| 872 posts found | |
|---|---|
|
10/19/12 5:54:30 PM#241
Originally posted by RefMinor certainly any cashshop can go bad, but if you look at GW2 model i think there is alot of hope and alot people can learn from that implementation. That being said you have to wait and see how it will turn out. Im certain they already know that a pay2win cashshop will not win over the fans so i believe they wont take the chance with EQN and well get a GW2 style cashshop and a box/expansion purchase. I could be wrong though, and if i am i simply wont support the game. Your certainly entitled to skepticicm but that fact that there is a cashshop is not a sign of the apocolypse. I have to be honest with you. We have completely blown up the design of EverQuest Next. For the last year and a half we have been working on something we are not ready to show. Why did we blow up the design? The design was evolutionary. It was EverQuest III. It was something that was slightly better than what had come before it. It was slightly better.What we are building is something that we will be very proud to call EverQuest. It will be the largest sandbox-style MMO ever designed.--Smed |
|
|
10/19/12 5:58:33 PM#242
Originally posted by Uhwop Well, considering the MMO genre started with a sandbox in the form of Ultima Online, I'd say you don't have much of a footing to stand on. Sandboxes just aren't nearly as popular, period and developers that are more interested in the bottom line are going to go where the real money is. Some companies may be willing to settle for niche, especially if they already have other games in their portfolio to cover the casuals and console gamers and other groups of gamers. The original point though is that there have been and there are upcoming sandbox games that more than represent your niche, but many act as if they aren't being represented at all or represented enough and I say you have been and are going to be more than enough. |
|
|
10/19/12 6:03:36 PM#243
Originally posted by Vorthanion well in a couple of years it appears that you wont have to guess anymore. I have to be honest with you. We have completely blown up the design of EverQuest Next. For the last year and a half we have been working on something we are not ready to show. Why did we blow up the design? The design was evolutionary. It was EverQuest III. It was something that was slightly better than what had come before it. It was slightly better.What we are building is something that we will be very proud to call EverQuest. It will be the largest sandbox-style MMO ever designed.--Smed |
|
|
10/19/12 6:04:06 PM#244
Originally posted by CalmOceans PS2 is a TRUE MMOFPS... There's a lot more stuff going on than your typical MMORPG. You simply cannot judge the EQN based on a different type of game using the same engine. Looking back at PS1 it took a beast of a machine to run perfectly when it came out and it's graphics weren't that amazing, but ti's not the graphics they needed all that power, it was everything going on in the game.
Look at Aion, it uses the cryengine yet it still doesn't look like Crysis... when the game is on a bigger scale, things are scaled back. I guess what I'm trying to say is, Forgelight (SOE's new engine) is just an engine... What they do graphically in EQN doesn't completely depend on it and I'm sure it will look great. Just wait and see how beautiful the game will be with realtime weather effects that don't look like crap and amazing night and day cycles. Like I said... it's just an engine... graphics are a different issue. |
|
|
10/19/12 6:13:39 PM#245
i get the feeling that EQN will somehow have vehicles.
I have to be honest with you. We have completely blown up the design of EverQuest Next. For the last year and a half we have been working on something we are not ready to show. Why did we blow up the design? The design was evolutionary. It was EverQuest III. It was something that was slightly better than what had come before it. It was slightly better.What we are building is something that we will be very proud to call EverQuest. It will be the largest sandbox-style MMO ever designed.--Smed |
|
|
Latronus
Elite Member
Joined: 1/10/08
PC is not political correctness, it means Political Cowardice! |
10/19/12 6:15:46 PM#246
Originally posted by rungard I take it that you were not a Vanguard player from day 1. If you were you would know that Vanguard was bought not to do a former partner a favor and bail him out, but it was done to PREVENT Vanguard from taking even more players from EQ2. It was a business decision, but it wasn't done out of the goodness of their corporate hearts. It was done to prevent VG from become a problem for them, period. It's only still open because they can still make some profit from it and that's it. |
|
10/19/12 6:26:25 PM#247
Originally posted by Latronus honestly i have a hard time believing that. it doesnt even make sense. I have to be honest with you. We have completely blown up the design of EverQuest Next. For the last year and a half we have been working on something we are not ready to show. Why did we blow up the design? The design was evolutionary. It was EverQuest III. It was something that was slightly better than what had come before it. It was slightly better.What we are building is something that we will be very proud to call EverQuest. It will be the largest sandbox-style MMO ever designed.--Smed |
|
|
10/19/12 7:17:33 PM#248
Originally posted by rungard Can you imagine the different types of mounts EQ2 has with the physics we've seen from PS2? Dear developers, In my humble and inexperienced opinion if I can get through all the content you spent the last 5+ years working on within 6 months you have not done your work justice. Please give me, and everyone else, some tools to create our own content from what you have made so I can stay in your world and appreciate it longer than three weeks before I say "meh". It's a shame and I'd rather not do that to something you put so much of yourself in to. |
|
|
10/19/12 7:24:14 PM#249
I hope EQ Next is indeed revolutionary and not evolutionary. MMO's have become incredibly stale to me.
