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10/21/12 4:53:42 PM#61
Originally posted by Loke666 Lol, brilliant - this is so true. |
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10/21/12 5:03:19 PM#62
Originally posted by nsignific I know that you're basically pot-stirring here... But haven't you ever met one of us old fogies who just looooves one or the other first-gen mmo, pines for it, complains about how no one will ever do it that well, ever again.. And why you ask him why he doesn't still play it, the best game evar, why did you quit...and you get some answer like "dated graphics"? People actually do, at times, leave old games for some fairly trivial reasons. But then again, after you've visited the same hobby, night after night, for years; how long can you be expected to hold off ennui? A little thing, after six, eight, ten years is more than enough. Need a more serious reason, a multi-page anticorporate manifesto? Just drop in at your local message boards, someone will be happy to supply one. -Nearly every single bad trend in MMO development was started by the developers.--Wordiz |
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10/21/12 5:10:58 PM#63
This was introduced in Dublin, Ireland a couple of years ago, there are small bike stations all over the city for members of the scheme to use, and a very high number of people use them now, in the mornings in the city centre it looks like china did before they switched from bikes to cars :)
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10/21/12 5:16:16 PM#64
Originally posted by nsignific The OP should have seen that coming.. The forums are always a constant "battle of the minds" as we all try to prove how intelligent we are while proving your inferiority... Anywho. The analogy was decent.. you could use so many things in place of that.. Take nascar for example.. Those guys go round and round a track (circle, sometimes more oval or rectangular but still overly rounded) for 300 sometimes 500 times a race.. Fans can go to those races and sit and watch it happen over and over and not complain.. Even when a minor shift happens in order, say like a car makes a move to over take another (which isn't that much important until the final laps because of pits, cautions, restarts, wrecks etc), they remain seated and watching.. To mmo's, we know what to expect with the quests, mob killing etc.. And we do it, over and over and over again.. Yet we get soo bored of it.. A minor shift or change comes through and many times we head for the hills on to the next "race".. I know, not a perfect analogy, but to be blunt why is repetition acceptable in everything else in life but soo frowned upon in MMO land? Even in other genre's, FPS games for instance still have me shooting things in the face with shotguns, smg's and rifles.. The "Modern Warfare" theme has been played out excessively yet those FPS fans still love their genre (they prove it everytime a new Modern Combat game comes out)... |
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10/21/12 5:17:04 PM#65
Does that make wow "the old village bicycle"?
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10/22/12 4:19:57 AM#66
as long as the bicycles are useful, ppl will still ride them, regardless when it was invented.
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