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VikingGamer
Hard Core Member
Joined: 7/08/10
The strong are sometimes wrong but the weak are never free. |
10/15/12 4:33:52 PM#81
I have mentioned something very similar before. Rift is basically wow but a bit more updated and with overall more features. Different people will of course prefer this or that game and that is not to say that WoW doesn't have things set it apart from Rift. But at the end of the day both are very good raid based games. You have to like that sort of game in the first place. but then if you don't have something holding you to WoW like a lot of time already spent there or friends that refuse to move then Rift will probably have the advantage in that it gives you more activities to do. More ways to spend your time.
The Law of Conservation of Stupidity: |
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10/15/12 5:33:28 PM#82
Originally posted by ZizouX
Last I heard, they basically destroyed that way of play. Nowadays, if you try that, you have to expect to be getting significantly sub-optimal numbers. |
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10/15/12 5:36:30 PM#83
Originally posted by Tamanous
The problem is that if you try to start out as differently as you say, the game is usually doomed to fail, as has been proven over the past decade.
It's best to provide a game similar to what's being offered at the time, become successful and build a community, and then start making the bigger changes to the genre. If the changes are received well, then that change could become a fundamental standard for the rest of the genre.
It's best to just take a look at the direction that the games are going, and invest while hoping it stays in that direction. Sure, it's a risk, but every venture in investment is... |
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10/15/12 6:07:26 PM#84
Originally posted by itchmon Like Conquest? Generaly you arent far off (except if you dont think WoW is listenng to its players with MoP you are nuts...they just arent listening on everything), but Conquest was 100% Trion trying to tell its customers 'this is what you wanted!', when its not what was asked for (not by many anyway, people wanted open world PvP not a 3 team battle ground in a 2 faction game) |
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10/15/12 7:30:17 PM#85
Originally posted by gbooster In the SL beta (on stream, no NDA break, ladida) the fps is way higher on the same settings than in the current non-expansion version. The game went from 30-40 to 60-70 fps on maxed settings. Also ability delay has been a bit high on primetime since last patch, but it's become way better now and I (not a hardcore nagger) hardly notice it. "We need men who can dream of things that never were." - John F. Kennedy |
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10/15/12 7:55:19 PM#86
What makes me laugh is people who literally say they NEVER played a game. But want to come in with the loudest most annoyingly wrong opinions. The cash shop in rift is totally useless it wont help you do anything but look shiny. It does offer bonus potions but limited supply that you run out very fast not even worth it. They give those same potions to everyone every 3 months. People automatically think everytime they hear cash shop its pay2win. It's not in rift its not in wow and its not in guild wars 2. So really cut it out because you really show you never even used them when you say that.
Silentstorm Host of |
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10/15/12 8:30:41 PM#87
lol. So you got turned off by a completely optional feature. That's reaching for a reason to not like a game, dude.
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10/15/12 8:31:22 PM#88
Originally posted by GeezerGamer and someone says their not bitter... riiiiight...:) I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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10/15/12 8:35:26 PM#89
Originally posted by CujoSWAoA Couldn't agree more. None of my online or real life WOW friends have ever tried another game, and can't be coaxed into trying free offerings from them. It's like they are brainwashed. WOW was ok in it's day, but it's ancient. How anyone can look at those stiff characters with their minimalistic movments moving about in that mushy, 2000 era graphic environment is beyond me. But I can't rip them from it. I'm going with brainwashed. Must be it.
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Foomerang
Advanced Member
Joined: 11/10/05
A man convinced against his will is of the same opinion still |
10/15/12 8:38:29 PM#90
Haha nice
Themepark is not a sub genre, its an excuse. |
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10/15/12 8:39:15 PM#91
Originally posted by Aviggin Only if WOW also upgraded their graphics engine, their character designs, their armor designs, weapons designs, gave their characters much better fighting animations, and tried to give them some semblence of personality. Then, maybe. I've waited three years for WOW to do just one of the above. Now, only 7 days to go and my sub finally expires. Freedom! |
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10/15/12 8:43:12 PM#92
Originally posted by DavisFlight Or that WOW has lost 2 million players? |
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10/15/12 8:50:44 PM#93
Originally posted by Z3R01 I've just never found another game that has the response time and makes me feel as in control of my character as WoW does. WoW has some issues, its a bit too cookie cutter even if they cut the cookie, that cookie is 8 years old now. But just on pure performance it can't be beat and when you really try playing the cutting edge content in a game like WoW or Rift performance becomes a big factor. Not talking to you here, but some of the people in this thread have serious issues with their WoW hate lol. Take a chill pill and leg go of your hatred... om mani padmi hum, dudes. |
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10/15/12 8:51:03 PM#94
Originally posted by Retief Rift is the wrong game to compare to WoW for this. Rift's combat animations are subpar (most, not all of them), the weapon and armor designs arent a strong point, and their characters have zero personality. And while Rift has better graphics, it kinda runs like ass. Ill take the tradeoff in graphics for performance boost any day of the week.
