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10/18/12 4:15:37 AM#61
GW2 is evolutionary and a fantastic game but imho it currently falls somewhat short of revolutionary, i say currently falls short because the game is less than 2 months old and can still over time have features, content and fixes added that eventually make it truly revolutionary if anet should decide to take it that way.. I still play gw2 and very much enjoy it but just like any other newly released games it has some serious flaws and bugs that need to be hammered out.. Playing GW2.. |
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10/18/12 4:20:04 AM#62
Its not really revoloutionary, it just borrows from games that aren't wow for a change.
Specifically daoc, coh & war. But there's one thing it does which is great compared to wow and all its clones. Endgame in gw2 isn't a glorified lobby game with everyone sat in cities waiting to go instances. Which is weird considering they made gw1. |
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10/18/12 4:28:03 AM#63
It really depends on how you define "revolutionary". It is the first game that doesnt do just like Wow and still do what it does really well. It also do that with B2P. But GW2 is not a revolution in itself, just like Paynes writing wasnt. It is however the start of a revolution because it acually show mainstream devs that you dont have to do things exactly like Wow to make a fun and working game. I still voted Yes, but only because I already known this for a long while. The game still have a lot of the standard MMO features put in a slightly different way, and exploration is not something new, it was a common features in the late 90s early 00s. GW2 is not a Wow copy and what is at least revolutionary starting is that it actually proves that non Wow copies still can do fine. The game is still in vanilla and where the game will be 5 years from now is hard to say but it still prove the point and hopefully it might get people like EA and Activision to realize that it is not just changing P2P into F2P that needs to be done if you want a new successful MMO but you also need to change the basics of the game. There are other games who got the same basic idea, Tera have tried to change MMO combat, TSW try to get rid of levels and so on (not counting small indie games here) but none of them really sold well enough to really prove the point to the larger publishers, and GW2 is experimenting with many things who each by themselves might not be so big. GW2 is not a revolution in itself but the revolution have started. We just dont see the large picture yet and wont for a few more years but hopefully we will once again get MMOs that try to do things in their own way instead of just copy and paste. |
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10/18/12 4:32:38 AM#64
Originally posted by SlickShoes Actually you can't do dungeons from towns. In fact the open world is still relevant because part of the "quests" never end and you won't spend that much time in towns. It is open world it just isn't seamless. An overflow server is that a server. Much better than a queue screen. It is crazy the things we have to debate with Guild Wars games. "Guild Wars 1 ins't an MMORPG cause it is instanced" bur "DDO is an MMORPG" no problem or "Vindictus is a MMORPG ". I wonder if people debat if TERA is a MMORPG or not because it has CHANNELS AND THOSE ARE DIFFERENT INSTANCES but "GW2 is instanced because if your server is full and they send you to an overflow server isntead of queue it is proof it is an instance". Lets just ignore the point that you keep playing (if only briefly) with tons of people while by the time a panda in the biggest MMORPG reaches northrend he is playing alone in the world (that is if he isn't levelling by doing dungeons instead of doing quests). Currently playing: GW2 |
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10/18/12 4:32:40 AM#65
Originally posted by Icewhite This, of course. As usual, obvious is obvious. And before the OP or anyone else thinks about using this poll to bash the game more... a game not being "revolutionary" (but IMHO just "evolutionary", aka enhancing existing elements) doesn't make it a bad game, or all MMORPG since the UO/AC1/EQ trio are bad since they all copied on those three and enhanced the features. |
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10/18/12 4:34:27 AM#66
It's, by far, not the first game to not clone WoW design. Tabula Rasa, TSW, Darkfall, and others have gone a very different direction. It might be the first pure fantasy MMO that's a success AND haven't cloned WoW mechanics - that's true, but I don't find that to be particularly amazing. Trying new things is fine, but if they don't amount to something better - it's worth exactly nothing, except as an experiment to learn from. To me, GW2 represents a lesson that - apparently - some people/developers needed to appreciate why some things are the way they are in RPGS - and why they work. Some things don't need to change and they're not exclusively bad - with a good example being the trinity. |
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10/18/12 4:36:37 AM#67
I have never really thought of GW2 as revolutionary, but over time it has delivered a kind of "personal revolution" in that it has taken the shine out of older games that I used to really enjoy. LOTRO is one such game. I always loved it, always went back to it when out of things to play. But now, after GW2, I just can't play it. The combat seems dull and dated - I have to stand there and take the hits, I can't dodge, my attacks are slow and I can't move and attack at the same time. I can't swap weapons in combat. Same with questing - having a quest log just puts me off now, lots of things to do all over the place and I feel this need to try to clear it out before quests become grey. Then there is the fact that quests become grey and I have outlevelled them, or certain areas or content and parts of the game slowly become obsolete. Plus I miss events just popping up and dragging me in directions I didn't plan going in when I set out. The game world seems more static and lifeless. So, maybe GW2 isn't the earth-shattering change to the genre that people thought it would be, but at the same time my own experience is that it has evolved MMO gameplay to an extent where older games just seem old now by comparison. |
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10/18/12 4:40:26 AM#68
Originally posted by The_Korrigan Fact-checking on a game forum? No wai! Sorry, we have a presidential election coming up. If this is what passes for skeptical scrutiny on this site, how poorly informed is our electorate? Hold me, I'm more frightened every four years. |
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Yamota
Elite Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
10/18/12 4:43:27 AM#69
I voted no. GW 2 is a solid MMO but nowhere near revolutionary. Unfourtunately the industry is in such a state that big budget developers dont take risks and want to mostly play it safe, which means nothing revolutionary will ever be done by them.
