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Elder Scrolls Online

Elder Scrolls Online 

General Discussion  » This game sounds like the possible savior to MMOs!

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225 posts found
  Entinerint

Apprentice Member

Joined: 5/06/12
Posts: 716

10/13/12 5:00:47 PM#141
Originally posted by Zylaxx
Originally posted by DAS1337
Originally posted by Zylaxx
Originally posted by Fagmod
Originally posted by MercArcher

RvRvR was the epitome of PvP in MMOs

LoL! Good one mate! Pull another one!

This RvRvR in TESO is a double-edged sword, it does deliver average form of PvP for endgame purposes, on the other hand it makes 2/3 of the PvE-area of the gameworld unreachable to any character. In a way, you are almost forced to make alts. That is not a good thing.

Actually it is one of the worst ideas I've ever ran into in any MMO.

Seriously, instead of this stupid faction thing, why not just allow guilds to handle the whole thing. Let Cyrodiil be the PvP area, but let people choose the side (guild) they belong to. This way whole Tamriel would stay open to everyone. I would buy this game.

I wont be buying TESO.

So your an expert on how big the 3 different factions zones are?  Or what is the best PvP system?

 

Fact of the matter is DAoC had 3 factions and 2 of the factions zones were locked out for you and there was ZERO open world PvP.  DAoC was one of the higest critically acclaimed MMO's so now it is not one of the worst ideas ever to copy alot of its prevelant elements.

 

There are plenty of Open World PvP games for you to play, there has only been 2, COUNT IT: 2, multi faction specific RvR games, TESO is not a PvP game, it is an RvR so get it throguh your head please.

False.

 

Did you play DAoC?  All three realms were available for you to travel to, by way of the frontier lands.  Now, it wasn't easy to get into enemy lands, but it wasn't impossible.  There wasn't ZERO open world PvP.  Now, it takes a larger force to run interference, but a small group could make a break for it as long as the gates were open and NPC fire was focused elsewhere.  You could then pillage the leveling areas until you died.  There were also public dungeons in frontier lands and you could fight for control of them.  How many MMO's have territory control system that actually exists in the actual game world?  Very few is the answer.  Taking some lessons from what they did with DAoC's PvP system is a wise choice.  It was a marvel of a system in it's day.  Clearly, we should be able to do a lot more today with the technology available.

 

It's sad to see, however, that no one can manage to bring back the same meaningful PvP in a themepark... a decade later.

You could not travel to the realm of Hibernia if you were an Albion and vice versa.  Now yes you could travel to the frontiers of those factions but then again thisisnt what the poster stated in huis question.  You all act as if just because I cant play a certain zone then the game is doomed.  Which ive showed that other faction have proven you dont need to explore EVERY land mass to be successful.

When so many TES fans are more excited to explore all of Tamriel than anything else, then forcing them to make two alts to do so, that should worry ZOS.

  User Deleted
10/13/12 5:09:08 PM#142
Originally posted by Fagmod
Originally posted by Zylaxx
Originally posted by Fagmod
Originally posted by MercArcher

RvRvR was the epitome of PvP in MMOs

LoL! Good one mate! Pull another one!

This RvRvR in TESO is a double-edged sword, it does deliver average form of PvP for endgame purposes, on the other hand it makes 2/3 of the PvE-area of the gameworld unreachable to any character. In a way, you are almost forced to make alts. That is not a good thing.

Actually it is one of the worst ideas I've ever ran into in any MMO.

Seriously, instead of this stupid faction thing, why not just allow guilds to handle the whole thing. Let Cyrodiil be the PvP area, but let people choose the side (guild) they belong to. This way whole Tamriel would stay open to everyone. I would buy this game.

I wont be buying TESO.

So your an expert on how big the 3 different factions zones are? 

Where the fuck did I say anything like that?  When you stated you were locked out of 2 of the 3 factions zones, implying that the world will be small.

Or what is the best PvP system?

 Just as much of an expert as OP, or you  Take a poll of which type of PvP prefer and it will ALWAYS return an overwhelming favorite to RvR.  Your dellusional to think that open world or FFA PvP is anything but niche.

