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10/17/12 2:07:09 PM#81
Originally posted by AdamTM Sorry, I don't consider any of my money "disposable". I expect a return on every one of my dollars. Whether it be a product or service, I will recieve something for my cash. I don't give money for "maybes" and 'promises" and "feature lists". Will I give to charity? Of course. I've given to food banks, shelters, etc. "Game developers" are not a recognized charity nor am I willing to donate to them as such. EA CEO John Riccitiello's on future microtransactions: "When you are six hours into playing Battlefield and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensitive at that point in time...We're not gouging, but we're charging." |
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Betaguy
Elite Member
Joined: 12/31/04
Some folks are like Slinkies, totally useless but great fun to watch when you push them down stairs |
10/17/12 2:13:56 PM#82
Creative people use kickstarter for big free monies.... just saying.
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Originally posted by Betaguy I guess people fear what they don't understand... They cannot legally get "free monies". Kickstarter has a lot of lawyers. Its like we're back in the days when everyone was afraid to buy stuff with their credit card online... dark ages here again. But no, keep on ignoring the fact that dozens of products have been funded and produced via Kickstarter. |
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10/18/12 5:28:06 PM#84
Originally posted by OG_Zorvan We get it. You are broke and also do not understant the concept of Venture Capital. It isn't about charity. It is about risk taking in order to obtain potential rewards at the most early beginnings of a project. With investing this means money. With a kickstart program it means some bonuses included with your pledge and the potential of a game being developed you may very well be interested in.
It is risk. Nobody here would suggest otherwise. It is obvious you don't get it. Even if you did and are not interested then why even post here? You have nothing to offer ... leave.
For those interested in the game or even just development process (like me but I also love the ideas behind the game) please read all of the many blogs @ http://www.eldergame.com/ . There is a facebook worth looking over to see why others like the game concept @ http://www.facebook.com/GorgonMMO . I have also requested that Mmorpg.com creates general forum for the game if only to discuss ideas in general. Honestly there is more info about this potential game available than most other higher profile kickstarters recently. I dare anyone to show any of the major mmo developers out there listing anything close to the many original ideas offered through the blogs (along with interesting general insights into mmo concepts and development by these professional developers .. well mostly Eric).
Obiously the game is the definition of an indie-project but even a small number of fans can support it simply through discussion if not a little money. |
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10/18/12 6:29:19 PM#85
hell ya get em this god damn website is nothing but a bunch of trolling cry and whine about this and bash everyone possible not a single positive thing on this site anymore. fucking people around here make us mmo gamers have a bad rep.
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10/18/12 8:10:07 PM#86
Originally posted by Tamanous Nope, not broke. And I'm not going anywhere, but thank you so much for your attempt at advice. I get it. When you learn the value of money, you'll understand how us adults think. EA CEO John Riccitiello's on future microtransactions: "When you are six hours into playing Battlefield and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensitive at that point in time...We're not gouging, but we're charging." |
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Vannor
Elite Member
Joined: 8/11/03
I am the lucid dream. BOW DOWN BEFORE THE GOD OF DEATH! |
10/18/12 8:15:13 PM#87
I don't like kickstarter.. this is the gaming industry reduced to begging for money. It's begging... |
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10/18/12 8:36:48 PM#88
Originally posted by Vannor But when a big publisher does it, it's a preorder? I know there is the whole refundable difference, but indies preselling their games makes games happen that wouldn't have because they wouldn't have found an investor. Thanks, |
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10/18/12 8:37:28 PM#89
Originally posted by OG_Zorvan It must be a pain to live like that. Researching the chocolate chip cookies, their manufacturer, their distributor, graphics designers and the governmental body that manages sanitation at their plant. /ad absurdum Seriously though, you can't tell me you have the same "care" for money on everything. Well, you can, but I wouldn't believe you, or, giving you the benefit of the doubt, believe you and conclude you suffer from OCD. You playing the grumpy old daddy-figure that "teaches" us the value of money is laughable. Everyone knows the value money (or anything else) has for them, its not universal, there isn't a base line, take an economy class. Get of my laaaawn. |
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10/18/12 8:55:42 PM#90
Very interesting to say the least. It doesnt looke like it will get its goal but i wish the best for them. With all these indie mmos getting started there is SOME hope for the future. If any indie mmo devs read this. DONT RELEASE THE GAME TO EARLY! that was DF and MOs problem...
