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10/19/12 2:44:46 PM#221
Originally posted by VengeSunsoar He never lied to me and i played the game for 2 years. How you got a hype train from one word....are you a politician? Players like me have been waiting for this for a very long time. I have to be honest with you. We have completely blown up the design of EverQuest Next. For the last year and a half we have been working on something we are not ready to show. Why did we blow up the design? The design was evolutionary. It was EverQuest III. It was something that was slightly better than what had come before it. It was slightly better.What we are building is something that we will be very proud to call EverQuest. It will be the largest sandbox-style MMO ever designed.--Smed |
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10/19/12 3:05:23 PM#222
Originally posted by fenistil I come to these boards anymore just for entertainment of this sort. This is a lot like spiking the punch bowl at an alcoholics anonymous meeting with vodka, then sitting back and watching. Of course, that would be a tad bit more evul, although not entirely a different thing at all. Once upon a time.... |
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10/19/12 3:12:37 PM#223
clearly, hope has forsaken many of these lands. I think a "Lighten up!" is in order. I have to be honest with you. We have completely blown up the design of EverQuest Next. For the last year and a half we have been working on something we are not ready to show. Why did we blow up the design? The design was evolutionary. It was EverQuest III. It was something that was slightly better than what had come before it. It was slightly better.What we are building is something that we will be very proud to call EverQuest. It will be the largest sandbox-style MMO ever designed.--Smed |
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VengeSunsoar
Elite Member
Joined: 3/10/04
GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION. |
10/19/12 3:31:11 PM#224
Originally posted by rungard Which game was that. He stated EQ2 would not have a CS, then there was a CS on on server. He stated that it would only be on that server, than it was all servers. There were lies about SWG. Just because he didn't lie to you doesn't mean he didn't lie. He has, it's documented. You stated all sandbox fans should rejoice. That is an expression of great joy, of delight,, this isn't opinion thats the definition of the word. You posted this on a forum, thats promotion, the words you used are extavagant, you are trying to stimulate excitement, again the word is rejoice. This the very definition of the word hype. You are hyping the game. Again it's documented. You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect. This is 5000BC stuff and you know what? Nothing has changed. :P |
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Nethermancer
Novice Member
Joined: 3/17/10
"I tell you, we are here on Earth to fart around, and don't let anybody tell you different" |
10/19/12 4:18:44 PM#225
Originally posted by phantomghost Being let down doesnt mean i didnt like the games (i loved both EQ and SWG). The point is SOE ruined EQ and ruined SWG in the end. Wasnt clear in my post sorry. The point is SOE ruins everything by the end. Let me make it more clear
Matric online - terrible game SWG - we all know it was ruined EQ - WoW'd it up EQ2 - bad game Vangaurd - should have let it die instead of rot. DCOU - boring shallow garbage On top of all these let downs ther F2P model is TERRIBLE. Playing: EVE online and TL2 |
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ZoeMcCloskey
Hard Core Member
Joined: 7/14/05
INTJ, polite but difficult to be friends with :P |
10/19/12 4:21:51 PM#226
I will keep a healthy level of dubious, but also a healthy level of hope. Oh how I want a really good sandbox.
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VengeSunsoar
Elite Member
Joined: 3/10/04
GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION. |
10/19/12 4:23:55 PM#227
Originally posted by ZoeMcCloskey Thats a good idea. Old scouts motto, "Hope for the best, prepare for the worst." It works for most things :) You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect. This is 5000BC stuff and you know what? Nothing has changed. :P |
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10/19/12 4:50:07 PM#228
Originally posted by VengeSunsoar i wasnt before, but i am now. See my picture. I have to be honest with you. We have completely blown up the design of EverQuest Next. For the last year and a half we have been working on something we are not ready to show. Why did we blow up the design? The design was evolutionary. It was EverQuest III. It was something that was slightly better than what had come before it. It was slightly better.What we are building is something that we will be very proud to call EverQuest. It will be the largest sandbox-style MMO ever designed.--Smed |
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darkhalf357x
Elite Member
Joined: 1/25/12
I'm only playing the role chosen for me. Who you supposed to be? |
10/19/12 5:05:03 PM#229
Cautiously optimistic. Way too early to judge and or tell but interested none-the-less. Agree ArcheAge could potentially be competition (depending how it plays -- but I liked what I have seen so far). If SOE can capture the exploration and open-ended feeling of EQ with updated systems they could have a winner. I am concerned though that they may cater some characteristics to the new style of gamers (thus not remaining true to their roots), which is my opinion has been missing from the genre from the start. Time will tell. |
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darkhalf357x
Elite Member
Joined: 1/25/12
I'm only playing the role chosen for me. Who you supposed to be? |
10/19/12 5:08:07 PM#230
Originally posted by Nethermancer Not sure exactly what you are looking for... But I still play and love EQ. There are WoW mechanics but you dont have to use them. I see them as there to help new users get accustomed to the gameplay complexity. As an option I dont see how that hurts what makes EQ fun in the first place. But thats just me ;-) |
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10/19/12 5:17:26 PM#231
Dude its SoE.. how many games have they fubared now? I can't even count them anymore. I'd honestly not expect this to be any good, and if its open world pvp (insted of pvp restricted to one zone with goals ala dark age of camelot) it'll have hardly any players. I am not a fan of open world pvp games not because I dislike pvp, but more because of the worthless jackasses that sit around newbie towns ganking new players that have 0 chance to defend themselves, pretty much every open world pvp mmo is full of theese greifers and thats about all there is. Its even worse if they allow any kind of looting of a pvp kills stuff, because that gives these griefers even more of a reason to do it. If they are smart and they want the game to be successful, they will keep all the pvp to one zone, have it be faction vs faction, and have some land control aspect to it or some goal for the pvp. Like realm skill points in daoc. There are evil and good races so there are your factions right there. Just gotta make sure both sides have pretty races, and like in Eq2, allow people to change sides if they want so you could have a normally evil race that switches side to good. Usually the evil side gets stuck with all the ones that hit every branch of the ugly tree, while the good side, gets all the nice looking races, this alone causes population imbalances more than you think it would. People want a nice looking char, not to be some mutated shitty looking orc or something. DAoC was unique in this aspect that each race, had some decent looking races, some race that looks like a mutant, and a short race. Honestly if the people who made daoc made a new mmo, and they weren't being pressured by EA to rush it, it would probally be the best mmo on the market, because still today, no mmo's pvp is as good as daoc's was/is. If EQ Next has the fae, and their evil version (that the name of them escapes me atm) I'll deff play one of those, it was fun in Eq being a fairy that was smaller than peoples knee's XD. Especally in pvp, I snuck up on so many people because of my small size, it helps when/if there is a pvp zone where the grass is taller than you XD. Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either: A. Proven right (if something bad happens) or B. Pleasantly surprised (if something good happens) Either way, you can't lose! Try it out sometime! |
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10/19/12 5:19:51 PM#232
How can it be bigger than eve world size wise?
