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9/15/12 1:56:21 PM#41
Originally posted by Lahuzer All of that is based on opinion. Some opinions are more respected than others, but they are still opinions. The reason I call it awful is the floaty and changing nature of the flight paths without any force actually being exerted in a direction. Add in some more special effects to make the launches more dramatic to help suspend belief. Make sure there is force being exerted by the person to achieve the mid air changes in direction. Little things. Making people believe takes attention to detail and is still based on realistic things in order to achieve unrealistic things. |
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9/15/12 3:52:48 PM#42
Originally posted by paroxysm Well the thing with combat ala CTHD is to not have it grounded in reality. It´s suppose to be over the top and poetic in a sense. Making it more real or believable would take away the beauty of it. Ofc peoples opinion in this matter will be different. But haven said that, and taking the HUGE success of CTHD all over the world in consideration, I guess it´s safe to say that the once enjoying this kind of "floating fighting" etc is leading the race. |
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9/15/12 4:09:47 PM#43
Originally posted by Lahuzer I appreciate a poetic/beautiful story as well as settings/art/etc in a poetic/beautiful sense. But, in order for the audience to be able to suspend belief fully, you have to base unrealistic things on realistic things or thorougly explain why someone can perform unrealistic things. It allows you to become more immersed in the story/movie/game. It allows your mind to be more accepting that what you know to be unrealistic is possible. The only way you can claim people like something most is to show them the two options and let them choose. You'd have to show them two versions of CTHD. One with the original flight/floating combat and one showing what I spoke of changing.
[edit] To clarify. When I watched CTHD, I did not see people flying through the air. I saw people being pulled through the air. I saw people change direction mid air without exerting any force in an opposing direction. These are not people who are supposed to just fly or levitate. They are supposed to defy gravity by overcoming it with power. Power that is exerted with ease and grace. But, power that must be exerted. [/edit] |
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9/15/12 4:18:09 PM#44
Originally posted by redman875 its almost like you don't even need to review the game itself... but unfortunately i tend to agree with all the above.. |
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9/16/12 1:24:57 AM#45
Originally posted by paroxysm First of. Both CTHD and AoW are fiction, or fantasy. It´s not real life. And if you can´t immerse yourself to movies like CTHD or games like AoW I feel sorry for you. And the makers of AoW had the choice to do it however they wanted when they made the game. And they went with this CTHD feel to the game. If you can´t take that, then I guess you will have to look elsewhere for a game that suits you more. Cause I doubt they will change their game for you, or the few out there that might want the same as you. The game is already a huge success in China, and prolly will be a nice nich game in EU and NA as well. I guess you have to take it or leave it. I´m taking all they have to offer with open arms. I guess you would have to look for something like a "The Ultimate Fighter MMO" or something to have it more real. |
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9/16/12 4:24:44 AM#46
Originally posted by Lahuzer Not sure why you seem upset that I have an opinion about it. Also, the movie was ok. All I'm saying is, in my opinion, it could have been better visually with some changes to make it less floaty looking. As the game copies that style, in my opinion, it would look better as well from some changes to how it's done. They need only look at pretty much any anime or cartoon to see it done better/right. I don't expect them to change the game for me. And no, a UFC game is nothing like a game like this. Who says I can't enjoy both. I was only commenting about a certain aspect that I do not like. |
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JoeyMMO
Apprentice Member
Joined: 10/09/11
To busy playing GW2 to post much around here... *shrug* |
9/16/12 4:31:33 AM#47
Originally posted by vojkan95 GPotato managed to ruin a great game like Allods Online with their P2W cash shop. I expect the same with this great title. AWESOME game, publisher that is known for twisting your arm for cash until it breaks. In fact it's not so much the publisher as the players that decide to throw thousands of dollars at a game just to win. It's just no fun to play if you only want to spend a couple of hundred dollars on it. And if you're not going to enjoy playing it once the cash shop comes into play, then why bother at all? |
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9/16/12 4:33:14 AM#48
Originally posted by paroxysm Ohh, I´m not upset at all. I just don´t get how some1 can say that the visuals of CTHD was done badly. I know this is your opinion, and your ofc intitled to have one. I´m just on the other side of the fence on this subject, and I´m glad that AoW has gone the same route as CTHD when it come to the visuals, and feel of the game. And since this is what they have, either you play it this way, or don´t. Quite simple really. I sure hope you do. |
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9/17/12 5:55:54 AM#49
Originally posted by JoeyMMO You mean the Cash Shop items like the Fear of Death, Incense, Battle Mounts, Patronage 5 and Runes? The ones the developers put into the game in Russia that worked over there that gPotato have mostly gotten rid of? For clarification, in Europe we don't have Fear of Death anymore (they even made the thing that blocked it for free until the devs removed it from the game altogether), Incense is given for free through quests (not the case in Russia), Battle Mounts had their OP abilities removed (in EU at least), Patronage 5 wasn't introduced (in EU anyway), mount food is for free through a quest (not the case in Russia) and mounts are for free through the Tropical Atoll. The only thing left is runes, which again is from the developer side of things. Seems to me that gPotato, and publishers in general, often get a hard time of things whilst devs get a free ride. |
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9/17/12 6:27:42 AM#50
None of the videos have overly impressed me, Blade and Soul looks much more promising.
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9/17/12 6:36:03 AM#51
Originally posted by evilastro To each his own ofc. But I think AoW beats the living daylights outa BaS. The aesthetics in AoW outclasses anything in BaS. And BaS has this crappy fantasy look that AION and most other asian MMOs have. So I pick AoW 7 days a week over BaS. Edit. Although I´m not gonna play this one for the graphics. It´s the actuall gameplay that intrigues me. |
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9/17/12 4:00:45 PM#52
sorry to disappoint some of You but AoW in CS have horses,fashion, and items to increase exp in crafting nothing more
http://v.youku.com/v_show/id_XNDE5MzY1NzYw.html
http://www.youtube.com/watch?v=onl_63MfSes
http://www.youtube.com/watch?v=8UxbPnPla6s
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9/17/12 5:30:14 PM#53
Originally posted by doragon86 +1 |
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10/01/12 9:00:05 AM#54
im definately play it but dont like that they change the game's name in EU-US prefer the Age of WuShu from all others |
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10/11/12 3:50:18 PM#55
Still waiting for it too come out, when is it ?
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10/12/12 2:29:47 PM#56
Originally posted by Lahuzer If it comes down to graphics and the technical side of things AoW doesn't stand a chance against BaS. |
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10/13/12 8:35:50 PM#57
Originally posted by Edelbert In a kung-fu game, I'll take the more traditional look of AoW any day compared to the over-the-top stuff in BaS. Comparing the two games is like comparing apples to APPLES. (one of the game features bigger apples.) If in 1982 we played with the current mentality, we would have burned down all the pac man games since the red ghost was clearly OP. Instead we just got better at the game. |
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10/13/12 8:41:28 PM#58
Sandbox and cash shop based game?
Haha. No thanks. |
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10/14/12 1:32:10 AM#59
Originally posted by Roxtarr I don't care what you prefer. From a technical POV BaS mops the floor with AoW. |
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