Fact of the matter is DAoC had 3 factions and 2 of the factions zones were locked out for you and there was ZERO open world PvP.  DAoC was one of the higest critically acclaimed MMO's so now it is not one of the worst ideas ever to copy alot of its prevelant elements.

 At the cost of restricting about half (rough estimate) of the game world from any character? It most certainly is one of the worst ideas ever. Remember that getting to explore Tamriel is a huge selling point for TESO, the fact that people need to make alts to do it is big turn-off for many people.  See there you go again implying just because you cant visit a certain starting zone then the game is small, or at the very least a bad idea.  Says who? You?  Just because it is a bad idea TO YOU doesnt make it a bad idea TO ME.

There are plenty of Open World PvP games for you to play, there has only been 2, COUNT IT: 2, multi faction specific RvR games, TESO is not a PvP game, it is an RvR so get it throguh your head please.

Again, where the fuck did I say TESO is a PvP game? Do you even read before you start answering? Do you even read what you write?  here again are your words: 

Seriously, instead of this stupid faction thing, why not just allow guilds to handle the whole thing. Let Cyrodiil be the PvP area, but let people choose the side (guild) they belong to. This way whole Tamriel would stay open to everyone. I would buy this game. 

 

 

See those things in green are highlights to your word so again I stand by my assertion, you want TESO to be a PvP game, it is not so leave it, it is an RvR game so quit changing it to something its trying not to be.  Again there are plenty of games you may like but TESO is not the type you want it to be

And unless my eyes are failing me, your precious DaOC is still there. Go play.  Its old and a shadow of itself, some of us 3 faction RvR fans feel its our turn to have a AAA MMO to call our own.

.

 

  znaiika

Novice Member

Joined: 1/31/12
Posts: 202

10/13/12 5:11:28 PM#143
Originally posted by Fagmod 

Talking about features, I'm still waiting for you to link me that part (from TESO FAQ) where it says every character can go to every area in the game. Really looking forward to it.

 

Do you consider your self as pvper?

  User Deleted
10/13/12 5:11:47 PM#144
Originally posted by Entinerint
Originally posted by Zylaxx
Originally posted by DAS1337
Originally posted by Zylaxx
Originally posted by Fagmod
Originally posted by MercArcher

RvRvR was the epitome of PvP in MMOs

LoL! Good one mate! Pull another one!

This RvRvR in TESO is a double-edged sword, it does deliver average form of PvP for endgame purposes, on the other hand it makes 2/3 of the PvE-area of the gameworld unreachable to any character. In a way, you are almost forced to make alts. That is not a good thing.

Actually it is one of the worst ideas I've ever ran into in any MMO.

Seriously, instead of this stupid faction thing, why not just allow guilds to handle the whole thing. Let Cyrodiil be the PvP area, but let people choose the side (guild) they belong to. This way whole Tamriel would stay open to everyone. I would buy this game.

I wont be buying TESO.

So your an expert on how big the 3 different factions zones are?  Or what is the best PvP system?

 

Fact of the matter is DAoC had 3 factions and 2 of the factions zones were locked out for you and there was ZERO open world PvP.  DAoC was one of the higest critically acclaimed MMO's so now it is not one of the worst ideas ever to copy alot of its prevelant elements.

 

There are plenty of Open World PvP games for you to play, there has only been 2, COUNT IT: 2, multi faction specific RvR games, TESO is not a PvP game, it is an RvR so get it throguh your head please.

False.

 

Did you play DAoC?  All three realms were available for you to travel to, by way of the frontier lands.  Now, it wasn't easy to get into enemy lands, but it wasn't impossible.  There wasn't ZERO open world PvP.  Now, it takes a larger force to run interference, but a small group could make a break for it as long as the gates were open and NPC fire was focused elsewhere.  You could then pillage the leveling areas until you died.  There were also public dungeons in frontier lands and you could fight for control of them.  How many MMO's have territory control system that actually exists in the actual game world?  Very few is the answer.  Taking some lessons from what they did with DAoC's PvP system is a wise choice.  It was a marvel of a system in it's day.  Clearly, we should be able to do a lot more today with the technology available.

 

It's sad to see, however, that no one can manage to bring back the same meaningful PvP in a themepark... a decade later.

