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10/19/12 11:08:05 PM#261
I definitely am excited to hear the words Everquest and Sandbox used together! They have an opportunity to carve out an awesome niche if they get this right. If they make another pathetic, trivial themepark title like SWTOR and GW2 then it will go into the trash heap just like those two.
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10/20/12 1:20:09 AM#262
Originally posted by rungard What he said is substantially correct. Smed bought the rights to Vanguard, a game that had spent at least $25 mil on development allegedly for $3 mil. (This was after McQuaid was absent for several months in the run up to launch, allegedly due to prescription drug abuse issues). The game was 80%-85% or so complete when SOE bought it, after McQuaid's company went under and laid off 3/4 of the people working there, only retaining a small percentage to "get the game out the door". SOE paid for several more months of development. Regretably for people that actually liked vanguard, the game still needed another 6-12 months of dev time to work well when it was released. Many, many things were not working well or broken at launch, or missing. Also, the code was so badly optimized that the game was almost unplayable for anyone not running a top end rig, and it was that way a long while. The threads from launch time are still in the forums here, should you care to read up on that time.
But to answer the question: Smed bought Vanguard because: 1. He did not want a "new" game in direct competiton to EQ2 (which SOE had invested a ton of money in) and 2. Vanguard was cheap to buy. It was very clear that SOE never really cared much about Vanguard, as over the years, it went down to one or zero full time devs, from time to time, and there are or were still bugs in there from launch.
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10/20/12 2:10:30 AM#263
Originally posted by Burntvet
Do you have proof to substantiate any of this or is this just "common knowledge"? It's one thing to play conspiracy theorist with motives which can result in a few outcomes. If you're going to put hard numbers up though show the goods and if you're going to bring up a rumor about someone's alleged substance abuse you damn sure better have something to back it up. Dear developers, In my humble and inexperienced opinion if I can get through all the content you spent the last 5+ years working on within 6 months you have not done your work justice. Please give me, and everyone else, some tools to create our own content from what you have made so I can stay in your world and appreciate it longer than three weeks before I say "meh". It's a shame and I'd rather not do that to something you put so much of yourself in to. |
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10/20/12 2:25:15 AM#264
SOE can't make a decent sandbox game they proved it with the mess up that was SWG and their NGE patch.
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10/20/12 3:29:56 AM#265
Originally posted by Aelious Oh, please. Everyone and their brother knows Brad had his face stuffed in a pile of powder damn near the whole time he was making Vanguard. His own employees spilled the beans after Microsoft dumped Sigil's collective ass. Google is your friend. In fact, if you type "Brad McQuaid" into google, one of the auto searches that comes up before you even finsh typing is "Brad McQuaid drug abuse". lol http://www.thegrouchygamer.com/?p=80 http://www.fohguild.org/forums/945201-post721.html And anyone with more than two brain cells in their cranium can see that SOE did their very best to bury Vanguard as soon as they took it over after Microsoft bailed. Vanguard was a direct competitor to EQ2.; SOE removed that competition by buying the game, getting it to bare minimum standards for release, shoveling it onto Station Pass, then gutting the dev team to less than a handful of people and letting the game rot with almost no updates for years. EQ2 being long in the tooth and EQNext being released next year is the only reason SOE decided to pull Vanguard from the virtual gutter long enough to retool the game for F2P. EA CEO John Riccitiello's on future microtransactions: "When you are six hours into playing Battlefield and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensitive at that point in time...We're not gouging, but we're charging." |
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10/20/12 3:41:58 AM#266
Originally posted by Olgark And the 2nd law of thermodynamics proves that SOE must specifically repeat all failures 100% of the time. You want to throw away your money developing something stupid, go ahead. |
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10/20/12 4:04:29 AM#267
Originally posted by MMOExposed THIS. |
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10/20/12 4:21:31 AM#268
Originally posted by fenistil As i have said on numerous occassions since the new info, Smed said "sandbox type game" that does not mean we are going to get a total sandbox MMO. In the past he mentioned features from Vanguard and the original EQ with modern play style, that says hybrid to me. This will be out in 2014 and will most likely have ArcheAge and Blizzards Titan as direct competition, we already know that ArcheAge is an hybrid mmo and has some great features. Smed is not an idiot no matter what the butt hurt SOE mob say. EQ is SOE and Smed first child, he will go all out to make sure EQNext brings the vets and new players who never experianced Norrath into the fold.