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10/18/12 4:45:15 AM#70
Originally posted by Gaia_Hunter GW2 is not an open world mmo, just because people can play together does not mean it's an open world. You actually made the claim that it brings open world to MMOs lol, that's total rubbish. Have you actually played an open world MMO where there are no instances whatsoever because GW2 is not one of those worlds. I will give ArenaNet it's due because the world is okay and graphics are very nice indeed but saying one of the things GW2 chages is bringing open world to MMO is lauaghable to say the least. |
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10/18/12 4:45:44 AM#71
Nope. Not even close. But I never thought that to begin with... |
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10/18/12 4:47:09 AM#72
I never did...
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10/18/12 4:48:11 AM#73
YES. And you all will see. Most of future mmorpgs will handle quests according to GW2,getting rid off quest hubs, they will also get rid off the stealing mobs and ninja looting & they will allow to share kill experience, crafting nodes and a long etcetera.... GW2 may be not the "Genre breaking" some of you were expecting.... Maybe you had unreasonable expectations... But it is definetly going to change how mmos will be played from now on. In my opinion...GW2 is not "Genre Breaking"...but a very awaited evolution of the genre´s gameplay.
and BTW: I disagree with most OP´s points... Exploration dull? Dungeons unorganized? Combat sad? just NO,NO and NO srry. |
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10/18/12 4:49:49 AM#74
Originally posted by gordiflu Revolution means new? Changing means new? The fact it goes fetch things from older games even MUDS, some that don't exist any longer is proof it is changing things. Evolution, Revolution, Change, Innovation, none of these words mean "something new, never seen before". It just means a departure from what is done now. Which games released in the last couple years brought the things I mentioned to the mass market? Revolutionizing the MMO market will mean future games will incorporate some/most of the things GW2 has in a regular base. So if in the future we start seeing overflow servers, low downtime patching, Dynamic Events, weapon tied skills, no trinity, faction-less PvE, 3 side PvP, global auction house, b2p+cash shop, more action oriented combat (I know several titles have started to do that, but the biggest ones only rarely do so), less "!" NPCs, etc, then GW2 was indeed probably a revolution. And sometimes it isn't those that create/invent something that make it popular or bring it to the masses - WoW could be described as a streamlined and polished EQ, but the fact is that WoW became the standard and not EQ,dispite EQ introducing many of the concepts WoW use first. Currently playing: GW2 |
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10/18/12 4:51:22 AM#75
Yes it is. I'll be playing GW2 for a few years until a new mmorpgs will prove they can make a better mmoprg than GW2.
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10/18/12 4:57:37 AM#76
Originally posted by Zzad Sharing nodes already happens, as for the lack of quest hubs, i can't see it. Their are MMOs that are in development that still have quest hubs and many people still prefer them.
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10/18/12 4:57:53 AM#77
Revolutionary? Change the genre? Imo not even close... |
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Yamota
Elite Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
10/18/12 4:59:21 AM#78
Originally posted by The_Korrigan [mod edit] What is Google the oracle of truth? Can it take one sentence and see all forms of variants and sentences which has similar meaning? NO, so this whole response is just nonsense because it is based on a completely false presumption. For instance, search for 'Guild Wars 2' and 'revolutionary' and you will find these articles:
Guild Wars 2 Is The Real MMO Revolution - Game Informer
5 Reasons Why Guild Wars 2 Will Be A Revolutionary MMORPG ...
Guild Wars 2's Cultural Revolution
Guild Wars 2 revolution - Guild Wars 2 Gameplay[mod edit] |
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10/18/12 5:00:09 AM#79
Originally posted by Rimmersman Your reading skills are a bit off. I said it brings MMO to the open world. Now I'm using Open World as "the space in the game that is permanent and shared between all the players in the same server" not in the gaming level design theory definition that very few 3D worlds actually comply to.
Currently playing: GW2 |
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10/18/12 5:00:26 AM#80
Nope, nor did i ever...
just like i didn't think Rift with it Rifts would, or TOR with its stories would, or War with it Paul Barnett would. (as a few recent examples)
I stopped believing in the MMO hype machine a long time ago, the only thing its realy used for it seems is return fire, back at the "fanboys" a month after launch, or "forum PvP" as it were..
I do like the game quite a bit though, so thats all that counts in my book |
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