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10/16/12 9:08:06 AM#21
Originally posted by bigsmiff If you're really into "pay to win", if that's your thing, sure... keep in mind that in LOTRO, the best gear with the best stats can only be obtained using the cash shop. Want the best legendary weapon? You NEED the cash shop. Also, want to compete in monster play? You will NEED the cash shop for your monster. So please define "best", because from the player's point of view, it's definitely one of the worse. |
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10/16/12 9:09:12 AM#22
I think that's Tayah's point, post 2005 the MMO market got oversaturated with garbage. It's about time a game like GW2 came along. |
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10/16/12 9:09:18 AM#23
Well this all seems very subjective. Personally I can think of Darkfall off the top of my head, I found that to be a "better" mmorpg for all it's faults. |
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10/16/12 9:11:09 AM#24
Originally posted by The_Korrigan I understand how PVMP is P2W in LOTRO.
I stopped playing a while ago. Why do you need to use the shop to make the best legendary? And define best legendary, is it just a minor improvement over what you can make without the store?
I hate Turbine these days, but if it comes down to them shutting down or using cash hungry tactics on their Middle Earth fanboys, I know which I'll choose. |
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10/16/12 9:16:26 AM#25
I can't agree, I'm a HUGE Star Wars fan since the 1970's (yes I'm that old) and have just about every SW game, but SWTOR put me off after a few months and most of my guild (of 8+ years with mostly SW fans) felt the same way. Now there's only 2 members from my guild still playing SWTOR while the rest of us are enjoying GW2, most of us even said GW2 is the most fun since the pre-CU days of SWG and we've been trying many different MMO games. My guild doesn't function very well in themepark on-rails games, SWTOR was too much single-player orientated and we like to help each other out, pvp, craft items but SWTOR was too much "help myself out". |
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10/16/12 9:17:24 AM#26
Originally posted by FrodoFragins Very simple. The best items to improve a legendary are only in the cash shop. Want to add a legacy slot? Cash shop again, and that's definitely not a "minor improvement". I had absolutely no problem with the Turbine shop when it was still only selling cosmetic stuff and bank/inventory upgrades. But now they started to sell gear or mandatory stuff related to gear, and it gets worse every new patch. For the player, that model is just awful. |
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10/16/12 9:20:20 AM#27
Originally posted by TeknoBug
I guess the idea of drawing the line post-WoW is exactly because of that. It's not a question of whether GW2 has revolutionized the genre.. No MMO is going to compare to those golden age pre-WoW-clone MMOs.. but can they at least help the genre get moving in the right direction again? When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world. |
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10/16/12 9:25:27 AM#28
Originally posted by The_Korrigan I think you need to give us an example. Put together something with the help of the cashshop that we cant get ingame. In details,thanks, that helps a lot. Personally is right now the only item I bought from the cashshop my Black lion salvage kit (they also drop from the chests, but the keys for them are rare). And that is 300 (or is it 400?) gems, something not that hard to exchange for gold (1-2 gold depeding on current rate). And I needed that to get higher chanse of dropping ectos, not 100% neccesarily but it helps. |
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10/16/12 9:29:19 AM#29
While I enjoyed GW2, I've gone back to the prowl of Rift and WoW. WoW isn't bad, it's just a bit dated. And yet, I find myself returning to it. Same for Rift.
Just my opinion. |
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10/16/12 9:29:48 AM#30
Originally posted by Loke666 I was talking about LOTRO there, not GW2. I even say "Turbine shop" in my post... :) |
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10/16/12 9:29:55 AM#31
Great tone to this thread so far despite it's title I enjoy GW2 a lot, but I wouldnt say its the best since 2005. I couldnt name any MMO where I would claim that. What I will say is that IMHO GW2 has the the best productiuon quality that I have seen in an MMO since 2005. If I could have am MMO with the vision of Vanguard and the production quality of GW2, I would be in MMO heaven. |
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Yamota
Elite Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
10/16/12 9:33:32 AM#32
Yes, I feel I had more fun in WAR and just because they tied the instanced PvP into the rest of the game so I could spend most of my time doing, intense PvP:ing. GW 2 has sPvP which is separate from the rest of the game, so I dont like that, and WvW which most of the time is running around with Zergs and flipping control points. I much preferred the small group fights in instanced PvP scenarios in WAR and for me open world PvP should be more like in Darkfall (the concept, not the implementation). So for me GW 2 is great in PvE but quite poor in PvP, which is the part of MMORPGs I value the most. |
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10/16/12 9:33:51 AM#33
The Secret World is far better..
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10/16/12 9:35:01 AM#34
GW2 is good for about a month, after that it becomes Guild Bores 2 so no it's not the best since 2005 imo. The Secret World is better in every way except graphics imo. |
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10/16/12 9:37:41 AM#35
Ofcourse there are. This is such a subjective thing. I am playing EQ2 along with GW2 and i find it a lot more fun.
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10/16/12 9:38:29 AM#36
GW2 plays in a whole other league. Easily the best MMORPG since DAOC. Vanilla AOC was fun for abit but FunCom ruined it.
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Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
10/16/12 9:39:06 AM#37
None of the above from how I like my MMO's designed.
"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
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10/16/12 9:46:47 AM#38
I measure mmo-quality using alot of measurements. One measurement is amount of systems(housing, crafting depth, player construction, pvp system(s)?, group-content, exploratory-potential, role-play-ability, and so on. Guild wars 2 is a very young game and doesnt have common things like housing, fishing, etc. So you basically somersault around the world for exploration and achievements, it seems crafting is something done for bagspace maintenance, and if your tired of that you hop into WvWvW or a battleground. Maybe after years and years of development it will be fun, but after the new-ness of combat wears off the above is what your left with. Games that have more post 2005: Rift Vanguard WoW-(I personally dont like this game for many reason,) Additional Notes: There are many sandboxes also that I would prefer to play over a game like GW2 also for typical reasons that make sandboxes more appealing. Also I enjoyed SWTOR more than GW2. Not knocking GW2 or its fans, I am glad they found a game they like. |
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10/16/12 9:48:48 AM#39
Is Guild Wars 2 really a MMO? I mean... where's the exploration? Ultimately a gigantic scaled Battleground.
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10/16/12 9:53:05 AM#40
Rift and SWTOR are better.
Edit: Add WAR to that list. I want to be Uncle Owen again. |
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