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10/18/12 9:24:16 PM#91
Originally posted by AdamTM You don't seem to grasp what i'm saying. I don't have to research the goddamn chocolate chip cookies because they're right there, in the store in front of me, ready for purchase and consumption. I don't go to the cashier and hand her $3.99 for some cookies that don't exist yet but are supposed to be really great when they finally get on the shelf 2 years from now. EA CEO John Riccitiello's on future microtransactions: "When you are six hours into playing Battlefield and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensitive at that point in time...We're not gouging, but we're charging." |
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10/18/12 10:12:03 PM#92
Originally posted by AdamTM At least I have a lawn and my chocolate chip cookies that I've purchased with my non-disposable money. I even expect to get my pennies back when I make a purchase at the local convenience store. The store isn't a charity. These developers aren't charities. When they have product that I can receive when I put my money in their hands I'll give them a look-see. Until then? Not one red copper plated zinc cent. |
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10/18/12 10:57:05 PM#93
Originally posted by Loke666 Vindictus already did this whole "you are fire jump in a lake to put it out." It works really well as a mechanic in the dragon raids. |
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10/19/12 8:33:05 AM#94
Originally posted by OG_Zorvan And you don't understand a reductio ad absurdum. I get what you are saying, I just think its stupid, because you are conflating purchase, charity, investment, and other economic concepts into one and think its ok to tell people to treat all of them exactly the same in their value-assessment. The risk between (unknown) chocolate chip cookies for 3.99$ on the shelf, and promised ones in 3 years is exactly the same. You don't know what you get before you open the packaging and you can't return them when opened. If the ones from the shelf are shit, you don't consume them and hence have lost 3.99$. If the promised ones never arrive, you don't consume them and have lost 3.99$. Would you feel better for your "investment" that you have shitty chocolate chip cookies on your shelf (instead of not having any at all) that you will never eat? Is your feeling of "being cheated" only if you don't get something, so you don't feel cheated that a company put out shitty chocolate chip cookies? Will not having something influence your purchase decission in the future any other way than with sub-quality products (i.e. not buying from that particular manufacturer again)? Will you eat the shitty chocolate chip cookies -anyways- no matter of quality or if they are fit for purpose, just because you spent 3.99$ on it? What exactly is your problem with the risk assessment? Or is it solely the problem that you cant have the cookies RIGHT NOW? And thats even without considering that we are talking about an ad absurdum. |
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10/19/12 8:36:06 AM#95
Originally posted by Grunty And thats absolutely fine. Good for you. Be my guest and conduct your business with your money any way you want. But don't pontificate at me about how I, or anyone else, should or shouldn't act or how valuable your money should be to -me-. |
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10/19/12 10:17:20 AM#96
I guess this thread will live longer than the goddamn game. 14 days to go. o.O
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10/19/12 1:33:53 PM#97
Originally posted by Quirhid
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10/19/12 10:46:15 PM#98
Originally posted by DavisFlight
This is why I threw in $10. The biggest problem with MMOs - wether Indie or Corporate are overpromising and underdelivering - with Vanguard as Exhibit A. SOE tells us that they'll be delivering the world's biggest sandbox MMO after only two years of real development (they restarted development last year and it is supposed to be delivered by next year). There's just no way. These guys are delivering what they can: no raiding or PvP to start, 4 skill trees and a race cut, and a focus on emergent gameplay. Yeah the graphics suck - but that's what the kickstarter is for.
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