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10/15/12 8:54:52 PM#95
Originally posted by simlol12 No problem, opinion is opinion. My opinion is that WOW is smoother because it is simplier. The graphics are simplier, character animations simplier, and therefore, boring. Watching my WOW mage once more bounce along on her mount life a puppet glued to the back of a small dog, throwing her arms out and firing off blue balls of light was more than I could take after playing Rfit for 4 months while waiting for MOP. I needed to get back to Rift so I could see my mage actually use her staff, swinging it around and thrusting it at her foe, her weight shifting from back foot to front foot, as she put her entire being into the cast. But, if you like WOW's stilted, 12 year old animation quality, good for you. I couldn't take it anymore. That, and the fact that WOW is so easy my hunter didn't die once going from lvl 85 to 90. |
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10/15/12 8:54:59 PM#96
Originally posted by Khebeln Getting old fast, the games 8 years old. |
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10/15/12 9:05:53 PM#97
Originally posted by strangiato2112 Are you kidding me? Rift's animations, armor and weapons are definitely not subpar to WOW. How could you even suggest that? WOW is based on a 12 year old graphics engine, it's graphics are mushy, its gear suitable for Fred Flintstone, which matches WOW's character designs. As for running like ass. Then again, when in WOW do you ever engage in 60 on 60 combat? Even in Alterac Valley, battles are between small groups. It's easier to be smooth when you keep things simple. Then again, Pong was smooth. |
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10/15/12 9:20:57 PM#98
Originally posted by Retief WoW's animations are better because they fit the combat better. The game looks and feels more natural. And their weapon and armor designs fit the style of the game. Because you don't like the style doesnt make it bad. And Rift's poor performance isnt just in "60 vs 60 battles", its in a raid, or running around town. |
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10/15/12 9:23:24 PM#99
Originally posted by Retief Again, you are saying this in a *Rift* post? Some specs in rift can kill 8 mobs at once with only one button... |
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10/15/12 9:35:06 PM#100
I went through much the same thought process myself. Rift in just over a year has given many more times more than WoW. You'll never see an 11 month period without content being released with this game nor will you see Blizzard ever be as light on it's feet. That's partially not WoW's fault. It's built it's empire on raiding, dungeons, ease of use, arenas, and the fact that almost anything can run it. It can't change too much up without taking away from what they consider their core.
Blizzard isn't hungry. While undenyably a great game company (love blizzard). Their goal of late is to keep hold of their subs and that's it. The thing is being a publicly owned company they HAVE to do everything they can to keep the status quo. They know what WoW players want and stick with it and that works... sort of.(looks at the declining subs)
Trion is hungry.. They have bet their whole company on being a service and giving their players a tangable return for their monthly sub giving a previously unheard of rate of content delivery.. quality content at that. They think outside the box for content on top of giving players the standard fare that so many demand.
I am not saying WoW is going to die or that Rift is going to somehow become the king... I am a bit disgruntled with the hum drum rate of content releaseing from blizzard.. honestly it's terrible that Blizzard made players wait as long as it did just to require you to pay for an expansion at the end. Sure I went back and enjoyed the new continent but how long will I stay? Not sure. Especially when I own GW2 and have a year's sub of Rift. Is WoW "really" all that? Maybe... it all depends on if they pull what they did last year again.. and that was after promising faster updates.
In the end an mmo is only as good as it's last update... and that value goes down quickly with time.. If WoW changes it's tune.. really.. as far as faster updates and such... Wow really could be the best in the industry but I'm not certain any longer if that's true. Sub numbers or no. |
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