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10/13/12 1:13:00 PM#41
Originally posted by Zylaxx +1 nice.. didn't consider that.. ill take another look.. i realized the mob was slow... didn't realize it telegraphed. |
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10/13/12 1:18:18 PM#42
as a fan of both game i do admit TERA's combat was better, BUT I am having more fun on my GW2 thief than any other mmo I've played in a loooooong time. I do miss TERA's warrior class, such a beautiful fluid class. Strategy, timing, and skill played such an important role in TERA's combat.
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10/13/12 1:21:06 PM#43
Originally posted by Yamota So TERA is an unbalanced MMO?! That's sad. I'm SICK of games where one of the classes can solo every PvE content... That's very unfair for other classes. In GW2, all the professions can solo the things that can be soloed (not including meta events and dungeons of course). I'm a Warrior, I solo well but squishy Eles and Thieves can solo just like me by kiting and using skills wisely. I saw this Ele kiting a boss like a boss (lol) the other day, did it faster and more effectively than me... |
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10/13/12 1:24:41 PM#44
I think you all are missing the one point it looked like he was doing a dance with a gaint chicken. It may or may be a better fight systrem but if it looks like a chicken , fights like a chicken and dances like a chicken thats fall from epic its just you doing the chicken dance.
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10/13/12 1:26:34 PM#45
Originally posted by afhn2110 BS. Try this in cursed shore and you will be eaten alive. Monsters outrun you with swiftness, they pull you, stun you, daze you, inmobilise you, etc. Just walking around the map is a battle in and of itself. |
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10/13/12 1:26:56 PM#46
Actually most fun I had in mmorpg combat was with Warden class in Lotro. It was very specific type of combat controls which I havent' saw in any other game and in any other class in Lotro. + in tab based games I really like queuing of skills. Not many mmorpg's have it. Think GW1 did also?
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10/13/12 1:27:03 PM#47
Originally posted by Redrumickey +1 Just for the value of my laughter. |
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10/13/12 1:27:46 PM#48
Originally posted by STDB In Tera, other classes can solo pve content. some are just better than others at it. For instance, in Tera, a warrior is an avoidance tank. Other classes can do more damage but have to really move out of the way. I play a lancer and I absolutely love fighting BAMS solo. But then that's more about patience. |
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10/13/12 1:31:57 PM#49
Tera was/is poop, for combat Vindictus was better,for everything else gw2 is better.
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10/13/12 1:35:14 PM#50
Originally posted by Dkompoze why is tera combat poop? |
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10/13/12 1:35:46 PM#51
Originally posted by darwa You're totally right, you should be handcuffed by mechanics and dicerolls or it's not a real MMO! |
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10/13/12 1:39:18 PM#52
It's quite possible to solo champions in GW2 |
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10/13/12 1:39:48 PM#53
Originally posted by Draemos I understand that it makes you feel powerful to solo a strong mob, but it should only be accomplishable by those with great skill... and in most mmos there isn't a such thing as having great skill because the combat is so generic and based on stats and not ability. |
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10/13/12 1:44:32 PM#54
Originally posted by Zylaxx
A major reason why dodge/circle-strafing doesn't work nearly as well in GW2 is because flaws in the mob physics for a large amount of mobs.
To quote from http://www.mmorpg.com/discussion2.cfm/post/5024995#5024995:
From this video: http://www.youtube.com/watch?v=RR0-S9SQCW4 Look at 0:56-0:58 (yes, it's that short. You will probably have trouble catching it). Holy mother auto-facing Batman! That's like, what, 100+ degrees in a split second? And he attacks right after!? What kind of dodging can you possibly have in a game where a mob auto-faces 100 degrees with an attack??? (instant, no less) When switching targets, to boot? So much for team play or w/e. (The video has become private since that post, but the point is the ridiculously bad physics that make the monster able to turn to character at a ridiculous speed; not all monsters are affected by this problem though)
Problem 5: damage by proximity. Again, this doesn't seem to be the case for all mobs (not the big ass dude up there), but it did seem to be the case for worms and most other mobs. This is true for most MMORPGs out there but is a bit strange for a twitch MMO. If a mob begins an attack animation, you may get hit on it even if you are, say, to the left of the front of the mob, if you're too close to the mob. Particularly, the worm get-out-of-ground attack seemed to work like this. No matter what I do it hits me. Of course, the worm's reaction to you rolling away is to go underground again. This is honestly one of the more annoying mobs in the game and why would you put that in someone's starting area is beyond me. What I am trying to say is, it seems most mobs have essentially an AoE (or, at least, cone) melee attack that you can't dodge unless you disengage (leave melee range). The reason this is terrible is because it means a close-range side roll is useless since you remain in melee range and get hit anyway. And if you roll any other way you're too far and by the time you come back they restart the attack animation. Catch-22. (Which is another example of bad mob physics) |
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10/13/12 1:49:04 PM#55
Originally posted by Veuve seems you are right... but every char can't solo every mob.. a thief couldn't solo the mob in the second video... way too much aggro and not enough stealth/evasion maneuvers to get away..... plus the ele has a distinct advantage... 4 I COUNT 4 skill bars..... so many aoes and skills to choose from... |
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10/13/12 1:51:44 PM#56
Originally posted by afhn2110 I played TERA and I think GW2 combat is superior. Also I dont tab target in GW2, and I can kill champs solo on my Mesmer if I want to waste a good 10 minutes or so. TERA combat is just the same old rotation based combat with added dodging (which is very easy with the predictable mob attacks and animations). GW2 has far more strategic use of less skills, which makes for far more interesting combat. Dodging at the right time will do amazing things in GW2, but it wont save you from damage forever like it can in TERA. Also I found the classes and combat skills in TERA really boring and uninspired. I did like the races though, and the world was gorgeous. |
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10/13/12 1:53:25 PM#57
Originally posted by Neo_Liberty Dual gun thief is pretty much the tankiest class for 1 on 1s. Pop the smoke field and keep applying that blind with your gun shots. |
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10/13/12 1:57:20 PM#58
Originally posted by evilastro U think? i need to make you my buddy.. O wise Yoda.... can i be you padawan? ;)
Edit: on a serious note though.... when facing a champ that spawns supporters .. would that really do much good? the guns only affect 1 mob. |
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10/13/12 2:06:20 PM#59
Originally posted by Neo_Liberty
Because it's painfully slow and boring, and not actiony at all like they advertised it would be. Just lok at the video OP posted. Most tab-targeting mmos are more exciting then Tera. |
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Betaguy
Elite Member
Joined: 12/31/04
The king and the pawn go back to the same box at the end of the day. |
10/13/12 2:09:07 PM#60
I don't even need to watch that video to know TERA's combat is better... I played both and made that decision after day 1 of playing both.
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