You could not travel to the realm of Hibernia if you were an Albion and vice versa.  Now yes you could travel to the frontiers of those factions but then again thisisnt what the poster stated in huis question.  You all act as if just because I cant play a certain zone then the game is doomed.  Which ive showed that other faction have proven you dont need to explore EVERY land mass to be successful.

When so many TES fans are more excited to explore all of Tamriel than anything else, then forcing them to make two alts to do so, that should worry ZOS.

When are you guys going to understand this isnt a TES game, it is a DAoC successor and nothing more.  Love it or leave it for what it is, not what it isnt.

  Entinerint

Apprentice Member

Joined: 5/06/12
Posts: 716

10/13/12 5:15:04 PM#145
Originally posted by Zylaxx

 Its old and a shadow of itself, some of us 3 faction RvR fans feel its our turn to have a AAA MMO to call our own.

.

 

When it means destroying the potential of an MMO based on one of the greatest fantasy IPs every created, fo such a niche mechanic as RvR?

Yeah, sounds great, please 500 people still hanging on to the RvR notion while pissing off and disappointing potential millions (Skyrim sold 2.5 million on PC, 11 million total)?

Sounds like a winner to me. /sarcasm

Originally posted by Zylaxx
 

When are you guys going to understand this isnt a TES game, it is a DAoC successor and nothing more.  Love it or leave it for what it is, not what it isnt.

Then why is it not called DAOC 2?  "TES"O sounds a lot more like "TES" to me than "DAOC 2"

  Vidir

Apprentice Member

Joined: 1/14/04
Posts: 966

10/13/12 5:15:41 PM#146
Originally posted by MercArcher

Finally someone is starting from scratch, making their own MMO game engine. Being able to fully controll everything about their own engine will be refreshing over the limitations of recent MMOs.

Three faction PvP is back! DAoC is the undesputed open world PvP game and it hasn't been sucessfully copied yet. With the lead developer of DAoC being the lead developer here I think we have a chance!

The stamina system is quite possibly the most interesting PvP mechanic i've seen in a LONG time. I'm really looking forward to it it adds a large amount of depth.

Fully voiced, dynamic content. SWTOR started the fully voiced, and add in GW2 dynamic system and you have a great questing system.

Ultimate Skills are another wonderful ideas. 0 mana, 0 CD skills that become castable from how you do in combat? I love it!

Back to the trinity. After GW2 we learned that the trinity exsists for a reason. They are trying to keep a similar action feel while going back to the method that works.

"BRD style Instances" Gone are the days of linear instances. Go where you want mazes with multiple paths!

Not a wow-clone. They aren't doing the mistake of so many MMOs recently of copying WoW. Granted WoW was a great game, but if people wanted to play wow they would play wow.

 

From the information released so far this sounds like it has the possibility to be one amazing game. I'm really looking forward to following the development and trying the betas.

 This game will not save anything,and did you say it was pvp with no option to avoid that? well no games with forced pvp has had any sucsess yet.

  MercArcher

Apprentice Member

Joined: 5/17/04
Posts: 59

 
OP  10/13/12 5:17:13 PM#147
Originally posted by Entinerint
Originally posted by Fagmod
Originally posted by Zylaxx
Originally posted by Fagmod
Originally posted by MercArcher

RvRvR was the epitome of PvP in MMOs

LoL! Good one mate! Pull another one!

This RvRvR in TESO is a double-edged sword, it does deliver average form of PvP for endgame purposes, on the other hand it makes 2/3 of the PvE-area of the gameworld unreachable to any character. In a way, you are almost forced to make alts. That is not a good thing.

Actually it is one of the worst ideas I've ever ran into in any MMO.

Seriously, instead of this stupid faction thing, why not just allow guilds to handle the whole thing. Let Cyrodiil be the PvP area, but let people choose the side (guild) they belong to. This way whole Tamriel would stay open to everyone. I would buy this game.

I wont be buying TESO.

So your an expert on how big the 3 different factions zones are? 

Where the fuck did I say anything like that?

Or what is the best PvP system?

 Just as much of an expert as OP, or you

Fact of the matter is DAoC had 3 factions and 2 of the factions zones were locked out for you and there was ZERO open world PvP.  DAoC was one of the higest critically acclaimed MMO's so now it is not one of the worst ideas ever to copy alot of its prevelant elements.