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10/19/12 5:21:13 PM#233
yeah yeah a sandbox with a cash shop,i don't think that anybody needs that.
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10/19/12 5:32:34 PM#234
Sounds wonderful. But we've been here before, with SOE promising something huge and amazing "never seen before". Who remembers this video? https://www.youtube.com/watch?v=SU3tuFGzbbw They were doing things "unprecedented" and "unseen" in MMORPGs with EQ2 as well. That is, until Blizzard released WoW on the on the world. Then, within a month, Smed and co. forgot all that "unprecedented" and "unseen" stuff and start playing "we have that too!", riding WoW's coat-tails. Everquest 2 ever since then has been the most schizophrenic MMORPG I've ever played. I've never seen a developer change their focus on a MMO as many times as I have with EQ2. Smed says all this now. But as soon as something else comes along that looks like more $$$, he'll forget all of what he's saying now in a blink, happily leaving behind all those who came along for what was originally promised. He's done that before, too. It wouldn't be the first time he's "given his word" and then gone back on it. In fact, if you go back over the past 6-7 years, he's made something of a career out of it. So, while I love the sound of a huge sandbox-like MMO experience taking place in the EQ universe, and I'd love to believe that it's true - I would give them my money right now if I could see into the future to find it's all what Smed is hinting at - I just can't believe anything Smedley says. If Smed and co prove to have the integrity to keep their word and not change their focus the moment they see more $$$ potential in a different approach and without turning the game into a Cash Shop-centric nickel-and-dime fest, I will happily say "I was wrong", while pulling out my credit card to reserve my copy. 'course, we also have to wonder what Smed/SOE's definition of "sandbox" is. Smed and SOE have a really poort reputation in the MMO genre, and with good reason. They have a tough uphill climb ahead of them if they intend to win back the trust and confidence of people who experienced "The Smed Treatment" in the past. There are many, spread across a number of games SOE has had its hands on. |
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10/19/12 5:37:08 PM#235
Originally posted by Icewhite I'm glad I'm not the only who has this though running through my mind when I read the newest hype. If we refer back to the definition of insanity meme, then gamers truly are insane in the most predictable manner. |
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10/19/12 5:39:05 PM#236
Originally posted by Waterlily the fact that you can still play vanguard to this day tells me that much of the hype might actually be his "evil" status. What kind of evil bastard would bail out his former partners sinking ship? hmm. Im not saying there there werent problems and bad decisions in the last 14 years, but im not buying the satan argument. Its a business, nothing more. I have to be honest with you. We have completely blown up the design of EverQuest Next. For the last year and a half we have been working on something we are not ready to show. Why did we blow up the design? The design was evolutionary. It was EverQuest III. It was something that was slightly better than what had come before it. It was slightly better.What we are building is something that we will be very proud to call EverQuest. It will be the largest sandbox-style MMO ever designed.--Smed |
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10/19/12 5:43:06 PM#237
Originally posted by Icewhite http://www.mmorpg.com/gamelist.cfm/game/473/view/forums/post/4322370#4322370 http://www.mmorpg.com/gamelist.cfm/game/473/view/forums/post/4322758#4322758 2 minutes on google gave me these, if I could be bothered I am sure i could find many more "i don't waste my time building relationship in games" - nariusseldon |
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10/19/12 5:45:54 PM#238
Originally posted by Zadawn That's the major worry with a sandbox, I am uncomfortable enough with EvE's plex system for paying for others gametime in return for their in game credits which seems to be the best of a bad job. "i don't waste my time building relationship in games" - nariusseldon |
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10/19/12 5:52:15 PM#239
At Mardi Gras.... "Torquemada... do not implore him for compassion.Torquemada... do not beg him for forgiveness.Torquemada... do not ask him for mercy.Let's face it,you can't Torquemada anything!" Mechwarrior Online - A Thinking Person's Shoter |
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10/19/12 5:54:03 PM#240
I lost my faith in SOE and in particular Smedley years ago, just look how they messed up Everquest by one bad decision after another. Still Everquest (99-04) was for me the best game ever made without comparison, so you can't deny it is still possible SOE can make something happen. I want to see it before I beleive it, and that goes for all gaming devs but SOE in particular.
I hear Brad McQuaid is back with SOE, but supposedly? on the Vanguard project.. If he has/had a key role in EQNext I would have much more faith. There is a person with visionary ideas - "Father" (and killer lol) of Vanguard, and also played a major role in the original (the golden years) Everquest.. hail, Brad McQuaid.
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