see if they come around finally.

Also, the art style looks much improved.

 
  aphydork

Apprentice Member

Joined: 10/19/12
Posts: 133

10/22/12 2:40:19 PM#122

Fingers crossed.

I'm sure it will be worth a try, at the very least, but hopefully they have a lot of things to keep people hooked.

  McGamer

Novice Member

Joined: 7/24/05
Posts: 1035

"Fear leads to Anger, Anger leads to Hate, Hate leads to Suffering" -Master Yoda

10/22/12 2:50:33 PM#123
Tera's dodge mechanic ia way better than GW 2's so I really hope TESO doesn't resort to tab-targetting like GW2. It's bad enough they are trying to mimic the multi-guild system which stinks imho because it builds distrust and leeching.  I also really hope that TESO does a better job of building a community that is less anti-social than what GW2 lends to.
  Grenoybel

Novice Member

Joined: 1/06/11
Posts: 33

10/22/12 3:03:02 PM#124
Can we make the PC jump?
  LanceC

Novice Member

Joined: 10/04/06
Posts: 55

10/22/12 3:16:31 PM#125
wish it were classless...but I think skyrim was the first tes that was.
  BillMurphy

Managing Editor

Joined: 7/28/06
Posts: 1670

 
OP  10/22/12 3:22:52 PM#126
Originally posted by Grenoybel
Can we make the PC jump?

You bet.  ;)

Heading home folks.  I'll answer more questions about the game specifics as they come.  Feel free to pipe up.

  crazydude991

Novice Member

Joined: 1/03/11
Posts: 8

10/22/12 3:32:59 PM#127

I have one question tho,the game seems amazing and worth giving a shot,but do you have any info on how the payment for it will be? free-2-play /sub/ buy once play forever? read a couple of articles and some sayd f2p and some sayd sub so i am really curious about that fact.

Crazydude991 Xfire Miniprofile
  ste2000

Apprentice Member

Joined: 2/28/04
Posts: 4718

10/22/12 3:33:29 PM#128
Originally posted by Yamota
Sounds like just another ThemePark to me. Also, no PvP? Never was into the Elder Scrolls anyway so I think I will pass on this one.

Unfortunately there is, and it doesn't look nice.

Anyway, TES should not be about PvP, another useless feature which drains Zenimax resources

  Anubisan

Apprentice Member

Joined: 1/09/05
Posts: 1827

10/22/12 3:39:07 PM#129
This is beginning to sound really really good to me. I hope they can pull it off!
  rygard49

Novice Member

Joined: 3/22/11
Posts: 985

10/22/12 3:39:56 PM#130
Originally posted by ste2000
Originally posted by Yamota
Sounds like just another ThemePark to me. Also, no PvP? Never was into the Elder Scrolls anyway so I think I will pass on this one.

Unfortunately there is, and it doesn't look nice.

Anyway, TES should not be about PvP, another useless feature which drains Zenimax resources

Cool, you've seen it? Any chance I could get a link to view it as well?

  Comaf

Hard Core Member

Joined: 7/13/10
Posts: 1129

I want an mmorpg where pvp matters, my enemies are not my race or class, and community matters.

10/22/12 4:15:47 PM#131

I just hope that they have the good sense to add a lengthy time before you can log into a different realm.

 

Dark Age of Camelot was watered down to 6 minutes between realm changes.  That's a split second on a warmap - or frustrating when you see a guild log their mids and then login their hibs (XREALMERS, etc).

 

Us vs Them vs Them = realm loyalty, and the closest thing we will ever get to any kind of RP experience since few folks RP these days - or if they do it's just plain sillyness (i.e., Moonguard Alliance in WoW).

 

I recall the good old daoc days when folks would really mean it when they said, "damned Albs!!!"  But as it is today, it's more like, "sigh, I'll just log in my alb and join the BG..."

  Reignson

Novice Member

Joined: 6/11/12
Posts: 21

10/22/12 4:23:44 PM#132

Sounds like the fantasy version of TSW to me.  Which is ok in theory, considering that I enjoyed TSW's gameplay.  However. 

 

Give me one instance where an ES game hasn't been released with an unbearable amount of bugs (alot of which eventually had to be fixed by the mod community).  The size and scope of their singleplayer rpg experience, being the only real reason for their continued success (and noticable lack of real competition in the same epic sized rpg arena).   And let's not forget that just the presence of the mod tools being included with the games is responsable for a massive part of the games' popularity, and the longevity of the series.