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VengeSunsoar
Elite Member
Joined: 3/10/04
GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION. |
10/20/12 4:43:48 AM#269
Originally posted by OG_Zorvan That doesn't even make sense. Soe paid first spent money on the game as a publisher, then spnet money to buy the game, then spent money on a dev team and 2 years to try and repair the game. You don't spend that kind of money and spendan time trying to fix it just to run it into the ground. Fact is Vanguard was never a threat to the EQ series. After Sigl released the game (Soe did not own it on release) the game crashed hard. At best after that it was doomed to NIche. SoE picked it up cheap and hoped to make some small amount of money off it and have a game they could add to their other small titles. However there comes a time when it just doesn't make any more sense to throw money at a sinking project. Despite spending quite a bit of time and money on the game there was no increase in population As someone else stated, "There comes a time when you've spent too much money and you are getting little to no return, you just have to stop spending more money into it. SOE not only bailed Sigil and just so it could even launch, it gave Vanguard more development time when Sigil ran out of money. Then they bought it and spent the 2 years after release staffing the game with developers, coders, programmers, graphic artists, animators, etc.. just to tweak, fix, and finish the game off. To suggest SOE threw this game in the garbage is turning a blind eye on just how bad of a shape this game was in, and how little players it had from the very beginning and how many left the game during the first year. Again, if it was your money funding this game before and after launch, you would've dumped it a long time ago. Because nobody would be willing to operate at a loss for such a long time, only companies that can do it are like SOE with several games in their lineup that could pickup the tabs." You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect. This is 5000BC stuff and you know what? Nothing has changed. :P |
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10/20/12 5:28:11 AM#270
Originally posted by Icewhite You asked for quotes, I gave you quotes, now you change your argument, it's normally best to back out gracefully at that point. Of course the threads are dead, we are talking about what people said in the past, none of the users post I linked to were deleted when I posted the quotes, I passed over a few choices ones from deleted users. "i don't waste my time building relationship in games" - nariusseldon |
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10/20/12 5:38:18 AM#271
Originally posted by OG_Zorvan Why doesn't that "everyone knows" phrase set off the Credulous alarm {bzzzt! bzzzt!} automatically in the brains of every member of the internet generation by now? Oh look, start typing "cell phone tower" in Google, and radiation, deaths, cancer all pop right up at the top of the list. I'm actuallty a little disappointed that "mind control" didn't show up higher. :/ |
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Vannor
Elite Member
Joined: 8/11/03
I am the lucid dream. BOW DOWN BEFORE THE GOD OF DEATH! |
10/20/12 5:39:03 AM#272
Originally posted by DavisFlight Asheron's Call is my favourite MMO ever... but to call it a sandbox just because there wasn't a quest journal? No, it was/is a themepark. |
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10/20/12 5:52:21 AM#273
Originally posted by RefMinor It's difficult to make you understand, I guess. Your standard of evidence is (apparently) extremely low, which allows you to present to the public virtually anything (no matter how thin) that supports the assertion you've constructed. You did indeed scrape up some...people..who actually said it. +1 internetz, I guess. I should know better than to underestimate the silliness of humans on forums by now. |
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10/20/12 7:16:53 AM#274
Two things.
Largest ever sandbox. Larger than eve? Really? Sandbox vs the EQ fanbase. Can't see that working, EQ is a raiders game. |
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10/20/12 7:17:33 AM#275
The fact that some people still believe Everquest 1 was a sandbox, even though it's the father of all theme park MMORPGs, makes me take such announcements with a HUGE grain of salt. Even more when it comes from SoE. We'll know soon enough I guess. |
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10/20/12 7:28:13 AM#276
Originally posted by Icewhite I said gracefully "i don't waste my time building relationship in games" - nariusseldon |
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10/20/12 7:34:18 AM#277
Originally posted by The_Korrigan EQ was a hybrid, it's not what you would call the themeparks of today..ie GW2 and RIFT and WOW to name but a few. Anyway most of us know their is only one game that get's you all fluffy and that is GW2. Shouldn't you be defending anything anti that game instead of gracing us in this forum with you huge grain of salt. |
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10/20/12 7:38:58 AM#278
Originally posted by The_Korrigan The "father of themepark MMO" if you want to use that, was WoW. I don't believe the word themepark even existed before WoW. When WoW came out EQ was in the GoD expansion, which wasn't a themepark nor really a sandbox at the time. GoD still had no quests outside of the long progression quests like Breakdown in Commication and a few more related to the sewers. GoD was nothing like Vanilla WoW. Some of you are either trolls or have never played EQ, I don't care though, keep claiming things you know nothing about. |
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10/20/12 7:45:34 AM#279
Originally posted by CalmOceans +1 Mr Korrigan does not know what he is talking about, obviously never played EQ or if he has then it was not before GOD and not even before POP. I would guess he played it VOA came out for all the knowledge he has about the game. |
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10/20/12 7:45:39 AM#280
Sandbox: eve, uo
Hybrid: ac, swg Themepark: EQ, daoc, gw2, coh Glorified lobby game: wow, swtor |
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