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At NYCC this year Cryptic brought Neverwinter to the fans with a panel that explains how WoTC and Cryptic are working together to make sure the table-top experience shines through in the upcoming MMORPG based on the classic PnP setting. Read on to find out how they're pulling it off.
Read the rest of Garrett Fuller's Neverwinter: From Table-Top to PC. |
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10/19/12 10:07:29 AM#2
Cant wait...cant wait
No matter how cynical you become, its never enough to keep up - Lily Tomlin |
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10/19/12 10:08:24 AM#3
If this is done right, like, actually done right by Cryptic and PW this could really be a game changer. I would get so, so much satisfaction out of creating dungeons and zones etc. And the combat looks interesting at least. MMO History: |
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10/19/12 10:08:34 AM#4
Come on, release that Beta already!
My opinion is my own. I respect all other opinions and views equally, but keep in mind that my opinion will always be the best for me. That's why it's my opinion. |
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10/19/12 10:14:57 AM#5
raiderz has to come out first, cant have all them people that bought the foundry pack, ditch raiderz for neverwinter before it even comes out ;p
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10/19/12 10:38:45 AM#6
The Foundry system is something I think has the potential to change the genre. I'm excited about it, but I'm also cynical that most MMO gamers from the new generation will ignore it completely and move on before it has a chance to fly.
"Criticism is an indirect form of self-boasting." - Emmet Fox |
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montin
Novice Member
Joined: 11/28/05
Education is what survives when what has been learnt has been forgotten. B.F. Skinner |
10/19/12 10:45:04 AM#7
Long may the memory of Gary Gygax and TSR remain. Lets just hope Wizards and the game designers dont kill this epic part of D&D history. I look forward to it with some trepidation.
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10/19/12 11:48:49 AM#8
I want to be excited about this game, and the foundry is definitely something to be excited about! My only issue is the action combat, that's NOT D&D. I have a huge problem reading all these articles about how they are trying to capture D&D with this game, yet to me D&D is turn-based combat! We'll see, I'll definitely give it a shot; I hope I get into that Beta soon. |
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10/19/12 12:12:48 PM#9
i just hope it feels like dnd and cryptic doesnt screw it up somehow. they are good at screwing things up. ddo never felt like dnd to me, probably because it wasnt set in a known dnd world but I also didnt like the robots in the game. maybe neverwinter will get me back into playing a fantasy mmo again, as long as it doesnt have end game wow style raids.
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10/19/12 12:44:25 PM#10
Neverwinter: From Table-Top Legend to PC Failure
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10/19/12 12:55:39 PM#11
Really looking forward to this. Not a huge fan of the reticle style combat but I can cope with it if the foundry system is as kick as it sounds. Finally some really cool innovative sandbox elements.
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Isane
Advanced Member
Joined: 5/24/06
"Some do , Some don''t , Others just cry" Jean Sali |
10/19/12 1:41:15 PM#12
It is nothing new just , another Neverwinter. With the customary D.I.Y.
The bonus is that all the Neverwinter releases have been great fun. ________________________________________________________ |
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10/19/12 1:51:39 PM#13
Can we create and design our own little miniworlds with our own rules and the ability to moderate it like we could in the NWN multiplayer games? If we can then im gonna get excited. |
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10/19/12 2:17:03 PM#14
Originally posted by Shana77 You can freely set the rulesets, design the maps.
You can create an entire branching bioware-rpg dialogue system if you want - anything and everything you place in the world can have a custom ruleset, can be a trap, can be an objective, etc. The basis is pretty much similar with how you create a tabletop campaign. Hell you can even make monsters and npcs dress and act like you want them to.
You can't be an actual dungeon master within a game nor create pvp-based competitive dungeons, but they are looking at adding some sort of DM and pvp-dungeon systems post-launch. # A GRIM, ODD, ARCANE SKY |
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10/19/12 2:54:33 PM#15
I'm a long-time PnP DnD player and DM, and I'm interested in what they're doing, but....
I can't tell you how much it concerns me to see characters hitting for over 1,000 dmg in that video. I mean really... c'mon... that is NOT DnD. No godless person can comprehend those minute distinctions |
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10/19/12 2:59:58 PM#16
How will the Chinese lockbox/gambling system be implemented?
"There is zero gold spam in most F2P games." - Nariusseldon |
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10/19/12 5:00:12 PM#17
Originally posted by TheMaelstrom QFT CPU: Intel Core i7-3630QM Processor(2.40GHz 1600MHz 6MB) |
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10/19/12 5:01:17 PM#18
Really want to see a trailer for the Cleric, hopefully they release one soon showing it off. I really enjoyed the Guardian Fighter trailer. |
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10/19/12 5:12:25 PM#19
Originally posted by TheMaelstrom Well it is based on 4th edition rules and not before rules or after rules so yeah it will be easy to do and as some one who is a DM and player of D&D myself and who does play 4th I can say it can be done and have even seen someone do this kind of dmg even in 3.0 and 3.5 edition rules as well. Never seen dmg like this in 2nd and 1st or even before but now its real easy to do. |
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10/19/12 6:48:03 PM#20
Originally posted by nolic1 Wat? The largest combo I was able to theorycraft was a Rogue who did ~600 damage tops, and only at the beginning of the encounter, once. Ashardalon has 1.6k HP Aare you nuts? Doing in excess of 1k damage would mean I could one-shot him. Doing in excess of 1k consistent damage per second like in the video is ridiculous, even for lvl30 characters, even with topped out epic gear, its not even possible imho. If it is, in 4e, theorycraft or it didn't happen. Certainly not with lvl ~6 characters, judging from the fact they only have a 25AC in the vid and are fighting imps/devils. |
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