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10/19/12 3:38:43 AM#41
Originally posted by BruceYee From the end of the 10 year anniversary book it the last 2 pages were on Everquest Next they didnt say much but they said it was cming http://www.everquestnext.com/wp-content/uploads/2010/12/eq25_1.jpg http://www.everquestnext.com/wp-content/uploads/2010/12/eq25_2.jpg Last paragraph : So you can see there a lot to wrestle with and we begin laying the founations of Everquest Next As i right this, we have concept artist and game designers working hard in our studios-taking the lessons of the past, the best parts of the present and the most promising ideas for the future-to bring the world of norrath to a new generation of players, aswell as the dedicated legions of fans who made the everquest franhise timeless. I hope to see you there. This paragraph basicly says the game been in development for atleast 3 years if not longer so they have put an incredible amount of time into it since you wont see anything on it till next year. |
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10/19/12 4:03:26 AM#42
Originally posted by Phry They sure are but the problem is that creating those tools take a lot more work than most people assume. That is exactly what Bethesda and Rockstar said in interviews about it and I have a feeling that creating the tolls for a MMO is way more work than for a single player game. SOE could reuse stuff from SWG to cut production cost but I have my doubts about that they will, I think they will botch up the whole project. As for people being more ready for sandbox now, I think that they always have been, it is just that few good sandbox MMOs have existed. I wouldnt really say that themeparks are too old and tired though, MMO themeparks are just 1 1/2 years older than MMO sandboxes (M59, UO). Themeparks problems is more that they have been far too similar for a too long time. Any good MMO will always get in money, no matter if it is a themepark or a sandbox. However do it need both fun gameplay and good programming. The reason Wow ganked EQ2 was not really that Wow was more fun but because it was so better much programmed (ok, 5 times the budget didnt hurt either). If SOE either trained up their programmers since last time or hired in someone really good they can actually pull this off. If not they will just add another small MMO to an increasingly long list of smaller F2P games. |
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10/19/12 4:06:37 AM#43
Originally posted by Loke666 Judging by planetside 2 beta they realy have improved substancialy compaired to when they made EQ2 |
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10/19/12 4:12:08 AM#44
Originally posted by sanshi44 That do sounds good, because EQ2 was sadly a mess (I havnt tried the PS2 beta). It should actually have been the next big MMO instead of Wow, everyone thought so before release but they gave it away to Blizzard. A MMO is just as good as its coding. Of course a good MMO needs more than just great programmers but all good MMOs needs that. |
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10/19/12 4:19:01 AM#45
Originally posted by Thorqemada
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
10/19/12 4:26:46 AM#46
It's Smedly saying this. Never forget that. |
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10/19/12 4:29:38 AM#47
It's only playable at Fan Faire next year, so it will be more than a year before the game comes out. EQNext is using the Planetside 2 Engine, in a year from now that Engine will be considered outdated unless they update it. |
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10/19/12 4:32:53 AM#48
Surprised some don't associate EQ with a sandbox. EQ1 is a semi-sandbox when you compare it to themepark MMO on rails. EQ1 balanced between a sandbox and themepark. People who played EQ1 know it's nothing like WoW, for some reason it's percieved as a themepark for some, but it's nothing like a traditional themepark, you are pretty much able to wander wherever you want and quests are almost non-existant in the early EQ. |
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10/19/12 4:33:15 AM#49
Originally posted by DavisFlight Thanks Davis, wasnt sure if it was just me thinking his whole post came out of his ***. If you continue to make sweeping statements like you know what everyone everywhere thinks about a certain topic then I am going to shout at you. |
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10/19/12 4:36:58 AM#50
Originally posted by JeroKane Also, if they gonna abbandon the Quest system, you can no longer really call it EverQuest in my opinion. This sentence doesn't make sense.
Everquest started with absolutely no quests at all.. unless you call the jboots quest a "quest".......
They had a couple things that were more afterthoughts than any actual cohesive questing system, and they didnt even work that well to start.
I remember the hours and days of AC camping for jboots and if those are the "quests" you think EQ will lose and never be the same, I'll be happy to see them go.
EQ2 quests were just a hop of the DAoC/WoW bandwagon. EQ2 was in development for a very long time (hell even the videos they showed at game shows wasn't the actual finished product).. they surely didn't invent any "questing" system. |
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10/19/12 4:38:32 AM#51
Looking at the Planetside 2 footage and lighting and animations, it's a a decent engine I think, I just think "amazing" is a bit too far. It's no cryengine. |
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10/19/12 4:39:40 AM#52
Sandbox with cash shop freemium style?
Could as well does not exist for me. (unless they plan to make some sub only separate ones which I doubt) |
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10/19/12 4:47:06 AM#53
Originally posted by Lazzaro SOE wants to sit on his Throne again with that one. -=AlaKraM=- |
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10/19/12 4:58:50 AM#54
Originally posted by sanshi44 And the Planetside 2 beta has really made a big difference to what the live game will now be due to community feedback. The game is now going in a different direction because of the data collected and player feedback over the last 3 months of beta.
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10/19/12 5:00:51 AM#55
After spending many years in Norrath in both EQ1 and 2, can't wait to hear further on this next year. But cautiously hopeful.
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10/19/12 5:08:07 AM#56
Originally posted by CalmOceans Yeah, when people compare WOW or other themeparks to EQ i have to wonder if they actually played EQ, i doubt it. EQ was a hybrid of sandbox and what some would call themepark now, their was no themepark saying in those days Remember skills like sence heading and kick and forage and numerous other skills that you had to actually do to advance that skill. Remember being able to drop items on the floor and how merchants worked not to mention how you actually found what little quests that were in the game. EQ was so far away from any themepark mmo you see today including WOW it's a joke how anyone can even call it a themepark. |
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10/19/12 5:09:51 AM#57
Sounds too good to be true and given it's SOE we are talking about here, it probably is too good to be true.
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superniceguy
Elite Member
Joined: 2/17/07
NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR |
10/19/12 5:19:24 AM#58
Originally posted by bunnyhopper With the way SOE keeps listening to the players and the feedback all over the place lately, SOE seems to be the only company who will be willing to take MMOs to the next step, while all other companies play it safe and stick to WOW clones. If it was not a EQ product I would have my doubts, but EQ is their main IP, and make it the best it can be But no doubt after EQ Next gets released, Blizzard will come along and copy it, and make it better. Star Trek Online - Best Free MMORPG of 2012 |
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10/19/12 5:24:12 AM#59
See: "EQN WORLDS BIGGESTED SANDBOX!" Wow, for real?! See: Smedley.
Guy just keeps getting me...
Smedley believes every day is opposite day. The Deep Web is sca-ry. |
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10/19/12 5:27:30 AM#60
Originally posted by bunnyhopper When it comes to EQ SOE and Smed don't fuck about, nothing is to good for their first MMO child. Look how many expansions EQ has had since 1999 and still has a team working on the game now, nope EQ is safe in SOE and Smeds hands. They will put all their might behind EQNext, i for one am seriously excited, perhaps this time i really will be returning home unlike EQ2. |
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