|
|
|
Zorgo
Hard Core Member
Joined: 12/05/05
Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising? |
10/19/12 7:28:14 PM#250
Originally posted by Fearum They have an air tight alibi. SOE. /wink |
|
10/19/12 7:34:53 PM#251
Originally posted by Zorgo Damn, people can't even wait for real information about a game comes out before they trash it. It's not always a proven disappointment like when their girlfriends see them naked for the first time. Even some developers manage to get a good game out on occasion.
The truth is that SOE wants to attract their core EQ audience back. Those intruduced to mmo's since Wow who can't handle exploration without hand holding can simply play the game they want since there are plenty of choices out there. The greatest threat to the game will be how their payment model is implemented anyway especially in a sandbox-style mmo. |
|
|
10/19/12 7:39:33 PM#252
Originally posted by RefMinor Kinda why I won't even try. Not gonna compromise myself on yet anohter things for my entertaiment. |
|
|
10/19/12 7:40:01 PM#253
I'm an ex-SWG player I was far from happy about the NGE just like evryone else was, but I'm long caring if it was Lucas, Smeadly, or even Jar-Jar Binks fault, I've long moved on its water under the bridge in my mind, I'm giving Smeadly & SOE a break and the benefit of the doubt over EQ-Next since he's playing all the right ovetures I like.
|
|
|
10/19/12 8:27:07 PM#254
Originally posted by Tayah I hope SOE are smart enough to go for a modern no levels/no classes system like TSW did. That "i'm a level 27 warrior" BS is an outdated museum concept |
|
|
10/19/12 8:28:59 PM#255
Originally posted by rungard If common sense and logic ruled, you might have a point. But I'll explain how this works. Let me give you a fictional conversation between "High Mucky Muck" and "Dev Boss".
You see, it's not always about how well you're doing. People don't get promotions for doing the same, they get promoted for always doing better. No game with a cash shop will ever stay "fluff only". They will always, at some point (and likely sooner than later), feel the "need" to add more incentive to CS purchases. Always. Once upon a time.... |
|
|
10/19/12 8:38:11 PM#256
Originally posted by Zorgo Since when did any AAA MMO company make a sandbox recently? |
|
|
10/19/12 8:40:28 PM#257
Originally posted by RefMinor Oh come on, a dead thread, a dead poster (who was only here for a month, more than a year ago). and a USER DELETED poster? This is the THEY you spoke of? Poisoning the well. Look: If you want THEY to apply to any group at all, just search the internet for one random idjit saying something silly, and identify random idjit with some group of people you don't much like. We get it. It's easy, and anyone can do it. Sandbox is a fairly murkily defined expression; you know it's never been hard to find dozens of games its been mis-attributed to, at some point...or dozens of people who will argue what is/is not a sandbox, endlessly. But sometimes when you have to reach this far, you may as well just not bother. Ignore the nattering of beldames, enjoy whatever you like. |
|
|
10/19/12 9:07:31 PM#258
Originally posted by Thorqemada based on that quote I believe many of you sandbox fans are going to be greatly disapointed. He seem to be using the term "SANDBOX" as a marketing term, like many online games are starting to use "MMO" term to sell more copies, even though it may not be a MMO. same thing happening here. Calling a Game a "SANDBOX" to score more sells.
Notice in this post, they also called Everquest a Sandbox... that should show you already, they have come up with their own definition of what a Sandbox really is to them and their new EQ3.
Clever Marketing and use of words to hype people up. I expose this kind of thing, so it doesnt just slip right past me.
I know most of you dont want to hear it, or even face reality. Hype is what you live off of. So take their word on this if you please. But just make sure you remember, that you were forewarned
|
|
|
10/19/12 9:41:34 PM#259
Did you know "sandbox games" were originally just called "GTA Clones"? Maybe that's what Smed wants to make...some cars, some guns... Ignore the nattering of beldames, enjoy whatever you like. |
|
|
10/19/12 9:52:54 PM#260
John $medley said it....
/thread "In the immediate future, we have this one, and then we’ve got another one that is actually going to be – so we’re going to have, what we want to do, is in January, what we’re targeting to do, this may or may not happen, so you can’t hold me to it. But what we’re targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo |
|