 

I see this game being a huge financial success via preorders and launch day sales, and then falling flat on its face in a month due to game breaking bugs and exploits.  Bethesda will have to fix all the bugs themselves, with no mod community to help this time, and honestly, I just don't have the faith in them to be able to do it.

 

All of that being said, I would really love to be wrong, and see this game succeed. 

 
  Salenger

Advanced Member

Joined: 11/29/04
Posts: 503

The true character of a man can be seen when they are given power.

10/22/12 4:27:55 PM#133
Im still undecided on this MMO, im a long time player and supporter of TES series and i and very relieved that this is not a simple tab target game...like the rest.  But I am still worried it will feel just like every MMO out there and possibly worse much like SWTOR.  Ill need to see more before i dive into a purchase, just kinda seems like any other MMO with TES lore...and that wont do it for me.
  kastrix

Apprentice Member

Joined: 2/12/10
Posts: 80

10/22/12 4:28:24 PM#134

The technology exists to have skyrims combat system work in mmorpg enviroment, so why didn't they try? To take Mortal online as an example, they have similar combat (but not as good, witch is understandable considering they had 20 memebrs, it was their first game and they had limited budget, so then a experienced team like bethesda should be able to make a game with combat like skyrim in mmorpg enviroment.

Tab-targeteing or even a "more involved" system like in guild wars 2 feels so 90's, the developers need to INOVATE, not ride the sucses off WOW.

 

 

  PsychoPigeon

Novice Member

Joined: 8/15/07
Posts: 587

10/22/12 4:30:48 PM#135
Damn it's got instances. I only like 1 persisant world.
  Mordred1

Novice Member

Joined: 5/28/11
Posts: 80

10/22/12 4:34:43 PM#136

"phasing", "replay the 1-50 game three times", "leveling through the theme-park".

 

Wow... too many words I didn't want to read. Call me skeptic but nothing changes my mind this game is going backwards in the MMO genre and is going to blow. I hope I'm wrong.

  BillMurphy

Managing Editor

Joined: 7/28/06
Posts: 1670

 
OP  10/22/12 4:35:12 PM#137
Originally posted by crazydude991

I have one question tho,the game seems amazing and worth giving a shot,but do you have any info on how the payment for it will be? free-2-play /sub/ buy once play forever? read a couple of articles and some sayd f2p and some sayd sub so i am really curious about that fact.

Hey Dude,

No word yet.  They're "exploring their options". Wait and see.

  RefMinor

Novice Member

Joined: 7/16/11
Posts: 3541

Hipster

10/22/12 4:37:01 PM#138
It reminded me of you SWTOR previews.
  Xarko

Advanced Member

Joined: 6/10/11
Posts: 374

10/22/12 4:52:50 PM#139
I seriously doubt they'll be able to go from pre-alpha to ready to launch (and I mean actually READY) in 1 year. No chance.
  AdamTM

Novice Member

Joined: 5/05/05
Posts: 1395

I'M PUNCHING YOUR SALAD!!!!

10/22/12 4:55:16 PM#140
Originally posted by BillMurphy
Originally posted by AdamTM
So the combat is like TERA? RaiderZ? A sword has a hitbox and when it connects it does damage?

This seems to be contradicted by what you said later about not being able to swing when you are not targetting someone.

Sounds like a soft-targeting mechanic.

PS: If you walk into town, do you -see- the quests?

i,e, do you have quest-markers over peoples heads, or can you interact and talk with everyone, and only some will have quests for you?

Because if you get ushered from npc to npc and find quests on the ground glowing, then thats incredibly un-TES like.

 

Your article presents information like the "Each alliance has its own 1-50 leveling experience." as a fact, and you embellish it with "completely different", even though that information isn't confirmed. This is bad writing, and bad journalism. It creates completely false expectations.

There is a difference between

"Each alliance has its own 1-50 leveling experience" and

"you'll be able to replay the 1-50 game three times in three completely different ways"

thats latter is your own conjecture.

Rein in your enthusiasm.

1.) TERA - Yes, it's like that. Currently, remnants of the E3 build keep you from swinging a melee unless you're aiming reticle is over the enemy.  This is changing.  

2.) Yes, I'm afraid you see them on your map, and NPCs that have anything to do with a quest have a glowing outline.  I can concede that this is un-TES. But not a dealbreaker (for me).

3.) It IS confirmed, by the devs own words.  I could add "If you really want to believe the developers", but it seemed unnecessary and kind of cynical.  If what they said to us last Wednesday turns out not to be true, then we can get pissed.

As for reining in my enthusiasm. Sorry, it's not my style and I apologize if you don't enjoy it. 

Enjoyment is my least concern if it comes to accurate information and their presentation.

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