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10/13/12 3:16:44 PM#81
Originally posted by eAzydaman Agree 100% - vanilla AoC had the best melee combat system out of any MMORPG period. In comparison Tera was really slow and boring to me - and way more shallow too. GW2's combat is like playing in a kiddie pool in comparison.
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10/13/12 3:21:48 PM#82
Originally posted by Yamota ... might want to find a different video. I certainly hope that wasn't intended to be a group fight. You are right it's almost impossible to do something like this in GW2 because even a ranger mob from Ascalonian Catcombs is a harder fight than that dragon. Hell, lower level "Champions" from GW2 would destroy that dragon lol!
Hopefully not all higher level mobs are that easy. |
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10/13/12 3:27:54 PM#83
@OP... thank you for this post and the video link. it has reminded me exactly why i quit TERA and why i love Guild Wars 2.
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10/13/12 3:29:38 PM#84
Don't mistake bad/clunky AI for great combat. It's no fun when the enemy is so damn predictable that it becomes as easy as it is in the video. I mean come on... everything the enemy does can be avoided >.<
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10/13/12 3:43:36 PM#85
Originally posted by Fendel84M
The problem with GW2 are the controls, they are just not up to standard. Add to that the animation lag, general game lag and worst camera ever. It does not help that the game is horribly balanced in general and get's stealth nerfed/buffed weekly. GW2 has it's bright moments, i agree. It's a good system but it needs work. The state it is in right now is not as good as TERA. TERA however is a pure quest grind and has no depth at all. |
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10/13/12 3:46:41 PM#86
Originally posted by tkoreaper this was one of my issues with TERA combat.. the attacks of most mobs were way to easy to telegraph making it not as interesting as it could of been. That on top of how the movements from one skill to the other did not transition very well in many cases.. those two things are one of the main reasons I enjoy GW2 combat more it has imho much better fluidity between differn't attacks and much harder to telegraph many of the enemies movements. By the time i got upto near 30 in TERA most enemies i fought followed a very basic pattern(depending on the mob type) and once you learn it it was very easy to avoid most hits.. in GW2 i generally don't even have time to react in many cases between all the CC thrown out by a number of enemies and the instant cast hard hitting abilities they dish out as well. I loved the artwork in TERA but even feel Raiderz has a better combat system than TERA does. I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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10/13/12 3:50:46 PM#87
Well i don't think we are quite on the same page,but i eluded to somethign similar when i mentioned in some post about gaming/combat CAP. This means a game that is really well desiged can give skilled players a lot of enjoyment and challenge from combat.The poorly designed games have such a locked in cap that you no matter what can ever go above and beyond what yo uexpect from kills and deaths. FFXI was the game that imo did an amazing job with it's hybrid combat structure.A Red MAge for example could take down far superior enemies SOLO where many groups could not.You also need a game that allows players to react,if combat is too fast then it is just a button spam fest,no thinking time to allow for better combat. pretty mcuh every game is the same ,we know a level 20 will be an even match to a level 20 player.Some games do this so bad they can easily defeat a even match with little trouble but go two levels above and your dead.In FFXi a skilled RDM can fight a mob 5-15 levels tougher but at the same time the even match can be very challenging,that is what i call a much broader CAP on combat design,it allows for more fun and more challenge. http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w |
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10/13/12 3:52:05 PM#88
Originally posted by Yamota Combat animations locking you in place makes the game more skill based? You are joking, right? Tera is merging servers and not doing well. GW2 has better combat based on the vast majority's opinion due to the sheer success of the game vs Tera. So you thinking that "being locked in place" makes for good combat mechanics is simply an opinion. An opinion on a game that is doing very poorly. |
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10/13/12 4:03:03 PM#89
I don't want to get into saying gw2 has better combat because it is more popular, like some other people. I tried the Tera three day trial, and from my experience the combat can't hold a candle to the awesomness that is gw2 combat. Which is sad because that is Tera's best feature.
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10/13/12 4:07:25 PM#90
Originally posted by Badaboom It really comes down to taste. I know, right!!?? 0___x "I'm afraid I can't do that, Dave". |
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10/13/12 4:08:43 PM#91
Not commenting on which is actually better out of GW2 and Tera, but I am curious what it is about this video that is suppose to show Tera as being better...
This video makes me less interested in Tera, not sure what I'm missing. www.90and9.net |
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Yamota
Hard Core Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
Wow didn't expect this thread to become so big. Anyway, to address some of the posts here.
TERA's combat IS superior to GW 2's. Keep in mind that I said in my original post that GW 2 is the superior game of the two and that is because MMO's is not all about combat. |
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Yamota
Hard Core Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
Originally posted by Quicksand It shows, that if you are skilled, you can take down the toughest mobs in the game by yourself. Not so in GW 2 as the outcome is mostly based on dice rolls and not your skill. In TERA it is maybe 75/25 skill/dice rolls, in GW 2 it is 25/75. |
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NBlitz
Advanced Member
Joined: 2/16/08
"Give a man a mask and he will show you his true face." |
10/13/12 4:17:16 PM#94
Originally posted by Celcius Ahem, then why do certain skills in GW2 lock you into place? ![]() |
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10/13/12 4:18:48 PM#95
Originally posted by Yamota Tera's combat is superior to just about every mmorpg out there. its fantastic. However (other than the games looks) Tera has nothing to stand on other than the combat. Ironically i felt that Tera had more and better content than GW2, other than Tera's lack of pvp at the time [mod edit] |
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10/13/12 4:19:34 PM#96
Originally posted by Yamota it's not but guess that's what opinions and tastes are all about.. some love tekken and think it's the best fighting system others feel that street fighter style is much better... neither is really right or wrong just matter of tastes.. not sure why some can't see that. I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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10/13/12 5:07:16 PM#97
unless you put a "for me" at the end of the title, this will be just another "Why blue is better than red". Remember that your oppinion its good unless you put it as "this is the best because i say it"
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10/13/12 5:10:23 PM#98
Originally posted by RizelStar Darkfalls combat is better than Tera's and gw2s combat is more fun than both of them. |
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10/13/12 5:12:57 PM#99
Originally posted by Varthander That goes without saying therefor saying it is unnecessary. |
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10/13/12 5:15:48 PM#100
I'm sorry but Tera's combat doesn't look like anything special at all. That mob is attacking so slowly you'd have to be a complete retard not to dodge the large majority of its attacks.
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