 At the cost of restricting about half (rough estimate) of the game world from any character? It most certainly is one of the worst ideas ever. Remember that getting to explore Tamriel is a huge selling point for TESO, the fact that people need to make alts to do it is big turn-off for many people.

There are plenty of Open World PvP games for you to play, there has only been 2, COUNT IT: 2, multi faction specific RvR games, TESO is not a PvP game, it is an RvR so get it throguh your head please.

Again, where the fuck did I say TESO is a PvP game? Do you even read before you start answering?

And unless my eyes are failing me, your precious DaOC is still there. Go play.

.

Incidentally, I AM an expert on how big the faction zones are.  As far as an MMO is concerned, they are tiny.  The entire continent of Tamiral will be about the same as the landmass of vanilla WoW.   Vanilla WoW, is 80 square miles, Cyrodiil, is 16 square miles.  I'll let you all extrapolate from there.

The size of Tamriel is higly dependant on the game that you are playing.

Cyrodil is 16 mi^2 in oblivion, skyrim is the same.

However Tamriel is 62,394mi^2 in daggerfall making Cyrodil roughly 10,000 mi^2

They could make TESO 80 square miles or more and it would be perfectly reasonable.

  znaiika

Novice Member

Joined: 1/31/12
Posts: 202

10/13/12 5:20:11 PM#148
Originally posted by Zylaxx 

Seriously, instead of this stupid faction thing, why not just allow guilds to handle the whole thing. Let Cyrodiil be the PvP area, but let people choose the side (guild) they belong to. This way whole Tamriel would stay open to everyone. I would buy this game. 

The whole Tamriel is open for everyone to explore, but it's not forcing everyone to pvp, that is the only difference.

This game is desined for large population.

If you want open world FFA pvp joing UW.

  Entinerint

Apprentice Member

Joined: 5/06/12
Posts: 716

10/13/12 5:25:38 PM#149
Originally posted by MercArcher
 

The size of Tamriel is higly dependant on the game that you are playing.

Cyrodil is 16 mi^2 in oblivion, skyrim is the same.

However Tamriel is 62,394mi^2 in daggerfall making Cyrodil roughly 10,000 mi^2

They could make TESO 80 square miles or more and it would be perfectly reasonable.

How wrong can one person be on such a constant basis?

Tamriel is not 62k square miles in Daggerfall, the game region is, which includes most of High Rock and the north coast of Hammerfell.  I guess you never played Daggerfall either.  There's a lot of games you should play before pretending to be an afficianado about MMOs or RPGs. 

This makes Tamriel in Daggerfall much larger than 62k square miles, as is Cyrodiil.

Now this is all well and good until you remember that they have said that they are using the height-map and scale of Cyrodiil from Oblivion so that players of Oblivion recognize the area and can explore it properly.  They are making minor changes to the landscape, but if you played Oblivion you will know where most things are and how far away they are from each other.

So, your PvP world is 4x4 miles, 16 square miles.  That is not very big, considering the three factions fighting over it and the fourth NPC faction involved in the conflict.  As reference, each continent in Planetside 2 is roughly 22 square miles, and there are three of those.  They still manage to feel pretty small, and crossing them on foot does not take very long at all.

Originally posted by znaiika
 

The whole Tamriel is open for everyone to explore, but it's not forcing everyone to pvp, that is the only difference.

This game is desined for large population.

If you want open world FFA pvp joing UW.

You never answered my question, what about TES fans who want a TES-like MMORPG in the world of TES?  DF doesn't provide that, and neither does TESO.

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

10/13/12 5:26:35 PM#150
The game will probably have ffa servers too. I don't see why not, its heavily influenced by daoc and that as well as core servers also had a ffa pvp server called mordred and a coop pve server.
  znaiika

Novice Member

Joined: 1/31/12
Posts: 202

10/13/12 5:41:12 PM#151
Originally posted by ShakyMo
The game will probably have ffa servers too. I don't see why not, its heavily influenced by daoc and that as well as core servers also had a ffa pvp server called mordred and a coop pve server.

Two different servers, one for pvp and one coop pve?

Why not? that will bring more subs, more subs better maintaining as a whole.

