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Lobotomist
Elite Member
Joined: 5/20/07
I got so much |
10/21/12 2:37:42 AM#21
What does he means "using core skill bar" ? It can be either all kind of pickup hold items with skills - which is lame and doesnt add much to the game ( at least until now ) Or return of GW1 skills which you hunt in the world and than equip as your skill load out - which would be awesome (but i doubt they will be brave enough to admit their misytake in ommiting this in the first place )
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10/21/12 6:35:18 AM#22
I hope it's a new lvl 80 area. That would indeed be a pretty big update, but Orr is something many players don't enjoy much, including me. It would also be nice if they fixed DE scaling, so that mobs wouldn't die in one second during Orrian events. Originally posted by Hrimnir That would be more than what most sub MMOs get. |
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10/21/12 9:11:02 AM#23
Having not progressed particularly far in GW2 (highest character lvl is only 26) I'm hoping that the new updates, starting with next week's events, will renew my enthusiasm for the game.
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10/21/12 9:44:34 AM#24
I wouldn't mind allowing to flip a second set of utility just like flipping weapons, I change utility skills alot. |
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10/21/12 10:01:28 AM#25
A content update in October, and another massive one in November - indeed, that can't be, that goes against all predictions of this forum's "specialists"!
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10/21/12 10:49:16 AM#26
i would also like to see a nice fix on the minion class...maybe give them also a pet ui.. every necro class on every game at this point have pet ui.. even temporary pets on classes like mage in wow get a simple generic pet ui and a innovative new gen game as guild wars 2 cannot give that..? and instead gives the more unresponcive bugged minions of any game i have ever played... |
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10/22/12 7:52:42 AM#27
Originally posted by cgnius it definitely wont. youre either leveling your second or third 80, or youre not liking the game. |
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10/22/12 8:23:41 AM#28
What could he possibly mean by saying he's goin to do things with the core skill bar. This could be pretty bad because that could mean a plethora of things and lots of people will get their hopes up for something drastic and crazy awsome that changes everything, when I really think that he means something relatively minor. But really it's anybody's guess.
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10/22/12 8:30:59 AM#29
Originally posted by Dark_Titan15 That is exactly what I was telling a buddy the other day. The only part of the game I don't really dig is the static weapon abilities. This is mostly due to the fact that there are a lot of abilities I just don't like. I have avoided some weapons completed due to this fact alone. If they were to add additional abilities to weapons and let me choose the five I want to use... that would be MUCH better in my opinion. |
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10/22/12 1:16:59 PM#30
Originally posted by Lobotomist If the quote is read in context then one can understand that using the core skill bar simply means content such as dungeons, boss fights, pvp, etc where you are playing 'as your character' as opposed to minigame type things such as the keg brawl where you are playing using a different set of skills IE: main game as opposed to minigames. |
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10/22/12 1:40:41 PM#31
Originally posted by kaiser3282 We know nothing about this ¨new content¨ coming on november yet, it could be just more DE maybe 1 more battleground for the Spvp, and they was talking about more tournaments options. That wont be enough, without a fix to the casual fest that is the Spvp and the zerg aoe spam fest that is the WvWvW, nothing will change. Im more exited about PS2 and having an insane amount of fun with Chivalry: Medieval Warfare (If you dont have it, Buy it NOW).
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10/22/12 1:41:39 PM#32
Exactly, he's saying don't expect any activities that will provide a new skill bar, such as keg brawling, they are focusing on content that utilizes your current core skill bar. There is no suggestion of change to the skill or trait system, it's a content update. Edit: From further down that thread:
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