I am not against of having two servers.

  Entinerint

Apprentice Member

Joined: 5/06/12
Posts: 716

10/13/12 5:42:37 PM#152
Originally posted by znaiika
Originally posted by ShakyMo
The game will probably have ffa servers too. I don't see why not, its heavily influenced by daoc and that as well as core servers also had a ffa pvp server called mordred and a coop pve server.

Two different servers, one for pvp and one coop pve?

Why not? that will bring more subs, more subs better maintaining as a whole.

I am not against of having two servers.

I am holding out hope this happens at the very least, but it is very doubtful, since this has been proven to fracture player-bases and that is very bad for an MMO community.  Now they just have to fix the combat and make it like TES.

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

10/13/12 5:53:42 PM#153

why would WOW players vote RvR?

WOW doesnt have RVR

  mgilbrtsn

Spotlight Poster

Joined: 2/14/09
Posts: 1087

He who fights and runs away... misses out on the loot

10/13/12 5:59:21 PM#154
Not another savior!

They are coming for you!

  PyrateLV

Tipster

Joined: 11/07/08
Posts: 1118

10/13/12 6:04:12 PM#155

TESO is a DAoC remake with aspects of other modern Themepark MMOS thown in, all packaged up in an Elder Scrolls wrapper.

 

Savior of MMOs? LMAO....hardly.

Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR
Played: UO - EQ1 - AO - DAoC - NC - CoH/CoV - SWG - WoW - EVE - AA - LotRO - DFO - STO - FE - MO - RIFT
Playing: Skyrim
Following: The Repopulation
I want a Virtual World, not just a Game.
ITS TOO HARD! - Matt Firor (ZeniMax)

  Deadlyne

Hard Core Member

Joined: 12/19/10
Posts: 216

10/13/12 6:08:09 PM#156
Originally posted by PyrateLV

TESO is a DAoC remake with aspects of other modern Themepark MMOS thown in, all packaged up in an Elder Scrolls wrapper.

 

Savior of MMOs? LMAO....hardly.

Exactly.  How is a minimal amount of innovation going to save MMO's?  As though they need saving anyways.  Just because you don't like the games doesn't mean they aren't good.  There are a few companies who make good money in this industry.

Just to question the philosophy. Army of Socrates.

  MercArcher

Apprentice Member

Joined: 5/17/04
Posts: 59

 
OP  10/13/12 6:11:46 PM#157
Originally posted by Fagmod
Originally posted by ShakyMo

why would WOW players vote RvR?

WOW doesnt have RVR

Then what would you call Horde vs Alliance? FFAPvP?

Wow has BGs they don't have any RvR. Also 3 factions makes a huge difference.

  Vaultar

Novice Member

Joined: 4/25/08
Posts: 342

10/13/12 6:11:57 PM#158

saviour of mmos is in the eye of the beholder. 

For me it is gw2 <3.

What mmo is the saviour of mmos for u guys? ^.^

 

Looking forward to EQL and EQN.

  emperorwings

Hard Core Member

Joined: 12/25/06
Posts: 1341

10/13/12 6:14:38 PM#159
Drakkor Online or KoD? was before M59, M59 was the first 3d MMORPG out not the first MMORPG excluding MUDs. Love to be proved wrong with a link. That was the saviour for me butnow we're stuck with WoW and GW2 is my on and off game which was meant to be the savioiur but more like a couple weeks of distraction. Will atleast be having a look at ESO but I'm pretty sure it won't be what I'm expecting or it will which is disapointment. Hope to be proved wrong.

This isn't a signature, you just think it is.

  Entinerint

Apprentice Member

Joined: 5/06/12
Posts: 716

10/13/12 6:15:29 PM#160
Originally posted by Fagmod
Originally posted by ShakyMo

why would WOW players vote RvR?

WOW doesnt have RVR

Then what would you call Horde vs Alliance? FFAPvP?

Well, on the PvP servers its almost FFA, without any full-loot systems.  It's actually the only real fun to be had in WoW, and they killed that with the flying mounts usable everywhere.

But it's also not RvR, it's more just instanced battlegrounds and arenas.  PvP in WoW, unless you're on a PvP server, is about as simple and tame as it gets.

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